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|
/*
* Copyright © 2018 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "nir.h"
#include "nir_builder.h"
#include "nir_deref.h"
#include "nir_vla.h"
#include "util/u_math.h"
struct split_var_state {
void *mem_ctx;
nir_shader *shader;
nir_function_impl *impl;
nir_variable *base_var;
};
struct field {
struct field *parent;
const struct glsl_type *type;
unsigned num_fields;
struct field *fields;
nir_variable *var;
};
static const struct glsl_type *
wrap_type_in_array(const struct glsl_type *type,
const struct glsl_type *array_type)
{
if (!glsl_type_is_array(array_type))
return type;
const struct glsl_type *elem_type =
wrap_type_in_array(type, glsl_get_array_element(array_type));
assert(glsl_get_explicit_stride(array_type) == 0);
return glsl_array_type(elem_type, glsl_get_length(array_type), 0);
}
static int
num_array_levels_in_array_of_vector_type(const struct glsl_type *type)
{
int num_levels = 0;
while (true) {
if (glsl_type_is_array_or_matrix(type)) {
num_levels++;
type = glsl_get_array_element(type);
} else if (glsl_type_is_vector_or_scalar(type)) {
return num_levels;
} else {
/* Not an array of vectors */
return -1;
}
}
}
static void
init_field_for_type(struct field *field, struct field *parent,
const struct glsl_type *type,
const char *name,
struct split_var_state *state)
{
*field = (struct field) {
.parent = parent,
.type = type,
};
const struct glsl_type *struct_type = glsl_without_array(type);
if (glsl_type_is_struct_or_ifc(struct_type)) {
field->num_fields = glsl_get_length(struct_type),
field->fields = ralloc_array(state->mem_ctx, struct field,
field->num_fields);
for (unsigned i = 0; i < field->num_fields; i++) {
char *field_name = NULL;
if (name) {
field_name = ralloc_asprintf(state->mem_ctx, "%s_%s", name,
glsl_get_struct_elem_name(struct_type, i));
} else {
field_name = ralloc_asprintf(state->mem_ctx, "{unnamed %s}_%s",
glsl_get_type_name(struct_type),
glsl_get_struct_elem_name(struct_type, i));
}
init_field_for_type(&field->fields[i], field,
glsl_get_struct_field(struct_type, i),
field_name, state);
}
} else {
const struct glsl_type *var_type = type;
for (struct field *f = field->parent; f; f = f->parent)
var_type = wrap_type_in_array(var_type, f->type);
nir_variable_mode mode = state->base_var->data.mode;
if (mode == nir_var_function_temp) {
field->var = nir_local_variable_create(state->impl, var_type, name);
} else {
field->var = nir_variable_create(state->shader, mode, var_type, name);
}
}
}
static bool
split_var_list_structs(nir_shader *shader,
nir_function_impl *impl,
struct exec_list *vars,
struct hash_table *var_field_map,
void *mem_ctx)
{
struct split_var_state state = {
.mem_ctx = mem_ctx,
.shader = shader,
.impl = impl,
};
struct exec_list split_vars;
exec_list_make_empty(&split_vars);
/* To avoid list confusion (we'll be adding things as we split variables),
* pull all of the variables we plan to split off of the list
*/
nir_foreach_variable_safe(var, vars) {
if (!glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
continue;
exec_node_remove(&var->node);
exec_list_push_tail(&split_vars, &var->node);
}
nir_foreach_variable(var, &split_vars) {
state.base_var = var;
struct field *root_field = ralloc(mem_ctx, struct field);
init_field_for_type(root_field, NULL, var->type, var->name, &state);
_mesa_hash_table_insert(var_field_map, var, root_field);
}
return !exec_list_is_empty(&split_vars);
}
static void
split_struct_derefs_impl(nir_function_impl *impl,
struct hash_table *var_field_map,
nir_variable_mode modes,
void *mem_ctx)
{
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_deref)
continue;
nir_deref_instr *deref = nir_instr_as_deref(instr);
if (!(deref->mode & modes))
continue;
/* Clean up any dead derefs we find lying around. They may refer to
* variables we're planning to split.
*/
if (nir_deref_instr_remove_if_unused(deref))
continue;
if (!glsl_type_is_vector_or_scalar(deref->type))
continue;
nir_variable *base_var = nir_deref_instr_get_variable(deref);
struct hash_entry *entry =
_mesa_hash_table_search(var_field_map, base_var);
if (!entry)
continue;
struct field *root_field = entry->data;
nir_deref_path path;
nir_deref_path_init(&path, deref, mem_ctx);
struct field *tail_field = root_field;
for (unsigned i = 0; path.path[i]; i++) {
if (path.path[i]->deref_type != nir_deref_type_struct)
continue;
assert(i > 0);
assert(glsl_type_is_struct_or_ifc(path.path[i - 1]->type));
assert(path.path[i - 1]->type ==
glsl_without_array(tail_field->type));
tail_field = &tail_field->fields[path.path[i]->strct.index];
}
nir_variable *split_var = tail_field->var;
nir_deref_instr *new_deref = NULL;
for (unsigned i = 0; path.path[i]; i++) {
nir_deref_instr *p = path.path[i];
b.cursor = nir_after_instr(&p->instr);
switch (p->deref_type) {
case nir_deref_type_var:
assert(new_deref == NULL);
new_deref = nir_build_deref_var(&b, split_var);
break;
case nir_deref_type_array:
case nir_deref_type_array_wildcard:
new_deref = nir_build_deref_follower(&b, new_deref, p);
break;
case nir_deref_type_struct:
/* Nothing to do; we're splitting structs */
break;
default:
unreachable("Invalid deref type in path");
}
}
assert(new_deref->type == deref->type);
nir_ssa_def_rewrite_uses(&deref->dest.ssa,
nir_src_for_ssa(&new_deref->dest.ssa));
nir_deref_instr_remove_if_unused(deref);
}
}
}
/** A pass for splitting structs into multiple variables
*
* This pass splits arrays of structs into multiple variables, one for each
* (possibly nested) structure member. After this pass completes, no
* variables of the given mode will contain a struct type.
*/
bool
nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes)
{
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_field_map =
_mesa_pointer_hash_table_create(mem_ctx);
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
bool has_global_splits = false;
if (modes & nir_var_shader_temp) {
has_global_splits = split_var_list_structs(shader, NULL,
&shader->globals,
var_field_map, mem_ctx);
}
bool progress = false;
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
bool has_local_splits = false;
if (modes & nir_var_function_temp) {
has_local_splits = split_var_list_structs(shader, function->impl,
&function->impl->locals,
var_field_map, mem_ctx);
}
if (has_global_splits || has_local_splits) {
split_struct_derefs_impl(function->impl, var_field_map,
modes, mem_ctx);
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
}
}
ralloc_free(mem_ctx);
return progress;
}
struct array_level_info {
unsigned array_len;
bool split;
};
struct array_split {
/* Only set if this is the tail end of the splitting */
nir_variable *var;
unsigned num_splits;
struct array_split *splits;
};
struct array_var_info {
nir_variable *base_var;
const struct glsl_type *split_var_type;
bool split_var;
struct array_split root_split;
unsigned num_levels;
struct array_level_info levels[0];
};
static bool
init_var_list_array_infos(struct exec_list *vars,
struct hash_table *var_info_map,
void *mem_ctx)
{
bool has_array = false;
nir_foreach_variable(var, vars) {
int num_levels = num_array_levels_in_array_of_vector_type(var->type);
if (num_levels <= 0)
continue;
struct array_var_info *info =
rzalloc_size(mem_ctx, sizeof(*info) +
num_levels * sizeof(info->levels[0]));
info->base_var = var;
info->num_levels = num_levels;
const struct glsl_type *type = var->type;
for (int i = 0; i < num_levels; i++) {
info->levels[i].array_len = glsl_get_length(type);
type = glsl_get_array_element(type);
/* All levels start out initially as split */
info->levels[i].split = true;
}
_mesa_hash_table_insert(var_info_map, var, info);
has_array = true;
}
return has_array;
}
static struct array_var_info *
get_array_var_info(nir_variable *var,
struct hash_table *var_info_map)
{
struct hash_entry *entry =
_mesa_hash_table_search(var_info_map, var);
return entry ? entry->data : NULL;
}
static struct array_var_info *
get_array_deref_info(nir_deref_instr *deref,
struct hash_table *var_info_map,
nir_variable_mode modes)
{
if (!(deref->mode & modes))
return NULL;
return get_array_var_info(nir_deref_instr_get_variable(deref),
var_info_map);
}
static void
mark_array_deref_used(nir_deref_instr *deref,
struct hash_table *var_info_map,
nir_variable_mode modes,
void *mem_ctx)
{
struct array_var_info *info =
get_array_deref_info(deref, var_info_map, modes);
if (!info)
return;
nir_deref_path path;
nir_deref_path_init(&path, deref, mem_ctx);
/* Walk the path and look for indirects. If we have an array deref with an
* indirect, mark the given level as not being split.
*/
for (unsigned i = 0; i < info->num_levels; i++) {
nir_deref_instr *p = path.path[i + 1];
if (p->deref_type == nir_deref_type_array &&
!nir_src_is_const(p->arr.index))
info->levels[i].split = false;
}
}
static void
mark_array_usage_impl(nir_function_impl *impl,
struct hash_table *var_info_map,
nir_variable_mode modes,
void *mem_ctx)
{
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_copy_deref:
mark_array_deref_used(nir_src_as_deref(intrin->src[1]),
var_info_map, modes, mem_ctx);
/* Fall Through */
case nir_intrinsic_load_deref:
case nir_intrinsic_store_deref:
mark_array_deref_used(nir_src_as_deref(intrin->src[0]),
var_info_map, modes, mem_ctx);
break;
default:
break;
}
}
}
}
static void
create_split_array_vars(struct array_var_info *var_info,
unsigned level,
struct array_split *split,
const char *name,
nir_shader *shader,
nir_function_impl *impl,
void *mem_ctx)
{
while (level < var_info->num_levels && !var_info->levels[level].split) {
name = ralloc_asprintf(mem_ctx, "%s[*]", name);
level++;
}
if (level == var_info->num_levels) {
/* We add parens to the variable name so it looks like "(foo[2][*])" so
* that further derefs will look like "(foo[2][*])[ssa_6]"
*/
name = ralloc_asprintf(mem_ctx, "(%s)", name);
nir_variable_mode mode = var_info->base_var->data.mode;
if (mode == nir_var_function_temp) {
split->var = nir_local_variable_create(impl,
var_info->split_var_type, name);
} else {
split->var = nir_variable_create(shader, mode,
var_info->split_var_type, name);
}
} else {
assert(var_info->levels[level].split);
split->num_splits = var_info->levels[level].array_len;
split->splits = rzalloc_array(mem_ctx, struct array_split,
split->num_splits);
for (unsigned i = 0; i < split->num_splits; i++) {
create_split_array_vars(var_info, level + 1, &split->splits[i],
ralloc_asprintf(mem_ctx, "%s[%d]", name, i),
shader, impl, mem_ctx);
}
}
}
static bool
split_var_list_arrays(nir_shader *shader,
nir_function_impl *impl,
struct exec_list *vars,
struct hash_table *var_info_map,
void *mem_ctx)
{
struct exec_list split_vars;
exec_list_make_empty(&split_vars);
nir_foreach_variable_safe(var, vars) {
struct array_var_info *info = get_array_var_info(var, var_info_map);
if (!info)
continue;
bool has_split = false;
const struct glsl_type *split_type =
glsl_without_array_or_matrix(var->type);
for (int i = info->num_levels - 1; i >= 0; i--) {
if (info->levels[i].split) {
has_split = true;
continue;
}
/* If the original type was a matrix type, we'd like to keep that so
* we don't convert matrices into arrays.
*/
if (i == info->num_levels - 1 &&
glsl_type_is_matrix(glsl_without_array(var->type))) {
split_type = glsl_matrix_type(glsl_get_base_type(split_type),
glsl_get_components(split_type),
info->levels[i].array_len);
} else {
split_type = glsl_array_type(split_type, info->levels[i].array_len, 0);
}
}
if (has_split) {
info->split_var_type = split_type;
/* To avoid list confusion (we'll be adding things as we split
* variables), pull all of the variables we plan to split off of the
* main variable list.
*/
exec_node_remove(&var->node);
exec_list_push_tail(&split_vars, &var->node);
} else {
assert(split_type == glsl_get_bare_type(var->type));
/* If we're not modifying this variable, delete the info so we skip
* it faster in later passes.
*/
_mesa_hash_table_remove_key(var_info_map, var);
}
}
nir_foreach_variable(var, &split_vars) {
struct array_var_info *info = get_array_var_info(var, var_info_map);
create_split_array_vars(info, 0, &info->root_split, var->name,
shader, impl, mem_ctx);
}
return !exec_list_is_empty(&split_vars);
}
static bool
deref_has_split_wildcard(nir_deref_path *path,
struct array_var_info *info)
{
if (info == NULL)
return false;
assert(path->path[0]->var == info->base_var);
for (unsigned i = 0; i < info->num_levels; i++) {
if (path->path[i + 1]->deref_type == nir_deref_type_array_wildcard &&
info->levels[i].split)
return true;
}
return false;
}
static bool
array_path_is_out_of_bounds(nir_deref_path *path,
struct array_var_info *info)
{
if (info == NULL)
return false;
assert(path->path[0]->var == info->base_var);
for (unsigned i = 0; i < info->num_levels; i++) {
nir_deref_instr *p = path->path[i + 1];
if (p->deref_type == nir_deref_type_array_wildcard)
continue;
if (nir_src_is_const(p->arr.index) &&
nir_src_as_uint(p->arr.index) >= info->levels[i].array_len)
return true;
}
return false;
}
static void
emit_split_copies(nir_builder *b,
struct array_var_info *dst_info, nir_deref_path *dst_path,
unsigned dst_level, nir_deref_instr *dst,
struct array_var_info *src_info, nir_deref_path *src_path,
unsigned src_level, nir_deref_instr *src)
{
nir_deref_instr *dst_p, *src_p;
while ((dst_p = dst_path->path[dst_level + 1])) {
if (dst_p->deref_type == nir_deref_type_array_wildcard)
break;
dst = nir_build_deref_follower(b, dst, dst_p);
dst_level++;
}
while ((src_p = src_path->path[src_level + 1])) {
if (src_p->deref_type == nir_deref_type_array_wildcard)
break;
src = nir_build_deref_follower(b, src, src_p);
src_level++;
}
if (src_p == NULL || dst_p == NULL) {
assert(src_p == NULL && dst_p == NULL);
nir_copy_deref(b, dst, src);
} else {
assert(dst_p->deref_type == nir_deref_type_array_wildcard &&
src_p->deref_type == nir_deref_type_array_wildcard);
if ((dst_info && dst_info->levels[dst_level].split) ||
(src_info && src_info->levels[src_level].split)) {
/* There are no indirects at this level on one of the source or the
* destination so we are lowering it.
*/
assert(glsl_get_length(dst_path->path[dst_level]->type) ==
glsl_get_length(src_path->path[src_level]->type));
unsigned len = glsl_get_length(dst_path->path[dst_level]->type);
for (unsigned i = 0; i < len; i++) {
emit_split_copies(b, dst_info, dst_path, dst_level + 1,
nir_build_deref_array_imm(b, dst, i),
src_info, src_path, src_level + 1,
nir_build_deref_array_imm(b, src, i));
}
} else {
/* Neither side is being split so we just keep going */
emit_split_copies(b, dst_info, dst_path, dst_level + 1,
nir_build_deref_array_wildcard(b, dst),
src_info, src_path, src_level + 1,
nir_build_deref_array_wildcard(b, src));
}
}
}
static void
split_array_copies_impl(nir_function_impl *impl,
struct hash_table *var_info_map,
nir_variable_mode modes,
void *mem_ctx)
{
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *copy = nir_instr_as_intrinsic(instr);
if (copy->intrinsic != nir_intrinsic_copy_deref)
continue;
nir_deref_instr *dst_deref = nir_src_as_deref(copy->src[0]);
nir_deref_instr *src_deref = nir_src_as_deref(copy->src[1]);
struct array_var_info *dst_info =
get_array_deref_info(dst_deref, var_info_map, modes);
struct array_var_info *src_info =
get_array_deref_info(src_deref, var_info_map, modes);
if (!src_info && !dst_info)
continue;
nir_deref_path dst_path, src_path;
nir_deref_path_init(&dst_path, dst_deref, mem_ctx);
nir_deref_path_init(&src_path, src_deref, mem_ctx);
if (!deref_has_split_wildcard(&dst_path, dst_info) &&
!deref_has_split_wildcard(&src_path, src_info))
continue;
b.cursor = nir_instr_remove(©->instr);
emit_split_copies(&b, dst_info, &dst_path, 0, dst_path.path[0],
src_info, &src_path, 0, src_path.path[0]);
}
}
}
static void
split_array_access_impl(nir_function_impl *impl,
struct hash_table *var_info_map,
nir_variable_mode modes,
void *mem_ctx)
{
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
if (instr->type == nir_instr_type_deref) {
/* Clean up any dead derefs we find lying around. They may refer
* to variables we're planning to split.
*/
nir_deref_instr *deref = nir_instr_as_deref(instr);
if (deref->mode & modes)
nir_deref_instr_remove_if_unused(deref);
continue;
}
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
if (intrin->intrinsic != nir_intrinsic_load_deref &&
intrin->intrinsic != nir_intrinsic_store_deref &&
intrin->intrinsic != nir_intrinsic_copy_deref)
continue;
const unsigned num_derefs =
intrin->intrinsic == nir_intrinsic_copy_deref ? 2 : 1;
for (unsigned d = 0; d < num_derefs; d++) {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[d]);
struct array_var_info *info =
get_array_deref_info(deref, var_info_map, modes);
if (!info)
continue;
nir_deref_path path;
nir_deref_path_init(&path, deref, mem_ctx);
b.cursor = nir_before_instr(&intrin->instr);
if (array_path_is_out_of_bounds(&path, info)) {
/* If one of the derefs is out-of-bounds, we just delete the
* instruction. If a destination is out of bounds, then it may
* have been in-bounds prior to shrinking so we don't want to
* accidentally stomp something. However, we've already proven
* that it will never be read so it's safe to delete. If a
* source is out of bounds then it is loading random garbage.
* For loads, we replace their uses with an undef instruction
* and for copies we just delete the copy since it was writing
* undefined garbage anyway and we may as well leave the random
* garbage in the destination alone.
*/
if (intrin->intrinsic == nir_intrinsic_load_deref) {
nir_ssa_def *u =
nir_ssa_undef(&b, intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(u));
}
nir_instr_remove(&intrin->instr);
for (unsigned i = 0; i < num_derefs; i++)
nir_deref_instr_remove_if_unused(nir_src_as_deref(intrin->src[i]));
break;
}
struct array_split *split = &info->root_split;
for (unsigned i = 0; i < info->num_levels; i++) {
if (info->levels[i].split) {
nir_deref_instr *p = path.path[i + 1];
unsigned index = nir_src_as_uint(p->arr.index);
assert(index < info->levels[i].array_len);
split = &split->splits[index];
}
}
assert(!split->splits && split->var);
nir_deref_instr *new_deref = nir_build_deref_var(&b, split->var);
for (unsigned i = 0; i < info->num_levels; i++) {
if (!info->levels[i].split) {
new_deref = nir_build_deref_follower(&b, new_deref,
path.path[i + 1]);
}
}
assert(new_deref->type == deref->type);
/* Rewrite the deref source to point to the split one */
nir_instr_rewrite_src(&intrin->instr, &intrin->src[d],
nir_src_for_ssa(&new_deref->dest.ssa));
nir_deref_instr_remove_if_unused(deref);
}
}
}
}
/** A pass for splitting arrays of vectors into multiple variables
*
* This pass looks at arrays (possibly multiple levels) of vectors (not
* structures or other types) and tries to split them into piles of variables,
* one for each array element. The heuristic used is simple: If a given array
* level is never used with an indirect, that array level will get split.
*
* This pass probably could handles structures easily enough but making a pass
* that could see through an array of structures of arrays would be difficult
* so it's best to just run nir_split_struct_vars first.
*/
bool
nir_split_array_vars(nir_shader *shader, nir_variable_mode modes)
{
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_info_map = _mesa_pointer_hash_table_create(mem_ctx);
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
bool has_global_array = false;
if (modes & nir_var_shader_temp) {
has_global_array = init_var_list_array_infos(&shader->globals,
var_info_map, mem_ctx);
}
bool has_any_array = false;
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
bool has_local_array = false;
if (modes & nir_var_function_temp) {
has_local_array = init_var_list_array_infos(&function->impl->locals,
var_info_map, mem_ctx);
}
if (has_global_array || has_local_array) {
has_any_array = true;
mark_array_usage_impl(function->impl, var_info_map, modes, mem_ctx);
}
}
/* If we failed to find any arrays of arrays, bail early. */
if (!has_any_array) {
ralloc_free(mem_ctx);
return false;
}
bool has_global_splits = false;
if (modes & nir_var_shader_temp) {
has_global_splits = split_var_list_arrays(shader, NULL,
&shader->globals,
var_info_map, mem_ctx);
}
bool progress = false;
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
bool has_local_splits = false;
if (modes & nir_var_function_temp) {
has_local_splits = split_var_list_arrays(shader, function->impl,
&function->impl->locals,
var_info_map, mem_ctx);
}
if (has_global_splits || has_local_splits) {
split_array_copies_impl(function->impl, var_info_map, modes, mem_ctx);
split_array_access_impl(function->impl, var_info_map, modes, mem_ctx);
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
}
}
ralloc_free(mem_ctx);
return progress;
}
struct array_level_usage {
unsigned array_len;
/* The value UINT_MAX will be used to indicate an indirect */
unsigned max_read;
unsigned max_written;
/* True if there is a copy that isn't to/from a shrinkable array */
bool has_external_copy;
struct set *levels_copied;
};
struct vec_var_usage {
/* Convenience set of all components this variable has */
nir_component_mask_t all_comps;
nir_component_mask_t comps_read;
nir_component_mask_t comps_written;
nir_component_mask_t comps_kept;
/* True if there is a copy that isn't to/from a shrinkable vector */
bool has_external_copy;
struct set *vars_copied;
unsigned num_levels;
struct array_level_usage levels[0];
};
static struct vec_var_usage *
get_vec_var_usage(nir_variable *var,
struct hash_table *var_usage_map,
bool add_usage_entry, void *mem_ctx)
{
struct hash_entry *entry = _mesa_hash_table_search(var_usage_map, var);
if (entry)
return entry->data;
if (!add_usage_entry)
return NULL;
/* Check to make sure that we are working with an array of vectors. We
* don't bother to shrink single vectors because we figure that we can
* clean it up better with SSA than by inserting piles of vecN instructions
* to compact results.
*/
int num_levels = num_array_levels_in_array_of_vector_type(var->type);
if (num_levels < 1)
return NULL; /* Not an array of vectors */
struct vec_var_usage *usage =
rzalloc_size(mem_ctx, sizeof(*usage) +
num_levels * sizeof(usage->levels[0]));
usage->num_levels = num_levels;
const struct glsl_type *type = var->type;
for (unsigned i = 0; i < num_levels; i++) {
usage->levels[i].array_len = glsl_get_length(type);
type = glsl_get_array_element(type);
}
assert(glsl_type_is_vector_or_scalar(type));
usage->all_comps = (1 << glsl_get_components(type)) - 1;
_mesa_hash_table_insert(var_usage_map, var, usage);
return usage;
}
static struct vec_var_usage *
get_vec_deref_usage(nir_deref_instr *deref,
struct hash_table *var_usage_map,
nir_variable_mode modes,
bool add_usage_entry, void *mem_ctx)
{
if (!(deref->mode & modes))
return NULL;
return get_vec_var_usage(nir_deref_instr_get_variable(deref),
var_usage_map, add_usage_entry, mem_ctx);
}
static void
mark_deref_used(nir_deref_instr *deref,
nir_component_mask_t comps_read,
nir_component_mask_t comps_written,
nir_deref_instr *copy_deref,
struct hash_table *var_usage_map,
nir_variable_mode modes,
void *mem_ctx)
{
if (!(deref->mode & modes))
return;
nir_variable *var = nir_deref_instr_get_variable(deref);
struct vec_var_usage *usage =
get_vec_var_usage(var, var_usage_map, true, mem_ctx);
if (!usage)
return;
usage->comps_read |= comps_read & usage->all_comps;
usage->comps_written |= comps_written & usage->all_comps;
struct vec_var_usage *copy_usage = NULL;
if (copy_deref) {
copy_usage = get_vec_deref_usage(copy_deref, var_usage_map, modes,
true, mem_ctx);
if (copy_usage) {
if (usage->vars_copied == NULL) {
usage->vars_copied = _mesa_pointer_set_create(mem_ctx);
}
_mesa_set_add(usage->vars_copied, copy_usage);
} else {
usage->has_external_copy = true;
}
}
nir_deref_path path;
nir_deref_path_init(&path, deref, mem_ctx);
nir_deref_path copy_path;
if (copy_usage)
nir_deref_path_init(©_path, copy_deref, mem_ctx);
unsigned copy_i = 0;
for (unsigned i = 0; i < usage->num_levels; i++) {
struct array_level_usage *level = &usage->levels[i];
nir_deref_instr *deref = path.path[i + 1];
assert(deref->deref_type == nir_deref_type_array ||
deref->deref_type == nir_deref_type_array_wildcard);
unsigned max_used;
if (deref->deref_type == nir_deref_type_array) {
max_used = nir_src_is_const(deref->arr.index) ?
nir_src_as_uint(deref->arr.index) : UINT_MAX;
} else {
/* For wildcards, we read or wrote the whole thing. */
assert(deref->deref_type == nir_deref_type_array_wildcard);
max_used = level->array_len - 1;
if (copy_usage) {
/* Match each wildcard level with the level on copy_usage */
for (; copy_path.path[copy_i + 1]; copy_i++) {
if (copy_path.path[copy_i + 1]->deref_type ==
nir_deref_type_array_wildcard)
break;
}
struct array_level_usage *copy_level =
©_usage->levels[copy_i++];
if (level->levels_copied == NULL) {
level->levels_copied = _mesa_pointer_set_create(mem_ctx);
}
_mesa_set_add(level->levels_copied, copy_level);
} else {
/* We have a wildcard and it comes from a variable we aren't
* tracking; flag it and we'll know to not shorten this array.
*/
level->has_external_copy = true;
}
}
if (comps_written)
level->max_written = MAX2(level->max_written, max_used);
if (comps_read)
level->max_read = MAX2(level->max_read, max_used);
}
}
static bool
src_is_load_deref(nir_src src, nir_src deref_src)
{
nir_intrinsic_instr *load = nir_src_as_intrinsic(src);
if (load == NULL || load->intrinsic != nir_intrinsic_load_deref)
return false;
assert(load->src[0].is_ssa);
return load->src[0].ssa == deref_src.ssa;
}
/* Returns all non-self-referential components of a store instruction. A
* component is self-referential if it comes from the same component of a load
* instruction on the same deref. If the only data in a particular component
* of a variable came directly from that component then it's undefined. The
* only way to get defined data into a component of a variable is for it to
* get written there by something outside or from a different component.
*
* This is a fairly common pattern in shaders that come from either GLSL IR or
* GLSLang because both glsl_to_nir and GLSLang implement write-masking with
* load-vec-store.
*/
static nir_component_mask_t
get_non_self_referential_store_comps(nir_intrinsic_instr *store)
{
nir_component_mask_t comps = nir_intrinsic_write_mask(store);
assert(store->src[1].is_ssa);
nir_instr *src_instr = store->src[1].ssa->parent_instr;
if (src_instr->type != nir_instr_type_alu)
return comps;
nir_alu_instr *src_alu = nir_instr_as_alu(src_instr);
if (src_alu->op == nir_op_imov ||
src_alu->op == nir_op_fmov) {
/* If it's just a swizzle of a load from the same deref, discount any
* channels that don't move in the swizzle.
*/
if (src_is_load_deref(src_alu->src[0].src, store->src[0])) {
for (unsigned i = 0; i < NIR_MAX_VEC_COMPONENTS; i++) {
if (src_alu->src[0].swizzle[i] == i)
comps &= ~(1u << i);
}
}
} else if (src_alu->op == nir_op_vec2 ||
src_alu->op == nir_op_vec3 ||
src_alu->op == nir_op_vec4) {
/* If it's a vec, discount any channels that are just loads from the
* same deref put in the same spot.
*/
for (unsigned i = 0; i < nir_op_infos[src_alu->op].num_inputs; i++) {
if (src_is_load_deref(src_alu->src[i].src, store->src[0]) &&
src_alu->src[i].swizzle[0] == i)
comps &= ~(1u << i);
}
}
return comps;
}
static void
find_used_components_impl(nir_function_impl *impl,
struct hash_table *var_usage_map,
nir_variable_mode modes,
void *mem_ctx)
{
nir_foreach_block(block, impl) {
nir_foreach_instr(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref:
mark_deref_used(nir_src_as_deref(intrin->src[0]),
nir_ssa_def_components_read(&intrin->dest.ssa), 0,
NULL, var_usage_map, modes, mem_ctx);
break;
case nir_intrinsic_store_deref:
mark_deref_used(nir_src_as_deref(intrin->src[0]),
0, get_non_self_referential_store_comps(intrin),
NULL, var_usage_map, modes, mem_ctx);
break;
case nir_intrinsic_copy_deref: {
/* Just mark everything used for copies. */
nir_deref_instr *dst = nir_src_as_deref(intrin->src[0]);
nir_deref_instr *src = nir_src_as_deref(intrin->src[1]);
mark_deref_used(dst, 0, ~0, src, var_usage_map, modes, mem_ctx);
mark_deref_used(src, ~0, 0, dst, var_usage_map, modes, mem_ctx);
break;
}
default:
break;
}
}
}
}
static bool
shrink_vec_var_list(struct exec_list *vars,
struct hash_table *var_usage_map)
{
/* Initialize the components kept field of each variable. This is the
* AND of the components written and components read. If a component is
* written but never read, it's dead. If it is read but never written,
* then all values read are undefined garbage and we may as well not read
* them.
*
* The same logic applies to the array length. We make the array length
* the minimum needed required length between read and write and plan to
* discard any OOB access. The one exception here is indirect writes
* because we don't know where they will land and we can't shrink an array
* with indirect writes because previously in-bounds writes may become
* out-of-bounds and have undefined behavior.
*
* Also, if we have a copy that to/from something we can't shrink, we need
* to leave components and array_len of any wildcards alone.
*/
nir_foreach_variable(var, vars) {
struct vec_var_usage *usage =
get_vec_var_usage(var, var_usage_map, false, NULL);
if (!usage)
continue;
assert(usage->comps_kept == 0);
if (usage->has_external_copy)
usage->comps_kept = usage->all_comps;
else
usage->comps_kept = usage->comps_read & usage->comps_written;
for (unsigned i = 0; i < usage->num_levels; i++) {
struct array_level_usage *level = &usage->levels[i];
assert(level->array_len > 0);
if (level->max_written == UINT_MAX || level->has_external_copy)
continue; /* Can't shrink */
unsigned max_used = MIN2(level->max_read, level->max_written);
level->array_len = MIN2(max_used, level->array_len - 1) + 1;
}
}
/* In order for variable copies to work, we have to have the same data type
* on the source and the destination. In order to satisfy this, we run a
* little fixed-point algorithm to transitively ensure that we get enough
* components and array elements for this to hold for all copies.
*/
bool fp_progress;
do {
fp_progress = false;
nir_foreach_variable(var, vars) {
struct vec_var_usage *var_usage =
get_vec_var_usage(var, var_usage_map, false, NULL);
if (!var_usage || !var_usage->vars_copied)
continue;
set_foreach(var_usage->vars_copied, copy_entry) {
struct vec_var_usage *copy_usage = (void *)copy_entry->key;
if (copy_usage->comps_kept != var_usage->comps_kept) {
nir_component_mask_t comps_kept =
(var_usage->comps_kept | copy_usage->comps_kept);
var_usage->comps_kept = comps_kept;
copy_usage->comps_kept = comps_kept;
fp_progress = true;
}
}
for (unsigned i = 0; i < var_usage->num_levels; i++) {
struct array_level_usage *var_level = &var_usage->levels[i];
if (!var_level->levels_copied)
continue;
set_foreach(var_level->levels_copied, copy_entry) {
struct array_level_usage *copy_level = (void *)copy_entry->key;
if (var_level->array_len != copy_level->array_len) {
unsigned array_len =
MAX2(var_level->array_len, copy_level->array_len);
var_level->array_len = array_len;
copy_level->array_len = array_len;
fp_progress = true;
}
}
}
}
} while (fp_progress);
bool vars_shrunk = false;
nir_foreach_variable_safe(var, vars) {
struct vec_var_usage *usage =
get_vec_var_usage(var, var_usage_map, false, NULL);
if (!usage)
continue;
bool shrunk = false;
const struct glsl_type *vec_type = var->type;
for (unsigned i = 0; i < usage->num_levels; i++) {
/* If we've reduced the array to zero elements at some level, just
* set comps_kept to 0 and delete the variable.
*/
if (usage->levels[i].array_len == 0) {
usage->comps_kept = 0;
break;
}
assert(usage->levels[i].array_len <= glsl_get_length(vec_type));
if (usage->levels[i].array_len < glsl_get_length(vec_type))
shrunk = true;
vec_type = glsl_get_array_element(vec_type);
}
assert(glsl_type_is_vector_or_scalar(vec_type));
assert(usage->comps_kept == (usage->comps_kept & usage->all_comps));
if (usage->comps_kept != usage->all_comps)
shrunk = true;
if (usage->comps_kept == 0) {
/* This variable is dead, remove it */
vars_shrunk = true;
exec_node_remove(&var->node);
continue;
}
if (!shrunk) {
/* This variable doesn't need to be shrunk. Remove it from the
* hash table so later steps will ignore it.
*/
_mesa_hash_table_remove_key(var_usage_map, var);
continue;
}
/* Build the new var type */
unsigned new_num_comps = util_bitcount(usage->comps_kept);
const struct glsl_type *new_type =
glsl_vector_type(glsl_get_base_type(vec_type), new_num_comps);
for (int i = usage->num_levels - 1; i >= 0; i--) {
assert(usage->levels[i].array_len > 0);
/* If the original type was a matrix type, we'd like to keep that so
* we don't convert matrices into arrays.
*/
if (i == usage->num_levels - 1 &&
glsl_type_is_matrix(glsl_without_array(var->type)) &&
new_num_comps > 1 && usage->levels[i].array_len > 1) {
new_type = glsl_matrix_type(glsl_get_base_type(new_type),
new_num_comps,
usage->levels[i].array_len);
} else {
new_type = glsl_array_type(new_type, usage->levels[i].array_len, 0);
}
}
var->type = new_type;
vars_shrunk = true;
}
return vars_shrunk;
}
static bool
vec_deref_is_oob(nir_deref_instr *deref,
struct vec_var_usage *usage)
{
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
bool oob = false;
for (unsigned i = 0; i < usage->num_levels; i++) {
nir_deref_instr *p = path.path[i + 1];
if (p->deref_type == nir_deref_type_array_wildcard)
continue;
if (nir_src_is_const(p->arr.index) &&
nir_src_as_uint(p->arr.index) >= usage->levels[i].array_len) {
oob = true;
break;
}
}
nir_deref_path_finish(&path);
return oob;
}
static bool
vec_deref_is_dead_or_oob(nir_deref_instr *deref,
struct hash_table *var_usage_map,
nir_variable_mode modes)
{
struct vec_var_usage *usage =
get_vec_deref_usage(deref, var_usage_map, modes, false, NULL);
if (!usage)
return false;
return usage->comps_kept == 0 || vec_deref_is_oob(deref, usage);
}
static void
shrink_vec_var_access_impl(nir_function_impl *impl,
struct hash_table *var_usage_map,
nir_variable_mode modes)
{
nir_builder b;
nir_builder_init(&b, impl);
nir_foreach_block(block, impl) {
nir_foreach_instr_safe(instr, block) {
switch (instr->type) {
case nir_instr_type_deref: {
nir_deref_instr *deref = nir_instr_as_deref(instr);
if (!(deref->mode & modes))
break;
/* Clean up any dead derefs we find lying around. They may refer
* to variables we've deleted.
*/
if (nir_deref_instr_remove_if_unused(deref))
break;
/* Update the type in the deref to keep the types consistent as
* you walk down the chain. We don't need to check if this is one
* of the derefs we're shrinking because this is a no-op if it
* isn't. The worst that could happen is that we accidentally fix
* an invalid deref.
*/
if (deref->deref_type == nir_deref_type_var) {
deref->type = deref->var->type;
} else if (deref->deref_type == nir_deref_type_array ||
deref->deref_type == nir_deref_type_array_wildcard) {
nir_deref_instr *parent = nir_deref_instr_parent(deref);
assert(glsl_type_is_array(parent->type) ||
glsl_type_is_matrix(parent->type));
deref->type = glsl_get_array_element(parent->type);
}
break;
}
case nir_instr_type_intrinsic: {
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
/* If we have a copy whose source or destination has been deleted
* because we determined the variable was dead, then we just
* delete the copy instruction. If the source variable was dead
* then it was writing undefined garbage anyway and if it's the
* destination variable that's dead then the write isn't needed.
*/
if (intrin->intrinsic == nir_intrinsic_copy_deref) {
nir_deref_instr *dst = nir_src_as_deref(intrin->src[0]);
nir_deref_instr *src = nir_src_as_deref(intrin->src[1]);
if (vec_deref_is_dead_or_oob(dst, var_usage_map, modes) ||
vec_deref_is_dead_or_oob(src, var_usage_map, modes)) {
nir_instr_remove(&intrin->instr);
nir_deref_instr_remove_if_unused(dst);
nir_deref_instr_remove_if_unused(src);
}
continue;
}
if (intrin->intrinsic != nir_intrinsic_load_deref &&
intrin->intrinsic != nir_intrinsic_store_deref)
continue;
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (!(deref->mode & modes))
continue;
struct vec_var_usage *usage =
get_vec_deref_usage(deref, var_usage_map, modes, false, NULL);
if (!usage)
continue;
if (usage->comps_kept == 0 || vec_deref_is_oob(deref, usage)) {
if (intrin->intrinsic == nir_intrinsic_load_deref) {
nir_ssa_def *u =
nir_ssa_undef(&b, intrin->dest.ssa.num_components,
intrin->dest.ssa.bit_size);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(u));
}
nir_instr_remove(&intrin->instr);
nir_deref_instr_remove_if_unused(deref);
continue;
}
/* If we're not dropping any components, there's no need to
* compact vectors.
*/
if (usage->comps_kept == usage->all_comps)
continue;
if (intrin->intrinsic == nir_intrinsic_load_deref) {
b.cursor = nir_after_instr(&intrin->instr);
nir_ssa_def *undef =
nir_ssa_undef(&b, 1, intrin->dest.ssa.bit_size);
nir_ssa_def *vec_srcs[NIR_MAX_VEC_COMPONENTS];
unsigned c = 0;
for (unsigned i = 0; i < intrin->num_components; i++) {
if (usage->comps_kept & (1u << i))
vec_srcs[i] = nir_channel(&b, &intrin->dest.ssa, c++);
else
vec_srcs[i] = undef;
}
nir_ssa_def *vec = nir_vec(&b, vec_srcs, intrin->num_components);
nir_ssa_def_rewrite_uses_after(&intrin->dest.ssa,
nir_src_for_ssa(vec),
vec->parent_instr);
/* The SSA def is now only used by the swizzle. It's safe to
* shrink the number of components.
*/
assert(list_length(&intrin->dest.ssa.uses) == c);
intrin->num_components = c;
intrin->dest.ssa.num_components = c;
} else {
nir_component_mask_t write_mask =
nir_intrinsic_write_mask(intrin);
unsigned swizzle[NIR_MAX_VEC_COMPONENTS];
nir_component_mask_t new_write_mask = 0;
unsigned c = 0;
for (unsigned i = 0; i < intrin->num_components; i++) {
if (usage->comps_kept & (1u << i)) {
swizzle[c] = i;
if (write_mask & (1u << i))
new_write_mask |= 1u << c;
c++;
}
}
b.cursor = nir_before_instr(&intrin->instr);
nir_ssa_def *swizzled =
nir_swizzle(&b, intrin->src[1].ssa, swizzle, c);
/* Rewrite to use the compacted source */
nir_instr_rewrite_src(&intrin->instr, &intrin->src[1],
nir_src_for_ssa(swizzled));
nir_intrinsic_set_write_mask(intrin, new_write_mask);
intrin->num_components = c;
}
break;
}
default:
break;
}
}
}
}
static bool
function_impl_has_vars_with_modes(nir_function_impl *impl,
nir_variable_mode modes)
{
nir_shader *shader = impl->function->shader;
if ((modes & nir_var_shader_temp) && !exec_list_is_empty(&shader->globals))
return true;
if ((modes & nir_var_function_temp) && !exec_list_is_empty(&impl->locals))
return true;
return false;
}
/** Attempt to shrink arrays of vectors
*
* This pass looks at variables which contain a vector or an array (possibly
* multiple dimensions) of vectors and attempts to lower to a smaller vector
* or array. If the pass can prove that a component of a vector (or array of
* vectors) is never really used, then that component will be removed.
* Similarly, the pass attempts to shorten arrays based on what elements it
* can prove are never read or never contain valid data.
*/
bool
nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes)
{
assert((modes & (nir_var_shader_temp | nir_var_function_temp)) == modes);
void *mem_ctx = ralloc_context(NULL);
struct hash_table *var_usage_map =
_mesa_pointer_hash_table_create(mem_ctx);
bool has_vars_to_shrink = false;
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
/* Don't even bother crawling the IR if we don't have any variables.
* Given that this pass deletes any unused variables, it's likely that
* we will be in this scenario eventually.
*/
if (function_impl_has_vars_with_modes(function->impl, modes)) {
has_vars_to_shrink = true;
find_used_components_impl(function->impl, var_usage_map,
modes, mem_ctx);
}
}
if (!has_vars_to_shrink) {
ralloc_free(mem_ctx);
return false;
}
bool globals_shrunk = false;
if (modes & nir_var_shader_temp)
globals_shrunk = shrink_vec_var_list(&shader->globals, var_usage_map);
bool progress = false;
nir_foreach_function(function, shader) {
if (!function->impl)
continue;
bool locals_shrunk = false;
if (modes & nir_var_function_temp) {
locals_shrunk = shrink_vec_var_list(&function->impl->locals,
var_usage_map);
}
if (globals_shrunk || locals_shrunk) {
shrink_vec_var_access_impl(function->impl, var_usage_map, modes);
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
}
}
ralloc_free(mem_ctx);
return progress;
}
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