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/*
* Copyright 2019 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "ac_shader_args.h"
#include "nir/nir_builder.h"
void
ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile,
unsigned size, enum ac_arg_type type, struct ac_arg *arg)
{
assert(info->arg_count < AC_MAX_ARGS);
unsigned offset;
if (regfile == AC_ARG_SGPR) {
offset = info->num_sgprs_used;
info->num_sgprs_used += size;
} else {
assert(regfile == AC_ARG_VGPR);
offset = info->num_vgprs_used;
info->num_vgprs_used += size;
}
info->args[info->arg_count].file = regfile;
info->args[info->arg_count].offset = offset;
info->args[info->arg_count].size = size;
info->args[info->arg_count].type = type;
if (arg) {
arg->arg_index = info->arg_count;
arg->used = true;
}
info->arg_count++;
}
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