1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
|
#ifndef EGLCONTEXT_INCLUDED
#define EGLCONTEXT_INCLUDED
#include "egltypedefs.h"
#include "egldisplay.h"
/**
* "Base" class for device driver contexts.
*/
struct _egl_context
{
/* A context is a display resource */
_EGLResource Resource;
/* The bound status of the context */
_EGLThreadInfo *Binding;
_EGLSurface *DrawSurface;
_EGLSurface *ReadSurface;
_EGLConfig *Config;
EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
EGLint ClientVersion; /**< 1 = OpenGLES 1.x, 2 = OpenGLES 2.x */
/* The real render buffer when a window surface is bound */
EGLint WindowRenderBuffer;
};
PUBLIC EGLBoolean
_eglInitContext(_EGLDriver *drv, _EGLContext *ctx,
_EGLConfig *config, const EGLint *attrib_list);
extern _EGLContext *
_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, _EGLContext *share_list, const EGLint *attrib_list);
extern EGLBoolean
_eglDestroyContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
extern EGLBoolean
_eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
PUBLIC EGLBoolean
_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx);
extern EGLBoolean
_eglCopyContextMESA(_EGLDriver *drv, EGLDisplay dpy, EGLContext source, EGLContext dest, EGLint mask);
/**
* Return true if the context is bound to a thread.
*/
static INLINE EGLBoolean
_eglIsContextBound(_EGLContext *ctx)
{
return (ctx->Binding != NULL);
}
/**
* Link a context to a display and return the handle of the link.
* The handle can be passed to client directly.
*/
static INLINE EGLContext
_eglLinkContext(_EGLContext *ctx, _EGLDisplay *dpy)
{
_eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT, dpy);
return (EGLContext) ctx;
}
/**
* Unlink a linked context from its display.
* Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
*/
static INLINE void
_eglUnlinkContext(_EGLContext *ctx)
{
_eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
}
/**
* Lookup a handle to find the linked context.
* Return NULL if the handle has no corresponding linked context.
*/
static INLINE _EGLContext *
_eglLookupContext(EGLContext context, _EGLDisplay *dpy)
{
_EGLResource *res = (_EGLResource *) context;
_EGLContext *ctx = (_EGLContext *) context;
if (!res || !dpy || !_eglCheckResource(res, _EGL_RESOURCE_CONTEXT, dpy))
ctx = NULL;
return ctx;
}
/**
* Return the handle of a linked context, or EGL_NO_CONTEXT.
*/
static INLINE EGLContext
_eglGetContextHandle(_EGLContext *ctx)
{
_EGLResource *res = (_EGLResource *) ctx;
return (res && _eglIsResourceLinked(res)) ?
(EGLContext) ctx : EGL_NO_CONTEXT;
}
/**
* Return true if the context is linked to a display.
*/
static INLINE EGLBoolean
_eglIsContextLinked(_EGLContext *ctx)
{
_EGLResource *res = (_EGLResource *) ctx;
return (res && _eglIsResourceLinked(res));
}
#endif /* EGLCONTEXT_INCLUDED */
|