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path: root/src/gallium/drivers/freedreno/Makefile.sources
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C_SOURCES := \
	adreno_common.xml.h \
	adreno_pm4.xml.h \
	disasm.h \
	freedreno_context.c \
	freedreno_context.h \
	freedreno_draw.c \
	freedreno_draw.h \
	freedreno_fence.c \
	freedreno_fence.h \
	freedreno_gmem.c \
	freedreno_gmem.h \
	freedreno_program.c \
	freedreno_program.h \
	freedreno_query.c \
	freedreno_query.h \
	freedreno_query_hw.c \
	freedreno_query_hw.h \
	freedreno_query_sw.c \
	freedreno_query_sw.h \
	freedreno_resource.c \
	freedreno_resource.h \
	freedreno_screen.c \
	freedreno_screen.h \
	freedreno_state.c \
	freedreno_state.h \
	freedreno_surface.c \
	freedreno_surface.h \
	freedreno_texture.c \
	freedreno_texture.h \
	freedreno_util.c \
	freedreno_util.h

a2xx_SOURCES := \
	a2xx/a2xx.xml.h \
	a2xx/disasm-a2xx.c \
	a2xx/fd2_blend.c \
	a2xx/fd2_blend.h \
	a2xx/fd2_compiler.c \
	a2xx/fd2_compiler.h \
	a2xx/fd2_context.c \
	a2xx/fd2_context.h \
	a2xx/fd2_draw.c \
	a2xx/fd2_draw.h \
	a2xx/fd2_emit.c \
	a2xx/fd2_emit.h \
	a2xx/fd2_gmem.c \
	a2xx/fd2_gmem.h \
	a2xx/fd2_program.c \
	a2xx/fd2_program.h \
	a2xx/fd2_rasterizer.c \
	a2xx/fd2_rasterizer.h \
	a2xx/fd2_screen.c \
	a2xx/fd2_screen.h \
	a2xx/fd2_texture.c \
	a2xx/fd2_texture.h \
	a2xx/fd2_util.c \
	a2xx/fd2_util.h \
	a2xx/fd2_zsa.c \
	a2xx/fd2_zsa.h \
	a2xx/instr-a2xx.h \
	a2xx/ir-a2xx.c \
	a2xx/ir-a2xx.h

a3xx_SOURCES := \
	a3xx/a3xx.xml.h \
	a3xx/fd3_blend.c \
	a3xx/fd3_blend.h \
	a3xx/fd3_context.c \
	a3xx/fd3_context.h \
	a3xx/fd3_draw.c \
	a3xx/fd3_draw.h \
	a3xx/fd3_emit.c \
	a3xx/fd3_emit.h \
	a3xx/fd3_gmem.c \
	a3xx/fd3_gmem.h \
	a3xx/fd3_program.c \
	a3xx/fd3_program.h \
	a3xx/fd3_query.c \
	a3xx/fd3_query.h \
	a3xx/fd3_rasterizer.c \
	a3xx/fd3_rasterizer.h \
	a3xx/fd3_screen.c \
	a3xx/fd3_screen.h \
	a3xx/fd3_texture.c \
	a3xx/fd3_texture.h \
	a3xx/fd3_util.c \
	a3xx/fd3_util.h \
	a3xx/fd3_zsa.c \
	a3xx/fd3_zsa.h

a4xx_SOURCES := \
	a4xx/fd4_blend.c \
	a4xx/fd4_context.c \
	a4xx/fd4_draw.c \
	a4xx/fd4_emit.c \
	a4xx/fd4_gmem.c \
	a4xx/fd4_program.c \
	a4xx/fd4_query.c \
	a4xx/fd4_rasterizer.c \
	a4xx/fd4_screen.c \
	a4xx/fd4_texture.c \
	a4xx/fd4_util.c \
	a4xx/fd4_zsa.c

ir3_SOURCES := \
	ir3/disasm-a3xx.c \
	ir3/instr-a3xx.h \
	ir3/ir3.c \
	ir3/ir3_compiler.c \
	ir3/ir3_compiler.h \
	ir3/ir3_compiler_old.c \
	ir3/ir3_cp.c \
	ir3/ir3_depth.c \
	ir3/ir3_dump.c \
	ir3/ir3_flatten.c \
	ir3/ir3.h \
	ir3/ir3_ra.c \
	ir3/ir3_sched.c \
	ir3/ir3_shader.c \
	ir3/ir3_shader.h \
	ir3/ir3_visitor.h