summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/freedreno/freedreno_resource.h
blob: b16e5a2781cca2a383fe680b44bf3ad24762b1ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
/*
 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#ifndef FREEDRENO_RESOURCE_H_
#define FREEDRENO_RESOURCE_H_

#include "util/list.h"
#include "util/u_range.h"
#include "util/u_transfer_helper.h"

#include "freedreno_batch.h"
#include "freedreno_util.h"

/* Texture Layout on a3xx:
 *
 * Each mipmap-level contains all of it's layers (ie. all cubmap
 * faces, all 1d/2d array elements, etc).  The texture sampler is
 * programmed with the start address of each mipmap level, and hw
 * derives the layer offset within the level.
 *
 * Texture Layout on a4xx+:
 *
 * For cubemap and 2d array, each layer contains all of it's mipmap
 * levels (layer_first layout).
 *
 * 3d textures are layed out as on a3xx, but unknown about 3d-array
 * textures.
 *
 * In either case, the slice represents the per-miplevel information,
 * but in layer_first layout it only includes the first layer, and
 * an additional offset of (rsc->layer_size * layer) must be added.
 */
struct fd_resource_slice {
	uint32_t offset;         /* offset of first layer in slice */
	uint32_t pitch;
	uint32_t size0;          /* size of first layer in slice */
};

struct fd_resource {
	struct pipe_resource base;
	struct fd_bo *bo;
	uint32_t cpp;
	enum pipe_format internal_format;
	bool layer_first;        /* see above description */
	uint32_t layer_size;
	struct fd_resource_slice slices[MAX_MIP_LEVELS];
	/* buffer range that has been initialized */
	struct util_range valid_buffer_range;
	bool valid;
	struct renderonly_scanout *scanout;

	/* reference to the resource holding stencil data for a z32_s8 texture */
	/* TODO rename to secondary or auxiliary? */
	struct fd_resource *stencil;

	uint32_t offset;
	uint32_t ubwc_offset;
	uint32_t ubwc_pitch;
	uint32_t ubwc_size;

	/* bitmask of in-flight batches which reference this resource.  Note
	 * that the batch doesn't hold reference to resources (but instead
	 * the fd_ringbuffer holds refs to the underlying fd_bo), but in case
	 * the resource is destroyed we need to clean up the batch's weak
	 * references to us.
	 */
	uint32_t batch_mask;

	/* reference to batch that writes this resource: */
	struct fd_batch *write_batch;

	/* Set of batches whose batch-cache key references this resource.
	 * We need to track this to know which batch-cache entries to
	 * invalidate if, for example, the resource is invalidated or
	 * shadowed.
	 */
	uint32_t bc_batch_mask;

	/* Sequence # incremented each time bo changes: */
	uint16_t seqno;

	unsigned tile_mode : 2;

	/*
	 * LRZ
	 */
	bool lrz_valid : 1;
	uint16_t lrz_width;  // for lrz clear, does this differ from lrz_pitch?
	uint16_t lrz_height;
	uint16_t lrz_pitch;
	struct fd_bo *lrz;
};

static inline struct fd_resource *
fd_resource(struct pipe_resource *ptex)
{
	return (struct fd_resource *)ptex;
}

static inline bool
pending(struct fd_resource *rsc, bool write)
{
	/* if we have a pending GPU write, we are busy in any case: */
	if (rsc->write_batch)
		return true;

	/* if CPU wants to write, but we are pending a GPU read, we are busy: */
	if (write && rsc->batch_mask)
		return true;

	if (rsc->stencil && pending(rsc->stencil, write))
		return true;

	return false;
}

struct fd_transfer {
	struct pipe_transfer base;
	struct pipe_resource *staging_prsc;
	struct pipe_box staging_box;
};

static inline struct fd_transfer *
fd_transfer(struct pipe_transfer *ptrans)
{
	return (struct fd_transfer *)ptrans;
}

static inline struct fd_resource_slice *
fd_resource_slice(struct fd_resource *rsc, unsigned level)
{
	assert(level <= rsc->base.last_level);
	return &rsc->slices[level];
}

/* get offset for specified mipmap level and texture/array layer */
static inline uint32_t
fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
{
	struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
	unsigned offset;
	if (rsc->layer_first) {
		offset = slice->offset + (rsc->layer_size * layer);
	} else {
		offset = slice->offset + (slice->size0 * layer);
	}
	debug_assert(offset < fd_bo_size(rsc->bo));
	return offset + rsc->offset;
}

static inline uint32_t
fd_resource_ubwc_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
{
	/* for now this doesn't do anything clever, but when UBWC is enabled
	 * for multi layer/level images, it will.
	 */
	if (rsc->ubwc_size) {
		debug_assert(level == 0);
		debug_assert(layer == 0);
	}
	return rsc->ubwc_offset;
}

/* This might be a5xx specific, but higher mipmap levels are always linear: */
static inline bool
fd_resource_level_linear(const struct pipe_resource *prsc, int level)
{
	struct fd_screen *screen = fd_screen(prsc->screen);
	debug_assert(!is_a3xx(screen));

	unsigned w = u_minify(prsc->width0, level);
	if (w < 16)
		return true;
	return false;
}

static inline bool
fd_resource_ubwc_enabled(struct fd_resource *rsc, int level)
{
	return rsc->ubwc_size && rsc->tile_mode &&
			!fd_resource_level_linear(&rsc->base, level);
}

/* access # of samples, with 0 normalized to 1 (which is what we care about
 * most of the time)
 */
static inline unsigned
fd_resource_nr_samples(struct pipe_resource *prsc)
{
	return MAX2(1, prsc->nr_samples);
}

void fd_resource_screen_init(struct pipe_screen *pscreen);
void fd_resource_context_init(struct pipe_context *pctx);

uint32_t fd_setup_slices(struct fd_resource *rsc);
void fd_resource_resize(struct pipe_resource *prsc, uint32_t sz);
void fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc);

bool fd_render_condition_check(struct pipe_context *pctx);

#endif /* FREEDRENO_RESOURCE_H_ */