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/*
 * Copyright 2019 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 */

#include "ac_llvm_cull.h"
#include <llvm-c/Core.h>

struct ac_position_w_info {
	/* If a primitive intersects the W=0 plane, it causes a reflection
	 * of the determinant used for face culling. Every vertex behind
	 * the W=0 plane negates the determinant, so having 2 vertices behind
	 * the plane has no effect. This is i1 true if the determinant should be
	 * negated.
	 */
	LLVMValueRef w_reflection;

	/* If we simplify the "-w <= p <= w" view culling equation, we get
	 * "-w <= w", which can't be satisfied when w is negative.
	 * In perspective projection, a negative W means that the primitive
	 * is behind the viewer, but the equation is independent of the type
	 * of projection.
	 *
	 * w_accepted is false when all W are negative and therefore
	 * the primitive is invisible.
	 */
	LLVMValueRef w_accepted;

	LLVMValueRef all_w_positive;
	LLVMValueRef any_w_negative;
};

static void ac_analyze_position_w(struct ac_llvm_context *ctx,
				  LLVMValueRef pos[3][4],
				  struct ac_position_w_info *w)
{
	LLVMBuilderRef builder = ctx->builder;
	LLVMValueRef all_w_negative = ctx->i1true;

	w->w_reflection = ctx->i1false;
	w->any_w_negative = ctx->i1false;

	for (unsigned i = 0; i < 3; i++) {
		LLVMValueRef neg_w;

		neg_w = LLVMBuildFCmp(builder, LLVMRealOLT, pos[i][3], ctx->f32_0, "");
		/* If neg_w is true, negate w_reflection. */
		w->w_reflection = LLVMBuildXor(builder, w->w_reflection, neg_w, "");
		w->any_w_negative = LLVMBuildOr(builder, w->any_w_negative, neg_w, "");
		all_w_negative = LLVMBuildAnd(builder, all_w_negative, neg_w, "");
	}
	w->all_w_positive = LLVMBuildNot(builder, w->any_w_negative, "");
	w->w_accepted = LLVMBuildNot(builder, all_w_negative, "");
}

/* Perform front/back face culling and return true if the primitive is accepted. */
static LLVMValueRef ac_cull_face(struct ac_llvm_context *ctx,
				 LLVMValueRef pos[3][4],
				 struct ac_position_w_info *w,
				 bool cull_front,
				 bool cull_back,
				 bool cull_zero_area)
{
	LLVMBuilderRef builder = ctx->builder;

	if (cull_front && cull_back)
		return ctx->i1false;

	if (!cull_front && !cull_back && !cull_zero_area)
		return ctx->i1true;

	/* Front/back face culling. Also if the determinant == 0, the triangle
	 * area is 0.
	 */
	LLVMValueRef det_t0 = LLVMBuildFSub(builder, pos[2][0], pos[0][0], "");
	LLVMValueRef det_t1 = LLVMBuildFSub(builder, pos[1][1], pos[0][1], "");
	LLVMValueRef det_t2 = LLVMBuildFSub(builder, pos[0][0], pos[1][0], "");
	LLVMValueRef det_t3 = LLVMBuildFSub(builder, pos[0][1], pos[2][1], "");
	LLVMValueRef det_p0 = LLVMBuildFMul(builder, det_t0, det_t1, "");
	LLVMValueRef det_p1 = LLVMBuildFMul(builder, det_t2, det_t3, "");
	LLVMValueRef det = LLVMBuildFSub(builder, det_p0, det_p1, "");

	/* Negative W negates the determinant. */
	det = LLVMBuildSelect(builder, w->w_reflection,
			      LLVMBuildFNeg(builder, det, ""),
			      det, "");

	LLVMValueRef accepted = NULL;
	if (cull_front) {
		LLVMRealPredicate cond = cull_zero_area ? LLVMRealOGT : LLVMRealOGE;
		accepted = LLVMBuildFCmp(builder, cond, det, ctx->f32_0, "");
	} else if (cull_back) {
		LLVMRealPredicate cond = cull_zero_area ? LLVMRealOLT : LLVMRealOLE;
		accepted = LLVMBuildFCmp(builder, cond, det, ctx->f32_0, "");
	} else if (cull_zero_area) {
		accepted = LLVMBuildFCmp(builder, LLVMRealONE, det, ctx->f32_0, "");
	}
	return accepted;
}

/* Perform view culling and small primitive elimination and return true
 * if the primitive is accepted and initially_accepted == true. */
static LLVMValueRef cull_bbox(struct ac_llvm_context *ctx,
			      LLVMValueRef pos[3][4],
			      LLVMValueRef initially_accepted,
			      struct ac_position_w_info *w,
			      LLVMValueRef vp_scale[2],
			      LLVMValueRef vp_translate[2],
			      LLVMValueRef small_prim_precision,
			      bool cull_view_xy,
			      bool cull_view_near_z,
			      bool cull_view_far_z,
			      bool cull_small_prims,
			      bool use_halfz_clip_space)
{
	LLVMBuilderRef builder = ctx->builder;

	if (!cull_view_xy && !cull_view_near_z && !cull_view_far_z && !cull_small_prims)
		return ctx->i1true;

	/* Skip the culling if the primitive has already been rejected or
	 * if any W is negative. The bounding box culling doesn't work when
	 * W is negative.
	 */
	LLVMValueRef cond = LLVMBuildAnd(builder, initially_accepted,
					 w->all_w_positive, "");
	LLVMValueRef accepted_var = ac_build_alloca_undef(ctx, ctx->i1, "");
	LLVMBuildStore(builder, initially_accepted, accepted_var);

	ac_build_ifcc(ctx, cond, 10000000 /* does this matter? */);
	{
		LLVMValueRef bbox_min[3], bbox_max[3];
		LLVMValueRef accepted = initially_accepted;

		/* Compute the primitive bounding box for easy culling. */
		for (unsigned chan = 0; chan < 3; chan++) {
			bbox_min[chan] = ac_build_fmin(ctx, pos[0][chan], pos[1][chan]);
			bbox_min[chan] = ac_build_fmin(ctx, bbox_min[chan], pos[2][chan]);

			bbox_max[chan] = ac_build_fmax(ctx, pos[0][chan], pos[1][chan]);
			bbox_max[chan] = ac_build_fmax(ctx, bbox_max[chan], pos[2][chan]);
		}

		/* View culling. */
		if (cull_view_xy || cull_view_near_z || cull_view_far_z) {
			for (unsigned chan = 0; chan < 3; chan++) {
				LLVMValueRef visible;

				if ((cull_view_xy && chan <= 1) ||
				    (cull_view_near_z && chan == 2)) {
					float t = chan == 2 && use_halfz_clip_space ? 0 : -1;
					visible = LLVMBuildFCmp(builder, LLVMRealOGE, bbox_max[chan],
								LLVMConstReal(ctx->f32, t), "");
					accepted = LLVMBuildAnd(builder, accepted, visible, "");
				}

				if ((cull_view_xy && chan <= 1) ||
				    (cull_view_far_z && chan == 2)) {
					visible = LLVMBuildFCmp(builder, LLVMRealOLE, bbox_min[chan],
								ctx->f32_1, "");
					accepted = LLVMBuildAnd(builder, accepted, visible, "");
				}
			}
		}

		/* Small primitive elimination. */
		if (cull_small_prims) {
			/* Assuming a sample position at (0.5, 0.5), if we round
			 * the bounding box min/max extents and the results of
			 * the rounding are equal in either the X or Y direction,
			 * the bounding box does not intersect the sample.
			 *
			 * See these GDC slides for pictures:
			 * https://frostbite-wp-prd.s3.amazonaws.com/wp-content/uploads/2016/03/29204330/GDC_2016_Compute.pdf
			 */
			LLVMValueRef min, max, not_equal[2], visible;

			for (unsigned chan = 0; chan < 2; chan++) {
				/* Convert the position to screen-space coordinates. */
				min = ac_build_fmad(ctx, bbox_min[chan],
						    vp_scale[chan], vp_translate[chan]);
				max = ac_build_fmad(ctx, bbox_max[chan],
						    vp_scale[chan], vp_translate[chan]);
				/* Scale the bounding box according to the precision of
				 * the rasterizer and the number of MSAA samples. */
				min = LLVMBuildFSub(builder, min, small_prim_precision, "");
				max = LLVMBuildFAdd(builder, max, small_prim_precision, "");

				/* Determine if the bbox intersects the sample point.
				 * It also works for MSAA, but vp_scale, vp_translate,
				 * and small_prim_precision are computed differently.
				 */
				min = ac_build_round(ctx, min);
				max = ac_build_round(ctx, max);
				not_equal[chan] = LLVMBuildFCmp(builder, LLVMRealONE, min, max, "");
			}
			visible = LLVMBuildAnd(builder, not_equal[0], not_equal[1], "");
			accepted = LLVMBuildAnd(builder, accepted, visible, "");
		}

		LLVMBuildStore(builder, accepted, accepted_var);
	}
	ac_build_endif(ctx, 10000000);

	return LLVMBuildLoad(builder, accepted_var, "");
}

/**
 * Return i1 true if the primitive is accepted (not culled).
 *
 * \param pos                   Vertex positions 3x vec4
 * \param initially_accepted    AND'ed with the result. Some computations can be
 *                              skipped if this is false.
 * \param vp_scale              Viewport scale XY.
 *                              For MSAA, multiply them by the number of samples.
 * \param vp_translate          Viewport translation XY.
 *                              For MSAA, multiply them by the number of samples.
 * \param small_prim_precision  Precision of small primitive culling. This should
 *                              be the same as or greater than the precision of
 *                              the rasterizer. Set to num_samples / 2^subpixel_bits.
 *                              subpixel_bits are defined by the quantization mode.
 * \param options               See ac_cull_options.
 */
LLVMValueRef ac_cull_triangle(struct ac_llvm_context *ctx,
			      LLVMValueRef pos[3][4],
			      LLVMValueRef initially_accepted,
			      LLVMValueRef vp_scale[2],
			      LLVMValueRef vp_translate[2],
			      LLVMValueRef small_prim_precision,
			      struct ac_cull_options *options)
{
	struct ac_position_w_info w;
	ac_analyze_position_w(ctx, pos, &w);

	/* W culling. */
	LLVMValueRef accepted = options->cull_w ? w.w_accepted : ctx->i1true;
	accepted = LLVMBuildAnd(ctx->builder, accepted, initially_accepted, "");

	/* Face culling. */
	accepted = LLVMBuildAnd(ctx->builder, accepted,
				ac_cull_face(ctx, pos, &w,
					     options->cull_front,
					     options->cull_back,
					     options->cull_zero_area), "");

	/* View culling and small primitive elimination. */
	accepted = cull_bbox(ctx, pos, accepted, &w, vp_scale, vp_translate,
			     small_prim_precision,
			     options->cull_view_xy,
			     options->cull_view_near_z,
			     options->cull_view_far_z,
			     options->cull_small_prims,
			     options->use_halfz_clip_space);
	return accepted;
}