1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
|
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "draw/draw_context.h"
#include "draw/draw_gs.h"
#include "draw/draw_private.h"
#include "draw/draw_pt.h"
#include "draw/draw_vbuf.h"
#include "draw/draw_vs.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
#include "util/u_prim.h"
#include "util/u_format.h"
#include "util/u_draw.h"
DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
/* Overall we split things into:
* - frontend -- prepare fetch_elts, draw_elts - eg vsplit
* - middle -- fetch, shade, cliptest, viewport
* - pipeline -- the prim pipeline: clipping, wide lines, etc
* - backend -- the vbuf_render provided by the driver.
*/
static boolean
draw_pt_arrays(struct draw_context *draw,
unsigned prim,
unsigned start,
unsigned count)
{
struct draw_pt_front_end *frontend = NULL;
struct draw_pt_middle_end *middle = NULL;
unsigned opt = 0;
/* Sanitize primitive length:
*/
{
unsigned first, incr;
draw_pt_split_prim(prim, &first, &incr);
count = draw_pt_trim_count(count, first, incr);
if (count < first)
return TRUE;
}
if (!draw->force_passthrough) {
unsigned gs_out_prim = (draw->gs.geometry_shader ?
draw->gs.geometry_shader->output_primitive :
prim);
if (!draw->render) {
opt |= PT_PIPELINE;
}
if (draw_need_pipeline(draw,
draw->rasterizer,
gs_out_prim)) {
opt |= PT_PIPELINE;
}
if ((draw->clip_xy ||
draw->clip_z ||
draw->clip_user) && !draw->pt.test_fse) {
opt |= PT_CLIPTEST;
}
opt |= PT_SHADE;
}
if (draw->pt.middle.llvm) {
middle = draw->pt.middle.llvm;
} else {
if (opt == 0)
middle = draw->pt.middle.fetch_emit;
else if (opt == PT_SHADE && !draw->pt.no_fse)
middle = draw->pt.middle.fetch_shade_emit;
else
middle = draw->pt.middle.general;
}
frontend = draw->pt.frontend;
if (frontend ) {
if (draw->pt.prim != prim || draw->pt.opt != opt) {
/* In certain conditions switching primitives requires us to flush
* and validate the different stages. One example is when smooth
* lines are active but first drawn with triangles and then with
* lines.
*/
draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
frontend = NULL;
} else if (draw->pt.eltSize != draw->pt.user.eltSize) {
/* Flush draw state if eltSize changed.
* This could be improved so only the frontend is flushed since it
* converts all indices to ushorts and the fetch part of the middle
* always prepares both linear and indexed.
*/
frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
frontend = NULL;
}
}
if (!frontend) {
frontend = draw->pt.front.vsplit;
frontend->prepare( frontend, prim, middle, opt );
draw->pt.frontend = frontend;
draw->pt.eltSize = draw->pt.user.eltSize;
draw->pt.prim = prim;
draw->pt.opt = opt;
}
if (draw->pt.rebind_parameters) {
/* update constants, viewport dims, clip planes, etc */
middle->bind_parameters(middle);
draw->pt.rebind_parameters = FALSE;
}
frontend->run( frontend, start, count );
return TRUE;
}
void draw_pt_flush( struct draw_context *draw, unsigned flags )
{
assert(flags);
if (draw->pt.frontend) {
draw->pt.frontend->flush( draw->pt.frontend, flags );
/* don't prepare if we only are flushing the backend */
if (flags & DRAW_FLUSH_STATE_CHANGE)
draw->pt.frontend = NULL;
}
if (flags & DRAW_FLUSH_PARAMETER_CHANGE) {
draw->pt.rebind_parameters = TRUE;
}
}
boolean draw_pt_init( struct draw_context *draw )
{
draw->pt.test_fse = debug_get_option_draw_fse();
draw->pt.no_fse = debug_get_option_draw_no_fse();
draw->pt.front.vsplit = draw_pt_vsplit(draw);
if (!draw->pt.front.vsplit)
return FALSE;
draw->pt.middle.fetch_emit = draw_pt_fetch_emit( draw );
if (!draw->pt.middle.fetch_emit)
return FALSE;
draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
if (!draw->pt.middle.fetch_shade_emit)
return FALSE;
draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
if (!draw->pt.middle.general)
return FALSE;
#if HAVE_LLVM
if (draw->llvm)
draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
#endif
return TRUE;
}
void draw_pt_destroy( struct draw_context *draw )
{
if (draw->pt.middle.llvm) {
draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
draw->pt.middle.llvm = NULL;
}
if (draw->pt.middle.general) {
draw->pt.middle.general->destroy( draw->pt.middle.general );
draw->pt.middle.general = NULL;
}
if (draw->pt.middle.fetch_emit) {
draw->pt.middle.fetch_emit->destroy( draw->pt.middle.fetch_emit );
draw->pt.middle.fetch_emit = NULL;
}
if (draw->pt.middle.fetch_shade_emit) {
draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
draw->pt.middle.fetch_shade_emit = NULL;
}
if (draw->pt.front.vsplit) {
draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
draw->pt.front.vsplit = NULL;
}
}
/**
* Debug- print the first 'count' vertices.
*/
static void
draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count)
{
uint i;
debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
prim, start, count);
for (i = 0; i < count; i++) {
uint ii = 0;
uint j;
if (draw->pt.user.eltSize) {
/* indexed arrays */
switch (draw->pt.user.eltSize) {
case 1:
{
const ubyte *elem = (const ubyte *) draw->pt.user.elts;
ii = elem[start + i];
}
break;
case 2:
{
const ushort *elem = (const ushort *) draw->pt.user.elts;
ii = elem[start + i];
}
break;
case 4:
{
const uint *elem = (const uint *) draw->pt.user.elts;
ii = elem[start + i];
}
break;
default:
assert(0);
return;
}
ii += draw->pt.user.eltBias;
debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
draw->pt.user.eltBias, ii);
}
else {
/* non-indexed arrays */
ii = start + i;
debug_printf("Vertex %u:\n", ii);
}
for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map;
if (draw->pt.vertex_element[j].instance_divisor) {
ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
}
ptr += draw->pt.vertex_buffer[buf].buffer_offset;
ptr += draw->pt.vertex_buffer[buf].stride * ii;
ptr += draw->pt.vertex_element[j].src_offset;
debug_printf(" Attr %u: ", j);
switch (draw->pt.vertex_element[j].src_format) {
case PIPE_FORMAT_R32_FLOAT:
{
float *v = (float *) ptr;
debug_printf("R %f @ %p\n", v[0], (void *) v);
}
break;
case PIPE_FORMAT_R32G32_FLOAT:
{
float *v = (float *) ptr;
debug_printf("RG %f %f @ %p\n", v[0], v[1], (void *) v);
}
break;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
float *v = (float *) ptr;
debug_printf("RGB %f %f %f @ %p\n", v[0], v[1], v[2], (void *) v);
}
break;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
float *v = (float *) ptr;
debug_printf("RGBA %f %f %f %f @ %p\n", v[0], v[1], v[2], v[3],
(void *) v);
}
break;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
ubyte *u = (ubyte *) ptr;
debug_printf("BGRA %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
(void *) u);
}
break;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
ubyte *u = (ubyte *) ptr;
debug_printf("ARGB %d %d %d %d @ %p\n", u[0], u[1], u[2], u[3],
(void *) u);
}
break;
default:
debug_printf("other format %s (fix me)\n",
util_format_name(draw->pt.vertex_element[j].src_format));
}
}
}
}
/** Helper code for below */
#define PRIM_RESTART_LOOP(elements) \
do { \
for (i = start; i < end; i++) { \
if (i < elt_max && elements[i] == info->restart_index) { \
if (cur_count > 0) { \
/* draw elts up to prev pos */ \
draw_pt_arrays(draw, prim, cur_start, cur_count); \
} \
/* begin new prim at next elt */ \
cur_start = i + 1; \
cur_count = 0; \
} \
else { \
cur_count++; \
} \
} \
if (cur_count > 0) { \
draw_pt_arrays(draw, prim, cur_start, cur_count); \
} \
} while (0)
/**
* For drawing prims with primitive restart enabled.
* Scan for restart indexes and draw the runs of elements/vertices between
* the restarts.
*/
static void
draw_pt_arrays_restart(struct draw_context *draw,
const struct pipe_draw_info *info)
{
const unsigned prim = info->mode;
const unsigned start = info->start;
const unsigned count = info->count;
const unsigned end = start + count;
const unsigned elt_max = draw->pt.user.eltMax;
unsigned i, cur_start, cur_count;
assert(info->primitive_restart);
if (draw->pt.user.eltSize) {
/* indexed prims (draw_elements) */
cur_start = start;
cur_count = 0;
switch (draw->pt.user.eltSize) {
case 1:
{
const ubyte *elt_ub = (const ubyte *) draw->pt.user.elts;
PRIM_RESTART_LOOP(elt_ub);
}
break;
case 2:
{
const ushort *elt_us = (const ushort *) draw->pt.user.elts;
PRIM_RESTART_LOOP(elt_us);
}
break;
case 4:
{
const uint *elt_ui = (const uint *) draw->pt.user.elts;
PRIM_RESTART_LOOP(elt_ui);
}
break;
default:
assert(0 && "bad eltSize in draw_arrays()");
}
}
else {
/* Non-indexed prims (draw_arrays).
* Primitive restart should have been handled in the state tracker.
*/
draw_pt_arrays(draw, prim, start, count);
}
}
/**
* Resolve true values within pipe_draw_info.
* If we're rendering from transform feedback/stream output
* buffers both the count and max_index need to be computed
* from the attached stream output target.
*/
static void
resolve_draw_info(const struct pipe_draw_info *raw_info,
struct pipe_draw_info *info)
{
memcpy(info, raw_info, sizeof(struct pipe_draw_info));
if (raw_info->count_from_stream_output) {
struct draw_so_target *target =
(struct draw_so_target *)info->count_from_stream_output;
info->count = target->emitted_vertices;
/* Stream output draw can not be indexed */
debug_assert(!info->indexed);
info->max_index = info->count - 1;
}
}
/**
* Draw vertex arrays.
* This is the main entrypoint into the drawing module. If drawing an indexed
* primitive, the draw_set_indexes() function should have already been called
* to specify the element/index buffer information.
*/
void
draw_vbo(struct draw_context *draw,
const struct pipe_draw_info *info)
{
unsigned instance;
unsigned index_limit;
unsigned count;
struct pipe_draw_info resolved_info;
resolve_draw_info(info, &resolved_info);
info = &resolved_info;
assert(info->instance_count > 0);
if (info->indexed)
assert(draw->pt.user.elts);
count = info->count;
draw->pt.user.eltBias = info->index_bias;
draw->pt.user.min_index = info->min_index;
draw->pt.user.max_index = info->max_index;
draw->pt.user.eltSize = info->indexed ? draw->pt.user.eltSizeIB : 0;
if (0)
debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
info->mode, info->start, count);
if (0)
tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
if (0) {
unsigned int i;
debug_printf("Elements:\n");
for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
debug_printf(" %u: src_offset=%u inst_div=%u vbuf=%u format=%s\n",
i,
draw->pt.vertex_element[i].src_offset,
draw->pt.vertex_element[i].instance_divisor,
draw->pt.vertex_element[i].vertex_buffer_index,
util_format_name(draw->pt.vertex_element[i].src_format));
}
debug_printf("Buffers:\n");
for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
debug_printf(" %u: stride=%u offset=%u size=%d ptr=%p\n",
i,
draw->pt.vertex_buffer[i].stride,
draw->pt.vertex_buffer[i].buffer_offset,
(int) draw->pt.user.vbuffer[i].size,
draw->pt.user.vbuffer[i].map);
}
}
if (0)
draw_print_arrays(draw, info->mode, info->start, MIN2(count, 20));
index_limit = util_draw_max_index(draw->pt.vertex_buffer,
draw->pt.vertex_element,
draw->pt.nr_vertex_elements,
info);
if (index_limit == 0) {
/* one of the buffers is too small to do any valid drawing */
debug_warning("draw: VBO too small to draw anything\n");
return;
}
/* If we're collecting stats then make sure we start from scratch */
if (draw->collect_statistics) {
memset(&draw->statistics, 0, sizeof(draw->statistics));
}
draw->pt.max_index = index_limit - 1;
/*
* TODO: We could use draw->pt.max_index to further narrow
* the min_index/max_index hints given by the state tracker.
*/
for (instance = 0; instance < info->instance_count; instance++) {
draw->instance_id = instance + info->start_instance;
draw_new_instance(draw);
if (info->primitive_restart) {
draw_pt_arrays_restart(draw, info);
}
else {
draw_pt_arrays(draw, info->mode, info->start, count);
}
}
/* If requested emit the pipeline statistics for this run */
if (draw->collect_statistics) {
draw->render->pipeline_statistics(draw->render, &draw->statistics);
}
}
|