1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
|
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_string.h"
#include "util/u_debug.h"
#include "os/os_time.h"
#include <stdio.h>
#include <errno.h>
#include <stdlib.h>
#include "freedreno_context.h"
#include "freedreno_screen.h"
#include "freedreno_resource.h"
#include "freedreno_fence.h"
#include "freedreno_util.h"
/* XXX this should go away */
#include "state_tracker/drm_driver.h"
static const struct debug_named_value debug_options[] = {
{"msgs", FD_DBG_MSGS, "Print debug messages"},
{"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
DEBUG_NAMED_VALUE_END
};
DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
int fd_mesa_debug = 0;
static const char *
fd_screen_get_name(struct pipe_screen *pscreen)
{
static char buffer[128];
util_snprintf(buffer, sizeof(buffer), "FD%03d",
fd_screen(pscreen)->device_id);
return buffer;
}
static const char *
fd_screen_get_vendor(struct pipe_screen *pscreen)
{
return "freedreno";
}
static uint64_t
fd_screen_get_timestamp(struct pipe_screen *pscreen)
{
int64_t cpu_time = os_time_get() * 1000;
return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
}
static void
fd_screen_fence_ref(struct pipe_screen *pscreen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *pfence)
{
fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
}
static boolean
fd_screen_fence_signalled(struct pipe_screen *screen,
struct pipe_fence_handle *pfence)
{
return fd_fence_signalled(fd_fence(pfence));
}
static boolean
fd_screen_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *pfence,
uint64_t timeout)
{
return fd_fence_wait(fd_fence(pfence));
}
static void
fd_screen_destroy(struct pipe_screen *pscreen)
{
// TODO
DBG("TODO");
}
/*
EGL Version 1.4
EGL Vendor Qualcomm, Inc
EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer
GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0
no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM
no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0
no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM
GL_MAX_TEXTURE_SIZE: 4096 0 0 0
GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0
GL_MAX_VERTEX_ATTRIBS: 16 0 0 0
GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0
GL_MAX_VARYING_VECTORS: 8 0 0 0
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0
GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0
GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0
GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0
GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0
no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM
*/
static int
fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
/* this is probably not totally correct.. but it's a start: */
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_TWO_SIDED_STENCIL:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_SM3:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 1;
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 120;
/* Unsupported features. */
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_SCALED_RESOLVE:
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_CLAMPED:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
return 0;
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 0;
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 14;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 9192;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 20;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
return 1;
/* Timer queries. */
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIMESTAMP:
return 0;
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
default:
DBG("unknown param %d", param);
return 0;
}
}
static float
fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 8192.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0f;
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0f;
default:
DBG("unknown paramf %d", param);
return 0;
}
}
static int
fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
enum pipe_shader_cap param)
{
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_VERTEX:
break;
case PIPE_SHADER_COMPUTE:
case PIPE_SHADER_GEOMETRY:
/* maye we could emulate.. */
return 0;
default:
DBG("unknown shader type %d", shader);
return 0;
}
/* this is probably not totally correct.. but it's a start: */
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return 16384;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 8; /* XXX */
case PIPE_SHADER_CAP_MAX_INPUTS:
return 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_ADDRS:
/* XXX Isn't this equal to TEMPS? */
return 1; /* Max native address registers */
case PIPE_SHADER_CAP_MAX_CONSTS:
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 64;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* nothing uses this */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
return 1;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_INTEGERS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
default:
DBG("unknown shader param %d", param);
return 0;
}
return 0;
}
static boolean
fd_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned usage)
{
unsigned retval = 0;
if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
(sample_count > 1) || /* TODO add MSAA */
!util_format_is_supported(format, usage)) {
DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x",
util_format_name(format), target, sample_count, usage);
return FALSE;
}
/* TODO figure out how to render to other formats.. */
if ((usage & PIPE_BIND_RENDER_TARGET) &&
((format != PIPE_FORMAT_B8G8R8A8_UNORM) &&
(format != PIPE_FORMAT_B8G8R8X8_UNORM))) {
DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x",
util_format_name(format), target, sample_count, usage);
return FALSE;
}
if ((usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_VERTEX_BUFFER)) &&
(fd_pipe2surface(format) != FMT_INVALID)) {
retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_VERTEX_BUFFER);
}
if ((usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) &&
(fd_pipe2color(format) != COLORX_INVALID)) {
retval |= usage & (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED);
}
if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
(fd_pipe2depth(format) != DEPTHX_INVALID)) {
retval |= PIPE_BIND_DEPTH_STENCIL;
}
if ((usage & PIPE_BIND_INDEX_BUFFER) &&
(fd_pipe2index(format) != INDEX_SIZE_INVALID)) {
retval |= PIPE_BIND_INDEX_BUFFER;
}
if (usage & PIPE_BIND_TRANSFER_READ)
retval |= PIPE_BIND_TRANSFER_READ;
if (usage & PIPE_BIND_TRANSFER_WRITE)
retval |= PIPE_BIND_TRANSFER_WRITE;
if (retval != usage) {
DBG("not supported: format=%s, target=%d, sample_count=%d, "
"usage=%x, retval=%x", util_format_name(format),
target, sample_count, usage, retval);
}
return retval == usage;
}
boolean
fd_screen_bo_get_handle(struct pipe_screen *pscreen,
struct fd_bo *bo,
unsigned stride,
struct winsys_handle *whandle)
{
whandle->stride = stride;
if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
return fd_bo_get_name(bo, &whandle->handle) == 0;
} else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
whandle->handle = fd_bo_handle(bo);
return TRUE;
} else {
return FALSE;
}
}
struct fd_bo *
fd_screen_bo_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle,
unsigned *out_stride)
{
struct fd_screen *screen = fd_screen(pscreen);
struct fd_bo *bo;
bo = fd_bo_from_name(screen->dev, whandle->handle);
if (!bo) {
DBG("ref name 0x%08x failed", whandle->handle);
return NULL;
}
*out_stride = whandle->stride;
return bo;
}
struct pipe_screen *
fd_screen_create(struct fd_device *dev)
{
struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
struct pipe_screen *pscreen;
uint64_t val;
fd_mesa_debug = debug_get_option_fd_mesa_debug();
if (!screen)
return NULL;
DBG("");
screen->dev = dev;
// maybe this should be in context?
screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val);
screen->gmemsize_bytes = val;
fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val);
screen->device_id = val;
pscreen = &screen->base;
pscreen->destroy = fd_screen_destroy;
pscreen->get_param = fd_screen_get_param;
pscreen->get_paramf = fd_screen_get_paramf;
pscreen->get_shader_param = fd_screen_get_shader_param;
pscreen->context_create = fd_context_create;
pscreen->is_format_supported = fd_screen_is_format_supported;
fd_resource_screen_init(pscreen);
pscreen->get_name = fd_screen_get_name;
pscreen->get_vendor = fd_screen_get_vendor;
pscreen->get_timestamp = fd_screen_get_timestamp;
pscreen->fence_reference = fd_screen_fence_ref;
pscreen->fence_signalled = fd_screen_fence_signalled;
pscreen->fence_finish = fd_screen_fence_finish;
util_format_s3tc_init();
return pscreen;
}
|