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#ifndef EGLDRIVER_INCLUDED
#define EGLDRIVER_INCLUDED
#include "egltypedefs.h"
#include "eglapi.h"
/**
* Base class for device drivers.
*/
struct _egl_driver
{
void *LibHandle; /**< dlopen handle */
const char *Path; /**< path to this driver */
const char *Args; /**< args to load this driver */
const char *Name; /**< name of this driver */
/**
* Probe a display and return a score.
*
* Roughly,
* 50 means the driver supports the display;
* 90 means the driver can accelerate the display;
* 100 means a perfect match.
*/
EGLint (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy);
/**
* Release the driver resource.
*
* It is called before dlclose().
*/
void (*Unload)(_EGLDriver *drv);
_EGLAPI API; /**< EGL API dispatch table */
};
PUBLIC _EGLDriver *
_eglMain(const char *args);
extern _EGLDriver *
_eglOpenDriver(_EGLDisplay *dpy);
extern EGLBoolean
_eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy);
extern EGLBoolean
_eglPreloadDrivers(void);
extern void
_eglUnloadDrivers(void);
PUBLIC void
_eglInitDriverFallbacks(_EGLDriver *drv);
PUBLIC EGLint
_eglFindAPIs(void);
#endif /* EGLDRIVER_INCLUDED */
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