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/*
* Copyright © 2012 Intel Corporation
* Copyright © 2016 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#define MAX_INSTRUCTION (1 << 30)
#include "util/ralloc.h"
#include "util/register_allocate.h"
#include "v3d_compiler.h"
struct partial_update_state {
struct qinst *insts[4];
uint8_t channels;
};
static uint32_t
int_hash(const void *key)
{
return _mesa_hash_data(key, sizeof(int));
}
static bool
int_compare(const void *key1, const void *key2)
{
return *(const int *)key1 == *(const int *)key2;
}
static int
vir_reg_to_var(struct qreg reg)
{
if (reg.file == QFILE_TEMP)
return reg.index;
return -1;
}
static void
vir_setup_use(struct v3d_compile *c, struct qblock *block, int ip,
struct qreg src)
{
int var = vir_reg_to_var(src);
if (var == -1)
return;
c->temp_start[var] = MIN2(c->temp_start[var], ip);
c->temp_end[var] = MAX2(c->temp_end[var], ip);
/* The use[] bitset marks when the block makes
* use of a variable without having completely
* defined that variable within the block.
*/
if (!BITSET_TEST(block->def, var))
BITSET_SET(block->use, var);
}
static struct partial_update_state *
get_partial_update_state(struct hash_table *partial_update_ht,
struct qinst *inst)
{
struct hash_entry *entry =
_mesa_hash_table_search(partial_update_ht,
&inst->dst.index);
if (entry)
return entry->data;
struct partial_update_state *state =
rzalloc(partial_update_ht, struct partial_update_state);
_mesa_hash_table_insert(partial_update_ht, &inst->dst.index, state);
return state;
}
static void
vir_setup_def(struct v3d_compile *c, struct qblock *block, int ip,
struct hash_table *partial_update_ht, struct qinst *inst)
{
if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU)
return;
/* The def[] bitset marks when an initialization in a
* block completely screens off previous updates of
* that variable.
*/
int var = vir_reg_to_var(inst->dst);
if (var == -1)
return;
c->temp_start[var] = MIN2(c->temp_start[var], ip);
c->temp_end[var] = MAX2(c->temp_end[var], ip);
/* Mark the block as having a (partial) def of the var. */
BITSET_SET(block->defout, var);
/* If we've already tracked this as a def that screens off previous
* uses, or already used it within the block, there's nothing to do.
*/
if (BITSET_TEST(block->use, var) || BITSET_TEST(block->def, var))
return;
/* Easy, common case: unconditional full register update.*/
if ((inst->qpu.flags.ac == V3D_QPU_COND_NONE &&
inst->qpu.flags.mc == V3D_QPU_COND_NONE) &&
inst->qpu.alu.add.output_pack == V3D_QPU_PACK_NONE &&
inst->qpu.alu.mul.output_pack == V3D_QPU_PACK_NONE) {
BITSET_SET(block->def, var);
return;
}
/* Finally, look at the condition code and packing and mark it as a
* def. We need to make sure that we understand sequences
* instructions like:
*
* mov.zs t0, t1
* mov.zc t0, t2
*
* or:
*
* mmov t0.8a, t1
* mmov t0.8b, t2
* mmov t0.8c, t3
* mmov t0.8d, t4
*
* as defining the temp within the block, because otherwise dst's live
* range will get extended up the control flow to the top of the
* program.
*/
struct partial_update_state *state =
get_partial_update_state(partial_update_ht, inst);
uint8_t mask = 0xf; /* XXX vir_channels_written(inst); */
if (inst->qpu.flags.ac == V3D_QPU_COND_NONE &&
inst->qpu.flags.mc == V3D_QPU_COND_NONE) {
state->channels |= mask;
} else {
for (int i = 0; i < 4; i++) {
if (!(mask & (1 << i)))
continue;
/* XXXif (state->insts[i] &&
state->insts[i]->cond ==
qpu_cond_complement(inst->cond))
state->channels |= 1 << i;
else
*/
state->insts[i] = inst;
}
}
if (state->channels == 0xf)
BITSET_SET(block->def, var);
}
static void
sf_state_clear(struct hash_table *partial_update_ht)
{
hash_table_foreach(partial_update_ht, entry) {
struct partial_update_state *state = entry->data;
for (int i = 0; i < 4; i++) {
if (state->insts[i] &&
(state->insts[i]->qpu.flags.ac != V3D_QPU_COND_NONE ||
state->insts[i]->qpu.flags.mc != V3D_QPU_COND_NONE))
state->insts[i] = NULL;
}
}
}
/* Sets up the def/use arrays for when variables are used-before-defined or
* defined-before-used in the block.
*
* Also initializes the temp_start/temp_end to cover just the instruction IPs
* where the variable is used, which will be extended later in
* vir_compute_start_end().
*/
static void
vir_setup_def_use(struct v3d_compile *c)
{
struct hash_table *partial_update_ht =
_mesa_hash_table_create(c, int_hash, int_compare);
int ip = 0;
vir_for_each_block(block, c) {
block->start_ip = ip;
_mesa_hash_table_clear(partial_update_ht, NULL);
vir_for_each_inst(inst, block) {
for (int i = 0; i < vir_get_nsrc(inst); i++)
vir_setup_use(c, block, ip, inst->src[i]);
vir_setup_def(c, block, ip, partial_update_ht, inst);
if (false /* XXX inst->uf */)
sf_state_clear(partial_update_ht);
/* Payload registers: r0/1/2 contain W, centroid W,
* and Z at program start. Register allocation will
* force their nodes to R0/1/2.
*/
if (inst->src[0].file == QFILE_REG) {
switch (inst->src[0].index) {
case 0:
case 1:
case 2:
c->temp_start[inst->dst.index] = 0;
break;
}
}
ip++;
}
block->end_ip = ip;
}
_mesa_hash_table_destroy(partial_update_ht, NULL);
}
static bool
vir_live_variables_dataflow(struct v3d_compile *c, int bitset_words)
{
bool cont = false;
vir_for_each_block_rev(block, c) {
/* Update live_out: Any successor using the variable
* on entrance needs us to have the variable live on
* exit.
*/
vir_for_each_successor(succ, block) {
for (int i = 0; i < bitset_words; i++) {
BITSET_WORD new_live_out = (succ->live_in[i] &
~block->live_out[i]);
if (new_live_out) {
block->live_out[i] |= new_live_out;
cont = true;
}
}
}
/* Update live_in */
for (int i = 0; i < bitset_words; i++) {
BITSET_WORD new_live_in = (block->use[i] |
(block->live_out[i] &
~block->def[i]));
if (new_live_in & ~block->live_in[i]) {
block->live_in[i] |= new_live_in;
cont = true;
}
}
}
return cont;
}
static bool
vir_live_variables_defin_defout_dataflow(struct v3d_compile *c, int bitset_words)
{
bool cont = false;
vir_for_each_block_rev(block, c) {
/* Propagate defin/defout down the successors to produce the
* union of blocks with a reachable (partial) definition of
* the var.
*
* This keeps a conditional first write to a reg from
* extending its lifetime back to the start of the program.
*/
vir_for_each_successor(succ, block) {
for (int i = 0; i < bitset_words; i++) {
BITSET_WORD new_def = (block->defout[i] &
~succ->defin[i]);
succ->defin[i] |= new_def;
succ->defout[i] |= new_def;
cont |= new_def;
}
}
}
return cont;
}
/**
* Extend the start/end ranges for each variable to account for the
* new information calculated from control flow.
*/
static void
vir_compute_start_end(struct v3d_compile *c, int num_vars)
{
vir_for_each_block(block, c) {
for (int i = 0; i < num_vars; i++) {
if (BITSET_TEST(block->live_in, i) &&
BITSET_TEST(block->defin, i)) {
c->temp_start[i] = MIN2(c->temp_start[i],
block->start_ip);
c->temp_end[i] = MAX2(c->temp_end[i],
block->start_ip);
}
if (BITSET_TEST(block->live_out, i) &&
BITSET_TEST(block->defout, i)) {
c->temp_start[i] = MIN2(c->temp_start[i],
block->end_ip);
c->temp_end[i] = MAX2(c->temp_end[i],
block->end_ip);
}
}
}
}
void
vir_calculate_live_intervals(struct v3d_compile *c)
{
int bitset_words = BITSET_WORDS(c->num_temps);
/* We may be called more than once if we've rearranged the program to
* try to get register allocation to succeed.
*/
if (c->temp_start) {
ralloc_free(c->temp_start);
ralloc_free(c->temp_end);
vir_for_each_block(block, c) {
ralloc_free(block->def);
ralloc_free(block->use);
ralloc_free(block->live_in);
ralloc_free(block->live_out);
}
}
c->temp_start = rzalloc_array(c, int, c->num_temps);
c->temp_end = rzalloc_array(c, int, c->num_temps);
for (int i = 0; i < c->num_temps; i++) {
c->temp_start[i] = MAX_INSTRUCTION;
c->temp_end[i] = -1;
}
vir_for_each_block(block, c) {
block->def = rzalloc_array(c, BITSET_WORD, bitset_words);
block->defin = rzalloc_array(c, BITSET_WORD, bitset_words);
block->defout = rzalloc_array(c, BITSET_WORD, bitset_words);
block->use = rzalloc_array(c, BITSET_WORD, bitset_words);
block->live_in = rzalloc_array(c, BITSET_WORD, bitset_words);
block->live_out = rzalloc_array(c, BITSET_WORD, bitset_words);
}
vir_setup_def_use(c);
while (vir_live_variables_dataflow(c, bitset_words))
;
while (vir_live_variables_defin_defout_dataflow(c, bitset_words))
;
vir_compute_start_end(c, c->num_temps);
c->live_intervals_valid = true;
}
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