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|
/*
* Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "util/list.h"
#include "util/set.h"
#include "util/hash_table.h"
#include "util/u_string.h"
#include "freedreno_batch.h"
#include "freedreno_context.h"
#include "freedreno_fence.h"
#include "freedreno_resource.h"
#include "freedreno_query_hw.h"
static void
batch_init(struct fd_batch *batch)
{
struct fd_context *ctx = batch->ctx;
unsigned size = 0;
if (ctx->screen->reorder)
util_queue_fence_init(&batch->flush_fence);
/* if kernel is too old to support unlimited # of cmd buffers, we
* have no option but to allocate large worst-case sizes so that
* we don't need to grow the ringbuffer. Performance is likely to
* suffer, but there is no good alternative.
*/
if ((fd_device_version(ctx->screen->dev) < FD_VERSION_UNLIMITED_CMDS) ||
(fd_mesa_debug & FD_DBG_NOGROW)){
size = 0x100000;
}
batch->draw = fd_ringbuffer_new(ctx->pipe, size);
if (!batch->nondraw) {
batch->gmem = fd_ringbuffer_new(ctx->pipe, size);
fd_ringbuffer_set_parent(batch->gmem, NULL);
fd_ringbuffer_set_parent(batch->draw, batch->gmem);
if (ctx->screen->gpu_id < 600) {
batch->binning = fd_ringbuffer_new(ctx->pipe, size);
fd_ringbuffer_set_parent(batch->binning, batch->gmem);
}
} else {
fd_ringbuffer_set_parent(batch->draw, NULL);
}
batch->in_fence_fd = -1;
batch->fence = fd_fence_create(batch);
batch->cleared = 0;
batch->invalidated = 0;
batch->restore = batch->resolve = 0;
batch->needs_flush = false;
batch->flushed = false;
batch->gmem_reason = 0;
batch->num_draws = 0;
batch->stage = FD_STAGE_NULL;
fd_reset_wfi(batch);
util_dynarray_init(&batch->draw_patches, NULL);
if (is_a3xx(ctx->screen))
util_dynarray_init(&batch->rbrc_patches, NULL);
util_dynarray_init(&batch->gmem_patches, NULL);
assert(batch->resources->entries == 0);
util_dynarray_init(&batch->samples, NULL);
}
struct fd_batch *
fd_batch_create(struct fd_context *ctx, bool nondraw)
{
struct fd_batch *batch = CALLOC_STRUCT(fd_batch);
if (!batch)
return NULL;
DBG("%p", batch);
pipe_reference_init(&batch->reference, 1);
batch->ctx = ctx;
batch->nondraw = nondraw;
batch->resources = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
batch_init(batch);
return batch;
}
static void
batch_fini(struct fd_batch *batch)
{
DBG("%p", batch);
pipe_resource_reference(&batch->query_buf, NULL);
if (batch->in_fence_fd != -1)
close(batch->in_fence_fd);
/* in case batch wasn't flushed but fence was created: */
fd_fence_populate(batch->fence, 0, -1);
fd_fence_ref(NULL, &batch->fence, NULL);
fd_ringbuffer_del(batch->draw);
if (!batch->nondraw) {
if (batch->binning)
fd_ringbuffer_del(batch->binning);
fd_ringbuffer_del(batch->gmem);
} else {
debug_assert(!batch->binning);
debug_assert(!batch->gmem);
}
if (batch->lrz_clear) {
fd_ringbuffer_del(batch->lrz_clear);
batch->lrz_clear = NULL;
}
util_dynarray_fini(&batch->draw_patches);
if (is_a3xx(batch->ctx->screen))
util_dynarray_fini(&batch->rbrc_patches);
util_dynarray_fini(&batch->gmem_patches);
while (batch->samples.size > 0) {
struct fd_hw_sample *samp =
util_dynarray_pop(&batch->samples, struct fd_hw_sample *);
fd_hw_sample_reference(batch->ctx, &samp, NULL);
}
util_dynarray_fini(&batch->samples);
if (batch->ctx->screen->reorder)
util_queue_fence_destroy(&batch->flush_fence);
}
static void
batch_flush_reset_dependencies(struct fd_batch *batch, bool flush)
{
struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
struct fd_batch *dep;
foreach_batch(dep, cache, batch->dependents_mask) {
if (flush)
fd_batch_flush(dep, false, false);
fd_batch_reference(&dep, NULL);
}
batch->dependents_mask = 0;
}
static void
batch_reset_resources_locked(struct fd_batch *batch)
{
struct set_entry *entry;
pipe_mutex_assert_locked(batch->ctx->screen->lock);
set_foreach(batch->resources, entry) {
struct fd_resource *rsc = (struct fd_resource *)entry->key;
_mesa_set_remove(batch->resources, entry);
debug_assert(rsc->batch_mask & (1 << batch->idx));
rsc->batch_mask &= ~(1 << batch->idx);
if (rsc->write_batch == batch)
fd_batch_reference_locked(&rsc->write_batch, NULL);
}
}
static void
batch_reset_resources(struct fd_batch *batch)
{
mtx_lock(&batch->ctx->screen->lock);
batch_reset_resources_locked(batch);
mtx_unlock(&batch->ctx->screen->lock);
}
static void
batch_reset(struct fd_batch *batch)
{
DBG("%p", batch);
fd_batch_sync(batch);
batch_flush_reset_dependencies(batch, false);
batch_reset_resources(batch);
batch_fini(batch);
batch_init(batch);
}
void
fd_batch_reset(struct fd_batch *batch)
{
if (batch->needs_flush)
batch_reset(batch);
}
void
__fd_batch_destroy(struct fd_batch *batch)
{
struct fd_context *ctx = batch->ctx;
DBG("%p", batch);
fd_context_assert_locked(batch->ctx);
fd_bc_invalidate_batch(batch, true);
batch_reset_resources_locked(batch);
debug_assert(batch->resources->entries == 0);
_mesa_set_destroy(batch->resources, NULL);
fd_context_unlock(ctx);
batch_flush_reset_dependencies(batch, false);
debug_assert(batch->dependents_mask == 0);
util_copy_framebuffer_state(&batch->framebuffer, NULL);
batch_fini(batch);
free(batch);
fd_context_lock(ctx);
}
void
__fd_batch_describe(char* buf, const struct fd_batch *batch)
{
util_sprintf(buf, "fd_batch<%u>", batch->seqno);
}
void
fd_batch_sync(struct fd_batch *batch)
{
if (!batch->ctx->screen->reorder)
return;
util_queue_fence_wait(&batch->flush_fence);
}
static void
batch_flush_func(void *job, int id)
{
struct fd_batch *batch = job;
DBG("%p", batch);
fd_gmem_render_tiles(batch);
batch_reset_resources(batch);
}
static void
batch_cleanup_func(void *job, int id)
{
struct fd_batch *batch = job;
fd_batch_reference(&batch, NULL);
}
static void
batch_flush(struct fd_batch *batch, bool force)
{
DBG("%p: needs_flush=%d", batch, batch->needs_flush);
if (batch->flushed)
return;
batch->needs_flush = false;
/* close out the draw cmds by making sure any active queries are
* paused:
*/
fd_batch_set_stage(batch, FD_STAGE_NULL);
batch_flush_reset_dependencies(batch, true);
batch->flushed = true;
if (batch->ctx->screen->reorder) {
struct fd_batch *tmp = NULL;
fd_batch_reference(&tmp, batch);
if (!util_queue_is_initialized(&batch->ctx->flush_queue))
util_queue_init(&batch->ctx->flush_queue, "flush_queue", 16, 1, 0);
util_queue_add_job(&batch->ctx->flush_queue,
batch, &batch->flush_fence,
batch_flush_func, batch_cleanup_func);
} else {
fd_gmem_render_tiles(batch);
batch_reset_resources(batch);
}
debug_assert(batch->reference.count > 0);
mtx_lock(&batch->ctx->screen->lock);
fd_bc_invalidate_batch(batch, false);
mtx_unlock(&batch->ctx->screen->lock);
}
/* NOTE: could drop the last ref to batch
*
* @sync: synchronize with flush_queue, ensures batch is *actually* flushed
* to kernel before this returns, as opposed to just being queued to be
* flushed
* @force: force a flush even if no rendering, mostly useful if you need
* a fence to sync on
*/
void
fd_batch_flush(struct fd_batch *batch, bool sync, bool force)
{
struct fd_batch *tmp = NULL;
bool newbatch = false;
/* NOTE: we need to hold an extra ref across the body of flush,
* since the last ref to this batch could be dropped when cleaning
* up used_resources
*/
fd_batch_reference(&tmp, batch);
if (batch == batch->ctx->batch) {
batch->ctx->batch = NULL;
newbatch = true;
}
batch_flush(tmp, force);
if (newbatch) {
struct fd_context *ctx = batch->ctx;
struct fd_batch *new_batch;
if (ctx->screen->reorder) {
/* defer allocating new batch until one is needed for rendering
* to avoid unused batches for apps that create many contexts
*/
new_batch = NULL;
} else {
new_batch = fd_batch_create(ctx, false);
util_copy_framebuffer_state(&new_batch->framebuffer, &batch->framebuffer);
}
fd_batch_reference(&batch, NULL);
ctx->batch = new_batch;
}
if (sync)
fd_batch_sync(tmp);
fd_batch_reference(&tmp, NULL);
}
/* does 'batch' depend directly or indirectly on 'other' ? */
static bool
batch_depends_on(struct fd_batch *batch, struct fd_batch *other)
{
struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
struct fd_batch *dep;
if (batch->dependents_mask & (1 << other->idx))
return true;
foreach_batch(dep, cache, batch->dependents_mask)
if (batch_depends_on(batch, dep))
return true;
return false;
}
void
fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep)
{
if (batch->dependents_mask & (1 << dep->idx))
return;
/* a loop should not be possible */
debug_assert(!batch_depends_on(dep, batch));
struct fd_batch *other = NULL;
fd_batch_reference_locked(&other, dep);
batch->dependents_mask |= (1 << dep->idx);
DBG("%p: added dependency on %p", batch, dep);
}
static void
flush_write_batch(struct fd_resource *rsc)
{
struct fd_batch *b = NULL;
fd_batch_reference(&b, rsc->write_batch);
mtx_unlock(&b->ctx->screen->lock);
fd_batch_flush(b, true, false);
mtx_lock(&b->ctx->screen->lock);
fd_bc_invalidate_batch(b, false);
fd_batch_reference_locked(&b, NULL);
}
void
fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write)
{
pipe_mutex_assert_locked(batch->ctx->screen->lock);
if (rsc->stencil)
fd_batch_resource_used(batch, rsc->stencil, write);
DBG("%p: %s %p", batch, write ? "write" : "read", rsc);
if (write)
rsc->valid = true;
/* note, invalidate write batch, to avoid further writes to rsc
* resulting in a write-after-read hazard.
*/
if (write) {
/* if we are pending read or write by any other batch: */
if (rsc->batch_mask & ~(1 << batch->idx)) {
struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
struct fd_batch *dep;
if (rsc->write_batch && rsc->write_batch != batch)
flush_write_batch(rsc);
foreach_batch(dep, cache, rsc->batch_mask) {
struct fd_batch *b = NULL;
if (dep == batch)
continue;
/* note that batch_add_dep could flush and unref dep, so
* we need to hold a reference to keep it live for the
* fd_bc_invalidate_batch()
*/
fd_batch_reference(&b, dep);
fd_batch_add_dep(batch, b);
fd_bc_invalidate_batch(b, false);
fd_batch_reference_locked(&b, NULL);
}
}
fd_batch_reference_locked(&rsc->write_batch, batch);
} else {
/* If reading a resource pending a write, go ahead and flush the
* writer. This avoids situations where we end up having to
* flush the current batch in _resource_used()
*/
if (rsc->write_batch && rsc->write_batch != batch)
flush_write_batch(rsc);
}
if (rsc->batch_mask & (1 << batch->idx))
return;
debug_assert(!_mesa_set_search(batch->resources, rsc));
_mesa_set_add(batch->resources, rsc);
rsc->batch_mask |= (1 << batch->idx);
}
void
fd_batch_check_size(struct fd_batch *batch)
{
debug_assert(!batch->flushed);
if (unlikely(fd_mesa_debug & FD_DBG_FLUSH)) {
fd_batch_flush(batch, true, false);
return;
}
if (fd_device_version(batch->ctx->screen->dev) >= FD_VERSION_UNLIMITED_CMDS)
return;
struct fd_ringbuffer *ring = batch->draw;
if ((ring->cur - ring->start) > (ring->size/4 - 0x1000))
fd_batch_flush(batch, true, false);
}
/* emit a WAIT_FOR_IDLE only if needed, ie. if there has not already
* been one since last draw:
*/
void
fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring)
{
if (batch->needs_wfi) {
if (batch->ctx->screen->gpu_id >= 500)
OUT_WFI5(ring);
else
OUT_WFI(ring);
batch->needs_wfi = false;
}
}
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