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/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "ir3.h"
/*
* Find/group instruction neighbors:
*/
static void
insert_mov(struct ir3_instruction *collect, int idx)
{
struct ir3_instruction *src = ssa(collect->regs[idx+1]);
struct ir3_instruction *mov = ir3_MOV(src->block, src, TYPE_F32);
collect->regs[idx+1]->instr = mov;
/* if collect and src are in the same block, move the inserted mov
* to just before the collect to avoid a use-before-def. Otherwise
* it should be safe to leave at the end of the block it is in:
*/
if (src->block == collect->block) {
list_delinit(&mov->node);
list_addtail(&mov->node, &collect->node);
}
}
/* verify that cur != instr, but cur is also not in instr's neighbor-list: */
static bool
in_neighbor_list(struct ir3_instruction *instr, struct ir3_instruction *cur, int pos)
{
int idx = 0;
if (!instr)
return false;
if (instr == cur)
return true;
for (instr = ir3_neighbor_first(instr); instr; instr = instr->cp.right)
if ((idx++ != pos) && (instr == cur))
return true;
return false;
}
static void
group_collect(struct ir3_instruction *collect)
{
struct ir3_register **regs = &collect->regs[1];
unsigned n = collect->regs_count - 1;
/* first pass, figure out what has conflicts and needs a mov
* inserted. Do this up front, before starting to setup
* left/right neighbor pointers. Trying to do it in a single
* pass could result in a situation where we can't even setup
* the mov's right neighbor ptr if the next instr also needs
* a mov.
*/
restart:
for (unsigned i = 0; i < n; i++) {
struct ir3_instruction *instr = ssa(regs[i]);
if (instr) {
struct ir3_instruction *left = (i > 0) ? ssa(regs[i - 1]) : NULL;
struct ir3_instruction *right = (i < (n-1)) ? ssa(regs[i + 1]) : NULL;
bool conflict;
/* check for left/right neighbor conflicts: */
conflict = conflicts(instr->cp.left, left) ||
conflicts(instr->cp.right, right);
/* Mixing array elements and higher register classes
* (ie. groups) doesn't really work out in RA. See:
*
* https://trello.com/c/DqeDkeVf/156-bug-with-stk-70frag
*/
if (instr->regs[0]->flags & IR3_REG_ARRAY)
conflict = true;
/* we also can't have an instr twice in the group: */
for (unsigned j = i + 1; (j < n) && !conflict; j++)
if (in_neighbor_list(ssa(regs[j]), instr, i))
conflict = true;
if (conflict) {
insert_mov(collect, i);
/* inserting the mov may have caused a conflict
* against the previous:
*/
goto restart;
}
}
}
/* second pass, now that we've inserted mov's, fixup left/right
* neighbors. This is guaranteed to succeed, since by definition
* the newly inserted mov's cannot conflict with anything.
*/
for (unsigned i = 0; i < n; i++) {
struct ir3_instruction *instr = ssa(regs[i]);
if (instr) {
struct ir3_instruction *left = (i > 0) ? ssa(regs[i - 1]) : NULL;
struct ir3_instruction *right = (i < (n-1)) ? ssa(regs[i + 1]) : NULL;
debug_assert(!conflicts(instr->cp.left, left));
if (left) {
instr->cp.left_cnt++;
instr->cp.left = left;
}
debug_assert(!conflicts(instr->cp.right, right));
if (right) {
instr->cp.right_cnt++;
instr->cp.right = right;
}
}
}
}
static bool
instr_find_neighbors(struct ir3_instruction *instr)
{
struct ir3_instruction *src;
bool progress = false;
if (ir3_instr_check_mark(instr))
return false;
if (instr->opc == OPC_META_COLLECT) {
group_collect(instr);
progress = true;
}
foreach_ssa_src (src, instr)
progress |= instr_find_neighbors(src);
return progress;
}
static bool
find_neighbors(struct ir3 *ir)
{
bool progress = false;
unsigned i;
struct ir3_instruction *out;
foreach_output (out, ir)
progress |= instr_find_neighbors(out);
foreach_block (block, &ir->block_list) {
for (i = 0; i < block->keeps_count; i++) {
struct ir3_instruction *instr = block->keeps[i];
progress |= instr_find_neighbors(instr);
}
/* We also need to account for if-condition: */
if (block->condition)
progress |= instr_find_neighbors(block->condition);
}
return progress;
}
bool
ir3_group(struct ir3 *ir)
{
ir3_clear_mark(ir);
return find_neighbors(ir);
}
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