1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
|
/**
* Surface-related functions.
*
* See the eglcontext.c file for comments that also apply here.
*/
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "eglcontext.h"
#include "eglconfig.h"
#include "eglsurface.h"
#include "eglglobals.h"
#include "eglhash.h"
void
_eglInitSurface(_EGLSurface *surf)
{
/* XXX fix this up */
memset(surf, 0, sizeof(_EGLSurface));
}
void
_eglSaveSurface(_EGLSurface *surf)
{
assert(surf);
surf->Handle = _eglHashGenKey(_eglGlobal.Contexts);
_eglHashInsert(_eglGlobal.Surfaces, surf->Handle, surf);
}
void
_eglRemoveSurface(_EGLSurface *surf)
{
_eglHashRemove(_eglGlobal.Surfaces, surf->Handle);
}
_EGLSurface *
_eglLookupSurface(EGLSurface surf)
{
_EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, surf);
return c;
}
_EGLSurface *
_eglGetCurrentSurface(EGLint readdraw)
{
_EGLContext *ctx = _eglGetCurrentContext();
if (ctx) {
switch (readdraw) {
case EGL_DRAW:
return ctx->DrawSurface;
case EGL_READ:
return ctx->ReadSurface;
default:
return NULL;
}
}
return NULL;
}
EGLBoolean
_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
{
/* Basically just do error checking */
_EGLContext *context = _eglGetCurrentContext();
_EGLSurface *surface = _eglLookupSurface(draw);
if (context && context->DrawSurface != surface) {
_eglError(EGL_BAD_SURFACE, "eglSwapBuffers");
return EGL_FALSE;
}
if (surface == NULL) {
_eglError(EGL_BAD_SURFACE, "eglSwapBuffers");
return EGL_FALSE;
}
return EGL_TRUE;
}
EGLBoolean
_eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, NativePixmapType target)
{
/* XXX unfinished */
return EGL_FALSE;
}
EGLBoolean
_eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint *value)
{
_EGLSurface *surface = _eglLookupSurface(surf);
if (surface == NULL) {
_eglError(EGL_BAD_SURFACE, "eglQuerySurface");
return EGL_FALSE;
}
switch (attribute) {
case EGL_WIDTH:
*value = surface->Width;
return EGL_TRUE;
case EGL_HEIGHT:
*value = surface->Height;
return EGL_TRUE;
case EGL_CONFIG_ID:
*value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID);
return EGL_TRUE;
case EGL_TEXTURE_FORMAT:
/* texture attributes: only for pbuffers, no error otherwise */
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureFormat;
return EGL_TRUE;
case EGL_TEXTURE_TARGET:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->TextureTarget;
return EGL_TRUE;
case EGL_MIPMAP_TEXTURE:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapTexture;
return EGL_TRUE;
case EGL_MIPMAP_LEVEL:
if (surface->Type == EGL_PBUFFER_BIT)
*value = surface->MipmapLevel;
return EGL_TRUE;
case EGL_SURFACE_TYPE:
*value = surface->Type;
return EGL_TRUE;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface");
return EGL_FALSE;
}
}
/**
* Default fallback routine - drivers should usually override this.
*/
EGLSurface
_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
{
/* nothing - just a placeholder */
return EGL_NO_SURFACE;
}
/**
* Default fallback routine - drivers should usually override this.
*/
EGLSurface
_eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
{
/* nothing - just a placeholder */
return EGL_NO_SURFACE;
}
/**
* Default fallback routine - drivers should usually override this.
*/
EGLSurface
_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
/* nothing - just a placeholder */
return EGL_NO_SURFACE;
}
/**
* Default fallback routine - drivers should usually override this.
*/
EGLBoolean
_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
{
_EGLSurface *surf = _eglLookupSurface(surface);
if (surf) {
_eglHashRemove(_eglGlobal.Surfaces, surface);
if (surf->IsBound) {
surf->DeletePending = EGL_TRUE;
}
else {
free(surf);
}
return EGL_TRUE;
}
else {
_eglError(EGL_BAD_SURFACE, "eglDestroySurface");
return EGL_FALSE;
}
}
/**
* Default fallback routine - drivers might override this.
*/
EGLBoolean
_eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint value)
{
_EGLSurface *surface = _eglLookupSurface(surf);
if (surface == NULL) {
_eglError(EGL_BAD_SURFACE, "eglSurfaceAttrib");
return EGL_FALSE;
}
switch (attribute) {
case EGL_MIPMAP_LEVEL:
surface->MipmapLevel = value;
break;
default:
_eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib");
return EGL_FALSE;
}
return EGL_TRUE;
}
EGLBoolean
_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
/* XXX unfinished */
return EGL_FALSE;
}
EGLBoolean
_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
/* XXX unfinished */
return EGL_FALSE;
}
EGLBoolean
_eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval)
{
_EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW);
if (surf == NULL) {
_eglError(EGL_BAD_SURFACE, "eglSwapInterval");
return EGL_FALSE;
}
surf->SwapInterval = interval;
return EGL_TRUE;
}
|