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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "compiler/glsl/ir_uniform.h"
#include "nir.h"
#include "main/config.h"
#include <assert.h>
typedef struct {
const struct gl_shader_program *shader_program;
nir_shader *shader;
} lower_atomic_state;
/*
* replace atomic counter intrinsics that use a variable with intrinsics
* that directly store the buffer index and byte offset
*/
static void
lower_instr(nir_intrinsic_instr *instr,
lower_atomic_state *state)
{
nir_intrinsic_op op;
switch (instr->intrinsic) {
case nir_intrinsic_atomic_counter_read_var:
op = nir_intrinsic_atomic_counter_read;
break;
case nir_intrinsic_atomic_counter_inc_var:
op = nir_intrinsic_atomic_counter_inc;
break;
case nir_intrinsic_atomic_counter_dec_var:
op = nir_intrinsic_atomic_counter_dec;
break;
default:
return;
}
if (instr->variables[0]->var->data.mode != nir_var_uniform &&
instr->variables[0]->var->data.mode != nir_var_shader_storage &&
instr->variables[0]->var->data.mode != nir_var_shared)
return; /* atomics passed as function arguments can't be lowered */
void *mem_ctx = ralloc_parent(instr);
unsigned uniform_loc = instr->variables[0]->var->data.location;
nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
new_instr->const_index[0] =
state->shader_program->UniformStorage[uniform_loc].opaque[state->shader->stage].index;
nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
offset_const->value.u[0] = instr->variables[0]->var->data.offset;
nir_instr_insert_before(&instr->instr, &offset_const->instr);
nir_ssa_def *offset_def = &offset_const->def;
nir_deref *tail = &instr->variables[0]->deref;
while (tail->child != NULL) {
assert(tail->child->deref_type == nir_deref_type_array);
nir_deref_array *deref_array = nir_deref_as_array(tail->child);
tail = tail->child;
unsigned child_array_elements = tail->child != NULL ?
glsl_get_aoa_size(tail->type) : 1;
offset_const->value.u[0] += deref_array->base_offset *
child_array_elements * ATOMIC_COUNTER_SIZE;
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
nir_load_const_instr *atomic_counter_size =
nir_load_const_instr_create(mem_ctx, 1);
atomic_counter_size->value.u[0] = child_array_elements * ATOMIC_COUNTER_SIZE;
nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul);
nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
mul->dest.write_mask = 0x1;
nir_src_copy(&mul->src[0].src, &deref_array->indirect, mul);
mul->src[1].src.is_ssa = true;
mul->src[1].src.ssa = &atomic_counter_size->def;
nir_instr_insert_before(&instr->instr, &mul->instr);
nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd);
nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
add->dest.write_mask = 0x1;
add->src[0].src.is_ssa = true;
add->src[0].src.ssa = &mul->dest.dest.ssa;
add->src[1].src.is_ssa = true;
add->src[1].src.ssa = offset_def;
nir_instr_insert_before(&instr->instr, &add->instr);
offset_def = &add->dest.dest.ssa;
}
}
new_instr->src[0].is_ssa = true;
new_instr->src[0].ssa = offset_def;
if (instr->dest.is_ssa) {
nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
instr->dest.ssa.num_components, NULL);
nir_ssa_def_rewrite_uses(&instr->dest.ssa,
nir_src_for_ssa(&new_instr->dest.ssa));
} else {
nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
}
nir_instr_insert_before(&instr->instr, &new_instr->instr);
nir_instr_remove(&instr->instr);
}
static bool
lower_block(nir_block *block, void *state)
{
nir_foreach_instr_safe(block, instr) {
if (instr->type == nir_instr_type_intrinsic)
lower_instr(nir_instr_as_intrinsic(instr),
(lower_atomic_state *) state);
}
return true;
}
void
nir_lower_atomics(nir_shader *shader,
const struct gl_shader_program *shader_program)
{
lower_atomic_state state = {
.shader = shader,
.shader_program = shader_program,
};
nir_foreach_function(shader, function) {
if (function->impl) {
nir_foreach_block(function->impl, lower_block, (void *) &state);
nir_metadata_preserve(function->impl, nir_metadata_block_index |
nir_metadata_dominance);
}
}
}
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