aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/cso_cache/cso_context.h
blob: 95df3c169d7fe6e69474912ca51c4324b80e836e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
/**************************************************************************
 *
 * Copyright 2007-2008 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/


#ifndef CSO_CONTEXT_H
#define CSO_CONTEXT_H

#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "cso_cache.h"


#ifdef	__cplusplus
extern "C" {
#endif

struct cso_context;
struct u_vbuf;

#define CSO_NO_USER_VERTEX_BUFFERS (1 << 0)
#define CSO_NO_64B_VERTEX_BUFFERS  (1 << 1)

struct cso_context *cso_create_context(struct pipe_context *pipe,
                                       unsigned flags);
void cso_destroy_context( struct cso_context *cso );
struct pipe_context *cso_get_pipe_context(struct cso_context *cso);


enum pipe_error cso_set_blend( struct cso_context *cso,
                               const struct pipe_blend_state *blend );


enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
                                             const struct pipe_depth_stencil_alpha_state *dsa );



enum pipe_error cso_set_rasterizer( struct cso_context *cso,
                                    const struct pipe_rasterizer_state *rasterizer );


void
cso_set_samplers(struct cso_context *cso,
                 enum pipe_shader_type shader_stage,
                 unsigned count,
                 const struct pipe_sampler_state **states);


/* Alternate interface to support gallium frontends that like to modify
 * samplers one at a time:
 */
void
cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage,
                   unsigned idx, const struct pipe_sampler_state *states);

void
cso_single_sampler_done(struct cso_context *cso,
                        enum pipe_shader_type shader_stage);


enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
                                        const struct cso_velems_state *velems);

void cso_set_vertex_buffers(struct cso_context *ctx,
                            unsigned start_slot, unsigned count,
                            const struct pipe_vertex_buffer *buffers);

void cso_set_stream_outputs(struct cso_context *ctx,
                            unsigned num_targets,
                            struct pipe_stream_output_target **targets,
                            const unsigned *offsets);


/*
 * We don't provide shader caching in CSO.  Most of the time the api provides
 * object semantics for shaders anyway, and the cases where it doesn't
 * (eg mesa's internally-generated texenv programs), it will be up to
 * gallium frontends to implement their own specialized caching.
 */

void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle);
void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle);
void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle);


void cso_set_framebuffer(struct cso_context *cso,
                         const struct pipe_framebuffer_state *fb);


void cso_set_viewport(struct cso_context *cso,
                      const struct pipe_viewport_state *vp);
void cso_set_viewport_dims(struct cso_context *ctx,
                           float width, float height, boolean invert);


void cso_set_blend_color(struct cso_context *cso,
                         const struct pipe_blend_color *bc);

void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);

void cso_set_min_samples(struct cso_context *cso, unsigned min_samples);

void cso_set_stencil_ref(struct cso_context *cso,
                         const struct pipe_stencil_ref *sr);

void cso_set_render_condition(struct cso_context *cso,
                              struct pipe_query *query,
                              boolean condition,
                              enum pipe_render_cond_flag mode);


#define CSO_BIT_AUX_VERTEX_BUFFER_SLOT    0x1
#define CSO_BIT_BLEND                     0x2
#define CSO_BIT_DEPTH_STENCIL_ALPHA       0x4
#define CSO_BIT_FRAGMENT_SAMPLERS         0x8
#define CSO_BIT_FRAGMENT_SAMPLER_VIEWS   0x10
#define CSO_BIT_FRAGMENT_SHADER          0x20
#define CSO_BIT_FRAMEBUFFER              0x40
#define CSO_BIT_GEOMETRY_SHADER          0x80
#define CSO_BIT_MIN_SAMPLES             0x100
#define CSO_BIT_RASTERIZER              0x200
#define CSO_BIT_RENDER_CONDITION        0x400
#define CSO_BIT_SAMPLE_MASK             0x800
#define CSO_BIT_STENCIL_REF            0x1000
#define CSO_BIT_STREAM_OUTPUTS         0x2000
#define CSO_BIT_TESSCTRL_SHADER        0x4000
#define CSO_BIT_TESSEVAL_SHADER        0x8000
#define CSO_BIT_VERTEX_ELEMENTS       0x10000
#define CSO_BIT_VERTEX_SHADER         0x20000
#define CSO_BIT_VIEWPORT              0x40000
#define CSO_BIT_PAUSE_QUERIES         0x80000
#define CSO_BIT_FRAGMENT_IMAGE0      0x100000

#define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \
                              CSO_BIT_FRAGMENT_SHADER | \
                              CSO_BIT_GEOMETRY_SHADER | \
                              CSO_BIT_TESSCTRL_SHADER | \
                              CSO_BIT_TESSEVAL_SHADER)

void cso_save_state(struct cso_context *cso, unsigned state_mask);
void cso_restore_state(struct cso_context *cso);


/* sampler view state */

void
cso_set_sampler_views(struct cso_context *cso,
                      enum pipe_shader_type shader_stage,
                      unsigned count,
                      struct pipe_sampler_view **views);


/* shader images */

void
cso_set_shader_images(struct cso_context *cso,
                      enum pipe_shader_type shader_stage,
                      unsigned start, unsigned count,
                      struct pipe_image_view *views);


/* constant buffers */

void cso_set_constant_buffer(struct cso_context *cso,
                             enum pipe_shader_type shader_stage,
                             unsigned index, struct pipe_constant_buffer *cb);
void cso_set_constant_buffer_resource(struct cso_context *cso,
                                      enum pipe_shader_type shader_stage,
                                      unsigned index,
                                      struct pipe_resource *buffer);
void cso_set_constant_user_buffer(struct cso_context *cso,
                                  enum pipe_shader_type shader_stage,
                                  unsigned index, void *ptr, unsigned size);
void cso_save_constant_buffer_slot0(struct cso_context *cso,
                                    enum pipe_shader_type shader_stage);
void cso_restore_constant_buffer_slot0(struct cso_context *cso,
                                       enum pipe_shader_type shader_stage);

/* Optimized version. */
void
cso_set_vertex_buffers_and_elements(struct cso_context *ctx,
                                    const struct cso_velems_state *velems,
                                    unsigned vb_count,
                                    unsigned unbind_trailing_vb_count,
                                    const struct pipe_vertex_buffer *vbuffers,
                                    bool uses_user_vertex_buffers);

/* drawing */

void
cso_draw_vbo(struct cso_context *cso,
             const struct pipe_draw_info *info);

void
cso_draw_arrays_instanced(struct cso_context *cso, uint mode,
                          uint start, uint count,
                          uint start_instance, uint instance_count);

void
cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);

#ifdef	__cplusplus
}
#endif

#endif