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#include <stdio.h>
#include "eglglobals.h"
struct _egl_global _eglGlobal = { EGL_FALSE };
/**
* Init the fields in the _eglGlobal struct
* May be safely called more than once.
*/
void
_eglInitGlobals(void)
{
if (!_eglGlobal.Initialized) {
_eglGlobal.Displays = _eglNewHashTable();
_eglGlobal.Contexts = _eglNewHashTable();
_eglGlobal.Surfaces = _eglNewHashTable();
_eglGlobal.FreeScreenHandle = 1;
_eglGlobal.CurrentContext = EGL_NO_CONTEXT;
_eglGlobal.LastError = EGL_SUCCESS;
_eglGlobal.Initialized = EGL_TRUE;
}
}
/**
* Should call this via an atexit handler.
*/
void
_eglDestroyGlobals(void)
{
/* XXX TODO walk over table entries, deleting each */
_eglDeleteHashTable(_eglGlobal.Displays);
_eglDeleteHashTable(_eglGlobal.Contexts);
_eglDeleteHashTable(_eglGlobal.Surfaces);
}
/**
* Record EGL error code.
*/
void
_eglError(EGLint errCode, const char *msg)
{
const char *s;
if (_eglGlobal.LastError == EGL_SUCCESS) {
_eglGlobal.LastError = errCode;
switch (errCode) {
case EGL_BAD_ACCESS:
s = "EGL_BAD_ACCESS";
break;
case EGL_BAD_ALLOC:
s = "EGL_BAD_ALLOC";
break;
case EGL_BAD_ATTRIBUTE:
s = "EGL_BAD_ATTRIBUTE";
break;
case EGL_BAD_CONFIG:
s = "EGL_BAD_CONFIG";
break;
case EGL_BAD_CONTEXT:
s = "EGL_BAD_CONTEXT";
break;
case EGL_BAD_CURRENT_SURFACE:
s = "EGL_BAD_CURRENT_SURFACE";
break;
case EGL_BAD_DISPLAY:
s = "EGL_BAD_DISPLAY";
break;
case EGL_BAD_MATCH:
s = "EGL_BAD_MATCH";
break;
case EGL_BAD_NATIVE_PIXMAP:
s = "EGL_BAD_NATIVE_PIXMAP";
break;
case EGL_BAD_NATIVE_WINDOW:
s = "EGL_BAD_NATIVE_WINDOW";
break;
case EGL_BAD_PARAMETER:
s = "EGL_BAD_PARAMETER";
break;
case EGL_BAD_SURFACE:
s = "EGL_BAD_SURFACE";
break;
case EGL_BAD_SCREEN_MESA:
s = "EGL_BAD_SCREEN_MESA";
break;
case EGL_BAD_MODE_MESA:
s = "EGL_BAD_MODE_MESA";
break;
default:
s = "other";
}
/* XXX temporary */
fprintf(stderr, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
}
}
/**
* Return a new screen handle/ID.
* NOTE: we never reuse these!
*/
EGLScreenMESA
_eglAllocScreenHandle(void)
{
EGLScreenMESA s = _eglGlobal.FreeScreenHandle;
_eglGlobal.FreeScreenHandle++;
return s;
}
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