1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
|
/*
* Copyright © 2016 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file qpu_instr.h
*
* Definitions of the unpacked form of QPU instructions. Assembly and
* disassembly will use this for talking about instructions, with qpu_encode.c
* and qpu_decode.c handling the pack and unpack of the actual 64-bit QPU
* instruction.
*/
#ifndef QPU_INSTR_H
#define QPU_INSTR_H
#include <stdbool.h>
#include <stdint.h>
#include "util/macros.h"
struct v3d_device_info;
struct v3d_qpu_sig {
bool thrsw:1;
bool ldunif:1;
bool ldunifa:1;
bool ldunifrf:1;
bool ldunifarf:1;
bool ldtmu:1;
bool ldvary:1;
bool ldvpm:1;
bool ldtlb:1;
bool ldtlbu:1;
bool small_imm:1;
bool ucb:1;
bool rotate:1;
bool wrtmuc:1;
};
enum v3d_qpu_cond {
V3D_QPU_COND_NONE,
V3D_QPU_COND_IFA,
V3D_QPU_COND_IFB,
V3D_QPU_COND_IFNA,
V3D_QPU_COND_IFNB,
};
enum v3d_qpu_pf {
V3D_QPU_PF_NONE,
V3D_QPU_PF_PUSHZ,
V3D_QPU_PF_PUSHN,
V3D_QPU_PF_PUSHC,
};
enum v3d_qpu_uf {
V3D_QPU_UF_NONE,
V3D_QPU_UF_ANDZ,
V3D_QPU_UF_ANDNZ,
V3D_QPU_UF_NORNZ,
V3D_QPU_UF_NORZ,
V3D_QPU_UF_ANDN,
V3D_QPU_UF_ANDNN,
V3D_QPU_UF_NORNN,
V3D_QPU_UF_NORN,
V3D_QPU_UF_ANDC,
V3D_QPU_UF_ANDNC,
V3D_QPU_UF_NORNC,
V3D_QPU_UF_NORC,
};
enum v3d_qpu_waddr {
V3D_QPU_WADDR_R0 = 0,
V3D_QPU_WADDR_R1 = 1,
V3D_QPU_WADDR_R2 = 2,
V3D_QPU_WADDR_R3 = 3,
V3D_QPU_WADDR_R4 = 4,
V3D_QPU_WADDR_R5 = 5,
/* 6 is reserved, but note 3.2.2.8: "Result Writes" */
V3D_QPU_WADDR_NOP = 6,
V3D_QPU_WADDR_TLB = 7,
V3D_QPU_WADDR_TLBU = 8,
V3D_QPU_WADDR_TMU = 9,
V3D_QPU_WADDR_TMUL = 10,
V3D_QPU_WADDR_TMUD = 11,
V3D_QPU_WADDR_TMUA = 12,
V3D_QPU_WADDR_TMUAU = 13,
V3D_QPU_WADDR_VPM = 14,
V3D_QPU_WADDR_VPMU = 15,
V3D_QPU_WADDR_SYNC = 16,
V3D_QPU_WADDR_SYNCU = 17,
V3D_QPU_WADDR_SYNCB = 18,
V3D_QPU_WADDR_RECIP = 19,
V3D_QPU_WADDR_RSQRT = 20,
V3D_QPU_WADDR_EXP = 21,
V3D_QPU_WADDR_LOG = 22,
V3D_QPU_WADDR_SIN = 23,
V3D_QPU_WADDR_RSQRT2 = 24,
V3D_QPU_WADDR_TMUC = 32,
V3D_QPU_WADDR_TMUS = 33,
V3D_QPU_WADDR_TMUT = 34,
V3D_QPU_WADDR_TMUR = 35,
V3D_QPU_WADDR_TMUI = 36,
V3D_QPU_WADDR_TMUB = 37,
V3D_QPU_WADDR_TMUDREF = 38,
V3D_QPU_WADDR_TMUOFF = 39,
V3D_QPU_WADDR_TMUSCM = 40,
V3D_QPU_WADDR_TMUSF = 41,
V3D_QPU_WADDR_TMUSLOD = 42,
V3D_QPU_WADDR_TMUHS = 43,
V3D_QPU_WADDR_TMUHSCM = 44,
V3D_QPU_WADDR_TMUHSF = 45,
V3D_QPU_WADDR_TMUHSLOD = 46,
V3D_QPU_WADDR_R5REP = 55,
};
struct v3d_qpu_flags {
enum v3d_qpu_cond ac, mc;
enum v3d_qpu_pf apf, mpf;
enum v3d_qpu_uf auf, muf;
};
enum v3d_qpu_add_op {
V3D_QPU_A_FADD,
V3D_QPU_A_FADDNF,
V3D_QPU_A_VFPACK,
V3D_QPU_A_ADD,
V3D_QPU_A_SUB,
V3D_QPU_A_FSUB,
V3D_QPU_A_MIN,
V3D_QPU_A_MAX,
V3D_QPU_A_UMIN,
V3D_QPU_A_UMAX,
V3D_QPU_A_SHL,
V3D_QPU_A_SHR,
V3D_QPU_A_ASR,
V3D_QPU_A_ROR,
V3D_QPU_A_FMIN,
V3D_QPU_A_FMAX,
V3D_QPU_A_VFMIN,
V3D_QPU_A_AND,
V3D_QPU_A_OR,
V3D_QPU_A_XOR,
V3D_QPU_A_VADD,
V3D_QPU_A_VSUB,
V3D_QPU_A_NOT,
V3D_QPU_A_NEG,
V3D_QPU_A_FLAPUSH,
V3D_QPU_A_FLBPUSH,
V3D_QPU_A_FLBPOP,
V3D_QPU_A_SETMSF,
V3D_QPU_A_SETREVF,
V3D_QPU_A_NOP,
V3D_QPU_A_TIDX,
V3D_QPU_A_EIDX,
V3D_QPU_A_LR,
V3D_QPU_A_VFLA,
V3D_QPU_A_VFLNA,
V3D_QPU_A_VFLB,
V3D_QPU_A_VFLNB,
V3D_QPU_A_FXCD,
V3D_QPU_A_XCD,
V3D_QPU_A_FYCD,
V3D_QPU_A_YCD,
V3D_QPU_A_MSF,
V3D_QPU_A_REVF,
V3D_QPU_A_VDWWT,
V3D_QPU_A_IID,
V3D_QPU_A_SAMPID,
V3D_QPU_A_BARRIERID,
V3D_QPU_A_TMUWT,
V3D_QPU_A_VPMSETUP,
V3D_QPU_A_VPMWT,
V3D_QPU_A_LDVPMV_IN,
V3D_QPU_A_LDVPMV_OUT,
V3D_QPU_A_LDVPMD_IN,
V3D_QPU_A_LDVPMD_OUT,
V3D_QPU_A_LDVPMP,
V3D_QPU_A_LDVPMG_IN,
V3D_QPU_A_LDVPMG_OUT,
V3D_QPU_A_FCMP,
V3D_QPU_A_VFMAX,
V3D_QPU_A_FROUND,
V3D_QPU_A_FTOIN,
V3D_QPU_A_FTRUNC,
V3D_QPU_A_FTOIZ,
V3D_QPU_A_FFLOOR,
V3D_QPU_A_FTOUZ,
V3D_QPU_A_FCEIL,
V3D_QPU_A_FTOC,
V3D_QPU_A_FDX,
V3D_QPU_A_FDY,
V3D_QPU_A_STVPMV,
V3D_QPU_A_STVPMD,
V3D_QPU_A_STVPMP,
V3D_QPU_A_ITOF,
V3D_QPU_A_CLZ,
V3D_QPU_A_UTOF,
};
enum v3d_qpu_mul_op {
V3D_QPU_M_ADD,
V3D_QPU_M_SUB,
V3D_QPU_M_UMUL24,
V3D_QPU_M_VFMUL,
V3D_QPU_M_SMUL24,
V3D_QPU_M_MULTOP,
V3D_QPU_M_FMOV,
V3D_QPU_M_MOV,
V3D_QPU_M_NOP,
V3D_QPU_M_FMUL,
};
enum v3d_qpu_output_pack {
V3D_QPU_PACK_NONE,
/**
* Convert to 16-bit float, put in low 16 bits of destination leaving
* high unmodified.
*/
V3D_QPU_PACK_L,
/**
* Convert to 16-bit float, put in high 16 bits of destination leaving
* low unmodified.
*/
V3D_QPU_PACK_H,
};
enum v3d_qpu_input_unpack {
/**
* No-op input unpacking. Note that this enum's value doesn't match
* the packed QPU instruction value of the field (we use 0 so that the
* default on new instruction creation is no-op).
*/
V3D_QPU_UNPACK_NONE,
/** Absolute value. Only available for some operations. */
V3D_QPU_UNPACK_ABS,
/** Convert low 16 bits from 16-bit float to 32-bit float. */
V3D_QPU_UNPACK_L,
/** Convert high 16 bits from 16-bit float to 32-bit float. */
V3D_QPU_UNPACK_H,
/** Convert to 16f and replicate it to the high bits. */
V3D_QPU_UNPACK_REPLICATE_32F_16,
/** Replicate low 16 bits to high */
V3D_QPU_UNPACK_REPLICATE_L_16,
/** Replicate high 16 bits to low */
V3D_QPU_UNPACK_REPLICATE_H_16,
/** Swap high and low 16 bits */
V3D_QPU_UNPACK_SWAP_16,
};
enum v3d_qpu_mux {
V3D_QPU_MUX_R0,
V3D_QPU_MUX_R1,
V3D_QPU_MUX_R2,
V3D_QPU_MUX_R3,
V3D_QPU_MUX_R4,
V3D_QPU_MUX_R5,
V3D_QPU_MUX_A,
V3D_QPU_MUX_B,
};
struct v3d_qpu_alu_instr {
struct {
enum v3d_qpu_add_op op;
enum v3d_qpu_mux a, b;
uint8_t waddr;
bool magic_write;
enum v3d_qpu_output_pack output_pack;
enum v3d_qpu_input_unpack a_unpack;
enum v3d_qpu_input_unpack b_unpack;
} add;
struct {
enum v3d_qpu_mul_op op;
enum v3d_qpu_mux a, b;
uint8_t waddr;
bool magic_write;
enum v3d_qpu_output_pack output_pack;
enum v3d_qpu_input_unpack a_unpack;
enum v3d_qpu_input_unpack b_unpack;
} mul;
};
enum v3d_qpu_branch_cond {
V3D_QPU_BRANCH_COND_ALWAYS,
V3D_QPU_BRANCH_COND_A0,
V3D_QPU_BRANCH_COND_NA0,
V3D_QPU_BRANCH_COND_ALLA,
V3D_QPU_BRANCH_COND_ANYNA,
V3D_QPU_BRANCH_COND_ANYA,
V3D_QPU_BRANCH_COND_ALLNA,
};
enum v3d_qpu_msfign {
/** Ignore multisample flags when determining branch condition. */
V3D_QPU_MSFIGN_NONE,
/**
* If no multisample flags are set in the lane (a pixel in the FS, a
* vertex in the VS), ignore the lane's condition when computing the
* branch condition.
*/
V3D_QPU_MSFIGN_P,
/**
* If no multisample flags are set in a 2x2 quad in the FS, ignore the
* quad's a/b conditions.
*/
V3D_QPU_MSFIGN_Q,
};
enum v3d_qpu_branch_dest {
V3D_QPU_BRANCH_DEST_ABS,
V3D_QPU_BRANCH_DEST_REL,
V3D_QPU_BRANCH_DEST_LINK_REG,
V3D_QPU_BRANCH_DEST_REGFILE,
};
struct v3d_qpu_branch_instr {
enum v3d_qpu_branch_cond cond;
enum v3d_qpu_msfign msfign;
/** Selects how to compute the new IP if the branch is taken. */
enum v3d_qpu_branch_dest bdi;
/**
* Selects how to compute the new uniforms pointer if the branch is
* taken. (ABS/REL implicitly load a uniform and use that)
*/
enum v3d_qpu_branch_dest bdu;
/**
* If set, then udest determines how the uniform stream will branch,
* otherwise the uniform stream is left as is.
*/
bool ub;
uint8_t raddr_a;
uint32_t offset;
};
enum v3d_qpu_instr_type {
V3D_QPU_INSTR_TYPE_ALU,
V3D_QPU_INSTR_TYPE_BRANCH,
};
struct v3d_qpu_instr {
enum v3d_qpu_instr_type type;
struct v3d_qpu_sig sig;
uint8_t sig_addr;
bool sig_magic; /* If the signal writes to a magic address */
uint8_t raddr_a;
uint8_t raddr_b;
struct v3d_qpu_flags flags;
union {
struct v3d_qpu_alu_instr alu;
struct v3d_qpu_branch_instr branch;
};
};
const char *v3d_qpu_magic_waddr_name(enum v3d_qpu_waddr waddr);
const char *v3d_qpu_add_op_name(enum v3d_qpu_add_op op);
const char *v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op);
const char *v3d_qpu_cond_name(enum v3d_qpu_cond cond);
const char *v3d_qpu_pf_name(enum v3d_qpu_pf pf);
const char *v3d_qpu_uf_name(enum v3d_qpu_uf uf);
const char *v3d_qpu_pack_name(enum v3d_qpu_output_pack pack);
const char *v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack);
const char *v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond);
const char *v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign);
bool v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op);
bool v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op);
int v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op);
int v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op);
bool v3d_qpu_sig_pack(const struct v3d_device_info *devinfo,
const struct v3d_qpu_sig *sig,
uint32_t *packed_sig);
bool v3d_qpu_sig_unpack(const struct v3d_device_info *devinfo,
uint32_t packed_sig,
struct v3d_qpu_sig *sig);
bool
v3d_qpu_flags_pack(const struct v3d_device_info *devinfo,
const struct v3d_qpu_flags *cond,
uint32_t *packed_cond);
bool
v3d_qpu_flags_unpack(const struct v3d_device_info *devinfo,
uint32_t packed_cond,
struct v3d_qpu_flags *cond);
bool
v3d_qpu_small_imm_pack(const struct v3d_device_info *devinfo,
uint32_t value,
uint32_t *packed_small_immediate);
bool
v3d_qpu_small_imm_unpack(const struct v3d_device_info *devinfo,
uint32_t packed_small_immediate,
uint32_t *small_immediate);
bool
v3d_qpu_instr_pack(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *instr,
uint64_t *packed_instr);
bool
v3d_qpu_instr_unpack(const struct v3d_device_info *devinfo,
uint64_t packed_instr,
struct v3d_qpu_instr *instr);
bool v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
bool v3d_qpu_magic_waddr_is_tmu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
bool v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
bool v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
bool v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
bool v3d_qpu_writes_tmu(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
bool v3d_qpu_writes_r3(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
bool v3d_qpu_writes_r4(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
bool v3d_qpu_writes_r5(const struct v3d_device_info *devinfo,
const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux);
bool v3d_qpu_uses_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
bool v3d_qpu_reads_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
bool v3d_qpu_writes_vpm(const struct v3d_qpu_instr *inst) ATTRIBUTE_CONST;
bool v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
const struct v3d_qpu_sig *sig) ATTRIBUTE_CONST;
#endif
|