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/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 1999 Wittawat Yamwong
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* \file
* Buffer manager using the old texture memory manager.
*
* \author Jos� Fonseca <jrfonseca@tungstengraphics.com>
*/
#include "linked_list.h"
#include "p_defines.h"
#include "p_debug.h"
#include "p_thread.h"
#include "p_util.h"
#include "pb_buffer.h"
#include "pb_bufmgr.h"
/**
* Convenience macro (type safe).
*/
#define SUPER(__derived) (&(__derived)->base)
struct mem_block
{
struct mem_block *next, *prev;
struct mem_block *next_free, *prev_free;
struct mem_block *heap;
int ofs, size;
unsigned int free:1;
unsigned int reserved:1;
};
#ifdef DEBUG
/**
* For debugging purposes.
*/
static void
mmDumpMemInfo(const struct mem_block *heap)
{
debug_printf("Memory heap %p:\n", (void *)heap);
if (heap == 0) {
debug_printf(" heap == 0\n");
} else {
const struct mem_block *p;
for(p = heap->next; p != heap; p = p->next) {
debug_printf(" Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size,
p->free ? 'F':'.',
p->reserved ? 'R':'.');
}
debug_printf("\nFree list:\n");
for(p = heap->next_free; p != heap; p = p->next_free) {
debug_printf(" FREE Offset:%08x, Size:%08x, %c%c\n",p->ofs,p->size,
p->free ? 'F':'.',
p->reserved ? 'R':'.');
}
}
debug_printf("End of memory blocks\n");
}
#endif
/**
* input: total size in bytes
* return: a heap pointer if OK, NULL if error
*/
static struct mem_block *
mmInit(int ofs, int size)
{
struct mem_block *heap, *block;
if (size <= 0)
return NULL;
heap = CALLOC_STRUCT(mem_block);
if (!heap)
return NULL;
block = CALLOC_STRUCT(mem_block);
if (!block) {
FREE(heap);
return NULL;
}
heap->next = block;
heap->prev = block;
heap->next_free = block;
heap->prev_free = block;
block->heap = heap;
block->next = heap;
block->prev = heap;
block->next_free = heap;
block->prev_free = heap;
block->ofs = ofs;
block->size = size;
block->free = 1;
return heap;
}
static struct mem_block *
SliceBlock(struct mem_block *p,
int startofs, int size,
int reserved, int alignment)
{
struct mem_block *newblock;
/* break left [p, newblock, p->next], then p = newblock */
if (startofs > p->ofs) {
newblock = CALLOC_STRUCT(mem_block);
if (!newblock)
return NULL;
newblock->ofs = startofs;
newblock->size = p->size - (startofs - p->ofs);
newblock->free = 1;
newblock->heap = p->heap;
newblock->next = p->next;
newblock->prev = p;
p->next->prev = newblock;
p->next = newblock;
newblock->next_free = p->next_free;
newblock->prev_free = p;
p->next_free->prev_free = newblock;
p->next_free = newblock;
p->size -= newblock->size;
p = newblock;
}
/* break right, also [p, newblock, p->next] */
if (size < p->size) {
newblock = CALLOC_STRUCT(mem_block);
if (!newblock)
return NULL;
newblock->ofs = startofs + size;
newblock->size = p->size - size;
newblock->free = 1;
newblock->heap = p->heap;
newblock->next = p->next;
newblock->prev = p;
p->next->prev = newblock;
p->next = newblock;
newblock->next_free = p->next_free;
newblock->prev_free = p;
p->next_free->prev_free = newblock;
p->next_free = newblock;
p->size = size;
}
/* p = middle block */
p->free = 0;
/* Remove p from the free list:
*/
p->next_free->prev_free = p->prev_free;
p->prev_free->next_free = p->next_free;
p->next_free = 0;
p->prev_free = 0;
p->reserved = reserved;
return p;
}
/**
* Allocate 'size' bytes with 2^align2 bytes alignment,
* restrict the search to free memory after 'startSearch'
* depth and back buffers should be in different 4mb banks
* to get better page hits if possible
* input: size = size of block
* align2 = 2^align2 bytes alignment
* startSearch = linear offset from start of heap to begin search
* return: pointer to the allocated block, 0 if error
*/
static struct mem_block *
mmAllocMem(struct mem_block *heap, int size, int align2, int startSearch)
{
struct mem_block *p;
const int mask = (1 << align2)-1;
int startofs = 0;
int endofs;
if (!heap || align2 < 0 || size <= 0)
return NULL;
for (p = heap->next_free; p != heap; p = p->next_free) {
assert(p->free);
startofs = (p->ofs + mask) & ~mask;
if ( startofs < startSearch ) {
startofs = startSearch;
}
endofs = startofs+size;
if (endofs <= (p->ofs+p->size))
break;
}
if (p == heap)
return NULL;
assert(p->free);
p = SliceBlock(p,startofs,size,0,mask+1);
return p;
}
#if 0
/**
* Free block starts at offset
* input: pointer to a heap, start offset
* return: pointer to a block
*/
static struct mem_block *
mmFindBlock(struct mem_block *heap, int start)
{
struct mem_block *p;
for (p = heap->next; p != heap; p = p->next) {
if (p->ofs == start)
return p;
}
return NULL;
}
#endif
static INLINE int
Join2Blocks(struct mem_block *p)
{
/* XXX there should be some assertions here */
/* NOTE: heap->free == 0 */
if (p->free && p->next->free) {
struct mem_block *q = p->next;
assert(p->ofs + p->size == q->ofs);
p->size += q->size;
p->next = q->next;
q->next->prev = p;
q->next_free->prev_free = q->prev_free;
q->prev_free->next_free = q->next_free;
FREE(q);
return 1;
}
return 0;
}
/**
* Free block starts at offset
* input: pointer to a block
* return: 0 if OK, -1 if error
*/
static int
mmFreeMem(struct mem_block *b)
{
if (!b)
return 0;
if (b->free) {
debug_printf("block already free\n");
return -1;
}
if (b->reserved) {
debug_printf("block is reserved\n");
return -1;
}
b->free = 1;
b->next_free = b->heap->next_free;
b->prev_free = b->heap;
b->next_free->prev_free = b;
b->prev_free->next_free = b;
Join2Blocks(b);
if (b->prev != b->heap)
Join2Blocks(b->prev);
return 0;
}
/**
* destroy MM
*/
static void
mmDestroy(struct mem_block *heap)
{
struct mem_block *p;
if (!heap)
return;
for (p = heap->next; p != heap; ) {
struct mem_block *next = p->next;
FREE(p);
p = next;
}
FREE(heap);
}
struct mm_pb_manager
{
struct pb_manager base;
_glthread_Mutex mutex;
size_t size;
struct mem_block *heap;
size_t align2;
struct pb_buffer *buffer;
void *map;
};
static INLINE struct mm_pb_manager *
mm_pb_manager(struct pb_manager *mgr)
{
assert(mgr);
return (struct mm_pb_manager *)mgr;
}
struct mm_buffer
{
struct pb_buffer base;
struct mm_pb_manager *mgr;
struct mem_block *block;
};
static INLINE struct mm_buffer *
mm_buffer(struct pb_buffer *buf)
{
assert(buf);
return (struct mm_buffer *)buf;
}
static void
mm_buffer_destroy(struct pb_buffer *buf)
{
struct mm_buffer *mm_buf = mm_buffer(buf);
struct mm_pb_manager *mm = mm_buf->mgr;
assert(buf->base.refcount == 0);
_glthread_LOCK_MUTEX(mm->mutex);
mmFreeMem(mm_buf->block);
FREE(buf);
_glthread_UNLOCK_MUTEX(mm->mutex);
}
static void *
mm_buffer_map(struct pb_buffer *buf,
unsigned flags)
{
struct mm_buffer *mm_buf = mm_buffer(buf);
struct mm_pb_manager *mm = mm_buf->mgr;
return (unsigned char *) mm->map + mm_buf->block->ofs;
}
static void
mm_buffer_unmap(struct pb_buffer *buf)
{
/* No-op */
}
static void
mm_buffer_get_base_buffer(struct pb_buffer *buf,
struct pb_buffer **base_buf,
unsigned *offset)
{
struct mm_buffer *mm_buf = mm_buffer(buf);
struct mm_pb_manager *mm = mm_buf->mgr;
pb_get_base_buffer(mm->buffer, base_buf, offset);
*offset += mm_buf->block->ofs;
}
static const struct pb_vtbl
mm_buffer_vtbl = {
mm_buffer_destroy,
mm_buffer_map,
mm_buffer_unmap,
mm_buffer_get_base_buffer
};
static struct pb_buffer *
mm_bufmgr_create_buffer(struct pb_manager *mgr,
size_t size,
const struct pb_desc *desc)
{
struct mm_pb_manager *mm = mm_pb_manager(mgr);
struct mm_buffer *mm_buf;
/* We don't handle alignments larger then the one initially setup */
assert(desc->alignment % (1 << mm->align2) == 0);
if(desc->alignment % (1 << mm->align2))
return NULL;
_glthread_LOCK_MUTEX(mm->mutex);
mm_buf = CALLOC_STRUCT(mm_buffer);
if (!mm_buf) {
_glthread_UNLOCK_MUTEX(mm->mutex);
return NULL;
}
mm_buf->base.base.refcount = 1;
mm_buf->base.base.alignment = desc->alignment;
mm_buf->base.base.usage = desc->usage;
mm_buf->base.base.size = size;
mm_buf->base.vtbl = &mm_buffer_vtbl;
mm_buf->mgr = mm;
mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0);
if(!mm_buf->block) {
debug_printf("warning: heap full\n");
#if 0
mmDumpMemInfo(mm->heap);
#endif
mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0);
if(!mm_buf->block) {
assert(0);
FREE(mm_buf);
_glthread_UNLOCK_MUTEX(mm->mutex);
return NULL;
}
}
/* Some sanity checks */
assert(0 <= mm_buf->block->ofs && mm_buf->block->ofs < mm->size);
assert(size <= mm_buf->block->size && mm_buf->block->ofs + mm_buf->block->size <= mm->size);
_glthread_UNLOCK_MUTEX(mm->mutex);
return SUPER(mm_buf);
}
static void
mm_bufmgr_destroy(struct pb_manager *mgr)
{
struct mm_pb_manager *mm = mm_pb_manager(mgr);
_glthread_LOCK_MUTEX(mm->mutex);
mmDestroy(mm->heap);
pb_unmap(mm->buffer);
pb_reference(&mm->buffer, NULL);
_glthread_UNLOCK_MUTEX(mm->mutex);
FREE(mgr);
}
struct pb_manager *
mm_bufmgr_create_from_buffer(struct pb_buffer *buffer,
size_t size, size_t align2)
{
struct mm_pb_manager *mm;
if(!buffer)
return NULL;
mm = CALLOC_STRUCT(mm_pb_manager);
if (!mm)
return NULL;
mm->base.create_buffer = mm_bufmgr_create_buffer;
mm->base.destroy = mm_bufmgr_destroy;
mm->size = size;
mm->align2 = align2; /* 64-byte alignment */
_glthread_INIT_MUTEX(mm->mutex);
mm->buffer = buffer;
mm->map = pb_map(mm->buffer,
PIPE_BUFFER_USAGE_CPU_READ |
PIPE_BUFFER_USAGE_CPU_WRITE);
if(!mm->map)
goto failure;
mm->heap = mmInit(0, size);
if (!mm->heap)
goto failure;
return SUPER(mm);
failure:
if(mm->heap)
mmDestroy(mm->heap);
if(mm->map)
pb_unmap(mm->buffer);
if(mm)
FREE(mm);
return NULL;
}
struct pb_manager *
mm_bufmgr_create(struct pb_manager *provider,
size_t size, size_t align2)
{
struct pb_buffer *buffer;
struct pb_manager *mgr;
struct pb_desc desc;
assert(provider);
assert(provider->create_buffer);
memset(&desc, 0, sizeof(desc));
desc.alignment = 1 << align2;
buffer = provider->create_buffer(provider, size, &desc);
if (!buffer)
return NULL;
mgr = mm_bufmgr_create_from_buffer(buffer, size, align2);
if (!mgr) {
pb_reference(&buffer, NULL);
return NULL;
}
return mgr;
}
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