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/**************************************************************************
*
* Copyright 2015 Advanced Micro Devices, Inc.
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef DD_H_
#define DD_H_
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_screen.h"
#include "dd_util.h"
enum dd_mode {
DD_DETECT_HANGS,
DD_DUMP_ALL_CALLS
};
struct dd_screen
{
struct pipe_screen base;
struct pipe_screen *screen;
unsigned timeout_ms;
enum dd_mode mode;
bool no_flush;
bool verbose;
unsigned skip_count;
};
struct dd_query
{
unsigned type;
struct pipe_query *query;
};
struct dd_state
{
void *cso;
union {
struct pipe_blend_state blend;
struct pipe_depth_stencil_alpha_state dsa;
struct pipe_rasterizer_state rs;
struct pipe_sampler_state sampler;
struct {
struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
unsigned count;
} velems;
struct pipe_shader_state shader;
} state;
};
struct dd_context
{
struct pipe_context base;
struct pipe_context *pipe;
struct {
struct dd_query *query;
bool condition;
unsigned mode;
} render_cond;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
unsigned num_so_targets;
struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
unsigned so_offsets[PIPE_MAX_SO_BUFFERS];
struct dd_state *shaders[PIPE_SHADER_TYPES];
struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
struct dd_state *velems;
struct dd_state *rs;
struct dd_state *dsa;
struct dd_state *blend;
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
unsigned sample_mask;
unsigned min_samples;
struct pipe_clip_state clip_state;
struct pipe_framebuffer_state framebuffer_state;
struct pipe_poly_stipple polygon_stipple;
struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
float tess_default_levels[6];
unsigned num_draw_calls;
};
struct pipe_context *
dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe);
void
dd_init_draw_functions(struct dd_context *dctx);
static inline struct dd_context *
dd_context(struct pipe_context *pipe)
{
return (struct dd_context *)pipe;
}
static inline struct dd_screen *
dd_screen(struct pipe_screen *screen)
{
return (struct dd_screen*)screen;
}
#define CTX_INIT(_member) \
dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL
#endif /* DD_H_ */
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