aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
blob: 5dda82de148097832bdacbdeb81b441203e47d14 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */

/*
 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_format.h"

#include "fd3_texture.h"
#include "fd3_format.h"

static enum a3xx_tex_clamp
tex_clamp(unsigned wrap, bool clamp_to_edge)
{
	/* Hardware does not support _CLAMP, but we emulate it: */
	if (wrap == PIPE_TEX_WRAP_CLAMP) {
		wrap = (clamp_to_edge) ?
			PIPE_TEX_WRAP_CLAMP_TO_EDGE : PIPE_TEX_WRAP_CLAMP_TO_BORDER;
	}

	switch (wrap) {
	case PIPE_TEX_WRAP_REPEAT:
		return A3XX_TEX_REPEAT;
	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
		return A3XX_TEX_CLAMP_TO_EDGE;
	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
		return A3XX_TEX_CLAMP_TO_BORDER;
	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
		/* only works for PoT.. need to emulate otherwise! */
		return A3XX_TEX_MIRROR_CLAMP;
	case PIPE_TEX_WRAP_MIRROR_REPEAT:
		return A3XX_TEX_MIRROR_REPEAT;
	case PIPE_TEX_WRAP_MIRROR_CLAMP:
	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
		/* these two we could perhaps emulate, but we currently
		 * just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
		 */
	default:
		DBG("invalid wrap: %u", wrap);
		return 0;
	}
}

static enum a3xx_tex_filter
tex_filter(unsigned filter)
{
	switch (filter) {
	case PIPE_TEX_FILTER_NEAREST:
		return A3XX_TEX_NEAREST;
	case PIPE_TEX_FILTER_LINEAR:
		return A3XX_TEX_LINEAR;
	default:
		DBG("invalid filter: %u", filter);
		return 0;
	}
}

static void *
fd3_sampler_state_create(struct pipe_context *pctx,
		const struct pipe_sampler_state *cso)
{
	struct fd3_sampler_stateobj *so = CALLOC_STRUCT(fd3_sampler_stateobj);
	bool miplinear = false;
	bool clamp_to_edge;

	if (!so)
		return NULL;

	if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
		miplinear = true;

	so->base = *cso;

	/*
	 * For nearest filtering, _CLAMP means _CLAMP_TO_EDGE;  for linear
	 * filtering, _CLAMP means _CLAMP_TO_BORDER while additionally
	 * clamping the texture coordinates to [0.0, 1.0].
	 *
	 * The clamping will be taken care of in the shaders.  There are two
	 * filters here, but let the minification one has a say.
	 */
	clamp_to_edge = (cso->min_img_filter == PIPE_TEX_FILTER_NEAREST);
	if (!clamp_to_edge) {
		so->saturate_s = (cso->wrap_s == PIPE_TEX_WRAP_CLAMP);
		so->saturate_t = (cso->wrap_t == PIPE_TEX_WRAP_CLAMP);
		so->saturate_r = (cso->wrap_r == PIPE_TEX_WRAP_CLAMP);
	}

	so->texsamp0 =
			COND(!cso->normalized_coords, A3XX_TEX_SAMP_0_UNNORM_COORDS) |
			COND(miplinear, A3XX_TEX_SAMP_0_MIPFILTER_LINEAR) |
			A3XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter)) |
			A3XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter)) |
			A3XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, clamp_to_edge)) |
			A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, clamp_to_edge)) |
			A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, clamp_to_edge));

	if (cso->compare_mode)
		so->texsamp0 |= A3XX_TEX_SAMP_0_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */

	if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
		so->texsamp1 =
				A3XX_TEX_SAMP_1_LOD_BIAS(cso->lod_bias) |
				A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
				A3XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
	} else {
		so->texsamp1 = 0x00000000;
	}

	return so;
}

static void
fd3_sampler_states_bind(struct pipe_context *pctx,
		unsigned shader, unsigned start,
		unsigned nr, void **hwcso)
{
	struct fd_context *ctx = fd_context(pctx);
	struct fd3_context *fd3_ctx = fd3_context(ctx);
	uint16_t saturate_s = 0, saturate_t = 0, saturate_r = 0;
	unsigned i;

	for (i = 0; i < nr; i++) {
		if (hwcso[i]) {
			struct fd3_sampler_stateobj *sampler =
					fd3_sampler_stateobj(hwcso[i]);
			if (sampler->saturate_s)
				saturate_s |= (1 << i);
			if (sampler->saturate_t)
				saturate_t |= (1 << i);
			if (sampler->saturate_r)
				saturate_r |= (1 << i);
		}
	}

	fd_sampler_states_bind(pctx, shader, start, nr, hwcso);

	if (shader == PIPE_SHADER_FRAGMENT) {
		fd3_ctx->fsaturate =
			(saturate_s != 0) ||
			(saturate_t != 0) ||
			(saturate_r != 0);
		fd3_ctx->fsaturate_s = saturate_s;
		fd3_ctx->fsaturate_t = saturate_t;
		fd3_ctx->fsaturate_r = saturate_r;
	} else if (shader == PIPE_SHADER_VERTEX) {
		fd3_ctx->vsaturate =
			(saturate_s != 0) ||
			(saturate_t != 0) ||
			(saturate_r != 0);
		fd3_ctx->vsaturate_s = saturate_s;
		fd3_ctx->vsaturate_t = saturate_t;
		fd3_ctx->vsaturate_r = saturate_r;
	}
}

static enum a3xx_tex_type
tex_type(unsigned target)
{
	switch (target) {
	default:
		assert(0);
	case PIPE_BUFFER:
	case PIPE_TEXTURE_1D:
	case PIPE_TEXTURE_1D_ARRAY:
		return A3XX_TEX_1D;
	case PIPE_TEXTURE_RECT:
	case PIPE_TEXTURE_2D:
	case PIPE_TEXTURE_2D_ARRAY:
		return A3XX_TEX_2D;
	case PIPE_TEXTURE_3D:
		return A3XX_TEX_3D;
	case PIPE_TEXTURE_CUBE:
	case PIPE_TEXTURE_CUBE_ARRAY:
		return A3XX_TEX_CUBE;
	}
}

static struct pipe_sampler_view *
fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
		const struct pipe_sampler_view *cso)
{
	struct fd3_pipe_sampler_view *so = CALLOC_STRUCT(fd3_pipe_sampler_view);
	struct fd_resource *rsc = fd_resource(prsc);
	unsigned lvl = cso->u.tex.first_level;
	unsigned miplevels = cso->u.tex.last_level - lvl;

	if (!so)
		return NULL;

	so->base = *cso;
	pipe_reference(NULL, &prsc->reference);
	so->base.texture = prsc;
	so->base.reference.count = 1;
	so->base.context = pctx;

	so->tex_resource =  rsc;

	so->texconst0 =
			A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
			A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(cso->format)) |
			A3XX_TEX_CONST_0_MIPLVLS(miplevels) |
			fd3_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
						cso->swizzle_b, cso->swizzle_a);

	if (util_format_is_srgb(cso->format))
		so->texconst0 |= A3XX_TEX_CONST_0_SRGB;

	so->texconst1 =
			A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(cso->format)) |
			A3XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
			A3XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
	/* when emitted, A3XX_TEX_CONST_2_INDX() must be OR'd in: */
	so->texconst2 =
			A3XX_TEX_CONST_2_PITCH(rsc->slices[lvl].pitch * rsc->cpp);
	switch (prsc->target) {
	case PIPE_TEXTURE_1D_ARRAY:
	case PIPE_TEXTURE_2D_ARRAY:
		so->texconst3 =
				A3XX_TEX_CONST_3_DEPTH(prsc->array_size - 1) |
				A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0) |
				A3XX_TEX_CONST_3_LAYERSZ2(rsc->slices[0].size0);
		break;
	case PIPE_TEXTURE_3D:
		so->texconst3 =
				A3XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
				A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0) |
				A3XX_TEX_CONST_3_LAYERSZ2(rsc->slices[0].size0);
		break;
	default:
		so->texconst3 = 0x00000000;
		break;
	}

	return &so->base;
}

void
fd3_texture_init(struct pipe_context *pctx)
{
	pctx->create_sampler_state = fd3_sampler_state_create;
	pctx->bind_sampler_states = fd3_sampler_states_bind;
	pctx->create_sampler_view = fd3_sampler_view_create;
}