summaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_llvm_sample.c
blob: 2671ff0fc4b93dacfcbe83744a6dd736c405c795 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
/**************************************************************************
 *
 * Copyright 2010 VMware, Inc.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

/**
 * Texture sampling code generation
 * @author Jose Fonseca <jfonseca@vmware.com>
 */

#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_tgsi.h"


#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_pointer.h"
#include "util/u_string.h"

#include "draw_llvm.h"


/**
 * This provides the bridge between the sampler state store in
 * lp_jit_context and lp_jit_texture and the sampler code
 * generator. It provides the texture layout information required by
 * the texture sampler code generator in terms of the state stored in
 * lp_jit_context and lp_jit_texture in runtime.
 */
struct draw_llvm_sampler_dynamic_state
{
   struct lp_sampler_dynamic_state base;

   const struct draw_sampler_static_state *static_state;
};


/**
 * This is the bridge between our sampler and the TGSI translator.
 */
struct draw_llvm_sampler_soa
{
   struct lp_build_sampler_soa base;

   struct draw_llvm_sampler_dynamic_state dynamic_state;
};


/**
 * Fetch the specified member of the lp_jit_texture structure.
 * \param emit_load  if TRUE, emit the LLVM load instruction to actually
 *                   fetch the field's value.  Otherwise, just emit the
 *                   GEP code to address the field.
 *
 * @sa http://llvm.org/docs/GetElementPtr.html
 */
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
                         struct gallivm_state *gallivm,
                         LLVMValueRef context_ptr,
                         unsigned texture_unit,
                         unsigned member_index,
                         const char *member_name,
                         boolean emit_load)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices[4];
   LLVMValueRef ptr;
   LLVMValueRef res;

   debug_assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);

   /* context[0] */
   indices[0] = lp_build_const_int32(gallivm, 0);
   /* context[0].textures */
   indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
   /* context[0].textures[unit] */
   indices[2] = lp_build_const_int32(gallivm, texture_unit);
   /* context[0].textures[unit].member */
   indices[3] = lp_build_const_int32(gallivm, member_index);

   ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");

   if (emit_load)
      res = LLVMBuildLoad(builder, ptr, "");
   else
      res = ptr;

   lp_build_name(res, "context.texture%u.%s", texture_unit, member_name);

   return res;
}


/**
 * Fetch the specified member of the lp_jit_sampler structure.
 * \param emit_load  if TRUE, emit the LLVM load instruction to actually
 *                   fetch the field's value.  Otherwise, just emit the
 *                   GEP code to address the field.
 *
 * @sa http://llvm.org/docs/GetElementPtr.html
 */
static LLVMValueRef
draw_llvm_sampler_member(const struct lp_sampler_dynamic_state *base,
                         struct gallivm_state *gallivm,
                         LLVMValueRef context_ptr,
                         unsigned sampler_unit,
                         unsigned member_index,
                         const char *member_name,
                         boolean emit_load)
{
   LLVMBuilderRef builder = gallivm->builder;
   LLVMValueRef indices[4];
   LLVMValueRef ptr;
   LLVMValueRef res;

   debug_assert(sampler_unit < PIPE_MAX_SAMPLERS);

   /* context[0] */
   indices[0] = lp_build_const_int32(gallivm, 0);
   /* context[0].samplers */
   indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS);
   /* context[0].samplers[unit] */
   indices[2] = lp_build_const_int32(gallivm, sampler_unit);
   /* context[0].samplers[unit].member */
   indices[3] = lp_build_const_int32(gallivm, member_index);

   ptr = LLVMBuildGEP(builder, context_ptr, indices, ARRAY_SIZE(indices), "");

   if (emit_load)
      res = LLVMBuildLoad(builder, ptr, "");
   else
      res = ptr;

   lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);

   return res;
}


/**
 * Helper macro to instantiate the functions that generate the code to
 * fetch the members of lp_jit_texture to fulfill the sampler code
 * generator requests.
 *
 * This complexity is the price we have to pay to keep the texture
 * sampler code generator a reusable module without dependencies to
 * llvmpipe internals.
 */
#define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load)  \
   static LLVMValueRef \
   draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
                              struct gallivm_state *gallivm,               \
                              LLVMValueRef context_ptr,                    \
                              unsigned texture_unit)                       \
   { \
      return draw_llvm_texture_member(base, gallivm, context_ptr, \
                                      texture_unit, _index, #_name, _emit_load ); \
   }


DRAW_LLVM_TEXTURE_MEMBER(width,      DRAW_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height,     DRAW_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth,      DRAW_JIT_TEXTURE_DEPTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(base_ptr,   DRAW_JIT_TEXTURE_BASE, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE)


#define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load)  \
   static LLVMValueRef \
   draw_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
                              struct gallivm_state *gallivm,               \
                              LLVMValueRef context_ptr,                    \
                              unsigned sampler_unit)                       \
   { \
      return draw_llvm_sampler_member(base, gallivm, context_ptr, \
                                      sampler_unit, _index, #_name, _emit_load ); \
   }


DRAW_LLVM_SAMPLER_MEMBER(min_lod,    DRAW_JIT_SAMPLER_MIN_LOD, TRUE)
DRAW_LLVM_SAMPLER_MEMBER(max_lod,    DRAW_JIT_SAMPLER_MAX_LOD, TRUE)
DRAW_LLVM_SAMPLER_MEMBER(lod_bias,   DRAW_JIT_SAMPLER_LOD_BIAS, TRUE)
DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE)


static void
draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
{
   FREE(sampler);
}


/**
 * Fetch filtered values from texture.
 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
 */
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
                                       struct gallivm_state *gallivm,
                                       const struct lp_sampler_params *params)
{
   struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;
   unsigned texture_index = params->texture_index;
   unsigned sampler_index = params->sampler_index;

   assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS);
   assert(sampler_index < PIPE_MAX_SAMPLERS);

   lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
                       &sampler->dynamic_state.static_state[sampler_index].sampler_state,
                       &sampler->dynamic_state.base,
                       gallivm, params);
}


/**
 * Fetch the texture size.
 */
static void
draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
                                      struct gallivm_state *gallivm,
                                      const struct lp_sampler_size_query_params *params)
{
   struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base;

   assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);

   lp_build_size_query_soa(gallivm,
                           &sampler->dynamic_state.static_state[params->texture_unit].texture_state,
                           &sampler->dynamic_state.base,
                           params);
}

struct lp_build_sampler_soa *
draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state)
{
   struct draw_llvm_sampler_soa *sampler;

   sampler = CALLOC_STRUCT(draw_llvm_sampler_soa);
   if (!sampler)
      return NULL;

   sampler->base.destroy = draw_llvm_sampler_soa_destroy;
   sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel;
   sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query;
   sampler->dynamic_state.base.width = draw_llvm_texture_width;
   sampler->dynamic_state.base.height = draw_llvm_texture_height;
   sampler->dynamic_state.base.depth = draw_llvm_texture_depth;
   sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level;
   sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level;
   sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride;
   sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;
   sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr;
   sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets;
   sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod;
   sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod;
   sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias;
   sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color;
   sampler->dynamic_state.static_state = static_state;

   return &sampler->base;
}