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/**************************************************************************
 * 
 * Copyright 2009 VMware, Inc.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * @file
 * Stack backtracing.
 * 
 * @author Jose Fonseca <jfonseca@vmware.com>
 */

#include "u_debug.h"
#include "u_debug_symbol.h"
#include "u_debug_stack.h"

#if defined(PIPE_OS_WINDOWS)
#include <windows.h>
#endif


/**
 * Capture stack backtrace.
 *
 * NOTE: The implementation of this function is quite big, but it is important not to
 * break it down in smaller functions to avoid adding new frames to the calling stack.
 */
void
debug_backtrace_capture(struct debug_stack_frame *backtrace,
                        unsigned start_frame, 
                        unsigned nr_frames)
{
   const void **frame_pointer = NULL;
   unsigned i = 0;

   if (!nr_frames) {
      return;
   }

   /*
    * On Windows try obtaining the stack backtrace via CaptureStackBackTrace.
    *
    * It works reliably both for x86 for x86_64.
    */
#if defined(PIPE_OS_WINDOWS)
   {
      typedef USHORT (WINAPI *PFNCAPTURESTACKBACKTRACE)(ULONG, ULONG, PVOID *, PULONG);
      static PFNCAPTURESTACKBACKTRACE pfnCaptureStackBackTrace = NULL;

      if (!pfnCaptureStackBackTrace) {
         static HMODULE hModule = NULL;
         if (!hModule) {
            hModule = LoadLibraryA("kernel32");
            assert(hModule);
         }
         if (hModule) {
            pfnCaptureStackBackTrace = (PFNCAPTURESTACKBACKTRACE)GetProcAddress(hModule,
                                                                                "RtlCaptureStackBackTrace");
         }
      }
      if (pfnCaptureStackBackTrace) {
         /*
          * Skip this (debug_backtrace_capture) function's frame.
          */

         start_frame += 1;

         assert(start_frame + nr_frames < 63);
         i = pfnCaptureStackBackTrace(start_frame, nr_frames, (PVOID *) &backtrace->function, NULL);

         /* Pad remaing requested frames with NULL */
         while (i < nr_frames) {
            backtrace[i++].function = NULL;
         }

         return;
      }
   }
#endif

#if defined(PIPE_CC_GCC)
   frame_pointer = ((const void **)__builtin_frame_address(1));
#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
   __asm {
      mov frame_pointer, ebp
   }
   frame_pointer = (const void **)frame_pointer[0];
#else
   frame_pointer = NULL;
#endif
  
   
#ifdef PIPE_ARCH_X86
   while(nr_frames) {
      const void **next_frame_pointer;

      if(!frame_pointer)
         break;
      
      if(start_frame)
         --start_frame;
      else {
         backtrace[i++].function = frame_pointer[1];
         --nr_frames;
      }
      
      next_frame_pointer = (const void **)frame_pointer[0];
      
      /* Limit the stack walk to avoid referencing undefined memory */
      if((uintptr_t)next_frame_pointer <= (uintptr_t)frame_pointer ||
         (uintptr_t)next_frame_pointer > (uintptr_t)frame_pointer + 64*1024)
         break;
      
      frame_pointer = next_frame_pointer;
   }
#else
   (void) frame_pointer;
#endif

   while(nr_frames) {
      backtrace[i++].function = NULL;
      --nr_frames;
   }
}
   

void
debug_backtrace_dump(const struct debug_stack_frame *backtrace, 
                     unsigned nr_frames)
{
   unsigned i;
   
   for(i = 0; i < nr_frames; ++i) {
      if(!backtrace[i].function)
         break;
      debug_symbol_print(backtrace[i].function);
   }
}