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/**************************************************************************
*
* Copyright 2011 Lauri Kasanen
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef PP_PRIVATE_H
#define PP_PRIVATE_H
#include "postprocess.h"
/**
* Internal control details.
*/
struct pp_program
{
struct pipe_screen *screen;
struct pipe_context *pipe;
struct cso_context *cso;
struct pipe_blend_state blend;
struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler; /* bilinear */
struct pipe_sampler_state sampler_point; /* point */
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state framebuffer;
struct pipe_vertex_element velem[2];
union pipe_color_union clear_color;
void *passvs;
struct pipe_resource *vbuf;
struct pipe_surface surf;
struct pipe_sampler_view *view;
};
/**
* The main post-processing queue.
*/
struct pp_queue_t
{
pp_func *pp_queue; /* An array of pp_funcs */
unsigned int n_filters; /* Number of enabled filters */
struct pipe_resource *tmp[2]; /* Two temp FBOs for the queue */
struct pipe_resource *inner_tmp[3]; /* Three for filter use */
unsigned int n_tmp, n_inner_tmp;
struct pipe_resource *depth; /* depth of original input */
struct pipe_resource *stencil; /* stencil shared by inner_tmps */
struct pipe_resource *areamaptex; /* MLAA area map texture */
struct pipe_surface *tmps[2], *inner_tmps[3], *stencils;
void ***shaders; /* Shaders in TGSI form */
unsigned int *filters; /* Active filter to filters.h mapping. */
struct pp_program *p;
bool fbos_init;
};
void pp_free_fbos(struct pp_queue_t *);
void pp_debug(const char *, ...);
struct pp_program *pp_init_prog(struct pp_queue_t *, struct pipe_context *pipe,
struct cso_context *);
void pp_blit(struct pipe_context *pipe,
struct pipe_resource *src_tex,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
struct pipe_surface *dst,
int dstX0, int dstY0,
int dstX1, int dstY1);
#endif /* PP_PRIVATE_H */
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