aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
blob: ab8a0c6ab39330fde1760d27b25f3b2a62b4e958 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
/**************************************************************************
 *
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
#include "draw/draw_context.h"
#include "draw/draw_vbuf.h"
#include "draw/draw_vertex.h"
#include "draw/draw_prim_assembler.h"
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
#include "draw/draw_gs.h"


struct fetch_pipeline_middle_end {
   struct draw_pt_middle_end base;
   struct draw_context *draw;

   struct pt_emit *emit;
   struct pt_so_emit *so_emit;
   struct pt_fetch *fetch;
   struct pt_post_vs *post_vs;

   unsigned vertex_data_offset;
   unsigned vertex_size;
   unsigned input_prim;
   unsigned opt;
};


/**
 * Prepare/validate middle part of the vertex pipeline.
 * NOTE: if you change this function, also look at the LLVM
 * function llvm_middle_end_prepare() for similar changes.
 */
static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
                                    unsigned prim,
				    unsigned opt,
                                    unsigned *max_vertices )
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
   struct draw_context *draw = fpme->draw;
   struct draw_vertex_shader *vs = draw->vs.vertex_shader;
   struct draw_geometry_shader *gs = draw->gs.geometry_shader;
   unsigned i;
   unsigned instance_id_index = ~0;

   const unsigned gs_out_prim = (gs ? gs->output_primitive :
                                 u_assembled_prim(prim));
   unsigned nr = MAX2( vs->info.num_inputs,
		       draw_total_vs_outputs(draw) );

   if (gs) {
      nr = MAX2(nr, gs->info.num_outputs + 1);
   }

   /* Scan for instanceID system value.
    */
   for (i = 0; i < vs->info.num_inputs; i++) {
      if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
         instance_id_index = i;
         break;
      }
   }

   fpme->input_prim = prim;
   fpme->opt = opt;

   /* Always leave room for the vertex header whether we need it or
    * not.  It's hard to get rid of it in particular because of the
    * viewport code in draw_pt_post_vs.c.  
    */
   fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);

   

   draw_pt_fetch_prepare( fpme->fetch, 
                          vs->info.num_inputs,
                          fpme->vertex_size,
                          instance_id_index );
   draw_pt_post_vs_prepare( fpme->post_vs,
                            gs_out_prim == PIPE_PRIM_POINTS ?
                                           draw->clip_points_xy : draw->clip_xy,
                            draw->clip_z,
                            draw->clip_user,
                            draw->guard_band_xy,
                            draw->identity_viewport,
                            draw->rasterizer->clip_halfz,
                            (draw->vs.edgeflag_output ? TRUE : FALSE) );

   draw_pt_so_emit_prepare( fpme->so_emit, FALSE );

   if (!(opt & PT_PIPELINE)) {
      draw_pt_emit_prepare( fpme->emit,
			    gs_out_prim,
                            max_vertices );

      *max_vertices = MAX2( *max_vertices, 4096 );
   }
   else {
      /* limit max fetches by limiting max_vertices */
      *max_vertices = 4096;
   }

   /* No need to prepare the shader.
    */
   vs->prepare(vs, draw);
}


static void
fetch_pipeline_bind_parameters(struct draw_pt_middle_end *middle)
{
   /* No-op since the vertex shader executor and drawing pipeline
    * just grab the constants, viewport, etc. from the draw context state.
    */
}


static void fetch( struct pt_fetch *fetch,
                   const struct draw_fetch_info *fetch_info,
                   char *output)
{
   if (fetch_info->linear) {
      draw_pt_fetch_run_linear( fetch,
                                fetch_info->start,
                                fetch_info->count,
                                output );
   }
   else {
      draw_pt_fetch_run( fetch,
                         fetch_info->elts,
                         fetch_info->count,
                         output );
   }
}


static void pipeline(struct fetch_pipeline_middle_end *fpme,
                     const struct draw_vertex_info *vert_info,
                     const struct draw_prim_info *prim_info)
{
   if (prim_info->linear)
      draw_pipeline_run_linear( fpme->draw,
                                vert_info,
                                prim_info);
   else
      draw_pipeline_run( fpme->draw,
                         vert_info,
                         prim_info );
}

static void emit(struct pt_emit *emit,
                 const struct draw_vertex_info *vert_info,
                 const struct draw_prim_info *prim_info)
{
   if (prim_info->linear) {
      draw_pt_emit_linear(emit, vert_info, prim_info);
   }
   else {
      draw_pt_emit(emit, vert_info, prim_info);
   }
}


static void draw_vertex_shader_run(struct draw_vertex_shader *vshader,
                                   const void *constants[PIPE_MAX_CONSTANT_BUFFERS], 
                                   unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS],
                                   const struct draw_vertex_info *input_verts,
                                   struct draw_vertex_info *output_verts )
{
   output_verts->vertex_size = input_verts->vertex_size;
   output_verts->stride = input_verts->vertex_size;
   output_verts->count = input_verts->count;
   output_verts->verts =
      (struct vertex_header *)MALLOC(output_verts->vertex_size *
                                     align(output_verts->count, 4));

   vshader->run_linear(vshader,
                       (const float (*)[4])input_verts->verts->data,
                       (      float (*)[4])output_verts->verts->data,
                       constants,
                       const_size,
                       input_verts->count,
                       input_verts->vertex_size,
                       input_verts->vertex_size);
}

static void fetch_pipeline_generic( struct draw_pt_middle_end *middle,
                                    const struct draw_fetch_info *fetch_info,
                                    const struct draw_prim_info *in_prim_info )
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
   struct draw_context *draw = fpme->draw;
   struct draw_vertex_shader *vshader = draw->vs.vertex_shader;
   struct draw_geometry_shader *gshader = draw->gs.geometry_shader;
   struct draw_prim_info gs_prim_info;
   struct draw_vertex_info fetched_vert_info;
   struct draw_vertex_info vs_vert_info;
   struct draw_vertex_info gs_vert_info;
   struct draw_vertex_info *vert_info;
   struct draw_prim_info ia_prim_info;
   struct draw_vertex_info ia_vert_info;
   const struct draw_prim_info *prim_info = in_prim_info;
   boolean free_prim_info = FALSE;
   unsigned opt = fpme->opt;

   fetched_vert_info.count = fetch_info->count;
   fetched_vert_info.vertex_size = fpme->vertex_size;
   fetched_vert_info.stride = fpme->vertex_size;
   fetched_vert_info.verts =
      (struct vertex_header *)MALLOC(fpme->vertex_size *
                                     align(fetch_info->count,  4));
   if (!fetched_vert_info.verts) {
      assert(0);
      return;
   }
   if (draw->collect_statistics) {
      draw->statistics.ia_vertices += prim_info->count;
      draw->statistics.ia_primitives +=
         u_decomposed_prims_for_vertices(prim_info->prim, fetch_info->count);
      draw->statistics.vs_invocations += fetch_info->count;
   }

   /* Fetch into our vertex buffer.
    */
   fetch( fpme->fetch, fetch_info, (char *)fetched_vert_info.verts );

   /* Finished with fetch:
    */
   fetch_info = NULL;
   vert_info = &fetched_vert_info;

   /* Run the shader, note that this overwrites the data[] parts of
    * the pipeline verts.
    */
   if (fpme->opt & PT_SHADE) {
      draw_vertex_shader_run(vshader,
                             draw->pt.user.vs_constants,
                             draw->pt.user.vs_constants_size,
                             vert_info,
                             &vs_vert_info);

      FREE(vert_info->verts);
      vert_info = &vs_vert_info;
   }

   if ((fpme->opt & PT_SHADE) && gshader) {
      draw_geometry_shader_run(gshader,
                               draw->pt.user.gs_constants,
                               draw->pt.user.gs_constants_size,
                               vert_info,
                               prim_info,
                               &vshader->info,
                               &gs_vert_info,
                               &gs_prim_info);

      FREE(vert_info->verts);
      vert_info = &gs_vert_info;
      prim_info = &gs_prim_info;
   } else {
      if (draw_prim_assembler_is_required(draw, prim_info, vert_info)) {
         draw_prim_assembler_run(draw, prim_info, vert_info,
                                 &ia_prim_info, &ia_vert_info);

         if (ia_vert_info.count) {
            FREE(vert_info->verts);
            vert_info = &ia_vert_info;
            prim_info = &ia_prim_info;
            free_prim_info = TRUE;
         }
      }
   }
   if (prim_info->count == 0) {
      debug_printf("GS/IA didn't emit any vertices!\n");
      
      FREE(vert_info->verts);
      if (free_prim_info) {
         FREE(prim_info->primitive_lengths);
      }
      return;
   }


   /* Stream output needs to be done before clipping.
    *
    * XXX: Stream output surely needs to respect the prim_info->elt
    *      lists.
    */
   draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );

   draw_stats_clipper_primitives(draw, prim_info);

   /*
    * if there's no position, need to stop now, or the latter stages
    * will try to access non-existent position output.
    */
   if (draw_current_shader_position_output(draw) != -1) {

      if (draw_pt_post_vs_run( fpme->post_vs, vert_info, prim_info ))
      {
         opt |= PT_PIPELINE;
      }

      /* Do we need to run the pipeline?
       */
      if (opt & PT_PIPELINE) {
         pipeline( fpme, vert_info, prim_info );
      }
      else {
         emit( fpme->emit, vert_info, prim_info );
      }
   }
   FREE(vert_info->verts);
   if (free_prim_info) {
      FREE(prim_info->primitive_lengths);
   }
}

static void fetch_pipeline_run( struct draw_pt_middle_end *middle,
                                const unsigned *fetch_elts,
                                unsigned fetch_count,
                                const ushort *draw_elts,
                                unsigned draw_count,
                                unsigned prim_flags )
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
   struct draw_fetch_info fetch_info;
   struct draw_prim_info prim_info;

   fetch_info.linear = FALSE;
   fetch_info.start = 0;
   fetch_info.elts = fetch_elts;
   fetch_info.count = fetch_count;

   prim_info.linear = FALSE;
   prim_info.start = 0;
   prim_info.count = draw_count;
   prim_info.elts = draw_elts;
   prim_info.prim = fpme->input_prim;
   prim_info.flags = prim_flags;
   prim_info.primitive_count = 1;
   prim_info.primitive_lengths = &draw_count;

   fetch_pipeline_generic( middle, &fetch_info, &prim_info );
}


static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle,
                                       unsigned start,
                                       unsigned count,
                                       unsigned prim_flags)
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
   struct draw_fetch_info fetch_info;
   struct draw_prim_info prim_info;

   fetch_info.linear = TRUE;
   fetch_info.start = start;
   fetch_info.count = count;
   fetch_info.elts = NULL;

   prim_info.linear = TRUE;
   prim_info.start = 0;
   prim_info.count = count;
   prim_info.elts = NULL;
   prim_info.prim = fpme->input_prim;
   prim_info.flags = prim_flags;
   prim_info.primitive_count = 1;
   prim_info.primitive_lengths = &count;

   fetch_pipeline_generic( middle, &fetch_info, &prim_info );
}



static boolean fetch_pipeline_linear_run_elts( struct draw_pt_middle_end *middle,
                                               unsigned start,
                                               unsigned count,
                                               const ushort *draw_elts,
                                               unsigned draw_count,
                                               unsigned prim_flags )
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;
   struct draw_fetch_info fetch_info;
   struct draw_prim_info prim_info;

   fetch_info.linear = TRUE;
   fetch_info.start = start;
   fetch_info.count = count;
   fetch_info.elts = NULL;

   prim_info.linear = FALSE;
   prim_info.start = 0;
   prim_info.count = draw_count;
   prim_info.elts = draw_elts;
   prim_info.prim = fpme->input_prim;
   prim_info.flags = prim_flags;
   prim_info.primitive_count = 1;
   prim_info.primitive_lengths = &draw_count;

   fetch_pipeline_generic( middle, &fetch_info, &prim_info );

   return TRUE;
}



static void fetch_pipeline_finish( struct draw_pt_middle_end *middle )
{
   /* nothing to do */
}

static void fetch_pipeline_destroy( struct draw_pt_middle_end *middle )
{
   struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle;

   if (fpme->fetch)
      draw_pt_fetch_destroy( fpme->fetch );

   if (fpme->emit)
      draw_pt_emit_destroy( fpme->emit );

   if (fpme->so_emit)
      draw_pt_so_emit_destroy( fpme->so_emit );

   if (fpme->post_vs)
      draw_pt_post_vs_destroy( fpme->post_vs );

   FREE(middle);
}


struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit( struct draw_context *draw )
{
   struct fetch_pipeline_middle_end *fpme = CALLOC_STRUCT( fetch_pipeline_middle_end );
   if (!fpme)
      goto fail;

   fpme->base.prepare        = fetch_pipeline_prepare;
   fpme->base.bind_parameters  = fetch_pipeline_bind_parameters;
   fpme->base.run            = fetch_pipeline_run;
   fpme->base.run_linear     = fetch_pipeline_linear_run;
   fpme->base.run_linear_elts = fetch_pipeline_linear_run_elts;
   fpme->base.finish         = fetch_pipeline_finish;
   fpme->base.destroy        = fetch_pipeline_destroy;

   fpme->draw = draw;

   fpme->fetch = draw_pt_fetch_create( draw );
   if (!fpme->fetch)
      goto fail;

   fpme->post_vs = draw_pt_post_vs_create( draw );
   if (!fpme->post_vs)
      goto fail;

   fpme->emit = draw_pt_emit_create( draw );
   if (!fpme->emit)
      goto fail;

   fpme->so_emit = draw_pt_so_emit_create( draw );
   if (!fpme->so_emit)
      goto fail;

   return &fpme->base;

 fail:
   if (fpme)
      fetch_pipeline_destroy( &fpme->base );

   return NULL;
}