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|
/**************************************************************************
*
* Copyright 2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "draw_llvm.h"
#include "draw_context.h"
#include "draw_vs.h"
#include "gallivm/lp_bld_arit.h"
#include "gallivm/lp_bld_logic.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_swizzle.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_tgsi.h"
#include "gallivm/lp_bld_printf.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_type.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_dump.h"
#include "util/u_math.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
#include "util/u_simple_list.h"
#define DEBUG_STORE 0
/**
* This function is called by the gallivm "garbage collector" when
* the LLVM global data structures are freed. We must free all LLVM-related
* data. Specifically, all JIT'd shader variants.
*/
static void
draw_llvm_garbage_collect_callback(void *cb_data)
{
struct draw_llvm *llvm = (struct draw_llvm *) cb_data;
struct draw_context *draw = llvm->draw;
struct draw_llvm_variant_list_item *li;
/* Ensure prepare will be run and shaders recompiled */
assert(!draw->suspend_flushing);
draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
/* free all shader variants */
li = first_elem(&llvm->vs_variants_list);
while (!at_end(&llvm->vs_variants_list, li)) {
struct draw_llvm_variant_list_item *next = next_elem(li);
draw_llvm_destroy_variant(li->base);
li = next;
}
/* Null-out these pointers so they get remade next time they're needed.
* See the accessor functions below.
*/
llvm->context_ptr_type = NULL;
llvm->buffer_ptr_type = NULL;
llvm->vb_ptr_type = NULL;
llvm->vertex_header_ptr_type = NULL;
}
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var,
boolean elts);
/**
* Create LLVM type for struct draw_jit_texture
*/
static LLVMTypeRef
create_jit_texture_type(struct gallivm_state *gallivm, const char *struct_name)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef texture_type;
LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
elem_types[DRAW_JIT_TEXTURE_WIDTH] =
elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
elem_types[DRAW_JIT_TEXTURE_DEPTH] =
elem_types[DRAW_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
LLVMArrayType(int32_type, PIPE_MAX_TEXTURE_LEVELS);
elem_types[DRAW_JIT_TEXTURE_DATA] =
LLVMArrayType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0),
PIPE_MAX_TEXTURE_LEVELS);
elem_types[DRAW_JIT_TEXTURE_MIN_LOD] =
elem_types[DRAW_JIT_TEXTURE_MAX_LOD] =
elem_types[DRAW_JIT_TEXTURE_LOD_BIAS] = LLVMFloatTypeInContext(gallivm->context);
elem_types[DRAW_JIT_TEXTURE_BORDER_COLOR] =
LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
#if HAVE_LLVM >= 0x0300
texture_type = LLVMStructCreateNamed(gallivm->context, struct_name);
LLVMStructSetBody(texture_type, elem_types,
Elements(elem_types), 0);
#else
texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
Elements(elem_types), 0);
LLVMAddTypeName(gallivm->module, struct_name, texture_type);
/* Make sure the target's struct layout cache doesn't return
* stale/invalid data.
*/
LLVMInvalidateStructLayout(gallivm->target, texture_type);
#endif
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
target, texture_type,
DRAW_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
target, texture_type,
DRAW_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
target, texture_type,
DRAW_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
target, texture_type,
DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
target, texture_type,
DRAW_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
target, texture_type,
DRAW_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
target, texture_type,
DRAW_JIT_TEXTURE_DATA);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, min_lod,
target, texture_type,
DRAW_JIT_TEXTURE_MIN_LOD);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, max_lod,
target, texture_type,
DRAW_JIT_TEXTURE_MAX_LOD);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, lod_bias,
target, texture_type,
DRAW_JIT_TEXTURE_LOD_BIAS);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, border_color,
target, texture_type,
DRAW_JIT_TEXTURE_BORDER_COLOR);
LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, target, texture_type);
return texture_type;
}
/**
* Create LLVM type for struct draw_jit_texture
*/
static LLVMTypeRef
create_jit_context_type(struct gallivm_state *gallivm,
LLVMTypeRef texture_type, const char *struct_name)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef elem_types[5];
LLVMTypeRef context_type;
elem_types[0] = LLVMPointerType(float_type, 0); /* vs_constants */
elem_types[1] = LLVMPointerType(float_type, 0); /* gs_constants */
elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4),
DRAW_TOTAL_CLIP_PLANES), 0);
elem_types[3] = LLVMPointerType(float_type, 0); /* viewport */
elem_types[4] = LLVMArrayType(texture_type,
PIPE_MAX_VERTEX_SAMPLERS); /* textures */
#if HAVE_LLVM >= 0x0300
context_type = LLVMStructCreateNamed(gallivm->context, struct_name);
LLVMStructSetBody(context_type, elem_types,
Elements(elem_types), 0);
#else
context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
Elements(elem_types), 0);
LLVMAddTypeName(gallivm->module, struct_name, context_type);
LLVMInvalidateStructLayout(gallivm->target, context_type);
#endif
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
target, context_type, 0);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants,
target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
target, context_type, 2);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
target, context_type,
DRAW_JIT_CTX_TEXTURES);
LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
target, context_type);
return context_type;
}
/**
* Create LLVM type for struct pipe_vertex_buffer
*/
static LLVMTypeRef
create_jit_vertex_buffer_type(struct gallivm_state *gallivm, const char *struct_name)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef elem_types[3];
LLVMTypeRef vb_type;
elem_types[0] =
elem_types[1] = LLVMInt32TypeInContext(gallivm->context);
elem_types[2] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); /* vs_constants */
#if HAVE_LLVM >= 0x0300
vb_type = LLVMStructCreateNamed(gallivm->context, struct_name);
LLVMStructSetBody(vb_type, elem_types,
Elements(elem_types), 0);
#else
vb_type = LLVMStructTypeInContext(gallivm->context, elem_types,
Elements(elem_types), 0);
LLVMAddTypeName(gallivm->module, struct_name, vb_type);
LLVMInvalidateStructLayout(gallivm->target, vb_type);
#endif
LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
target, vb_type, 0);
LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
target, vb_type, 1);
LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer, target, vb_type);
return vb_type;
}
/**
* Create LLVM type for struct vertex_header;
*/
static LLVMTypeRef
create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef elem_types[4];
LLVMTypeRef vertex_header;
char struct_name[24];
util_snprintf(struct_name, 23, "vertex_header%d", data_elems);
elem_types[DRAW_JIT_VERTEX_VERTEX_ID] = LLVMIntTypeInContext(gallivm->context, 32);
elem_types[DRAW_JIT_VERTEX_CLIP] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[DRAW_JIT_VERTEX_PRE_CLIP_POS] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[DRAW_JIT_VERTEX_DATA] = LLVMArrayType(elem_types[1], data_elems);
#if HAVE_LLVM >= 0x0300
vertex_header = LLVMStructCreateNamed(gallivm->context, struct_name);
LLVMStructSetBody(vertex_header, elem_types,
Elements(elem_types), 0);
#else
vertex_header = LLVMStructTypeInContext(gallivm->context, elem_types,
Elements(elem_types), 0);
LLVMAddTypeName(gallivm->module, struct_name, vertex_header);
LLVMInvalidateStructLayout(gallivm->target, vertex_header);
#endif
/* these are bit-fields and we can't take address of them
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clipmask,
target, vertex_header,
DRAW_JIT_VERTEX_CLIPMASK);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, edgeflag,
target, vertex_header,
DRAW_JIT_VERTEX_EDGEFLAG);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, pad,
target, vertex_header,
DRAW_JIT_VERTEX_PAD);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, vertex_id,
target, vertex_header,
DRAW_JIT_VERTEX_VERTEX_ID);
*/
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip,
target, vertex_header,
DRAW_JIT_VERTEX_CLIP);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, pre_clip_pos,
target, vertex_header,
DRAW_JIT_VERTEX_PRE_CLIP_POS);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, data,
target, vertex_header,
DRAW_JIT_VERTEX_DATA);
return vertex_header;
}
/**
* Create LLVM types for various structures.
*/
static void
create_jit_types(struct draw_llvm *llvm)
{
struct gallivm_state *gallivm = llvm->gallivm;
LLVMTypeRef texture_type, context_type, buffer_type, vb_type;
texture_type = create_jit_texture_type(gallivm, "texture");
context_type = create_jit_context_type(gallivm, texture_type, "draw_jit_context");
llvm->context_ptr_type = LLVMPointerType(context_type, 0);
buffer_type = LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 8), 0);
llvm->buffer_ptr_type = LLVMPointerType(buffer_type, 0);
vb_type = create_jit_vertex_buffer_type(gallivm, "pipe_vertex_buffer");
llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
}
static LLVMTypeRef
get_context_ptr_type(struct draw_llvm *llvm)
{
if (!llvm->context_ptr_type)
create_jit_types(llvm);
return llvm->context_ptr_type;
}
static LLVMTypeRef
get_buffer_ptr_type(struct draw_llvm *llvm)
{
if (!llvm->buffer_ptr_type)
create_jit_types(llvm);
return llvm->buffer_ptr_type;
}
static LLVMTypeRef
get_vb_ptr_type(struct draw_llvm *llvm)
{
if (!llvm->vb_ptr_type)
create_jit_types(llvm);
return llvm->vb_ptr_type;
}
static LLVMTypeRef
get_vertex_header_ptr_type(struct draw_llvm *llvm)
{
if (!llvm->vertex_header_ptr_type)
create_jit_types(llvm);
return llvm->vertex_header_ptr_type;
}
/**
* Create per-context LLVM info.
*/
struct draw_llvm *
draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm)
{
struct draw_llvm *llvm;
llvm = CALLOC_STRUCT( draw_llvm );
if (!llvm)
return NULL;
lp_build_init();
llvm->draw = draw;
llvm->gallivm = gallivm;
if (gallivm_debug & GALLIVM_DEBUG_IR) {
LLVMDumpModule(llvm->gallivm->module);
}
llvm->nr_variants = 0;
make_empty_list(&llvm->vs_variants_list);
gallivm_register_garbage_collector_callback(
draw_llvm_garbage_collect_callback, llvm);
return llvm;
}
/**
* Free per-context LLVM info.
*/
void
draw_llvm_destroy(struct draw_llvm *llvm)
{
gallivm_remove_garbage_collector_callback(
draw_llvm_garbage_collect_callback, llvm);
/* XXX free other draw_llvm data? */
FREE(llvm);
}
/**
* Create LLVM-generated code for a vertex shader.
*/
struct draw_llvm_variant *
draw_llvm_create_variant(struct draw_llvm *llvm,
unsigned num_inputs,
const struct draw_llvm_variant_key *key)
{
struct draw_llvm_variant *variant;
struct llvm_vertex_shader *shader =
llvm_vertex_shader(llvm->draw->vs.vertex_shader);
LLVMTypeRef vertex_header;
variant = MALLOC(sizeof *variant +
shader->variant_key_size -
sizeof variant->key);
if (variant == NULL)
return NULL;
variant->llvm = llvm;
memcpy(&variant->key, key, shader->variant_key_size);
vertex_header = create_jit_vertex_header(llvm->gallivm, num_inputs);
llvm->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);
draw_llvm_generate(llvm, variant, FALSE); /* linear */
draw_llvm_generate(llvm, variant, TRUE); /* elts */
variant->shader = shader;
variant->list_item_global.base = variant;
variant->list_item_local.base = variant;
/*variant->no = */shader->variants_created++;
variant->list_item_global.base = variant;
return variant;
}
static void
generate_vs(struct draw_llvm *llvm,
LLVMBuilderRef builder,
LLVMValueRef (*outputs)[NUM_CHANNELS],
const LLVMValueRef (*inputs)[NUM_CHANNELS],
LLVMValueRef system_values_array,
LLVMValueRef context_ptr,
struct lp_build_sampler_soa *draw_sampler,
boolean clamp_vertex_color)
{
const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
struct lp_type vs_type;
LLVMValueRef consts_ptr = draw_jit_context_vs_constants(llvm->gallivm, context_ptr);
struct lp_build_sampler_soa *sampler = 0;
memset(&vs_type, 0, sizeof vs_type);
vs_type.floating = TRUE; /* floating point values */
vs_type.sign = TRUE; /* values are signed */
vs_type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */
vs_type.width = 32; /* 32-bit float */
vs_type.length = 4; /* 4 elements per vector */
#if 0
num_vs = 4; /* number of vertices per block */
#endif
if (gallivm_debug & GALLIVM_DEBUG_IR) {
tgsi_dump(tokens, 0);
}
if (llvm->draw->num_sampler_views && llvm->draw->num_samplers)
sampler = draw_sampler;
lp_build_tgsi_soa(llvm->gallivm,
tokens,
vs_type,
NULL /*struct lp_build_mask_context *mask*/,
consts_ptr,
system_values_array,
NULL /*pos*/,
inputs,
outputs,
sampler,
&llvm->draw->vs.vertex_shader->info);
if (clamp_vertex_color) {
LLVMValueRef out;
unsigned chan, attrib;
struct lp_build_context bld;
struct tgsi_shader_info* info = &llvm->draw->vs.vertex_shader->info;
lp_build_context_init(&bld, llvm->gallivm, vs_type);
for (attrib = 0; attrib < info->num_outputs; ++attrib) {
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
if (outputs[attrib][chan]) {
switch (info->output_semantic_name[attrib]) {
case TGSI_SEMANTIC_COLOR:
case TGSI_SEMANTIC_BCOLOR:
out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
out = lp_build_clamp(&bld, out, bld.zero, bld.one);
LLVMBuildStore(builder, out, outputs[attrib][chan]);
break;
}
}
}
}
}
}
#if DEBUG_STORE
static void print_vectorf(LLVMBuilderRef builder,
LLVMValueRef vec)
{
LLVMValueRef val[4];
val[0] = LLVMBuildExtractElement(builder, vec,
lp_build_const_int32(gallivm, 0), "");
val[1] = LLVMBuildExtractElement(builder, vec,
lp_build_const_int32(gallivm, 1), "");
val[2] = LLVMBuildExtractElement(builder, vec,
lp_build_const_int32(gallivm, 2), "");
val[3] = LLVMBuildExtractElement(builder, vec,
lp_build_const_int32(gallivm, 3), "");
lp_build_printf(builder, "vector = [%f, %f, %f, %f]\n",
val[0], val[1], val[2], val[3]);
}
#endif
static void
generate_fetch(struct gallivm_state *gallivm,
LLVMValueRef vbuffers_ptr,
LLVMValueRef *res,
struct pipe_vertex_element *velem,
LLVMValueRef vbuf,
LLVMValueRef index,
LLVMValueRef instance_id)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef indices =
LLVMConstInt(LLVMInt64TypeInContext(gallivm->context),
velem->vertex_buffer_index, 0);
LLVMValueRef vbuffer_ptr = LLVMBuildGEP(builder, vbuffers_ptr,
&indices, 1, "");
LLVMValueRef vb_stride = draw_jit_vbuffer_stride(gallivm, vbuf);
LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(gallivm, vbuf);
LLVMValueRef stride;
if (velem->instance_divisor) {
/* array index = instance_id / instance_divisor */
index = LLVMBuildUDiv(builder, instance_id,
lp_build_const_int32(gallivm, velem->instance_divisor),
"instance_divisor");
}
stride = LLVMBuildMul(builder, vb_stride, index, "");
vbuffer_ptr = LLVMBuildLoad(builder, vbuffer_ptr, "vbuffer");
stride = LLVMBuildAdd(builder, stride,
vb_buffer_offset,
"");
stride = LLVMBuildAdd(builder, stride,
lp_build_const_int32(gallivm, velem->src_offset),
"");
/*lp_build_printf(builder, "vbuf index = %d, stride is %d\n", indices, stride);*/
vbuffer_ptr = LLVMBuildGEP(builder, vbuffer_ptr, &stride, 1, "");
*res = draw_llvm_translate_from(gallivm, vbuffer_ptr, velem->src_format);
}
static LLVMValueRef
aos_to_soa(struct gallivm_state *gallivm,
LLVMValueRef val0,
LLVMValueRef val1,
LLVMValueRef val2,
LLVMValueRef val3,
LLVMValueRef channel)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ex, res;
ex = LLVMBuildExtractElement(builder, val0,
channel, "");
res = LLVMBuildInsertElement(builder,
LLVMConstNull(LLVMTypeOf(val0)),
ex,
lp_build_const_int32(gallivm, 0),
"");
ex = LLVMBuildExtractElement(builder, val1,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
lp_build_const_int32(gallivm, 1),
"");
ex = LLVMBuildExtractElement(builder, val2,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
lp_build_const_int32(gallivm, 2),
"");
ex = LLVMBuildExtractElement(builder, val3,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
lp_build_const_int32(gallivm, 3),
"");
return res;
}
static void
soa_to_aos(struct gallivm_state *gallivm,
LLVMValueRef soa[NUM_CHANNELS],
LLVMValueRef aos[NUM_CHANNELS])
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef comp;
int i = 0;
debug_assert(NUM_CHANNELS == 4);
aos[0] = LLVMConstNull(LLVMTypeOf(soa[0]));
aos[1] = aos[2] = aos[3] = aos[0];
for (i = 0; i < NUM_CHANNELS; ++i) {
LLVMValueRef channel = lp_build_const_int32(gallivm, i);
comp = LLVMBuildExtractElement(builder, soa[i],
lp_build_const_int32(gallivm, 0), "");
aos[0] = LLVMBuildInsertElement(builder, aos[0], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
lp_build_const_int32(gallivm, 1), "");
aos[1] = LLVMBuildInsertElement(builder, aos[1], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
lp_build_const_int32(gallivm, 2), "");
aos[2] = LLVMBuildInsertElement(builder, aos[2], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
lp_build_const_int32(gallivm, 3), "");
aos[3] = LLVMBuildInsertElement(builder, aos[3], comp, channel, "");
}
}
static void
convert_to_soa(struct gallivm_state *gallivm,
LLVMValueRef (*aos)[NUM_CHANNELS],
LLVMValueRef (*soa)[NUM_CHANNELS],
int num_attribs)
{
int i;
debug_assert(NUM_CHANNELS == 4);
for (i = 0; i < num_attribs; ++i) {
LLVMValueRef val0 = aos[i][0];
LLVMValueRef val1 = aos[i][1];
LLVMValueRef val2 = aos[i][2];
LLVMValueRef val3 = aos[i][3];
soa[i][0] = aos_to_soa(gallivm, val0, val1, val2, val3,
lp_build_const_int32(gallivm, 0));
soa[i][1] = aos_to_soa(gallivm, val0, val1, val2, val3,
lp_build_const_int32(gallivm, 1));
soa[i][2] = aos_to_soa(gallivm, val0, val1, val2, val3,
lp_build_const_int32(gallivm, 2));
soa[i][3] = aos_to_soa(gallivm, val0, val1, val2, val3,
lp_build_const_int32(gallivm, 3));
}
}
static void
store_aos(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef index,
LLVMValueRef value,
LLVMValueRef clipmask)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef id_ptr = draw_jit_header_id(gallivm, io_ptr);
LLVMValueRef data_ptr = draw_jit_header_data(gallivm, io_ptr);
LLVMValueRef indices[3];
LLVMValueRef val;
int vertex_id_pad_edgeflag;
indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = index;
indices[2] = lp_build_const_int32(gallivm, 0);
/* If this assertion fails, it means we need to update the bit twidding
* code here. See struct vertex_header in draw_private.h.
*/
assert(DRAW_TOTAL_CLIP_PLANES==14);
/* initialize vertex id:16 = 0xffff, pad:1 = 0, edgeflag:1 = 1 */
vertex_id_pad_edgeflag = (0xffff << 16) | (1 << DRAW_TOTAL_CLIP_PLANES);
val = lp_build_const_int32(gallivm, vertex_id_pad_edgeflag);
/* OR with the clipmask */
val = LLVMBuildOr(builder, val, clipmask, "");
/* store vertex header */
LLVMBuildStore(builder, val, id_ptr);
#if DEBUG_STORE
lp_build_printf(builder, " ---- %p storing attribute %d (io = %p)\n", data_ptr, index, io_ptr);
#endif
#if 0
/*lp_build_printf(builder, " ---- %p storing at %d (%p) ", io_ptr, index, data_ptr);
print_vectorf(builder, value);*/
data_ptr = LLVMBuildBitCast(builder, data_ptr,
LLVMPointerType(LLVMArrayType(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), 0), 0),
"datavec");
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 2, "");
LLVMBuildStore(builder, value, data_ptr);
#else
{
LLVMValueRef x, y, z, w;
LLVMValueRef idx0, idx1, idx2, idx3;
LLVMValueRef gep0, gep1, gep2, gep3;
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 3, "");
idx0 = lp_build_const_int32(gallivm, 0);
idx1 = lp_build_const_int32(gallivm, 1);
idx2 = lp_build_const_int32(gallivm, 2);
idx3 = lp_build_const_int32(gallivm, 3);
x = LLVMBuildExtractElement(builder, value,
idx0, "");
y = LLVMBuildExtractElement(builder, value,
idx1, "");
z = LLVMBuildExtractElement(builder, value,
idx2, "");
w = LLVMBuildExtractElement(builder, value,
idx3, "");
gep0 = LLVMBuildGEP(builder, data_ptr, &idx0, 1, "");
gep1 = LLVMBuildGEP(builder, data_ptr, &idx1, 1, "");
gep2 = LLVMBuildGEP(builder, data_ptr, &idx2, 1, "");
gep3 = LLVMBuildGEP(builder, data_ptr, &idx3, 1, "");
/*lp_build_printf(builder, "##### x = %f (%p), y = %f (%p), z = %f (%p), w = %f (%p)\n",
x, gep0, y, gep1, z, gep2, w, gep3);*/
LLVMBuildStore(builder, x, gep0);
LLVMBuildStore(builder, y, gep1);
LLVMBuildStore(builder, z, gep2);
LLVMBuildStore(builder, w, gep3);
}
#endif
}
static void
store_aos_array(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef aos[NUM_CHANNELS],
int attrib,
int num_outputs,
LLVMValueRef clipmask)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef attr_index = lp_build_const_int32(gallivm, attrib);
LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
LLVMValueRef clipmask0, clipmask1, clipmask2, clipmask3;
debug_assert(NUM_CHANNELS == 4);
io0_ptr = LLVMBuildGEP(builder, io_ptr,
&ind0, 1, "");
io1_ptr = LLVMBuildGEP(builder, io_ptr,
&ind1, 1, "");
io2_ptr = LLVMBuildGEP(builder, io_ptr,
&ind2, 1, "");
io3_ptr = LLVMBuildGEP(builder, io_ptr,
&ind3, 1, "");
clipmask0 = LLVMBuildExtractElement(builder, clipmask,
ind0, "");
clipmask1 = LLVMBuildExtractElement(builder, clipmask,
ind1, "");
clipmask2 = LLVMBuildExtractElement(builder, clipmask,
ind2, "");
clipmask3 = LLVMBuildExtractElement(builder, clipmask,
ind3, "");
#if DEBUG_STORE
lp_build_printf(builder, "io = %p, indexes[%d, %d, %d, %d]\n, clipmask0 = %x, clipmask1 = %x, clipmask2 = %x, clipmask3 = %x\n",
io_ptr, ind0, ind1, ind2, ind3, clipmask0, clipmask1, clipmask2, clipmask3);
#endif
/* store for each of the 4 vertices */
store_aos(gallivm, io0_ptr, attr_index, aos[0], clipmask0);
store_aos(gallivm, io1_ptr, attr_index, aos[1], clipmask1);
store_aos(gallivm, io2_ptr, attr_index, aos[2], clipmask2);
store_aos(gallivm, io3_ptr, attr_index, aos[3], clipmask3);
}
static void
convert_to_aos(struct gallivm_state *gallivm,
LLVMValueRef io,
LLVMValueRef (*outputs)[NUM_CHANNELS],
LLVMValueRef clipmask,
int num_outputs,
int max_vertices)
{
LLVMBuilderRef builder = gallivm->builder;
unsigned chan, attrib;
#if DEBUG_STORE
lp_build_printf(builder, " # storing begin\n");
#endif
for (attrib = 0; attrib < num_outputs; ++attrib) {
LLVMValueRef soa[4];
LLVMValueRef aos[4];
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
if (outputs[attrib][chan]) {
LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]);
/*lp_build_printf(builder, "output %d : %d ",
LLVMConstInt(LLVMInt32Type(), attrib, 0),
LLVMConstInt(LLVMInt32Type(), chan, 0));
print_vectorf(builder, out);*/
soa[chan] = out;
}
else {
soa[chan] = 0;
}
}
soa_to_aos(gallivm, soa, aos);
store_aos_array(gallivm,
io,
aos,
attrib,
num_outputs,
clipmask);
}
#if DEBUG_STORE
lp_build_printf(builder, " # storing end\n");
#endif
}
/**
* Stores original vertex positions in clip coordinates
* There is probably a more efficient way to do this, 4 floats at once
* rather than extracting each element one by one.
*/
static void
store_clip(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef (*outputs)[NUM_CHANNELS],
boolean pre_clip_pos)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef out[4];
LLVMValueRef indices[2];
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
LLVMValueRef clip_ptr0, clip_ptr1, clip_ptr2, clip_ptr3;
LLVMValueRef clip0_ptr, clip1_ptr, clip2_ptr, clip3_ptr;
LLVMValueRef out0elem, out1elem, out2elem, out3elem;
int i;
LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
indices[0] =
indices[1] = lp_build_const_int32(gallivm, 0);
out[0] = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
out[1] = LLVMBuildLoad(builder, outputs[0][1], ""); /*y0 y1 y2 y3*/
out[2] = LLVMBuildLoad(builder, outputs[0][2], ""); /*z0 z1 z2 z3*/
out[3] = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 w2 w3*/
io0_ptr = LLVMBuildGEP(builder, io_ptr, &ind0, 1, "");
io1_ptr = LLVMBuildGEP(builder, io_ptr, &ind1, 1, "");
io2_ptr = LLVMBuildGEP(builder, io_ptr, &ind2, 1, "");
io3_ptr = LLVMBuildGEP(builder, io_ptr, &ind3, 1, "");
/* FIXME: this needs updating for clip vertex support */
if (!pre_clip_pos) {
clip_ptr0 = draw_jit_header_clip(gallivm, io0_ptr);
clip_ptr1 = draw_jit_header_clip(gallivm, io1_ptr);
clip_ptr2 = draw_jit_header_clip(gallivm, io2_ptr);
clip_ptr3 = draw_jit_header_clip(gallivm, io3_ptr);
} else {
clip_ptr0 = draw_jit_header_pre_clip_pos(gallivm, io0_ptr);
clip_ptr1 = draw_jit_header_pre_clip_pos(gallivm, io1_ptr);
clip_ptr2 = draw_jit_header_pre_clip_pos(gallivm, io2_ptr);
clip_ptr3 = draw_jit_header_pre_clip_pos(gallivm, io3_ptr);
}
for (i = 0; i<4; i++) {
clip0_ptr = LLVMBuildGEP(builder, clip_ptr0, indices, 2, ""); /* x0 */
clip1_ptr = LLVMBuildGEP(builder, clip_ptr1, indices, 2, ""); /* x1 */
clip2_ptr = LLVMBuildGEP(builder, clip_ptr2, indices, 2, ""); /* x2 */
clip3_ptr = LLVMBuildGEP(builder, clip_ptr3, indices, 2, ""); /* x3 */
out0elem = LLVMBuildExtractElement(builder, out[i], ind0, ""); /* x0 */
out1elem = LLVMBuildExtractElement(builder, out[i], ind1, ""); /* x1 */
out2elem = LLVMBuildExtractElement(builder, out[i], ind2, ""); /* x2 */
out3elem = LLVMBuildExtractElement(builder, out[i], ind3, ""); /* x3 */
LLVMBuildStore(builder, out0elem, clip0_ptr);
LLVMBuildStore(builder, out1elem, clip1_ptr);
LLVMBuildStore(builder, out2elem, clip2_ptr);
LLVMBuildStore(builder, out3elem, clip3_ptr);
indices[1]= LLVMBuildAdd(builder, indices[1], ind1, "");
}
}
/**
* Equivalent of _mm_set1_ps(a)
*/
static LLVMValueRef
vec4f_from_scalar(struct gallivm_state *gallivm,
LLVMValueRef a,
const char *name)
{
LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMValueRef res = LLVMGetUndef(LLVMVectorType(float_type, 4));
int i;
for (i = 0; i < 4; ++i) {
LLVMValueRef index = lp_build_const_int32(gallivm, i);
res = LLVMBuildInsertElement(gallivm->builder, res, a,
index, i == 3 ? name : "");
}
return res;
}
/**
* Transforms the outputs for viewport mapping
*/
static void
generate_viewport(struct draw_llvm *llvm,
LLVMBuilderRef builder,
LLVMValueRef (*outputs)[NUM_CHANNELS],
LLVMValueRef context_ptr)
{
int i;
struct gallivm_state *gallivm = llvm->gallivm;
struct lp_type f32_type = lp_type_float_vec(32);
LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 w2 w3*/
LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);
/* for 1/w convention*/
out3 = LLVMBuildFDiv(builder, const1, out3, "");
LLVMBuildStore(builder, out3, outputs[0][3]);
/* Viewport Mapping */
for (i=0; i<3; i++) {
LLVMValueRef out = LLVMBuildLoad(builder, outputs[0][i], ""); /*x0 x1 x2 x3*/
LLVMValueRef scale;
LLVMValueRef trans;
LLVMValueRef scale_i;
LLVMValueRef trans_i;
LLVMValueRef index;
index = lp_build_const_int32(gallivm, i);
scale_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
index = lp_build_const_int32(gallivm, i+4);
trans_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
scale = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, scale_i, ""), "scale");
trans = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, trans_i, ""), "trans");
/* divide by w */
out = LLVMBuildFMul(builder, out, out3, "");
/* mult by scale */
out = LLVMBuildFMul(builder, out, scale, "");
/* add translation */
out = LLVMBuildFAdd(builder, out, trans, "");
/* store transformed outputs */
LLVMBuildStore(builder, out, outputs[0][i]);
}
}
/**
* Returns clipmask as 4xi32 bitmask for the 4 vertices
*/
static LLVMValueRef
generate_clipmask(struct gallivm_state *gallivm,
LLVMValueRef (*outputs)[NUM_CHANNELS],
boolean clip_xy,
boolean clip_z,
boolean clip_user,
boolean clip_halfz,
unsigned ucp_enable,
LLVMValueRef context_ptr)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef mask; /* stores the <4xi32> clipmasks */
LLVMValueRef test, temp;
LLVMValueRef zero, shift;
LLVMValueRef pos_x, pos_y, pos_z, pos_w;
LLVMValueRef plane1, planes, plane_ptr, sum;
struct lp_type f32_type = lp_type_float_vec(32);
mask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
zero = lp_build_const_vec(gallivm, f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */
shift = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 1); /* 1 1 1 1 */
/* Assuming position stored at output[0] */
pos_x = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
pos_y = LLVMBuildLoad(builder, outputs[0][1], ""); /*y0 y1 y2 y3*/
pos_z = LLVMBuildLoad(builder, outputs[0][2], ""); /*z0 z1 z2 z3*/
pos_w = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 w2 w3*/
/* Cliptest, for hardwired planes */
if (clip_xy) {
/* plane 1 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
temp = shift;
test = LLVMBuildAnd(builder, test, temp, "");
mask = test;
/* plane 2 */
test = LLVMBuildFAdd(builder, pos_x, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 3 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 4 */
test = LLVMBuildFAdd(builder, pos_y, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_z) {
temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 16);
if (clip_halfz) {
/* plane 5 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
else {
/* plane 5 */
test = LLVMBuildFAdd(builder, pos_z, pos_w, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
/* plane 6 */
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_user) {
LLVMValueRef planes_ptr = draw_jit_context_planes(gallivm, context_ptr);
LLVMValueRef indices[3];
/* userclip planes */
while (ucp_enable) {
unsigned plane_idx = ffs(ucp_enable)-1;
ucp_enable &= ~(1 << plane_idx);
plane_idx += 6;
indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = lp_build_const_int32(gallivm, plane_idx);
indices[2] = lp_build_const_int32(gallivm, 0);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_x");
planes = vec4f_from_scalar(gallivm, plane1, "plane4_x");
sum = LLVMBuildFMul(builder, planes, pos_x, "");
indices[2] = lp_build_const_int32(gallivm, 1);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_y");
planes = vec4f_from_scalar(gallivm, plane1, "plane4_y");
test = LLVMBuildFMul(builder, planes, pos_y, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
indices[2] = lp_build_const_int32(gallivm, 2);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_z");
planes = vec4f_from_scalar(gallivm, plane1, "plane4_z");
test = LLVMBuildFMul(builder, planes, pos_z, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
indices[2] = lp_build_const_int32(gallivm, 3);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_w");
planes = vec4f_from_scalar(gallivm, plane1, "plane4_w");
test = LLVMBuildFMul(builder, planes, pos_w, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, sum);
temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 1 << plane_idx);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
}
return mask;
}
/**
* Returns boolean if any clipping has occurred
* Used zero/non-zero i32 value to represent boolean
*/
static void
clipmask_bool(struct gallivm_state *gallivm,
LLVMValueRef clipmask,
LLVMValueRef ret_ptr)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ret = LLVMBuildLoad(builder, ret_ptr, "");
LLVMValueRef temp;
int i;
for (i=0; i<4; i++) {
temp = LLVMBuildExtractElement(builder, clipmask,
lp_build_const_int32(gallivm, i) , "");
ret = LLVMBuildOr(builder, ret, temp, "");
}
LLVMBuildStore(builder, ret, ret_ptr);
}
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
boolean elts)
{
struct gallivm_state *gallivm = llvm->gallivm;
LLVMContextRef context = gallivm->context;
LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
LLVMTypeRef arg_types[8];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
LLVMValueRef end, start;
LLVMValueRef count, fetch_elts, fetch_count;
LLVMValueRef stride, step, io_itr;
LLVMValueRef io_ptr, vbuffers_ptr, vb_ptr;
LLVMValueRef instance_id;
LLVMValueRef system_values_array;
LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
LLVMValueRef one = lp_build_const_int32(gallivm, 1);
struct draw_context *draw = llvm->draw;
const struct tgsi_shader_info *vs_info = &draw->vs.vertex_shader->info;
unsigned i, j;
struct lp_build_context bld;
struct lp_build_loop_state lp_loop;
const int max_vertices = 4;
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
LLVMValueRef fetch_max;
void *code;
struct lp_build_sampler_soa *sampler = 0;
LLVMValueRef ret, ret_ptr;
const boolean bypass_viewport = variant->key.bypass_viewport;
const boolean enable_cliptest = variant->key.clip_xy ||
variant->key.clip_z ||
variant->key.clip_user;
LLVMValueRef variant_func;
arg_types[0] = get_context_ptr_type(llvm); /* context */
arg_types[1] = get_vertex_header_ptr_type(llvm); /* vertex_header */
arg_types[2] = get_buffer_ptr_type(llvm); /* vbuffers */
if (elts)
arg_types[3] = LLVMPointerType(int32_type, 0);/* fetch_elts * */
else
arg_types[3] = int32_type; /* start */
arg_types[4] = int32_type; /* fetch_count / count */
arg_types[5] = int32_type; /* stride */
arg_types[6] = get_vb_ptr_type(llvm); /* pipe_vertex_buffer's */
arg_types[7] = int32_type; /* instance_id */
func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
variant_func = LLVMAddFunction(gallivm->module,
elts ? "draw_llvm_shader_elts" : "draw_llvm_shader",
func_type);
if (elts)
variant->function_elts = variant_func;
else
variant->function = variant_func;
LLVMSetFunctionCallConv(variant_func, LLVMCCallConv);
for (i = 0; i < Elements(arg_types); ++i)
if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
LLVMAddAttribute(LLVMGetParam(variant_func, i),
LLVMNoAliasAttribute);
context_ptr = LLVMGetParam(variant_func, 0);
io_ptr = LLVMGetParam(variant_func, 1);
vbuffers_ptr = LLVMGetParam(variant_func, 2);
stride = LLVMGetParam(variant_func, 5);
vb_ptr = LLVMGetParam(variant_func, 6);
instance_id = LLVMGetParam(variant_func, 7);
lp_build_name(context_ptr, "context");
lp_build_name(io_ptr, "io");
lp_build_name(vbuffers_ptr, "vbuffers");
lp_build_name(stride, "stride");
lp_build_name(vb_ptr, "vb");
lp_build_name(instance_id, "instance_id");
if (elts) {
fetch_elts = LLVMGetParam(variant_func, 3);
fetch_count = LLVMGetParam(variant_func, 4);
lp_build_name(fetch_elts, "fetch_elts");
lp_build_name(fetch_count, "fetch_count");
start = count = NULL;
}
else {
start = LLVMGetParam(variant_func, 3);
count = LLVMGetParam(variant_func, 4);
lp_build_name(start, "start");
lp_build_name(count, "count");
fetch_elts = fetch_count = NULL;
}
/*
* Function body
*/
block = LLVMAppendBasicBlockInContext(gallivm->context, variant_func, "entry");
builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
lp_build_context_init(&bld, gallivm, lp_type_int(32));
system_values_array = lp_build_system_values_array(gallivm, vs_info,
instance_id, NULL);
/* function will return non-zero i32 value if any clipped vertices */
ret_ptr = lp_build_alloca(gallivm, int32_type, "");
LLVMBuildStore(builder, zero, ret_ptr);
/* code generated texture sampling */
sampler = draw_llvm_sampler_soa_create(
draw_llvm_variant_key_samplers(&variant->key),
context_ptr);
if (elts) {
start = zero;
end = fetch_count;
}
else {
end = lp_build_add(&bld, start, count);
}
step = lp_build_const_int32(gallivm, max_vertices);
fetch_max = LLVMBuildSub(builder, end, one, "fetch_max");
lp_build_loop_begin(&lp_loop, gallivm, start);
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS] = { { 0 } };
LLVMValueRef io;
LLVMValueRef clipmask; /* holds the clipmask value */
const LLVMValueRef (*ptr_aos)[NUM_CHANNELS];
if (elts)
io_itr = lp_loop.counter;
else
io_itr = LLVMBuildSub(builder, lp_loop.counter, start, "");
io = LLVMBuildGEP(builder, io_ptr, &io_itr, 1, "");
#if DEBUG_STORE
lp_build_printf(builder, " --- io %d = %p, loop counter %d\n",
io_itr, io, lp_loop.counter);
#endif
for (i = 0; i < NUM_CHANNELS; ++i) {
LLVMValueRef true_index =
LLVMBuildAdd(builder,
lp_loop.counter,
lp_build_const_int32(gallivm, i), "");
/* make sure we're not out of bounds which can happen
* if fetch_count % 4 != 0, because on the last iteration
* a few of the 4 vertex fetches will be out of bounds */
true_index = lp_build_min(&bld, true_index, fetch_max);
if (elts) {
LLVMValueRef fetch_ptr;
fetch_ptr = LLVMBuildGEP(builder, fetch_elts,
&true_index, 1, "");
true_index = LLVMBuildLoad(builder, fetch_ptr, "fetch_elt");
}
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
LLVMValueRef vb_index =
lp_build_const_int32(gallivm, velem->vertex_buffer_index);
LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr, &vb_index, 1, "");
generate_fetch(gallivm, vbuffers_ptr,
&aos_attribs[j][i], velem, vb, true_index,
instance_id);
}
}
convert_to_soa(gallivm, aos_attribs, inputs,
draw->pt.nr_vertex_elements);
ptr_aos = (const LLVMValueRef (*)[NUM_CHANNELS]) inputs;
generate_vs(llvm,
builder,
outputs,
ptr_aos,
system_values_array,
context_ptr,
sampler,
variant->key.clamp_vertex_color);
/* store original positions in clip before further manipulation */
store_clip(gallivm, io, outputs, 0);
store_clip(gallivm, io, outputs, 1);
/* do cliptest */
if (enable_cliptest) {
/* allocate clipmask, assign it integer type */
clipmask = generate_clipmask(gallivm, outputs,
variant->key.clip_xy,
variant->key.clip_z,
variant->key.clip_user,
variant->key.clip_halfz,
variant->key.ucp_enable,
context_ptr);
/* return clipping boolean value for function */
clipmask_bool(gallivm, clipmask, ret_ptr);
}
else {
clipmask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
}
/* do viewport mapping */
if (!bypass_viewport) {
generate_viewport(llvm, builder, outputs, context_ptr);
}
/* store clipmask in vertex header,
* original positions in clip
* and transformed positions in data
*/
convert_to_aos(gallivm, io, outputs, clipmask,
vs_info->num_outputs, max_vertices);
}
lp_build_loop_end_cond(&lp_loop, end, step, LLVMIntUGE);
sampler->destroy(sampler);
ret = LLVMBuildLoad(builder, ret_ptr, "");
LLVMBuildRet(builder, ret);
/*
* Translate the LLVM IR into machine code.
*/
#ifdef DEBUG
if (LLVMVerifyFunction(variant_func, LLVMPrintMessageAction)) {
lp_debug_dump_value(variant_func);
assert(0);
}
#endif
LLVMRunFunctionPassManager(gallivm->passmgr, variant_func);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
lp_debug_dump_value(variant_func);
debug_printf("\n");
}
code = LLVMGetPointerToGlobal(gallivm->engine, variant_func);
if (elts)
variant->jit_func_elts = (draw_jit_vert_func_elts) pointer_to_func(code);
else
variant->jit_func = (draw_jit_vert_func) pointer_to_func(code);
if (gallivm_debug & GALLIVM_DEBUG_ASM) {
lp_disassemble(code);
}
lp_func_delete_body(variant_func);
}
struct draw_llvm_variant_key *
draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store)
{
unsigned i;
struct draw_llvm_variant_key *key;
struct lp_sampler_static_state *sampler;
key = (struct draw_llvm_variant_key *)store;
key->clamp_vertex_color = llvm->draw->rasterizer->clamp_vertex_color; /**/
/* Presumably all variants of the shader should have the same
* number of vertex elements - ie the number of shader inputs.
*/
key->nr_vertex_elements = llvm->draw->pt.nr_vertex_elements;
/* will have to rig this up properly later */
key->clip_xy = llvm->draw->clip_xy;
key->clip_z = llvm->draw->clip_z;
key->clip_user = llvm->draw->clip_user;
key->bypass_viewport = llvm->draw->identity_viewport;
key->clip_halfz = !llvm->draw->rasterizer->gl_rasterization_rules;
key->need_edgeflags = (llvm->draw->vs.edgeflag_output ? TRUE : FALSE);
key->ucp_enable = llvm->draw->rasterizer->clip_plane_enable;
key->pad = 0;
/* All variants of this shader will have the same value for
* nr_samplers. Not yet trying to compact away holes in the
* sampler array.
*/
key->nr_samplers = llvm->draw->vs.vertex_shader->info.file_max[TGSI_FILE_SAMPLER] + 1;
sampler = draw_llvm_variant_key_samplers(key);
memcpy(key->vertex_element,
llvm->draw->pt.vertex_element,
sizeof(struct pipe_vertex_element) * key->nr_vertex_elements);
memset(sampler, 0, key->nr_samplers * sizeof *sampler);
for (i = 0 ; i < key->nr_samplers; i++) {
lp_sampler_static_state(&sampler[i],
llvm->draw->sampler_views[i],
llvm->draw->samplers[i]);
}
return key;
}
void
draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS])
{
unsigned j;
struct draw_jit_texture *jit_tex;
assert(sampler_idx < PIPE_MAX_VERTEX_SAMPLERS);
jit_tex = &draw->llvm->jit_context.textures[sampler_idx];
jit_tex->width = width;
jit_tex->height = height;
jit_tex->depth = depth;
jit_tex->first_level = first_level;
jit_tex->last_level = last_level;
for (j = first_level; j <= last_level; j++) {
jit_tex->data[j] = data[j];
jit_tex->row_stride[j] = row_stride[j];
jit_tex->img_stride[j] = img_stride[j];
}
}
void
draw_llvm_set_sampler_state(struct draw_context *draw)
{
unsigned i;
for (i = 0; i < draw->num_samplers; i++) {
struct draw_jit_texture *jit_tex = &draw->llvm->jit_context.textures[i];
if (draw->samplers[i]) {
jit_tex->min_lod = draw->samplers[i]->min_lod;
jit_tex->max_lod = draw->samplers[i]->max_lod;
jit_tex->lod_bias = draw->samplers[i]->lod_bias;
COPY_4V(jit_tex->border_color, draw->samplers[i]->border_color.f);
}
}
}
void
draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
{
struct draw_llvm *llvm = variant->llvm;
if (variant->function_elts) {
LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
variant->function_elts);
LLVMDeleteFunction(variant->function_elts);
}
if (variant->function) {
LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
remove_from_list(&variant->list_item_local);
variant->shader->variants_cached--;
remove_from_list(&variant->list_item_global);
llvm->nr_variants--;
FREE(variant);
}
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