summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/vl/vl_vertex_buffers.h
blob: e66730ca1cd666092d10cba0e3b1d7cc3fe0cc87 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/**************************************************************************
 *
 * Copyright 2010 Christian König
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/
#ifndef vl_vertex_buffers_h
#define vl_vertex_buffers_h

#include "pipe/p_state.h"
#include "pipe/p_video_state.h"

#include "vl_defines.h"
#include "vl_types.h"

/* vertex buffers act as a todo list
 * uploading all the usefull informations to video ram
 * so a vertex shader can work with them
 */

/* inputs to the vertex shaders */
enum VS_INPUT
{
   VS_I_RECT = 0,
   VS_I_VPOS = 1,

   VS_I_BLOCK_NUM = 2,

   VS_I_MV_TOP = 2,
   VS_I_MV_BOTTOM = 3,

   NUM_VS_INPUTS = 4
};

enum vl_mv_weight
{
   PIPE_VIDEO_MV_WEIGHT_MIN = 0,
   PIPE_VIDEO_MV_WEIGHT_HALF = 128,
   PIPE_VIDEO_MV_WEIGHT_MAX = 256
};

enum vl_field_select
{
   PIPE_VIDEO_FRAME = 0,
   PIPE_VIDEO_TOP_FIELD = 1,
   PIPE_VIDEO_BOTTOM_FIELD = 3,

   /* TODO
   PIPE_VIDEO_DUALPRIME
   PIPE_VIDEO_16x8
   */
};

struct vl_motionvector
{
   struct {
      int16_t x, y;
      int16_t field_select; /**< enum pipe_video_field_select */
      int16_t weight;  /**< enum pipe_video_mv_weight  */
   } top, bottom;
};

struct vl_ycbcr_block
{
   uint8_t x, y;
   uint8_t intra;
   uint8_t coding;
   float block_num;
};

struct vl_vertex_buffer
{
   unsigned width, height;

   struct {
      struct pipe_resource  *resource;
      struct pipe_transfer  *transfer;
      struct vl_ycbcr_block *vertex_stream;
   } ycbcr[VL_NUM_COMPONENTS];

   struct {
      struct pipe_resource   *resource;
      struct pipe_transfer   *transfer;
      struct vl_motionvector *vertex_stream;
   } mv[VL_MAX_REF_FRAMES];
};

struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe);

struct pipe_vertex_buffer vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height);

void *vl_vb_get_ves_ycbcr(struct pipe_context *pipe);

void *vl_vb_get_ves_mv(struct pipe_context *pipe);

bool vl_vb_init(struct vl_vertex_buffer *buffer,
                struct pipe_context *pipe,
                unsigned width, unsigned height);

unsigned vl_vb_attributes_per_plock(struct vl_vertex_buffer *buffer);

void vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);

struct pipe_vertex_buffer vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component);

struct vl_ycbcr_block *vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component);

struct pipe_vertex_buffer vl_vb_get_mv(struct vl_vertex_buffer *buffer, int ref_frame);

unsigned vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer);

struct vl_motionvector *vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame);

void vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe);

void vl_vb_cleanup(struct vl_vertex_buffer *buffer);

#endif /* vl_vertex_buffers_h */