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/*
* Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef FREEDRENO_BATCH_H_
#define FREEDRENO_BATCH_H_
#include "util/u_inlines.h"
#include "util/u_queue.h"
#include "util/list.h"
#include "freedreno_util.h"
struct fd_context;
struct fd_resource;
enum fd_resource_status;
/* Bitmask of stages in rendering that a particular query query is
* active. Queries will be automatically started/stopped (generating
* additional fd_hw_sample_period's) on entrance/exit from stages that
* are applicable to the query.
*
* NOTE: set the stage to NULL at end of IB to ensure no query is still
* active. Things aren't going to work out the way you want if a query
* is active across IB's (or between tile IB and draw IB)
*/
enum fd_render_stage {
FD_STAGE_NULL = 0x01,
FD_STAGE_DRAW = 0x02,
FD_STAGE_CLEAR = 0x04,
/* used for driver internal draws (ie. util_blitter_blit()): */
FD_STAGE_BLIT = 0x08,
FD_STAGE_ALL = 0xff,
};
#define MAX_HW_SAMPLE_PROVIDERS 5
struct fd_hw_sample_provider;
struct fd_hw_sample;
/* A batch tracks everything about a cmdstream batch/submit, including the
* ringbuffers used for binning, draw, and gmem cmds, list of associated
* fd_resource-s, etc.
*/
struct fd_batch {
struct pipe_reference reference;
unsigned seqno;
unsigned idx; /* index into cache->batches[] */
int in_fence_fd;
bool needs_out_fence_fd;
struct pipe_fence_handle *fence;
struct fd_context *ctx;
struct util_queue_fence flush_fence;
/* do we need to mem2gmem before rendering. We don't, if for example,
* there was a glClear() that invalidated the entire previous buffer
* contents. Keep track of which buffer(s) are cleared, or needs
* restore. Masks of PIPE_CLEAR_*
*
* The 'cleared' bits will be set for buffers which are *entirely*
* cleared, and 'partial_cleared' bits will be set if you must
* check cleared_scissor.
*/
enum {
/* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
FD_BUFFER_COLOR = PIPE_CLEAR_COLOR,
FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH,
FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
} cleared, partial_cleared, restore, resolve;
/* is this a non-draw batch (ie compute/blit which has no pfb state)? */
bool nondraw : 1;
bool needs_flush : 1;
bool blit : 1;
bool back_blit : 1; /* only blit so far is resource shadowing back-blit */
/* Keep track if WAIT_FOR_IDLE is needed for registers we need
* to update via RMW:
*/
bool needs_wfi : 1;
/* To decide whether to render to system memory, keep track of the
* number of draws, and whether any of them require multisample,
* depth_test (or depth write), stencil_test, blending, and
* color_logic_Op (since those functions are disabled when by-
* passing GMEM.
*/
enum {
FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
FD_GMEM_DEPTH_ENABLED = 0x02,
FD_GMEM_STENCIL_ENABLED = 0x04,
FD_GMEM_MSAA_ENABLED = 0x08,
FD_GMEM_BLEND_ENABLED = 0x10,
FD_GMEM_LOGICOP_ENABLED = 0x20,
} gmem_reason;
unsigned num_draws; /* number of draws in current batch */
/* Track the maximal bounds of the scissor of all the draws within a
* batch. Used at the tile rendering step (fd_gmem_render_tiles(),
* mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
*/
struct pipe_scissor_state max_scissor;
/* Track the cleared scissor for color/depth/stencil, so we know
* which, if any, tiles need to be restored (mem2gmem). Only valid
* if the corresponding bit in ctx->cleared is set.
*/
struct {
struct pipe_scissor_state color, depth, stencil;
} cleared_scissor;
/* Keep track of DRAW initiators that need to be patched up depending
* on whether we using binning or not:
*/
struct util_dynarray draw_patches;
/* Keep track of writes to RB_RENDER_CONTROL which need to be patched
* once we know whether or not to use GMEM, and GMEM tile pitch.
*
* (only for a3xx.. but having gen specific subclasses of fd_batch
* seemed overkill for now)
*/
struct util_dynarray rbrc_patches;
struct pipe_framebuffer_state framebuffer;
/** draw pass cmdstream: */
struct fd_ringbuffer *draw;
/** binning pass cmdstream: */
struct fd_ringbuffer *binning;
/** tiling/gmem (IB0) cmdstream: */
struct fd_ringbuffer *gmem;
// TODO maybe more generically split out clear and clear_binning rings?
struct fd_ringbuffer *lrz_clear;
/**
* hw query related state:
*/
/*@{*/
/* next sample offset.. incremented for each sample in the batch/
* submit, reset to zero on next submit.
*/
uint32_t next_sample_offset;
/* cached samples (in case multiple queries need to reference
* the same sample snapshot)
*/
struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
/* which sample providers were active in the current batch: */
uint32_t active_providers;
/* tracking for current stage, to know when to start/stop
* any active queries:
*/
enum fd_render_stage stage;
/* list of samples in current batch: */
struct util_dynarray samples;
/* current query result bo and tile stride: */
struct pipe_resource *query_buf;
uint32_t query_tile_stride;
/*@}*/
/* Set of resources used by currently-unsubmitted batch (read or
* write).. does not hold a reference to the resource.
*/
struct set *resources;
/** key in batch-cache (if not null): */
const void *key;
uint32_t hash;
/** set of dependent batches.. holds refs to dependent batches: */
uint32_t dependents_mask;
};
struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw);
void fd_batch_reset(struct fd_batch *batch);
void fd_batch_sync(struct fd_batch *batch);
void fd_batch_flush(struct fd_batch *batch, bool sync, bool force);
void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep);
void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
void fd_batch_check_size(struct fd_batch *batch);
/* not called directly: */
void __fd_batch_describe(char* buf, const struct fd_batch *batch);
void __fd_batch_destroy(struct fd_batch *batch);
/*
* NOTE the rule is, you need to hold the screen->lock when destroying
* a batch.. so either use fd_batch_reference() (which grabs the lock
* for you) if you don't hold the lock, or fd_batch_reference_locked()
* if you do hold the lock.
*
* WARNING the _locked() version can briefly drop the lock. Without
* recursive mutexes, I'm not sure there is much else we can do (since
* __fd_batch_destroy() needs to unref resources)
*/
static inline void
fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
{
struct fd_batch *old_batch = *ptr;
if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
(debug_reference_descriptor)__fd_batch_describe))
__fd_batch_destroy(old_batch);
*ptr = batch;
}
/* fwd-decl prototypes to untangle header dependency :-/ */
static inline void fd_context_assert_locked(struct fd_context *ctx);
static inline void fd_context_lock(struct fd_context *ctx);
static inline void fd_context_unlock(struct fd_context *ctx);
static inline void
fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
{
struct fd_batch *old_batch = *ptr;
if (old_batch)
fd_context_assert_locked(old_batch->ctx);
else if (batch)
fd_context_assert_locked(batch->ctx);
if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
(debug_reference_descriptor)__fd_batch_describe)) {
struct fd_context *ctx = old_batch->ctx;
fd_context_unlock(ctx);
__fd_batch_destroy(old_batch);
fd_context_lock(ctx);
}
*ptr = batch;
}
#include "freedreno_context.h"
static inline void
fd_reset_wfi(struct fd_batch *batch)
{
batch->needs_wfi = true;
}
void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
/* emit a CP_EVENT_WRITE:
*/
static inline void
fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
enum vgt_event_type evt)
{
OUT_PKT3(ring, CP_EVENT_WRITE, 1);
OUT_RING(ring, evt);
fd_reset_wfi(batch);
}
#endif /* FREEDRENO_BATCH_H_ */
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