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/**************************************************************************
*
* Copyright 2010 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef EGLARRAY_INCLUDED
#define EGLARRAY_INCLUDED
#include "c99_compat.h"
#include "egltypedefs.h"
typedef EGLBoolean (*_EGLArrayForEach)(void *elem, void *foreach_data);
struct _egl_array {
const char *Name;
EGLint MaxSize;
void **Elements;
EGLint Size;
};
extern _EGLArray *
_eglCreateArray(const char *name, EGLint init_size);
PUBLIC void
_eglDestroyArray(_EGLArray *array, void (*free_cb)(void *));
extern void
_eglAppendArray(_EGLArray *array, void *elem);
extern void
_eglEraseArray(_EGLArray *array, EGLint i, void (*free_cb)(void *));
void *
_eglFindArray(_EGLArray *array, void *elem);
PUBLIC EGLint
_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data);
EGLint
_eglFlattenArray(_EGLArray *array, void *buffer, EGLint elem_size, EGLint size,
_EGLArrayForEach flatten);
static inline EGLint
_eglGetArraySize(_EGLArray *array)
{
return (array) ? array->Size : 0;
}
#endif /* EGLARRAY_INCLUDED */
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