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#!/bin/sh
# Execute several shaders, and check that the InfoLog outcome is the expected.
compiler=./glsl_compiler
total=0
pass=0
if [ ! -x "$compiler" ]; then
echo "Could not find glsl_compiler. Ensure that it is build via make check"
exit 1
fi
echo "====== Testing compilation output ======"
for test in `find . -iname '*.vert'`; do
echo -n "Testing $test..."
$compiler --just-log --version 150 "$test" > "$test.out" 2>&1
total=$((total+1))
if diff "$test.expected" "$test.out" >/dev/null 2>&1; then
echo "PASS"
pass=$((pass+1))
else
echo "FAIL"
diff "$test.expected" "$test.out"
fi
done
echo ""
echo "$pass/$total tests returned correct results"
echo ""
if [ $pass = $total ]; then
exit 0
else
exit 1
fi
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