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|
/*
* Copyright © 2016 Dave Airlie
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include "radv_meta.h"
#include "radv_private.h"
#include "nir/nir_builder.h"
#include "sid.h"
#include "vk_format.h"
static nir_shader *
build_resolve_compute_shader(struct radv_device *dev, bool is_integer, bool is_srgb, int samples)
{
nir_builder b;
char name[64];
const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS,
false,
false,
GLSL_TYPE_FLOAT);
const struct glsl_type *img_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D,
false,
false,
GLSL_TYPE_FLOAT);
snprintf(name, 64, "meta_resolve_cs-%d-%s", samples, is_integer ? "int" : (is_srgb ? "srgb" : "float"));
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
b.shader->info.name = ralloc_strdup(b.shader, name);
b.shader->info.cs.local_size[0] = 16;
b.shader->info.cs.local_size[1] = 16;
b.shader->info.cs.local_size[2] = 1;
nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
sampler_type, "s_tex");
input_img->data.descriptor_set = 0;
input_img->data.binding = 0;
nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
img_type, "out_img");
output_img->data.descriptor_set = 0;
output_img->data.binding = 1;
nir_ssa_def *invoc_id = nir_load_system_value(&b, nir_intrinsic_load_local_invocation_id, 0);
nir_ssa_def *wg_id = nir_load_system_value(&b, nir_intrinsic_load_work_group_id, 0);
nir_ssa_def *block_size = nir_imm_ivec4(&b,
b.shader->info.cs.local_size[0],
b.shader->info.cs.local_size[1],
b.shader->info.cs.local_size[2], 0);
nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
nir_intrinsic_instr *src_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
nir_intrinsic_set_base(src_offset, 0);
nir_intrinsic_set_range(src_offset, 16);
src_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
src_offset->num_components = 2;
nir_ssa_dest_init(&src_offset->instr, &src_offset->dest, 2, 32, "src_offset");
nir_builder_instr_insert(&b, &src_offset->instr);
nir_intrinsic_instr *dst_offset = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
nir_intrinsic_set_base(dst_offset, 0);
nir_intrinsic_set_range(dst_offset, 16);
dst_offset->src[0] = nir_src_for_ssa(nir_imm_int(&b, 8));
dst_offset->num_components = 2;
nir_ssa_dest_init(&dst_offset->instr, &dst_offset->dest, 2, 32, "dst_offset");
nir_builder_instr_insert(&b, &dst_offset->instr);
nir_ssa_def *img_coord = nir_channels(&b, nir_iadd(&b, global_id, &src_offset->dest.ssa), 0x3);
nir_variable *color = nir_local_variable_create(b.impl, glsl_vec4_type(), "color");
radv_meta_build_resolve_shader_core(&b, is_integer, is_srgb, samples,
input_img, color, img_coord);
nir_ssa_def *outval = nir_load_var(&b, color);
nir_ssa_def *coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_store);
store->src[0] = nir_src_for_ssa(coord);
store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
store->src[2] = nir_src_for_ssa(outval);
store->variables[0] = nir_deref_var_create(store, output_img);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
}
static VkResult
create_layout(struct radv_device *device)
{
VkResult result;
/*
* two descriptors one for the image being sampled
* one for the buffer being written.
*/
VkDescriptorSetLayoutCreateInfo ds_create_info = {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
.flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
.bindingCount = 2,
.pBindings = (VkDescriptorSetLayoutBinding[]) {
{
.binding = 0,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = NULL
},
{
.binding = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.descriptorCount = 1,
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
.pImmutableSamplers = NULL
},
}
};
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&ds_create_info,
&device->meta_state.alloc,
&device->meta_state.resolve_compute.ds_layout);
if (result != VK_SUCCESS)
goto fail;
VkPipelineLayoutCreateInfo pl_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.resolve_compute.ds_layout,
.pushConstantRangeCount = 1,
.pPushConstantRanges = &(VkPushConstantRange){VK_SHADER_STAGE_COMPUTE_BIT, 0, 16},
};
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&pl_create_info,
&device->meta_state.alloc,
&device->meta_state.resolve_compute.p_layout);
if (result != VK_SUCCESS)
goto fail;
return VK_SUCCESS;
fail:
return result;
}
static VkResult
create_resolve_pipeline(struct radv_device *device,
int samples,
bool is_integer,
bool is_srgb,
VkPipeline *pipeline)
{
VkResult result;
struct radv_shader_module cs = { .nir = NULL };
cs.nir = build_resolve_compute_shader(device, is_integer, is_srgb, samples);
/* compute shader */
VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = radv_shader_module_to_handle(&cs),
.pName = "main",
.pSpecializationInfo = NULL,
};
VkComputePipelineCreateInfo vk_pipeline_info = {
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.stage = pipeline_shader_stage,
.flags = 0,
.layout = device->meta_state.resolve_compute.p_layout,
};
result = radv_CreateComputePipelines(radv_device_to_handle(device),
radv_pipeline_cache_to_handle(&device->meta_state.cache),
1, &vk_pipeline_info, NULL,
pipeline);
if (result != VK_SUCCESS)
goto fail;
ralloc_free(cs.nir);
return VK_SUCCESS;
fail:
ralloc_free(cs.nir);
return result;
}
VkResult
radv_device_init_meta_resolve_compute_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
VkResult res;
memset(&device->meta_state.resolve_compute, 0, sizeof(device->meta_state.resolve_compute));
res = create_layout(device);
if (res != VK_SUCCESS)
return res;
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
uint32_t samples = 1 << i;
res = create_resolve_pipeline(device, samples, false, false,
&state->resolve_compute.rc[i].pipeline);
res = create_resolve_pipeline(device, samples, true, false,
&state->resolve_compute.rc[i].i_pipeline);
res = create_resolve_pipeline(device, samples, false, true,
&state->resolve_compute.rc[i].srgb_pipeline);
}
return res;
}
void
radv_device_finish_meta_resolve_compute_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
radv_DestroyPipeline(radv_device_to_handle(device),
state->resolve_compute.rc[i].pipeline,
&state->alloc);
radv_DestroyPipeline(radv_device_to_handle(device),
state->resolve_compute.rc[i].i_pipeline,
&state->alloc);
radv_DestroyPipeline(radv_device_to_handle(device),
state->resolve_compute.rc[i].srgb_pipeline,
&state->alloc);
}
radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
state->resolve_compute.ds_layout,
&state->alloc);
radv_DestroyPipelineLayout(radv_device_to_handle(device),
state->resolve_compute.p_layout,
&state->alloc);
}
static void
emit_resolve(struct radv_cmd_buffer *cmd_buffer,
struct radv_image_view *src_iview,
struct radv_image_view *dest_iview,
const VkOffset2D *src_offset,
const VkOffset2D *dest_offset,
const VkExtent2D *resolve_extent)
{
struct radv_device *device = cmd_buffer->device;
const uint32_t samples = src_iview->image->info.samples;
const uint32_t samples_log2 = ffs(samples) - 1;
radv_meta_push_descriptor_set(cmd_buffer,
VK_PIPELINE_BIND_POINT_COMPUTE,
device->meta_state.resolve_compute.p_layout,
0, /* set */
2, /* descriptorWriteCount */
(VkWriteDescriptorSet[]) {
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstBinding = 0,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
.pImageInfo = (VkDescriptorImageInfo[]) {
{
.sampler = VK_NULL_HANDLE,
.imageView = radv_image_view_to_handle(src_iview),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL },
}
},
{
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.dstBinding = 1,
.dstArrayElement = 0,
.descriptorCount = 1,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
.pImageInfo = (VkDescriptorImageInfo[]) {
{
.sampler = VK_NULL_HANDLE,
.imageView = radv_image_view_to_handle(dest_iview),
.imageLayout = VK_IMAGE_LAYOUT_GENERAL,
},
}
}
});
VkPipeline pipeline;
if (vk_format_is_int(src_iview->image->vk_format))
pipeline = device->meta_state.resolve_compute.rc[samples_log2].i_pipeline;
else if (vk_format_is_srgb(src_iview->image->vk_format))
pipeline = device->meta_state.resolve_compute.rc[samples_log2].srgb_pipeline;
else
pipeline = device->meta_state.resolve_compute.rc[samples_log2].pipeline;
if (cmd_buffer->state.compute_pipeline != radv_pipeline_from_handle(pipeline)) {
radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
}
unsigned push_constants[4] = {
src_offset->x,
src_offset->y,
dest_offset->x,
dest_offset->y,
};
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.resolve_compute.p_layout,
VK_SHADER_STAGE_COMPUTE_BIT, 0, 16,
push_constants);
radv_unaligned_dispatch(cmd_buffer, resolve_extent->width, resolve_extent->height, 1);
}
void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *src_image,
VkImageLayout src_image_layout,
struct radv_image *dest_image,
VkImageLayout dest_image_layout,
uint32_t region_count,
const VkImageResolve *regions)
{
struct radv_meta_saved_compute_state saved_state;
for (uint32_t r = 0; r < region_count; ++r) {
const VkImageResolve *region = ®ions[r];
const uint32_t src_base_layer =
radv_meta_get_iview_layer(src_image, ®ion->srcSubresource,
®ion->srcOffset);
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = region->srcSubresource.mipLevel;
range.levelCount = 1;
range.baseArrayLayer = src_base_layer;
range.layerCount = region->srcSubresource.layerCount;
radv_fast_clear_flush_image_inplace(cmd_buffer, src_image, &range);
}
radv_meta_save_compute(&saved_state, cmd_buffer, 16);
for (uint32_t r = 0; r < region_count; ++r) {
const VkImageResolve *region = ®ions[r];
assert(region->srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
assert(region->dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
assert(region->srcSubresource.layerCount == region->dstSubresource.layerCount);
const uint32_t src_base_layer =
radv_meta_get_iview_layer(src_image, ®ion->srcSubresource,
®ion->srcOffset);
const uint32_t dest_base_layer =
radv_meta_get_iview_layer(dest_image, ®ion->dstSubresource,
®ion->dstOffset);
const struct VkExtent3D extent =
radv_sanitize_image_extent(src_image->type, region->extent);
const struct VkOffset3D srcOffset =
radv_sanitize_image_offset(src_image->type, region->srcOffset);
const struct VkOffset3D dstOffset =
radv_sanitize_image_offset(dest_image->type, region->dstOffset);
for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
++layer) {
struct radv_image_view src_iview;
radv_image_view_init(&src_iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = radv_image_to_handle(src_image),
.viewType = radv_meta_get_view_type(src_image),
.format = src_image->vk_format,
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = region->srcSubresource.mipLevel,
.levelCount = 1,
.baseArrayLayer = src_base_layer + layer,
.layerCount = 1,
},
});
struct radv_image_view dest_iview;
radv_image_view_init(&dest_iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = radv_image_to_handle(dest_image),
.viewType = radv_meta_get_view_type(dest_image),
.format = vk_to_non_srgb_format(dest_image->vk_format),
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = region->dstSubresource.mipLevel,
.levelCount = 1,
.baseArrayLayer = dest_base_layer + layer,
.layerCount = 1,
},
});
emit_resolve(cmd_buffer,
&src_iview,
&dest_iview,
&(VkOffset2D) {srcOffset.x, srcOffset.y },
&(VkOffset2D) {dstOffset.x, dstOffset.y },
&(VkExtent2D) {extent.width, extent.height });
}
}
radv_meta_restore_compute(&saved_state, cmd_buffer, 16);
}
/**
* Emit any needed resolves for the current subpass.
*/
void
radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
const struct radv_subpass *subpass = cmd_buffer->state.subpass;
struct radv_meta_saved_compute_state saved_state;
/* FINISHME(perf): Skip clears for resolve attachments.
*
* From the Vulkan 1.0 spec:
*
* If the first use of an attachment in a render pass is as a resolve
* attachment, then the loadOp is effectively ignored as the resolve is
* guaranteed to overwrite all pixels in the render area.
*/
if (!subpass->has_resolve)
return;
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference src_att = subpass->color_attachments[i];
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
if (src_att.attachment == VK_ATTACHMENT_UNUSED ||
dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
if (dst_img->surface.dcc_size) {
radv_initialize_dcc(cmd_buffer, dst_img, 0xffffffff);
cmd_buffer->state.attachments[dest_att.attachment].current_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = 0;
range.levelCount = 1;
range.baseArrayLayer = 0;
range.layerCount = 1;
radv_fast_clear_flush_image_inplace(cmd_buffer, src_iview->image, &range);
}
radv_meta_save_compute(&saved_state, cmd_buffer, 16);
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference src_att = subpass->color_attachments[i];
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
struct radv_image_view *src_iview = cmd_buffer->state.framebuffer->attachments[src_att.attachment].attachment;
struct radv_image_view *dst_iview = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment;
if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
struct radv_subpass resolve_subpass = {
.color_count = 1,
.color_attachments = (VkAttachmentReference[]) { dest_att },
.depth_stencil_attachment = { .attachment = VK_ATTACHMENT_UNUSED },
};
radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false);
/* Subpass resolves must respect the render area. We can ignore the
* render area here because vkCmdBeginRenderPass set the render area
* with 3DSTATE_DRAWING_RECTANGLE.
*
* XXX(chadv): Does the hardware really respect
* 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST?
*/
emit_resolve(cmd_buffer,
src_iview,
dst_iview,
&(VkOffset2D) { 0, 0 },
&(VkOffset2D) { 0, 0 },
&(VkExtent2D) { fb->width, fb->height });
}
radv_meta_restore_compute(&saved_state, cmd_buffer, 16);
for (uint32_t i = 0; i < subpass->color_count; ++i) {
VkAttachmentReference dest_att = subpass->resolve_attachments[i];
struct radv_image *dst_img = cmd_buffer->state.framebuffer->attachments[dest_att.attachment].attachment->image;
if (dest_att.attachment == VK_ATTACHMENT_UNUSED)
continue;
VkImageSubresourceRange range;
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
range.baseMipLevel = 0;
range.levelCount = 1;
range.baseArrayLayer = 0;
range.layerCount = 1;
radv_fast_clear_flush_image_inplace(cmd_buffer, dst_img, &range);
}
}
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