1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
/*
* Copyright © 2016-2018 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef CLIF_PRIVATE_H
#define CLIF_PRIVATE_H
#include <stdint.h>
#include <stdarg.h>
#include "util/list.h"
struct clif_bo {
const char *name;
uint32_t offset;
uint32_t size;
void *vaddr;
};
struct clif_dump {
const struct v3d_device_info *devinfo;
FILE *out;
struct v3d_spec *spec;
/* List of struct reloc_worklist_entry */
struct list_head worklist;
struct clif_bo *bo;
int bo_count;
int bo_array_size;
};
enum reloc_worklist_type {
reloc_cl,
reloc_gl_shader_state,
reloc_generic_tile_list,
};
struct reloc_worklist_entry {
struct list_head link;
enum reloc_worklist_type type;
uint32_t addr;
union {
struct {
uint32_t end;
} cl;
struct {
uint32_t num_attrs;
} shader_state;
struct {
uint32_t end;
} generic_tile_list;
};
};
struct clif_bo *
clif_lookup_bo(struct clif_dump *clif, uint32_t addr);
struct reloc_worklist_entry *
clif_dump_add_address_to_worklist(struct clif_dump *clif,
enum reloc_worklist_type type,
uint32_t addr);
bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
bool v3d42_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
const uint8_t *cl, uint32_t *size);
static inline void
out(struct clif_dump *clif, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
vfprintf(clif->out, fmt, args);
va_end(args);
}
#endif /* CLIF_PRIVATE_H */
|