summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/postprocess/pp_mlaa.c
blob: 6d9fa9aa3ddcc89511f747a59331a9f2d5a511f6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
/**
 * Copyright (C) 2010 Jorge Jimenez (jorge@iryoku.com)
 * Copyright (C) 2010 Belen Masia (bmasia@unizar.es)
 * Copyright (C) 2010 Jose I. Echevarria (joseignacioechevarria@gmail.com)
 * Copyright (C) 2010 Fernando Navarro (fernandn@microsoft.com)
 * Copyright (C) 2010 Diego Gutierrez (diegog@unizar.es)
 * Copyright (C) 2011 Lauri Kasanen (cand@gmx.com)
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice,
 *       this list of conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the following statement:
 *
 *       "Uses Jimenez's MLAA. Copyright (C) 2010 by Jorge Jimenez, Belen Masia,
 *        Jose I. Echevarria, Fernando Navarro and Diego Gutierrez."
 *
 *       Only for use in the Mesa project, this point 2 is filled by naming the
 *       technique Jimenez's MLAA in the Mesa config options.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
 * IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL COPYRIGHT HOLDERS OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are
 * those of the authors and should not be interpreted as representing official
 * policies, either expressed or implied, of the copyright holders.
 */

#include "pipe/p_compiler.h"

#include "postprocess/postprocess.h"
#include "postprocess/pp_mlaa.h"
#include "postprocess/pp_filters.h"
#include "util/u_blit.h"
#include "util/u_box.h"
#include "util/u_sampler.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "pipe/p_screen.h"

#define IMM_SPACE 80

static float constants[] = { 1, 1, 0, 0 };
static unsigned int dimensions[2] = { 0, 0 };

static struct pipe_resource *constbuf, *areamaptex;

/** Upload the constants. */
static void
up_consts(struct pipe_context *pipe)
{
   struct pipe_box box;

   u_box_2d(0, 0, sizeof(constants), 1, &box);
   pipe->transfer_inline_write(pipe, constbuf, 0, PIPE_TRANSFER_WRITE,
                               &box, constants, sizeof(constants),
                               sizeof(constants));
}

/** Run function of the MLAA filter. */
static void
pp_jimenezmlaa_run(struct pp_queue_t *ppq, struct pipe_resource *in,
                   struct pipe_resource *out, unsigned int n, bool iscolor)
{

   struct program *p = ppq->p;

   struct pipe_depth_stencil_alpha_state mstencil;
   struct pipe_sampler_view v_tmp, *arr[3];

   unsigned int w = p->framebuffer.width;
   unsigned int h = p->framebuffer.height;

   const struct pipe_stencil_ref ref = { {1} };
   memset(&mstencil, 0, sizeof(mstencil));
   cso_set_stencil_ref(p->cso, &ref);

   /* Init the pixel size constant */
   if (dimensions[0] != p->framebuffer.width ||
       dimensions[1] != p->framebuffer.height) {
      constants[0] = 1.0f / p->framebuffer.width;
      constants[1] = 1.0f / p->framebuffer.height;

      up_consts(p->pipe);
      dimensions[0] = p->framebuffer.width;
      dimensions[1] = p->framebuffer.height;
   }

   cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_VERTEX, 0, constbuf);
   cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_FRAGMENT, 0, constbuf);

   mstencil.stencil[0].enabled = 1;
   mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0;
   mstencil.stencil[0].func = PIPE_FUNC_ALWAYS;
   mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
   mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
   mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;

   p->framebuffer.zsbuf = ppq->stencils;

   /* First pass: depth edge detection */
   if (iscolor)
      pp_filter_setup_in(p, in);
   else
      pp_filter_setup_in(p, ppq->depth);

   pp_filter_setup_out(p, ppq->inner_tmp[0]);

   pp_filter_set_fb(p);
   pp_filter_misc_state(p);
   cso_set_depth_stencil_alpha(p->cso, &mstencil);
   p->pipe->clear(p->pipe, PIPE_CLEAR_STENCIL | PIPE_CLEAR_COLOR,
                  &p->clear_color, 0, 0);

   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point);
   cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT);
   cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view);

   cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]);    /* offsetvs */
   cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][2]);

   pp_filter_draw(p);
   pp_filter_end_pass(p);


   /* Second pass: blend weights */
   /* Sampler order: areamap, edgesmap, edgesmapL (reversed, thx compiler) */
   mstencil.stencil[0].func = PIPE_FUNC_EQUAL;
   mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
   cso_set_depth_stencil_alpha(p->cso, &mstencil);

   pp_filter_setup_in(p, areamaptex);
   pp_filter_setup_out(p, ppq->inner_tmp[1]);

   u_sampler_view_default_template(&v_tmp, ppq->inner_tmp[0],
                                   ppq->inner_tmp[0]->format);
   arr[1] = arr[2] = p->pipe->create_sampler_view(p->pipe,
                                                  ppq->inner_tmp[0], &v_tmp);

   pp_filter_set_clear_fb(p);

   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point);
   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->sampler_point);
   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 2, &p->sampler);
   cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT);

   arr[0] = p->view;
   cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 3, arr);

   cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);    /* passvs */
   cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][3]);

   pp_filter_draw(p);
   pp_filter_end_pass(p);
   pipe_sampler_view_reference(&arr[1], NULL);


   /* Third pass: smoothed edges */
   /* Sampler order: colormap, blendmap (wtf compiler) */
   pp_filter_setup_in(p, ppq->inner_tmp[1]);
   pp_filter_setup_out(p, out);

   pp_filter_set_fb(p);

   /* Blit the input to the output */
   util_blit_pixels(p->blitctx, in, 0, 0, 0,
                    w, h, 0, p->framebuffer.cbufs[0],
                    0, 0, w, h, 0, PIPE_TEX_MIPFILTER_NEAREST,
                    TGSI_WRITEMASK_XYZW, 0);

   u_sampler_view_default_template(&v_tmp, in, in->format);
   arr[0] = p->pipe->create_sampler_view(p->pipe, in, &v_tmp);

   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 0, &p->sampler_point);
   cso_single_sampler(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->sampler_point);
   cso_single_sampler_done(p->cso, PIPE_SHADER_FRAGMENT);

   arr[1] = p->view;
   cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 2, arr);

   cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][1]);    /* offsetvs */
   cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][4]);

   p->blend.rt[0].blend_enable = 1;
   cso_set_blend(p->cso, &p->blend);

   pp_filter_draw(p);
   pp_filter_end_pass(p);
   pipe_sampler_view_reference(&arr[0], NULL);

   p->blend.rt[0].blend_enable = 0;
   p->framebuffer.zsbuf = NULL;
}

/** The init function of the MLAA filter. */
static void
pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n,
                        unsigned int val, bool iscolor)
{

   struct pipe_box box;
   struct pipe_resource res;
   char *tmp_text;

   constbuf = pipe_buffer_create(ppq->p->screen, PIPE_BIND_CONSTANT_BUFFER,
                                 PIPE_USAGE_STATIC, sizeof(constants));
   if (!constbuf) {
      pp_debug("Failed to allocate constant buffer\n");
      return;
   }


   pp_debug("mlaa: using %u max search steps\n", val);

   tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) +
                     IMM_SPACE, sizeof(char));

   if (!tmp_text) {
      pp_debug("Failed to allocate shader space\n");
      return;
   }
   util_sprintf(tmp_text, "%s"
                "IMM FLT32 {    %.8f,     0.0000,     0.0000,     0.0000}\n"
                "%s\n", blend2fs_1, (float) val, blend2fs_2);

   memset(&res, 0, sizeof(res));

   res.target = PIPE_TEXTURE_2D;
   res.format = PIPE_FORMAT_R8G8_UNORM;
   res.width0 = res.height0 = 165;
   res.bind = PIPE_BIND_SAMPLER_VIEW;
   res.usage = PIPE_USAGE_STATIC;
   res.depth0 = res.array_size = res.nr_samples = 1;

   if (!ppq->p->screen->is_format_supported(ppq->p->screen, res.format,
                                            res.target, 1, res.bind))
      pp_debug("Areamap format not supported\n");

   areamaptex = ppq->p->screen->resource_create(ppq->p->screen, &res);
   u_box_2d(0, 0, 165, 165, &box);

   ppq->p->pipe->transfer_inline_write(ppq->p->pipe, areamaptex, 0,
                                       PIPE_TRANSFER_WRITE, &box,
                                       areamap, 165 * 2, sizeof(areamap));



   ppq->shaders[n][1] = pp_tgsi_to_state(ppq->p->pipe, offsetvs, true,
                                         "offsetvs");
   if (iscolor)
      ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, color1fs,
                                            false, "color1fs");
   else
      ppq->shaders[n][2] = pp_tgsi_to_state(ppq->p->pipe, depth1fs,
                                            false, "depth1fs");
   ppq->shaders[n][3] = pp_tgsi_to_state(ppq->p->pipe, tmp_text, false,
                                         "blend2fs");
   ppq->shaders[n][4] = pp_tgsi_to_state(ppq->p->pipe, neigh3fs, false,
                                         "neigh3fs");

   FREE(tmp_text);
}

/** Short wrapper to init the depth version. */
void
pp_jimenezmlaa_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
{

   pp_jimenezmlaa_init_run(ppq, n, val, false);
}

/** Short wrapper to init the color version. */
void
pp_jimenezmlaa_init_color(struct pp_queue_t *ppq, unsigned int n,
                          unsigned int val)
{

   pp_jimenezmlaa_init_run(ppq, n, val, true);
}

/** Short wrapper to run the depth version. */
void
pp_jimenezmlaa(struct pp_queue_t *ppq, struct pipe_resource *in,
               struct pipe_resource *out, unsigned int n)
{
   pp_jimenezmlaa_run(ppq, in, out, n, false);
}

/** Short wrapper to run the color version. */
void
pp_jimenezmlaa_color(struct pp_queue_t *ppq, struct pipe_resource *in,
                     struct pipe_resource *out, unsigned int n)
{
   pp_jimenezmlaa_run(ppq, in, out, n, true);
}