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#ifndef EGLDRIVER_INCLUDED
#define EGLDRIVER_INCLUDED
#include "egltypedefs.h"
#include "eglapi.h"
#include "egldefines.h"
/**
* Optional EGL extensions info.
*/
struct _egl_extensions
{
EGLBoolean MESA_screen_surface;
EGLBoolean MESA_copy_context;
char String[_EGL_MAX_EXTENSIONS_LEN];
};
/**
* Base class for device drivers.
*/
struct _egl_driver
{
EGLBoolean Initialized; /**< set by driver after initialized */
void *LibHandle; /**< dlopen handle */
_EGLDisplay *Display;
int APImajor, APIminor; /**< as returned by eglInitialize() */
char Version[10]; /**< initialized from APImajor/minor */
const char *ClientAPIs;
_EGLAPI API; /**< EGL API dispatch table */
_EGLExtensions Extensions;
};
extern _EGLDriver *_eglMain(_EGLDisplay *dpy, const char *args);
extern const char *
_eglChooseDriver(_EGLDisplay *dpy);
extern _EGLDriver *
_eglOpenDriver(_EGLDisplay *dpy, const char *driverName, const char *args);
extern EGLBoolean
_eglCloseDriver(_EGLDriver *drv, EGLDisplay dpy);
extern _EGLDriver *
_eglLookupDriver(EGLDisplay d);
extern void
_eglInitDriverFallbacks(_EGLDriver *drv);
extern const char *
_eglQueryString(_EGLDriver *drv, EGLDisplay dpy, EGLint name);
extern EGLBoolean
_eglWaitGL(_EGLDriver *drv, EGLDisplay dpy);
extern EGLBoolean
_eglWaitNative(_EGLDriver *drv, EGLDisplay dpy, EGLint engine);
#endif /* EGLDRIVER_INCLUDED */
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