aboutsummaryrefslogtreecommitdiffstats
path: root/src/amd/addrlib/inc/addrinterface.h
blob: a8e0b93209e307183fca611a499c2521682d3ae8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
/*
 * Copyright © 2007-2019 Advanced Micro Devices, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 */

/**
****************************************************************************************************
* @file  addrinterface.h
* @brief Contains the addrlib interfaces declaration and parameter defines
****************************************************************************************************
*/
#ifndef __ADDR_INTERFACE_H__
#define __ADDR_INTERFACE_H__

#include "addrtypes.h"

#if defined(__cplusplus)
extern "C"
{
#endif

#define ADDRLIB_VERSION_MAJOR 6
#define ADDRLIB_VERSION_MINOR 2
#define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)

/// Virtually all interface functions need ADDR_HANDLE as first parameter
typedef VOID*   ADDR_HANDLE;

/// Client handle used in callbacks
typedef VOID*   ADDR_CLIENT_HANDLE;

/**
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                  Callback functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*    typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
*         const ADDR_ALLOCSYSMEM_INPUT* pInput);
*    typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
*         VOID* pVirtAddr);
*    typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
*         const ADDR_DEBUGPRINT_INPUT* pInput);
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                               Create/Destroy/Config functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrCreate()
*     AddrDestroy()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                  Surface functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeSurfaceInfo()
*     AddrComputeSurfaceAddrFromCoord()
*     AddrComputeSurfaceCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   HTile functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeHtileInfo()
*     AddrComputeHtileAddrFromCoord()
*     AddrComputeHtileCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   C-mask functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeCmaskInfo()
*     AddrComputeCmaskAddrFromCoord()
*     AddrComputeCmaskCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   F-mask functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeFmaskInfo()
*     AddrComputeFmaskAddrFromCoord()
*     AddrComputeFmaskCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                               Element/Utility functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     ElemFlt32ToDepthPixel()
*     ElemFlt32ToColorPixel()
*     AddrExtractBankPipeSwizzle()
*     AddrCombineBankPipeSwizzle()
*     AddrComputeSliceSwizzle()
*     AddrConvertTileInfoToHW()
*     AddrConvertTileIndex()
*     AddrConvertTileIndex1()
*     AddrGetTileIndex()
*     AddrComputeBaseSwizzle()
*     AddrUseTileIndex()
*     AddrUseCombinedSwizzle()
*
**/

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                      Callback functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
* @brief channel setting structure
****************************************************************************************************
*/
typedef union _ADDR_CHANNEL_SETTING
{
    struct
    {
        UINT_8 valid   : 1;    ///< Indicate whehter this channel setting is valid
        UINT_8 channel : 2;    ///< 0 for x channel, 1 for y channel, 2 for z channel
        UINT_8 index   : 5;    ///< Channel index
    };
    UINT_8 value;              ///< Value
} ADDR_CHANNEL_SETTING;

/**
****************************************************************************************************
* @brief address equation key structure
****************************************************************************************************
*/
typedef union _ADDR_EQUATION_KEY
{
    struct
    {
        UINT_32 log2ElementBytes : 3; ///< Log2 of Bytes per pixel
        UINT_32 tileMode         : 5; ///< Tile mode
        UINT_32 microTileType    : 3; ///< Micro tile type
        UINT_32 pipeConfig       : 5; ///< pipe config
        UINT_32 numBanksLog2     : 3; ///< Number of banks log2
        UINT_32 bankWidth        : 4; ///< Bank width
        UINT_32 bankHeight       : 4; ///< Bank height
        UINT_32 macroAspectRatio : 3; ///< Macro tile aspect ratio
        UINT_32 prt              : 1; ///< SI only, indicate whether this equation is for prt
        UINT_32 reserved         : 1; ///< Reserved bit
    } fields;
    UINT_32 value;
} ADDR_EQUATION_KEY;

/**
****************************************************************************************************
* @brief address equation structure
****************************************************************************************************
*/
#define ADDR_MAX_EQUATION_BIT 20u

// Invalid equation index
#define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF

typedef struct _ADDR_EQUATION
{
    ADDR_CHANNEL_SETTING addr[ADDR_MAX_EQUATION_BIT];  ///< addr setting
                                                       ///< each bit is result of addr ^ xor ^ xor2
    ADDR_CHANNEL_SETTING xor1[ADDR_MAX_EQUATION_BIT];  ///< xor setting
    ADDR_CHANNEL_SETTING xor2[ADDR_MAX_EQUATION_BIT];  ///< xor2 setting
    UINT_32              numBits;                      ///< The number of bits in equation
    BOOL_32              stackedDepthSlices;           ///< TRUE if depth slices are treated as being
                                                       ///< stacked vertically prior to swizzling
} ADDR_EQUATION;

/**
****************************************************************************************************
* @brief Alloc system memory flags.
* @note These flags are reserved for future use and if flags are added will minimize the impact
*       of the client.
****************************************************************************************************
*/
typedef union _ADDR_ALLOCSYSMEM_FLAGS
{
    struct
    {
        UINT_32 reserved    : 32;  ///< Reserved for future use.
    } fields;
    UINT_32 value;

} ADDR_ALLOCSYSMEM_FLAGS;

/**
****************************************************************************************************
* @brief Alloc system memory input structure
****************************************************************************************************
*/
typedef struct _ADDR_ALLOCSYSMEM_INPUT
{
    UINT_32                 size;           ///< Size of this structure in bytes

    ADDR_ALLOCSYSMEM_FLAGS  flags;          ///< System memory flags.
    UINT_32                 sizeInBytes;    ///< System memory allocation size in bytes.
    ADDR_CLIENT_HANDLE      hClient;        ///< Client handle
} ADDR_ALLOCSYSMEM_INPUT;

/**
****************************************************************************************************
* ADDR_ALLOCSYSMEM
*   @brief
*       Allocate system memory callback function. Returns valid pointer on success.
****************************************************************************************************
*/
typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
    const ADDR_ALLOCSYSMEM_INPUT* pInput);

/**
****************************************************************************************************
* @brief Free system memory input structure
****************************************************************************************************
*/
typedef struct _ADDR_FREESYSMEM_INPUT
{
    UINT_32                 size;           ///< Size of this structure in bytes

    VOID*                   pVirtAddr;      ///< Virtual address
    ADDR_CLIENT_HANDLE      hClient;        ///< Client handle
} ADDR_FREESYSMEM_INPUT;

/**
****************************************************************************************************
* ADDR_FREESYSMEM
*   @brief
*       Free system memory callback function.
*       Returns ADDR_OK on success.
****************************************************************************************************
*/
typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
    const ADDR_FREESYSMEM_INPUT* pInput);

/**
****************************************************************************************************
* @brief Print debug message input structure
****************************************************************************************************
*/
typedef struct _ADDR_DEBUGPRINT_INPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    CHAR*               pDebugString;   ///< Debug print string
    va_list             ap;             ///< Variable argument list
    ADDR_CLIENT_HANDLE  hClient;        ///< Client handle
} ADDR_DEBUGPRINT_INPUT;

/**
****************************************************************************************************
* ADDR_DEBUGPRINT
*   @brief
*       Print debug message callback function.
*       Returns ADDR_OK on success.
****************************************************************************************************
*/
typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
    const ADDR_DEBUGPRINT_INPUT* pInput);

/**
****************************************************************************************************
* ADDR_CALLBACKS
*
*   @brief
*       Address Library needs client to provide system memory alloc/free routines.
****************************************************************************************************
*/
typedef struct _ADDR_CALLBACKS
{
    ADDR_ALLOCSYSMEM allocSysMem;   ///< Routine to allocate system memory
    ADDR_FREESYSMEM  freeSysMem;    ///< Routine to free system memory
    ADDR_DEBUGPRINT  debugPrint;    ///< Routine to print debug message
} ADDR_CALLBACKS;

////////////////////////////////////////////////////////////////////////////////////////////////////
//                               Create/Destroy functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
* ADDR_CREATE_FLAGS
*
*   @brief
*       This structure is used to pass some setup in creation of AddrLib
*   @note
****************************************************************************************************
*/
typedef union _ADDR_CREATE_FLAGS
{
    struct
    {
        UINT_32 noCubeMipSlicesPad     : 1;    ///< Turn cubemap faces padding off
        UINT_32 fillSizeFields         : 1;    ///< If clients fill size fields in all input and
                                               ///  output structure
        UINT_32 useTileIndex           : 1;    ///< Make tileIndex field in input valid
        UINT_32 useCombinedSwizzle     : 1;    ///< Use combined tile swizzle
        UINT_32 checkLast2DLevel       : 1;    ///< Check the last 2D mip sub level
        UINT_32 useHtileSliceAlign     : 1;    ///< Do htile single slice alignment
        UINT_32 allowLargeThickTile    : 1;    ///< Allow 64*thickness*bytesPerPixel > rowSize
        UINT_32 forceDccAndTcCompat    : 1;    ///< Force enable DCC and TC compatibility
        UINT_32 reserved               : 24;   ///< Reserved bits for future use
    };

    UINT_32 value;
} ADDR_CREATE_FLAGS;

/**
****************************************************************************************************
*   ADDR_REGISTER_VALUE
*
*   @brief
*       Data from registers to setup AddrLib global data, used in AddrCreate
****************************************************************************************************
*/
typedef struct _ADDR_REGISTER_VALUE
{
    UINT_32  gbAddrConfig;       ///< For R8xx, use GB_ADDR_CONFIG register value.
                                 ///  For R6xx/R7xx, use GB_TILING_CONFIG.
                                 ///  But they can be treated as the same.
                                 ///  if this value is 0, use chip to set default value
    UINT_32  backendDisables;    ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
                                 ///  Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE

                                 ///  R800 registers-----------------------------------------------
    UINT_32  noOfBanks;          ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
                                 ///  No enums for this value in h/w header files
                                 ///  0: 4
                                 ///  1: 8
                                 ///  2: 16
    UINT_32  noOfRanks;          ///  MC_ARB_RAMCFG.NOOFRANK
                                 ///  0: 1
                                 ///  1: 2
                                 ///  SI (R1000) registers-----------------------------------------
    const UINT_32* pTileConfig;  ///< Global tile setting tables
    UINT_32  noOfEntries;        ///< Number of entries in pTileConfig

                                 ///< CI registers-------------------------------------------------
    const UINT_32* pMacroTileConfig;    ///< Global macro tile mode table
    UINT_32  noOfMacroEntries;   ///< Number of entries in pMacroTileConfig

                                 ///< GFX9 HW parameters
    UINT_32  blockVarSizeLog2;   ///< SW_VAR_* block size
} ADDR_REGISTER_VALUE;

/**
****************************************************************************************************
* ADDR_CREATE_INPUT
*
*   @brief
*       Parameters use to create an AddrLib Object. Caller must provide all fields.
*
****************************************************************************************************
*/
typedef struct _ADDR_CREATE_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_32             chipEngine;          ///< Chip Engine
    UINT_32             chipFamily;          ///< Chip Family
    UINT_32             chipRevision;        ///< Chip Revision
    ADDR_CALLBACKS      callbacks;           ///< Callbacks for sysmem alloc/free/print
    ADDR_CREATE_FLAGS   createFlags;         ///< Flags to setup AddrLib
    ADDR_REGISTER_VALUE regValue;            ///< Data from registers to setup AddrLib global data
    ADDR_CLIENT_HANDLE  hClient;             ///< Client handle
    UINT_32             minPitchAlignPixels; ///< Minimum pitch alignment in pixels
} ADDR_CREATE_INPUT;

/**
****************************************************************************************************
* ADDR_CREATEINFO_OUTPUT
*
*   @brief
*       Return AddrLib handle to client driver
*
****************************************************************************************************
*/
typedef struct _ADDR_CREATE_OUTPUT
{
    UINT_32              size;            ///< Size of this structure in bytes

    ADDR_HANDLE          hLib;            ///< Address lib handle

    UINT_32              numEquations;    ///< Number of equations in the table
    const ADDR_EQUATION* pEquationTable;  ///< Pointer to the equation table
} ADDR_CREATE_OUTPUT;

/**
****************************************************************************************************
*   AddrCreate
*
*   @brief
*       Create AddrLib object, must be called before any interface calls
*
*   @return
*       ADDR_OK if successful
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrCreate(
    const ADDR_CREATE_INPUT*    pAddrCreateIn,
    ADDR_CREATE_OUTPUT*         pAddrCreateOut);

/**
****************************************************************************************************
*   AddrDestroy
*
*   @brief
*       Destroy AddrLib object, must be called to free internally allocated resources.
*
*   @return
*      ADDR_OK if successful
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrDestroy(
    ADDR_HANDLE hLib);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                    Surface functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
* @brief
*       Bank/tiling parameters. On function input, these can be set as desired or
*       left 0 for AddrLib to calculate/default. On function output, these are the actual
*       parameters used.
* @note
*       Valid bankWidth/bankHeight value:
*       1,2,4,8. They are factors instead of pixels or bytes.
*
*       The bank number remains constant across each row of the
*       macro tile as each pipe is selected, so the number of
*       tiles in the x direction with the same bank number will
*       be bank_width * num_pipes.
****************************************************************************************************
*/
typedef struct _ADDR_TILEINFO
{
    ///  Any of these parameters can be set to 0 to use the HW default.
    UINT_32     banks;              ///< Number of banks, numerical value
    UINT_32     bankWidth;          ///< Number of tiles in the X direction in the same bank
    UINT_32     bankHeight;         ///< Number of tiles in the Y direction in the same bank
    UINT_32     macroAspectRatio;   ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
    UINT_32     tileSplitBytes;     ///< Tile split size, in bytes
    AddrPipeCfg pipeConfig;         ///< Pipe Config = HW enum + 1
} ADDR_TILEINFO;

// Create a define to avoid client change. The removal of R800 is because we plan to implement SI
// within 800 HWL - An AddrPipeCfg is added in above data structure
typedef ADDR_TILEINFO ADDR_R800_TILEINFO;

/**
****************************************************************************************************
* @brief
*       Information needed by quad buffer stereo support
****************************************************************************************************
*/
typedef struct _ADDR_QBSTEREOINFO
{
    UINT_32         eyeHeight;          ///< Height (in pixel rows) to right eye
    UINT_32         rightOffset;        ///< Offset (in bytes) to right eye
    UINT_32         rightSwizzle;       ///< TileSwizzle for right eyes
} ADDR_QBSTEREOINFO;

/**
****************************************************************************************************
*   ADDR_SURFACE_FLAGS
*
*   @brief
*       Surface flags
****************************************************************************************************
*/
typedef union _ADDR_SURFACE_FLAGS
{
    struct
    {
        UINT_32 color                : 1; ///< Flag indicates this is a color buffer
        UINT_32 depth                : 1; ///< Flag indicates this is a depth/stencil buffer
        UINT_32 stencil              : 1; ///< Flag indicates this is a stencil buffer
        UINT_32 texture              : 1; ///< Flag indicates this is a texture
        UINT_32 cube                 : 1; ///< Flag indicates this is a cubemap
        UINT_32 volume               : 1; ///< Flag indicates this is a volume texture
        UINT_32 fmask                : 1; ///< Flag indicates this is an fmask
        UINT_32 cubeAsArray          : 1; ///< Flag indicates if treat cubemap as arrays
        UINT_32 compressZ            : 1; ///< Flag indicates z buffer is compressed
        UINT_32 overlay              : 1; ///< Flag indicates this is an overlay surface
        UINT_32 noStencil            : 1; ///< Flag indicates this depth has no separate stencil
        UINT_32 display              : 1; ///< Flag indicates this should match display controller req.
        UINT_32 opt4Space            : 1; ///< Flag indicates this surface should be optimized for space
                                          ///  i.e. save some memory but may lose performance
        UINT_32 prt                  : 1; ///< Flag for partially resident texture
        UINT_32 qbStereo             : 1; ///< Quad buffer stereo surface
        UINT_32 pow2Pad              : 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
        UINT_32 interleaved          : 1; ///< Special flag for interleaved YUV surface padding
        UINT_32 tcCompatible         : 1; ///< Flag indicates surface needs to be shader readable
        UINT_32 dispTileType         : 1; ///< NI: force display Tiling for 128 bit shared resoruce
        UINT_32 dccCompatible        : 1; ///< VI: whether to make MSAA surface support dcc fast clear
        UINT_32 dccPipeWorkaround    : 1; ///< VI: whether to workaround the HW limit that
                                          ///  dcc can't be enabled if pipe config of tile mode
                                          ///  is different from that of ASIC, this flag
                                          ///  is address lib internal flag, client should ignore it
        UINT_32 czDispCompatible     : 1; ///< SI+: CZ family has a HW bug needs special alignment.
                                          ///  This flag indicates we need to follow the
                                          ///  alignment with CZ families or other ASICs under
                                          ///  PX configuration + CZ.
        UINT_32 nonSplit             : 1; ///< CI: depth texture should not be split
        UINT_32 disableLinearOpt     : 1; ///< Disable tile mode optimization to linear
        UINT_32 needEquation         : 1; ///< Make the surface tile setting equation compatible.
                                          ///  This flag indicates we need to override tile
                                          ///  mode to PRT_* tile mode to disable slice rotation,
                                          ///  which is needed by swizzle pattern equation.
        UINT_32 skipIndicesOutput    : 1; ///< Skipping indices in output.
        UINT_32 rotateDisplay        : 1; ///< Rotate micro tile type
        UINT_32 minimizeAlignment    : 1; ///< Minimize alignment
        UINT_32 preferEquation       : 1; ///< Return equation index without adjusting tile mode
        UINT_32 matchStencilTileCfg  : 1; ///< Select tile index of stencil as well as depth surface
                                          ///  to make sure they share same tile config parameters
        UINT_32 disallowLargeThickDegrade   : 1;    ///< Disallow large thick tile degrade
        UINT_32 reserved             : 1; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_SURFACE_FLAGS;

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    AddrTileMode        tileMode;           ///< Tile mode
    AddrFormat          format;             ///< If format is set to valid one, bpp/width/height
                                            ///  might be overwritten
    UINT_32             bpp;                ///< Bits per pixel
    UINT_32             numSamples;         ///< Number of samples
    UINT_32             width;              ///< Width, in pixels
    UINT_32             height;             ///< Height, in pixels
    UINT_32             numSlices;          ///< Number of surface slices or depth
    UINT_32             slice;              ///< Slice index
    UINT_32             mipLevel;           ///< Current mipmap level
    UINT_32             numMipLevels;       ///< Number of mips in mip chain
    ADDR_SURFACE_FLAGS  flags;              ///< Surface type flags
    UINT_32             numFrags;           ///< Number of fragments, leave it zero or the same as
                                            ///  number of samples for normal AA; Set it to the
                                            ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
    ADDR_TILEINFO*      pTileInfo;          ///< 2D tile parameters. Set to 0 to default/calculate
    AddrTileType        tileType;           ///< Micro tiling type, not needed when tileIndex != -1
    INT_32              tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                            ///  while the global useTileIndex is set to 1
    UINT_32             basePitch;          ///< Base level pitch in pixels, 0 means ignored, is a
                                            ///  must for mip levels from SI+.
                                            ///  Don't use pitch in blocks for compressed formats!
    UINT_32             maxBaseAlign;       ///< Max base alignment request from client
    UINT_32             pitchAlign;         ///< Pitch alignment request from client
    UINT_32             heightAlign;        ///< Height alignment request from client
} ADDR_COMPUTE_SURFACE_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_INFO_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfInfo
*   @note
        Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
        Pixel: Original pixel
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         pitch;          ///< Pitch in elements (in blocks for compressed formats)
    UINT_32         height;         ///< Height in elements (in blocks for compressed formats)
    UINT_32         depth;          ///< Number of slice/depth
    UINT_64         surfSize;       ///< Surface size in bytes
    AddrTileMode    tileMode;       ///< Actual tile mode. May differ from that in input
    UINT_32         baseAlign;      ///< Base address alignment
    UINT_32         pitchAlign;     ///< Pitch alignment, in elements
    UINT_32         heightAlign;    ///< Height alignment, in elements
    UINT_32         depthAlign;     ///< Depth alignment, aligned to thickness, for 3d texture
    UINT_32         bpp;            ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
    UINT_32         pixelPitch;     ///< Pitch in original pixels
    UINT_32         pixelHeight;    ///< Height in original pixels
    UINT_32         pixelBits;      ///< Original bits per pixel, passed from input
    UINT_64         sliceSize;      ///< Size of slice specified by input's slice
                                    ///  The result is controlled by surface flags & createFlags
                                    ///  By default this value equals to surfSize for volume
    UINT_32         pitchTileMax;   ///< PITCH_TILE_MAX value for h/w register
    UINT_32         heightTileMax;  ///< HEIGHT_TILE_MAX value for h/w register
    UINT_32         sliceTileMax;   ///< SLICE_TILE_MAX value for h/w register

    UINT_32         numSamples;     ///< Pass the effective numSamples processed in this call

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< Tile parameters used. Filled in if 0 on input
    AddrTileType    tileType;       ///< Micro tiling type, only valid when tileIndex != -1
    INT_32          tileIndex;      ///< Tile index, MAY be "downgraded"

    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
    /// Output flags
    struct
    {
        /// Special information to work around SI mipmap swizzle bug UBTS #317508
        UINT_32     last2DLevel  : 1;  ///< TRUE if this is the last 2D(3D) tiled
                                       ///< Only meaningful when create flag checkLast2DLevel is set
        UINT_32     tcCompatible : 1;  ///< If the surface can be shader compatible
        UINT_32     dccUnsupport : 1;  ///< If the surface can support DCC compressed rendering
        UINT_32     prtTileIndex : 1;  ///< SI only, indicate the returned tile index is for PRT
                                       ///< If address lib return true for mip 0, client should set prt flag
                                       ///< for child mips in subsequent compute surface info calls
        UINT_32     reserved     :28;  ///< Reserved bits
    };

    UINT_32         equationIndex;     ///< Equation index in the equation table;

    UINT_32         blockWidth;        ///< Width in element inside one block(1D->Micro, 2D->Macro)
    UINT_32         blockHeight;       ///< Height in element inside one block(1D->Micro, 2D->Macro)
    UINT_32         blockSlices;       ///< Slice number inside one block(1D->Micro, 2D->Macro)

    /// Stereo info
    ADDR_QBSTEREOINFO*  pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE

    INT_32          stencilTileIdx; ///< stencil tile index output when matchStencilTileCfg was set
} ADDR_COMPUTE_SURFACE_INFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeSurfaceInfo
*
*   @brief
*       Compute surface width/height/depth/alignments and suitable tiling mode
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_SURFACE_INFO_INPUT*  pIn,
    ADDR_COMPUTE_SURFACE_INFO_OUTPUT*       pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_32         x;                  ///< X coordinate
    UINT_32         y;                  ///< Y coordinate
    UINT_32         slice;              ///< Slice index
    UINT_32         sample;             ///< Sample index, use fragment index for EQAA

    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSlices;          ///< Surface depth
    UINT_32         numSamples;         ///< Number of samples

    AddrTileMode    tileMode;           ///< Tile mode
    BOOL_32         isDepth;            ///< TRUE if the surface uses depth sample ordering within
                                        ///  micro tile. Textures can also choose depth sample order
    UINT_32         tileBase;           ///< Base offset (in bits) inside micro tile which handles
                                        ///  the case that components are stored separately
    UINT_32         compBits;           ///< The component bits actually needed(for planar surface)

    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Used for 1D tiling above
    AddrTileType    tileType;           ///< See defintion of AddrTileType
    struct
    {
        UINT_32     ignoreSE : 1;       ///< TRUE if shader engines are ignored. This is texture
                                        ///  only flag. Only non-RT texture can set this to TRUE
        UINT_32     reserved :31;       ///< Reserved for future use.
    };
    // 2D tiling needs following structure
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };
} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfaceAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Byte address
    UINT_32 bitPosition;    ///< Bit position within surfaceAddr, 0-7.
                            ///  For surface bpp < 8, e.g. FMT_1.
    UINT_32 prtBlockIndex;  ///< Index of a PRT tile (64K block)
} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeSurfaceAddrFromCoord
*
*   @brief
*       Compute surface address from a given coordinate.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
    ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_64         addr;               ///< Address in bytes
    UINT_32         bitPosition;        ///< Bit position in addr. 0-7. for surface bpp < 8,
                                        ///  e.g. FMT_1;
    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         pitch;              ///< Pitch, in pixels
    UINT_32         height;             ///< Height in pixels
    UINT_32         numSlices;          ///< Surface depth
    UINT_32         numSamples;         ///< Number of samples

    AddrTileMode    tileMode;           ///< Tile mode
    BOOL_32         isDepth;            ///< Surface uses depth sample ordering within micro tile.
                                        ///  Note: Textures can choose depth sample order as well.
    UINT_32         tileBase;           ///< Base offset (in bits) inside micro tile which handles
                                        ///  the case that components are stored separately
    UINT_32         compBits;           ///< The component bits actually needed(for planar surface)

    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Used for 1D tiling above
    AddrTileType    tileType;           ///< See defintion of AddrTileType
    struct
    {
        UINT_32     ignoreSE : 1;       ///< TRUE if shader engines are ignored. This is texture
                                        ///  only flag. Only non-RT texture can set this to TRUE
        UINT_32     reserved :31;       ///< Reserved for future use.
    };
    // 2D tiling needs following structure
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };
} ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfaceCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Index of slices
    UINT_32 sample; ///< Index of samples, means fragment index for EQAA
} ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeSurfaceCoordFromAddr
*
*   @brief
*       Compute coordinate from a given surface address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
    ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT*      pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                   HTile functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR_HTILE_FLAGS
*
*   @brief
*       HTILE flags
****************************************************************************************************
*/
typedef union _ADDR_HTILE_FLAGS
{
    struct
    {
        UINT_32 tcCompatible          : 1;  ///< Flag indicates surface needs to be shader readable
        UINT_32 skipTcCompatSizeAlign : 1;  ///< Flag indicates that addrLib will not align htile
                                            ///  size to 256xBankxPipe when computing tc-compatible
                                            ///  htile info.
        UINT_32 reserved              : 30; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_HTILE_FLAGS;

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_INFO_INPUT
*
*   @brief
*       Input structure of AddrComputeHtileInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    ADDR_HTILE_FLAGS   flags;           ///< HTILE flags
    UINT_32            pitch;           ///< Surface pitch, in pixels
    UINT_32            height;          ///< Surface height, in pixels
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. EG above only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. EG above only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_HTILE_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_INFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeHtileInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
{
    UINT_32 size;               ///< Size of this structure in bytes

    UINT_32 pitch;              ///< Pitch in pixels of depth buffer represented in this
                                ///  HTile buffer. This might be larger than original depth
                                ///  buffer pitch when called with an unaligned pitch.
    UINT_32 height;             ///< Height in pixels, as above
    UINT_64 htileBytes;         ///< Size of HTILE buffer, in bytes
    UINT_32 baseAlign;          ///< Base alignment
    UINT_32 bpp;                ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
    UINT_32 macroWidth;         ///< Macro width in pixels, actually squared cache shape
    UINT_32 macroHeight;        ///< Macro height in pixels
    UINT_64 sliceSize;          ///< Slice size, in bytes.
    BOOL_32 sliceInterleaved;   ///< Flag to indicate if different slice's htile is interleaved
                                ///  Compute engine clear can't be used if htile is interleaved
    BOOL_32 nextMipLevelCompressible;   ///< Flag to indicate whether HTILE can be enabled in
                                        ///  next mip level, it also indicates if memory set based
                                        ///  fast clear can be used for current mip level.
} ADDR_COMPUTE_HTILE_INFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeHtileInfo
*
*   @brief
*       Compute Htile pitch, height, base alignment and size in bytes
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_HTILE_INFO_INPUT*    pIn,
    ADDR_COMPUTE_HTILE_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeHtileAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    UINT_32            pitch;           ///< Pitch, in pixels
    UINT_32            height;          ///< Height in pixels
    UINT_32            x;               ///< X coordinate
    UINT_32            y;               ///< Y coordinate
    UINT_32            slice;           ///< Index of slice
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    ADDR_HTILE_FLAGS   flags;           ///< htile flags
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
    UINT_32            bpp;             ///< depth/stencil buffer bit per pixel size
    UINT_32            zStencilAddr;    ///< tcCompatible Z/Stencil surface address
} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeHtileAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Address in bytes
    UINT_32 bitPosition;    ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
                            ///  So we keep bitPosition for HTILE as well
} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeHtileAddrFromCoord
*
*   @brief
*       Compute Htile address according to coordinates (of depth buffer)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT*        pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeHtileCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    UINT_64            addr;            ///< Address
    UINT_32            bitPosition;     ///< Bit position 0 or 4. CMASK and HTILE share some methods
                                        ///  so we keep bitPosition for HTILE as well
    UINT_32            pitch;           ///< Pitch, in pixels
    UINT_32            height;          ///< Height, in pixels
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeHtileCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Slice index
} ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeHtileCoordFromAddr
*
*   @brief
*       Compute coordinates within depth buffer (1st pixel of a micro tile) according to
*       Htile address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT*        pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     C-mask functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR_CMASK_FLAGS
*
*   @brief
*       CMASK flags
****************************************************************************************************
*/
typedef union _ADDR_CMASK_FLAGS
{
    struct
    {
        UINT_32 tcCompatible  : 1; ///< Flag indicates surface needs to be shader readable
        UINT_32 reserved      :31; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_CMASK_FLAGS;

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_INFO_INPUT
*
*   @brief
*       Input structure of AddrComputeCmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes

    ADDR_CMASK_FLAGS    flags;           ///< CMASK flags
    UINT_32             pitch;           ///< Pitch, in pixels, of color buffer
    UINT_32             height;          ///< Height, in pixels, of color buffer
    UINT_32             numSlices;       ///< Number of slices, of color buffer
    BOOL_32             isLinear;        ///< Linear or tiled layout, Only SI can be linear
    ADDR_TILEINFO*      pTileInfo;       ///< Tile info

    INT_32              tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                         ///  while the global useTileIndex is set to 1
    INT_32              macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                         ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_INFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeCmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 pitch;          ///< Pitch in pixels of color buffer which
                            ///  this Cmask matches. The size might be larger than
                            ///  original color buffer pitch when called with
                            ///  an unaligned pitch.
    UINT_32 height;         ///< Height in pixels, as above
    UINT_64 cmaskBytes;     ///< Size in bytes of CMask buffer
    UINT_32 baseAlign;      ///< Base alignment
    UINT_32 blockMax;       ///< Cmask block size. Need this to set CB_COLORn_MASK register
    UINT_32 macroWidth;     ///< Macro width in pixels, actually squared cache shape
    UINT_32 macroHeight;    ///< Macro height in pixels
    UINT_64 sliceSize;      ///< Slice size, in bytes.
} ADDR_COMPUTE_CMASK_INFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeCmaskInfo
*
*   @brief
*       Compute Cmask pitch, height, base alignment and size in bytes from color buffer
*       info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_CMASK_INFO_INPUT*    pIn,
    ADDR_COMPUTE_CMASK_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeCmaskAddrFromCoord
*
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
{
    UINT_32          size;           ///< Size of this structure in bytes
    UINT_32          x;              ///< X coordinate
    UINT_32          y;              ///< Y coordinate
    UINT_64          fmaskAddr;      ///< Fmask addr for tc compatible Cmask
    UINT_32          slice;          ///< Slice index
    UINT_32          pitch;          ///< Pitch in pixels, of color buffer
    UINT_32          height;         ///< Height in pixels, of color buffer
    UINT_32          numSlices;      ///< Number of slices
    UINT_32          bpp;
    BOOL_32          isLinear;       ///< Linear or tiled layout, Only SI can be linear
    ADDR_CMASK_FLAGS flags;          ///< CMASK flags
    ADDR_TILEINFO*   pTileInfo;      ///< Tile info

    INT_32           tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                     ///< while the global useTileIndex is set to 1
    INT_32           macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                     ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeCmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< CMASK address in bytes
    UINT_32 bitPosition;    ///< Bit position within addr, 0-7. CMASK is 4 bpp,
                            ///  so the address may be located in bit 0 (0) or 4 (4)
} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeCmaskAddrFromCoord
*
*   @brief
*       Compute Cmask address according to coordinates (of MSAA color buffer)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT*        pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeCmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
{
    UINT_32        size;            ///< Size of this structure in bytes

    UINT_64        addr;            ///< CMASK address in bytes
    UINT_32        bitPosition;     ///< Bit position within addr, 0-7. CMASK is 4 bpp,
                                    ///  so the address may be located in bit 0 (0) or 4 (4)
    UINT_32        pitch;           ///< Pitch, in pixels
    UINT_32        height;          ///< Height in pixels
    UINT_32        numSlices;       ///< Number of slices
    BOOL_32        isLinear;        ///< Linear or tiled layout, Only SI can be linear
    ADDR_TILEINFO* pTileInfo;       ///< Tile info

    INT_32         tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32         macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeCmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Slice index
} ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeCmaskCoordFromAddr
*
*   @brief
*       Compute coordinates within color buffer (1st pixel of a micro tile) according to
*       Cmask address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT*        pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     F-mask functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    AddrTileMode    tileMode;           ///< Tile mode
    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSlices;          ///< Number of slice/depth
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if the surface is for resolved fmask, only used
                                        ///  by H/W clients. S/W should always set it to FALSE.
        UINT_32 reserved:  31;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tiling parameters. Clients must give valid data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
} ADDR_COMPUTE_FMASK_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_INFO_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         pitch;          ///< Pitch of fmask in pixels
    UINT_32         height;         ///< Height of fmask in pixels
    UINT_32         numSlices;      ///< Slices of fmask
    UINT_64         fmaskBytes;     ///< Size of fmask in bytes
    UINT_32         baseAlign;      ///< Base address alignment
    UINT_32         pitchAlign;     ///< Pitch alignment
    UINT_32         heightAlign;    ///< Height alignment
    UINT_32         bpp;            ///< Bits per pixel of FMASK is: number of bit planes
    UINT_32         numSamples;     ///< Number of samples, used for dump, export this since input
                                    ///  may be changed in 9xx and above
    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< Tile parameters used. Fmask can have different
                                    ///  bank_height from color buffer
    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
    UINT_64         sliceSize;      ///< Size of slice in bytes
} ADDR_COMPUTE_FMASK_INFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeFmaskInfo
*
*   @brief
*       Compute Fmask pitch/height/depth/alignments and size in bytes
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_FMASK_INFO_INPUT*    pIn,
    ADDR_COMPUTE_FMASK_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_32         x;                  ///< X coordinate
    UINT_32         y;                  ///< Y coordinate
    UINT_32         slice;              ///< Slice index
    UINT_32         plane;              ///< Plane number
    UINT_32         sample;             ///< Sample index (fragment index for EQAA)

    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA

    AddrTileMode    tileMode;           ///< Tile mode
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };

    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if this is a resolved fmask, used by H/W clients
        UINT_32 ignoreSE:   1;          ///< TRUE if shader engines are ignored.
        UINT_32 reserved:  30;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tiling parameters. Client must provide all data

} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Fmask address
    UINT_32 bitPosition;    ///< Bit position within fmaskAddr, 0-7.
} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeFmaskAddrFromCoord
*
*   @brief
*       Compute Fmask address according to coordinates (x,y,slice,sample,plane)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT*        pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_64         addr;               ///< Address
    UINT_32         bitPosition;        ///< Bit position within addr, 0-7.

    UINT_32         pitch;              ///< Pitch, in pixels
    UINT_32         height;             ///< Height in pixels
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments
    AddrTileMode    tileMode;           ///< Tile mode
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };

    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if this is a resolved fmask, used by HW components
        UINT_32 ignoreSE:   1;          ///< TRUE if shader engines are ignored.
        UINT_32 reserved:  30;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data

} ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
{
    UINT_32 size;       ///< Size of this structure in bytes

    UINT_32 x;          ///< X coordinate
    UINT_32 y;          ///< Y coordinate
    UINT_32 slice;      ///< Slice index
    UINT_32 plane;      ///< Plane number
    UINT_32 sample;     ///< Sample index (fragment index for EQAA)
} ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeFmaskCoordFromAddr
*
*   @brief
*       Compute FMASK coordinate from an given address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT*        pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                          Element/utility functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   AddrGetVersion
*
*   @brief
*       Get AddrLib version number
****************************************************************************************************
*/
UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib);

/**
****************************************************************************************************
*   AddrUseTileIndex
*
*   @brief
*       Return TRUE if tileIndex is enabled in this address library
****************************************************************************************************
*/
BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib);

/**
****************************************************************************************************
*   AddrUseCombinedSwizzle
*
*   @brief
*       Return TRUE if combined swizzle is enabled in this address library
****************************************************************************************************
*/
BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib);

/**
****************************************************************************************************
*   ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrExtractBankPipeSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         base256b;       ///< Base256b value

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< 2D tile parameters. Client must provide all data

    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT;

/**
****************************************************************************************************
*   ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrExtractBankPipeSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 bankSwizzle;    ///< Bank swizzle
    UINT_32 pipeSwizzle;    ///< Pipe swizzle
} ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT;

/**
****************************************************************************************************
*   AddrExtractBankPipeSwizzle
*
*   @brief
*       Extract Bank and Pipe swizzle from base256b
*   @return
*       ADDR_OK if no error
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle(
    ADDR_HANDLE                                 hLib,
    const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT*  pIn,
    ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT*       pOut);

/**
****************************************************************************************************
*   ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrCombineBankPipeSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         bankSwizzle;    ///< Bank swizzle
    UINT_32         pipeSwizzle;    ///< Pipe swizzle
    UINT_64         baseAddr;       ///< Base address (leave it zero for driver clients)

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< 2D tile parameters. Client must provide all data

    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT;

/**
****************************************************************************************************
*   ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrCombineBankPipeSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 tileSwizzle;    ///< Combined swizzle
} ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT;

/**
****************************************************************************************************
*   AddrCombineBankPipeSwizzle
*
*   @brief
*       Combine Bank and Pipe swizzle
*   @return
*       ADDR_OK if no error
*   @note
*       baseAddr here is full MCAddress instead of base256b
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle(
    ADDR_HANDLE                                 hLib,
    const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT*  pIn,
    ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT*       pOut);

/**
****************************************************************************************************
*   ADDR_COMPUTE_SLICESWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrComputeSliceSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    AddrTileMode    tileMode;           ///< Tile Mode
    UINT_32         baseSwizzle;        ///< Base tile swizzle
    UINT_32         slice;              ///< Slice index
    UINT_64         baseAddr;           ///< Base address, driver should leave it 0 in most cases

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Actually banks needed here!

    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_SLICESWIZZLE_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrComputeSliceSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
{
    UINT_32  size;           ///< Size of this structure in bytes

    UINT_32  tileSwizzle;    ///< Recalculated tileSwizzle value
} ADDR_COMPUTE_SLICESWIZZLE_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeSliceSwizzle
*
*   @brief
*       Extract Bank and Pipe swizzle from base256b
*   @return
*       ADDR_OK if no error
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_SLICESWIZZLE_INPUT*  pIn,
    ADDR_COMPUTE_SLICESWIZZLE_OUTPUT*       pOut);

/**
****************************************************************************************************
*   AddrSwizzleGenOption
*
*   @brief
*       Which swizzle generating options: legacy or linear
****************************************************************************************************
*/
typedef enum _AddrSwizzleGenOption
{
    ADDR_SWIZZLE_GEN_DEFAULT    = 0,    ///< As is in client driver implemention for swizzle
    ADDR_SWIZZLE_GEN_LINEAR     = 1,    ///< Using a linear increment of swizzle
} AddrSwizzleGenOption;

/**
****************************************************************************************************
*   AddrSwizzleOption
*
*   @brief
*       Controls how swizzle is generated
****************************************************************************************************
*/
typedef union _ADDR_SWIZZLE_OPTION
{
    struct
    {
        UINT_32 genOption       : 1;    ///< The way swizzle is generated, see AddrSwizzleGenOption
        UINT_32 reduceBankBit   : 1;    ///< TRUE if we need reduce swizzle bits
        UINT_32 reserved        :30;    ///< Reserved bits
    };

    UINT_32 value;

} ADDR_SWIZZLE_OPTION;

/**
****************************************************************************************************
*   ADDR_COMPUTE_BASE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrComputeBaseSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    ADDR_SWIZZLE_OPTION option;         ///< Swizzle option
    UINT_32             surfIndex;      ///< Index of this surface type
    AddrTileMode        tileMode;       ///< Tile Mode

    /// r800 and later HWL parameters
    ADDR_TILEINFO*      pTileInfo;      ///< 2D tile parameters. Actually banks needed here!

    INT_32              tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32              macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_BASE_SWIZZLE_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrComputeBaseSwizzle
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 tileSwizzle;    ///< Combined swizzle
} ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeBaseSwizzle
*
*   @brief
*       Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
*   @return
*       ADDR_OK if no error
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_BASE_SWIZZLE_INPUT*  pIn,
    ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT*       pOut);

/**
****************************************************************************************************
*   ELEM_GETEXPORTNORM_INPUT
*
*   @brief
*       Input structure for ElemGetExportNorm
*
****************************************************************************************************
*/
typedef struct _ELEM_GETEXPORTNORM_INPUT
{
    UINT_32             size;       ///< Size of this structure in bytes

    AddrColorFormat     format;     ///< Color buffer format; Client should use ColorFormat
    AddrSurfaceNumber   num;        ///< Surface number type; Client should use NumberType
    AddrSurfaceSwap     swap;       ///< Surface swap byte swap; Client should use SurfaceSwap
    UINT_32             numSamples; ///< Number of samples
} ELEM_GETEXPORTNORM_INPUT;

/**
****************************************************************************************************
*  ElemGetExportNorm
*
*   @brief
*       Helper function to check one format can be EXPORT_NUM, which is a register
*       CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
*       family
*   @note
*       The implementation is only for r600.
*       00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
*       clocks per export)
*       01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
*       clock per export)
*
****************************************************************************************************
*/
BOOL_32 ADDR_API ElemGetExportNorm(
    ADDR_HANDLE                     hLib,
    const ELEM_GETEXPORTNORM_INPUT* pIn);

/**
****************************************************************************************************
*   ELEM_FLT32TODEPTHPIXEL_INPUT
*
*   @brief
*       Input structure for addrFlt32ToDepthPixel
*
****************************************************************************************************
*/
typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    AddrDepthFormat format;         ///< Depth buffer format
    ADDR_FLT_32     comps[2];       ///< Component values (Z/stencil)
} ELEM_FLT32TODEPTHPIXEL_INPUT;

/**
****************************************************************************************************
*   ELEM_FLT32TODEPTHPIXEL_INPUT
*
*   @brief
*       Output structure for ElemFlt32ToDepthPixel
*
****************************************************************************************************
*/
typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_8* pPixel;         ///< Real depth value. Same data type as depth buffer.
                            ///  Client must provide enough storage for this type.
    UINT_32 depthBase;      ///< Tile base in bits for depth bits
    UINT_32 stencilBase;    ///< Tile base in bits for stencil bits
    UINT_32 depthBits;      ///< Bits for depth
    UINT_32 stencilBits;    ///< Bits for stencil
} ELEM_FLT32TODEPTHPIXEL_OUTPUT;

/**
****************************************************************************************************
*   ElemFlt32ToDepthPixel
*
*   @brief
*       Convert a FLT_32 value to a depth/stencil pixel value
*
*   @return
*       Return code
*
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel(
    ADDR_HANDLE                         hLib,
    const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn,
    ELEM_FLT32TODEPTHPIXEL_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ELEM_FLT32TOCOLORPIXEL_INPUT
*
*   @brief
*       Input structure for addrFlt32ToColorPixel
*
****************************************************************************************************
*/
typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
{
    UINT_32            size;           ///< Size of this structure in bytes

    AddrColorFormat    format;         ///< Color buffer format
    AddrSurfaceNumber  surfNum;        ///< Surface number
    AddrSurfaceSwap    surfSwap;       ///< Surface swap
    ADDR_FLT_32        comps[4];       ///< Component values (r/g/b/a)
} ELEM_FLT32TOCOLORPIXEL_INPUT;

/**
****************************************************************************************************
*   ELEM_FLT32TOCOLORPIXEL_INPUT
*
*   @brief
*       Output structure for ElemFlt32ToColorPixel
*
****************************************************************************************************
*/
typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
{
    UINT_32 size;       ///< Size of this structure in bytes

    UINT_8* pPixel;     ///< Real color value. Same data type as color buffer.
                        ///  Client must provide enough storage for this type.
} ELEM_FLT32TOCOLORPIXEL_OUTPUT;

/**
****************************************************************************************************
*   ElemFlt32ToColorPixel
*
*   @brief
*       Convert a FLT_32 value to a red/green/blue/alpha pixel value
*
*   @return
*       Return code
*
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel(
    ADDR_HANDLE                         hLib,
    const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn,
    ELEM_FLT32TOCOLORPIXEL_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ElemSize
*
*   @brief
*       Get bits-per-element for specified format
*
*   @return
*       Bits-per-element of specified format
*
****************************************************************************************************
*/
UINT_32 ADDR_API ElemSize(
    ADDR_HANDLE hLib,
    AddrFormat  format);

/**
****************************************************************************************************
*   ADDR_CONVERT_TILEINFOTOHW_INPUT
*
*   @brief
*       Input structure for AddrConvertTileInfoToHW
*   @note
*       When reverse is TRUE, indices are igonred
****************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes
    BOOL_32         reverse;            ///< Convert control flag.
                                        ///  FALSE: convert from real value to HW value;
                                        ///  TRUE: convert from HW value to real value.

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;          ///< Tile parameters with real value

    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
    UINT_32         bpp;                ///< Bits per pixel
} ADDR_CONVERT_TILEINFOTOHW_INPUT;

/**
****************************************************************************************************
*   ADDR_CONVERT_TILEINFOTOHW_OUTPUT
*
*   @brief
*       Output structure for AddrConvertTileInfoToHW
****************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    /// r800 and later HWL parameters
    ADDR_TILEINFO*      pTileInfo;          ///< Tile parameters with hardware register value

} ADDR_CONVERT_TILEINFOTOHW_OUTPUT;

/**
****************************************************************************************************
*   AddrConvertTileInfoToHW
*
*   @brief
*       Convert tile info from real value to hardware register value
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW(
    ADDR_HANDLE                             hLib,
    const ADDR_CONVERT_TILEINFOTOHW_INPUT*  pIn,
    ADDR_CONVERT_TILEINFOTOHW_OUTPUT*       pOut);

/**
****************************************************************************************************
*   ADDR_CONVERT_TILEINDEX_INPUT
*
*   @brief
*       Input structure for AddrConvertTileIndex
****************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    INT_32          tileIndex;          ///< Tile index
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
    UINT_32         bpp;                ///< Bits per pixel
    BOOL_32         tileInfoHw;         ///< Set to TRUE if client wants HW enum, otherwise actual
} ADDR_CONVERT_TILEINDEX_INPUT;

/**
****************************************************************************************************
*   ADDR_CONVERT_TILEINDEX_OUTPUT
*
*   @brief
*       Output structure for AddrConvertTileIndex
****************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    AddrTileMode        tileMode;       ///< Tile mode
    AddrTileType        tileType;       ///< Tile type
    ADDR_TILEINFO*      pTileInfo;      ///< Tile info

} ADDR_CONVERT_TILEINDEX_OUTPUT;

/**
****************************************************************************************************
*   AddrConvertTileIndex
*
*   @brief
*       Convert tile index to tile mode/type/info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex(
    ADDR_HANDLE                         hLib,
    const ADDR_CONVERT_TILEINDEX_INPUT* pIn,
    ADDR_CONVERT_TILEINDEX_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR_GET_MACROMODEINDEX_INPUT
*
*   @brief
*       Input structure for AddrGetMacroModeIndex
****************************************************************************************************
*/
typedef struct _ADDR_GET_MACROMODEINDEX_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    ADDR_SURFACE_FLAGS  flags;              ///< Surface flag
    INT_32              tileIndex;          ///< Tile index
    UINT_32             bpp;                ///< Bits per pixel
    UINT_32             numFrags;           ///< Number of color fragments
} ADDR_GET_MACROMODEINDEX_INPUT;

/**
****************************************************************************************************
*   ADDR_GET_MACROMODEINDEX_OUTPUT
*
*   @brief
*       Output structure for AddrGetMacroModeIndex
****************************************************************************************************
*/
typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT
{
    UINT_32             size;            ///< Size of this structure in bytes
    INT_32              macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
} ADDR_GET_MACROMODEINDEX_OUTPUT;

/**
****************************************************************************************************
*   AddrGetMacroModeIndex
*
*   @brief
*       Get macro mode index based on input parameters
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetMacroModeIndex(
    ADDR_HANDLE                          hLib,
    const ADDR_GET_MACROMODEINDEX_INPUT* pIn,
    ADDR_GET_MACROMODEINDEX_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR_CONVERT_TILEINDEX1_INPUT
*
*   @brief
*       Input structure for AddrConvertTileIndex1 (without macro mode index)
****************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    INT_32          tileIndex;          ///< Tile index
    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         numSamples;         ///< Number of samples
    BOOL_32         tileInfoHw;         ///< Set to TRUE if client wants HW enum, otherwise actual
} ADDR_CONVERT_TILEINDEX1_INPUT;

/**
****************************************************************************************************
*   AddrConvertTileIndex1
*
*   @brief
*       Convert tile index to tile mode/type/info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1(
    ADDR_HANDLE                             hLib,
    const ADDR_CONVERT_TILEINDEX1_INPUT*    pIn,
    ADDR_CONVERT_TILEINDEX_OUTPUT*          pOut);

/**
****************************************************************************************************
*   ADDR_GET_TILEINDEX_INPUT
*
*   @brief
*       Input structure for AddrGetTileIndex
****************************************************************************************************
*/
typedef struct _ADDR_GET_TILEINDEX_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    AddrTileMode    tileMode;       ///< Tile mode
    AddrTileType    tileType;       ///< Tile-type: disp/non-disp/...
    ADDR_TILEINFO*  pTileInfo;      ///< Pointer to tile-info structure, can be NULL for linear/1D
} ADDR_GET_TILEINDEX_INPUT;

/**
****************************************************************************************************
*   ADDR_GET_TILEINDEX_OUTPUT
*
*   @brief
*       Output structure for AddrGetTileIndex
****************************************************************************************************
*/
typedef struct _ADDR_GET_TILEINDEX_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    INT_32          index;          ///< index in table
} ADDR_GET_TILEINDEX_OUTPUT;

/**
****************************************************************************************************
*   AddrGetTileIndex
*
*   @brief
*       Get the tiling mode index in table
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex(
    ADDR_HANDLE                     hLib,
    const ADDR_GET_TILEINDEX_INPUT* pIn,
    ADDR_GET_TILEINDEX_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR_PRT_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputePrtInfo
****************************************************************************************************
*/
typedef struct _ADDR_PRT_INFO_INPUT
{
    AddrFormat          format;        ///< Surface format
    UINT_32             baseMipWidth;  ///< Base mipmap width
    UINT_32             baseMipHeight; ///< Base mipmap height
    UINT_32             baseMipDepth;  ///< Base mipmap depth
    UINT_32             numFrags;      ///< Number of fragments,
} ADDR_PRT_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR_PRT_INFO_OUTPUT
*
*   @brief
*       Input structure for AddrComputePrtInfo
****************************************************************************************************
*/
typedef struct _ADDR_PRT_INFO_OUTPUT
{
    UINT_32             prtTileWidth;
    UINT_32             prtTileHeight;
} ADDR_PRT_INFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputePrtInfo
*
*   @brief
*       Compute prt surface related information
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo(
    ADDR_HANDLE                 hLib,
    const ADDR_PRT_INFO_INPUT*  pIn,
    ADDR_PRT_INFO_OUTPUT*       pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     DCC key functions
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   _ADDR_COMPUTE_DCCINFO_INPUT
*
*   @brief
*       Input structure of AddrComputeDccInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes
    UINT_32             bpp;             ///< BitPP of color surface
    UINT_32             numSamples;      ///< Sample number of color surface
    UINT_64             colorSurfSize;   ///< Size of color surface to which dcc key is bound
    AddrTileMode        tileMode;        ///< Tile mode of color surface
    ADDR_TILEINFO       tileInfo;        ///< Tile info of color surface
    UINT_32             tileSwizzle;     ///< Tile swizzle
    INT_32              tileIndex;       ///< Tile index of color surface,
                                         ///< MUST be -1 if you don't want to use it
                                         ///< while the global useTileIndex is set to 1
    INT_32              macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                         ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_DCCINFO_INPUT;

/**
****************************************************************************************************
*   ADDR_COMPUTE_DCCINFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeDccInfo
****************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
{
    UINT_32 size;                 ///< Size of this structure in bytes
    UINT_32 dccRamBaseAlign;      ///< Base alignment of dcc key
    UINT_64 dccRamSize;           ///< Size of dcc key
    UINT_64 dccFastClearSize;     ///< Size of dcc key portion that can be fast cleared
    BOOL_32 subLvlCompressible;   ///< Whether sub resource is compressiable
    BOOL_32 dccRamSizeAligned;    ///< Whether the dcc key size is aligned
} ADDR_COMPUTE_DCCINFO_OUTPUT;

/**
****************************************************************************************************
*   AddrComputeDccInfo
*
*   @brief
*       Compute DCC key size, base alignment
*       info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_DCCINFO_INPUT*       pIn,
    ADDR_COMPUTE_DCCINFO_OUTPUT*            pOut);

/**
****************************************************************************************************
*   ADDR_GET_MAX_ALIGNMENTS_OUTPUT
*
*   @brief
*       Output structure of AddrGetMaxAlignments
****************************************************************************************************
*/
typedef struct _ADDR_GET_MAX_ALIGNMENTS_OUTPUT
{
    UINT_32 size;                   ///< Size of this structure in bytes
    UINT_32 baseAlign;              ///< Maximum base alignment in bytes
} ADDR_GET_MAX_ALIGNMENTS_OUTPUT;

/**
****************************************************************************************************
*   AddrGetMaxAlignments
*
*   @brief
*       Gets maximnum alignments
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetMaxAlignments(
    ADDR_HANDLE                     hLib,
    ADDR_GET_MAX_ALIGNMENTS_OUTPUT* pOut);

/**
****************************************************************************************************
*   AddrGetMaxMetaAlignments
*
*   @brief
*       Gets maximnum alignments for metadata
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetMaxMetaAlignments(
    ADDR_HANDLE                     hLib,
    ADDR_GET_MAX_ALIGNMENTS_OUTPUT* pOut);

/**
****************************************************************************************************
*                                Address library interface version 2
*                                    available from Gfx9 hardware
****************************************************************************************************
*     Addr2ComputeSurfaceInfo()
*     Addr2ComputeSurfaceAddrFromCoord()
*     Addr2ComputeSurfaceCoordFromAddr()

*     Addr2ComputeHtileInfo()
*     Addr2ComputeHtileAddrFromCoord()
*     Addr2ComputeHtileCoordFromAddr()
*
*     Addr2ComputeCmaskInfo()
*     Addr2ComputeCmaskAddrFromCoord()
*     Addr2ComputeCmaskCoordFromAddr()
*
*     Addr2ComputeFmaskInfo()
*     Addr2ComputeFmaskAddrFromCoord()
*     Addr2ComputeFmaskCoordFromAddr()
*
*     Addr2ComputeDccInfo()
*
**/

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                    Surface functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR2_SURFACE_FLAGS
*
*   @brief
*       Surface flags
****************************************************************************************************
*/
typedef union _ADDR2_SURFACE_FLAGS
{
    struct
    {
        UINT_32 color             :  1; ///< This resource is a color buffer, can be used with RTV
        UINT_32 depth             :  1; ///< Thie resource is a depth buffer, can be used with DSV
        UINT_32 stencil           :  1; ///< Thie resource is a stencil buffer, can be used with DSV
        UINT_32 fmask             :  1; ///< This is an fmask surface
        UINT_32 overlay           :  1; ///< This is an overlay surface
        UINT_32 display           :  1; ///< This resource is displable, can be used with DRV
        UINT_32 prt               :  1; ///< This is a partially resident texture
        UINT_32 qbStereo          :  1; ///< This is a quad buffer stereo surface
        UINT_32 interleaved       :  1; ///< Special flag for interleaved YUV surface padding
        UINT_32 texture           :  1; ///< This resource can be used with SRV
        UINT_32 unordered         :  1; ///< This resource can be used with UAV
        UINT_32 rotated           :  1; ///< This resource is rotated and displable
        UINT_32 needEquation      :  1; ///< This resource needs equation to be generated if possible
        UINT_32 opt4space         :  1; ///< This resource should be optimized for space
        UINT_32 minimizeAlign     :  1; ///< This resource should use minimum alignment
        UINT_32 noMetadata        :  1; ///< This resource has no metadata
        UINT_32 metaRbUnaligned   :  1; ///< This resource has rb unaligned metadata
        UINT_32 metaPipeUnaligned :  1; ///< This resource has pipe unaligned metadata
        UINT_32 view3dAs2dArray   :  1; ///< This resource is a 3D resource viewed as 2D array
        UINT_32 reserved          : 13; ///< Reserved bits
    };

    UINT_32 value;
} ADDR2_SURFACE_FLAGS;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_INFO_INPUT
*
*   @brief
*       Input structure for Addr2ComputeSurfaceInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_INFO_INPUT
{
    UINT_32               size;              ///< Size of this structure in bytes

    ADDR2_SURFACE_FLAGS   flags;             ///< Surface flags
    AddrSwizzleMode       swizzleMode;       ///< Swizzle Mode for Gfx9
    AddrResourceType      resourceType;      ///< Surface type
    AddrFormat            format;            ///< Surface format
    UINT_32               bpp;               ///< bits per pixel
    UINT_32               width;             ///< Width (of mip0), in pixels
    UINT_32               height;            ///< Height (of mip0), in pixels
    UINT_32               numSlices;         ///< Number surface slice/depth (of mip0),
    UINT_32               numMipLevels;      ///< Total mipmap levels.
    UINT_32               numSamples;        ///< Number of samples
    UINT_32               numFrags;          ///< Number of fragments, leave it zero or the same as
                                             ///  number of samples for normal AA; Set it to the
                                             ///  number of fragments for EQAA
    UINT_32               pitchInElement;    ///< Pitch in elements (blocks for compressed formats)
    UINT_32               sliceAlign;        ///< Required slice size in bytes
} ADDR2_COMPUTE_SURFACE_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR2_MIP_INFO
*
*   @brief
*       Structure that contains information for mip level
*
****************************************************************************************************
*/
typedef struct _ADDR2_MIP_INFO
{
    UINT_32             pitch;              ///< Pitch in elements
    UINT_32             height;             ///< Padded height in elements
    UINT_32             depth;              ///< Padded depth
    UINT_32             pixelPitch;         ///< Pitch in pixels
    UINT_32             pixelHeight;        ///< Padded height in pixels
    UINT_32             equationIndex;      ///< Equation index in the equation table
    UINT_64             offset;             ///< Offset in bytes from mip base, should only be used
                                            ///< to setup vam surface descriptor, can't be used
                                            ///< to setup swizzle pattern
    UINT_64             macroBlockOffset;   ///< macro block offset in bytes from mip base
    UINT_32             mipTailOffset;      ///< mip tail offset in bytes
    UINT_32             mipTailCoordX;      ///< mip tail coord x
    UINT_32             mipTailCoordY;      ///< mip tail coord y
    UINT_32             mipTailCoordZ;      ///< mip tail coord z
} ADDR2_MIP_INFO;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_INFO_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeSurfInfo
*   @note
        Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
        Pixel: Original pixel
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_INFO_OUTPUT
{
    UINT_32             size;                 ///< Size of this structure in bytes

    UINT_32             pitch;                ///< Pitch in elements (blocks for compressed formats)
    UINT_32             height;               ///< Padded height (of mip0) in elements
    UINT_32             numSlices;            ///< Padded depth for 3d resource
                                              ///< or padded number of slices for 2d array resource
    UINT_32             mipChainPitch;        ///< Pitch (of total mip chain) in elements
    UINT_32             mipChainHeight;       ///< Padded height (of total mip chain) in elements
    UINT_32             mipChainSlice;        ///< Padded depth (of total mip chain)
    UINT_64             sliceSize;            ///< Slice (total mip chain) size in bytes
    UINT_64             surfSize;             ///< Surface (total mip chain) size in bytes
    UINT_32             baseAlign;            ///< Base address alignment
    UINT_32             bpp;                  ///< Bits per elements
                                              ///  (e.g. blocks for BCn, 1/3 for 96bit)
    UINT_32             pixelMipChainPitch;   ///< Mip chain pitch in original pixels
    UINT_32             pixelMipChainHeight;  ///< Mip chain height in original pixels
    UINT_32             pixelPitch;           ///< Pitch in original pixels
    UINT_32             pixelHeight;          ///< Height in original pixels
    UINT_32             pixelBits;            ///< Original bits per pixel, passed from input

    UINT_32             blockWidth;           ///< Width in element inside one block
    UINT_32             blockHeight;          ///< Height in element inside one block
    UINT_32             blockSlices;          ///< Slice number inside one block
                                              ///< Prt tile is one block, its width/height/slice
                                              ///< equals to blcok width/height/slice

    BOOL_32             epitchIsHeight;       ///< Whether to use height to program epitch register
    /// Stereo info
    ADDR_QBSTEREOINFO*  pStereoInfo;          ///< Stereo info, needed if qbStereo flag is TRUE
    /// Mip info
    ADDR2_MIP_INFO*     pMipInfo;             ///< Pointer to mip information array
                                              ///  if it is not NULL, the array is assumed to
                                              ///  contain numMipLevels entries

    UINT_32             equationIndex;        ///< Equation index in the equation table of mip0
    BOOL_32             mipChainInTail;       ///< If whole mipchain falls into mip tail block
    UINT_32             firstMipIdInTail;     ///< The id of first mip in tail, if there is no mip
                                              ///  in tail, it will be set to number of mip levels
} ADDR2_COMPUTE_SURFACE_INFO_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeSurfaceInfo
*
*   @brief
*       Compute surface width/height/slices/alignments and suitable tiling mode
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceInfo(
    ADDR_HANDLE                                hLib,
    const ADDR2_COMPUTE_SURFACE_INFO_INPUT*    pIn,
    ADDR2_COMPUTE_SURFACE_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for Addr2ComputeSurfaceAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes

    UINT_32             x;               ///< X coordinate
    UINT_32             y;               ///< Y coordinate
    UINT_32             slice;           ///< Slice index
    UINT_32             sample;          ///< Sample index, use fragment index for EQAA
    UINT_32             mipId;           ///< the mip ID in mip chain

    AddrSwizzleMode     swizzleMode;     ///< Swizzle mode for Gfx9
    ADDR2_SURFACE_FLAGS flags;           ///< Surface flags
    AddrResourceType    resourceType;    ///< Surface type
    UINT_32             bpp;             ///< Bits per pixel
    UINT_32             unalignedWidth;  ///< Surface original width (of mip0)
    UINT_32             unalignedHeight; ///< Surface original height (of mip0)
    UINT_32             numSlices;       ///< Surface original slices (of mip0)
    UINT_32             numMipLevels;    ///< Total mipmap levels
    UINT_32             numSamples;      ///< Number of samples
    UINT_32             numFrags;        ///< Number of fragments, leave it zero or the same as
                                         ///  number of samples for normal AA; Set it to the
                                         ///  number of fragments for EQAA

    UINT_32             pipeBankXor;     ///< Combined swizzle used to do bank/pipe rotation
    UINT_32             pitchInElement;  ///< Pitch in elements (blocks for compressed formats)
} ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeSurfaceAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
{
    UINT_32    size;             ///< Size of this structure in bytes

    UINT_64    addr;             ///< Byte address
    UINT_32    bitPosition;      ///< Bit position within surfaceAddr, 0-7.
                                 ///  For surface bpp < 8, e.g. FMT_1.
    UINT_32    prtBlockIndex;    ///< Index of a PRT tile (64K block)
} ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeSurfaceAddrFromCoord
*
*   @brief
*       Compute surface address from a given coordinate.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceAddrFromCoord(
    ADDR_HANDLE                                         hLib,
    const ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT*    pIn,
    ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for Addr2ComputeSurfaceCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes

    UINT_64             addr;            ///< Address in bytes
    UINT_32             bitPosition;     ///< Bit position in addr. 0-7. for surface bpp < 8,
                                         ///  e.g. FMT_1;

    AddrSwizzleMode     swizzleMode;     ///< Swizzle mode for Gfx9
    ADDR2_SURFACE_FLAGS flags;           ///< Surface flags
    AddrResourceType    resourceType;    ///< Surface type
    UINT_32             bpp;             ///< Bits per pixel
    UINT_32             unalignedWidth;  ///< Surface original width (of mip0)
    UINT_32             unalignedHeight; ///< Surface original height (of mip0)
    UINT_32             numSlices;       ///< Surface original slices (of mip0)
    UINT_32             numMipLevels;    ///< Total mipmap levels.
    UINT_32             numSamples;      ///< Number of samples
    UINT_32             numFrags;        ///< Number of fragments, leave it zero or the same as
                                         ///  number of samples for normal AA; Set it to the
                                         ///  number of fragments for EQAA

    UINT_32             pipeBankXor;     ///< Combined swizzle used to do bank/pipe rotation
    UINT_32             pitchInElement;  ///< Pitch in elements (blocks for compressed formats)
} ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeSurfaceCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
{
    UINT_32    size;       ///< Size of this structure in bytes

    UINT_32    x;          ///< X coordinate
    UINT_32    y;          ///< Y coordinate
    UINT_32    slice;      ///< Index of slices
    UINT_32    sample;     ///< Index of samples, means fragment index for EQAA
    UINT_32    mipId;      ///< mipmap level id
} ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeSurfaceCoordFromAddr
*
*   @brief
*       Compute coordinate from a given surface address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceCoordFromAddr(
    ADDR_HANDLE                                         hLib,
    const ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT*    pIn,
    ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT*         pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                   HTile functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR2_META_FLAGS
*
*   @brief
*       Metadata flags
****************************************************************************************************
*/
typedef union _ADDR2_META_FLAGS
{
    struct
    {
        UINT_32 pipeAligned :  1;    ///< if Metadata being pipe aligned
        UINT_32 rbAligned   :  1;    ///< if Metadata being RB aligned
        UINT_32 linear      :  1;    ///< if Metadata linear, GFX9 does not suppord this!
        UINT_32 reserved    : 29;    ///< Reserved bits
    };

    UINT_32 value;
} ADDR2_META_FLAGS;

/**
****************************************************************************************************
*   ADDR2_META_MIP_INFO
*
*   @brief
*       Structure to store per mip metadata information
****************************************************************************************************
*/
typedef struct _ADDR2_META_MIP_INFO
{
    BOOL_32    inMiptail;
    union
    {
        struct
        {
            UINT_32    startX;
            UINT_32    startY;
            UINT_32    startZ;
            UINT_32    width;
            UINT_32    height;
            UINT_32    depth;
        };

        struct
        {
            UINT_32    offset;      ///< Metadata offset within one slice,
                                    ///  the thickness of a slice is meta block depth.
            UINT_32    sliceSize;   ///< Metadata size within one slice,
                                    ///  the thickness of a slice is meta block depth.
        };
    };
} ADDR2_META_MIP_INFO;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_INFO_INPUT
*
*   @brief
*       Input structure of Addr2ComputeHtileInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_INFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    ADDR2_META_FLAGS    hTileFlags;         ///< HTILE flags
    ADDR2_SURFACE_FLAGS depthFlags;         ///< Depth surface flags
    AddrSwizzleMode     swizzleMode;        ///< Depth surface swizzle mode
    UINT_32             unalignedWidth;     ///< Depth surface original width (of mip0)
    UINT_32             unalignedHeight;    ///< Depth surface original height (of mip0)
    UINT_32             numSlices;          ///< Number of slices of depth surface (of mip0)
    UINT_32             numMipLevels;       ///< Total mipmap levels of color surface
    UINT_32             firstMipIdInTail;   ///  Id of the first mip in tail,
                                            ///  if no mip is in tail, it should be set to
                                            ///  number of mip levels
} ADDR2_COMPUTE_HTILE_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_INFO_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputeHtileInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_INFO_OUTPUT
{
    UINT_32    size;                ///< Size of this structure in bytes

    UINT_32    pitch;               ///< Pitch in pixels of depth buffer represented in this
                                    ///  HTile buffer. This might be larger than original depth
                                    ///  buffer pitch when called with an unaligned pitch.
    UINT_32    height;              ///< Height in pixels, as above
    UINT_32    baseAlign;           ///< Base alignment
    UINT_32    sliceSize;           ///< Slice size, in bytes.
    UINT_32    htileBytes;          ///< Size of HTILE buffer, in bytes
    UINT_32    metaBlkWidth;        ///< Meta block width
    UINT_32    metaBlkHeight;       ///< Meta block height
    UINT_32    metaBlkNumPerSlice;  ///< Number of metablock within one slice

    ADDR2_META_MIP_INFO* pMipInfo;  ///< HTILE mip information
} ADDR2_COMPUTE_HTILE_INFO_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeHtileInfo
*
*   @brief
*       Compute Htile pitch, height, base alignment and size in bytes
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileInfo(
    ADDR_HANDLE                              hLib,
    const ADDR2_COMPUTE_HTILE_INFO_INPUT*    pIn,
    ADDR2_COMPUTE_HTILE_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for Addr2ComputeHtileAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_32             x;                   ///< X coordinate
    UINT_32             y;                   ///< Y coordinate
    UINT_32             slice;               ///< Index of slices
    UINT_32             mipId;               ///< mipmap level id

    ADDR2_META_FLAGS    hTileFlags;          ///< HTILE flags
    ADDR2_SURFACE_FLAGS depthflags;          ///< Depth surface flags
    AddrSwizzleMode     swizzleMode;         ///< Depth surface swizzle mode
    UINT_32             bpp;                 ///< Depth surface bits per pixel
    UINT_32             unalignedWidth;      ///< Depth surface original width (of mip0)
    UINT_32             unalignedHeight;     ///< Depth surface original height (of mip0)
    UINT_32             numSlices;           ///< Depth surface original depth (of mip0)
    UINT_32             numMipLevels;        ///< Depth surface total mipmap levels
    UINT_32             numSamples;          ///< Depth surface number of samples
    UINT_32             pipeXor;             ///< Pipe xor setting
} ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeHtileAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
{
    UINT_32    size;    ///< Size of this structure in bytes

    UINT_64    addr;    ///< Address in bytes
} ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeHtileAddrFromCoord
*
*   @brief
*       Compute Htile address according to coordinates (of depth buffer)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileAddrFromCoord(
    ADDR_HANDLE                                       hLib,
    const ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT*    pIn,
    ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for Addr2ComputeHtileCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_64             addr;                ///< Address

    ADDR2_META_FLAGS    hTileFlags;          ///< HTILE flags
    ADDR2_SURFACE_FLAGS depthFlags;          ///< Depth surface flags
    AddrSwizzleMode     swizzleMode;         ///< Depth surface swizzle mode
    UINT_32             bpp;                 ///< Depth surface bits per pixel
    UINT_32             unalignedWidth;      ///< Depth surface original width (of mip0)
    UINT_32             unalignedHeight;     ///< Depth surface original height (of mip0)
    UINT_32             numSlices;           ///< Depth surface original depth (of mip0)
    UINT_32             numMipLevels;        ///< Depth surface total mipmap levels
    UINT_32             numSamples;          ///< Depth surface number of samples
    UINT_32             pipeXor;             ///< Pipe xor setting
} ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeHtileCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
{
    UINT_32    size;        ///< Size of this structure in bytes

    UINT_32    x;           ///< X coordinate
    UINT_32    y;           ///< Y coordinate
    UINT_32    slice;       ///< Index of slices
    UINT_32    mipId;       ///< mipmap level id
} ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeHtileCoordFromAddr
*
*   @brief
*       Compute coordinates within depth buffer (1st pixel of a micro tile) according to
*       Htile address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileCoordFromAddr(
    ADDR_HANDLE                                       hLib,
    const ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT*    pIn,
    ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT*         pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     C-mask functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_INFO_INPUT
*
*   @brief
*       Input structure of Addr2ComputeCmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASKINFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    ADDR2_META_FLAGS    cMaskFlags;         ///< CMASK flags
    ADDR2_SURFACE_FLAGS colorFlags;         ///< Color surface flags
    AddrResourceType    resourceType;       ///< Color surface type
    AddrSwizzleMode     swizzleMode;        ///< FMask surface swizzle mode
    UINT_32             unalignedWidth;     ///< Color surface original width
    UINT_32             unalignedHeight;    ///< Color surface original height
    UINT_32             numSlices;          ///< Number of slices of color buffer
    UINT_32             numMipLevels;       ///< Number of mip levels
    UINT_32             firstMipIdInTail;   ///< The id of first mip in tail, if no mip is in tail,
                                            ///  it should be number of mip levels
} ADDR2_COMPUTE_CMASK_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_INFO_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputeCmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASK_INFO_OUTPUT
{
    UINT_32    size;          ///< Size of this structure in bytes

    UINT_32    pitch;         ///< Pitch in pixels of color buffer which
                              ///  this Cmask matches. The size might be larger than
                              ///  original color buffer pitch when called with
                              ///  an unaligned pitch.
    UINT_32    height;        ///< Height in pixels, as above
    UINT_32    baseAlign;     ///< Base alignment
    UINT_32    sliceSize;     ///< Slice size, in bytes.
    UINT_32    cmaskBytes;    ///< Size in bytes of CMask buffer
    UINT_32    metaBlkWidth;  ///< Meta block width
    UINT_32    metaBlkHeight; ///< Meta block height

    UINT_32    metaBlkNumPerSlice;  ///< Number of metablock within one slice

    ADDR2_META_MIP_INFO* pMipInfo;  ///< CMASK mip information
} ADDR2_COMPUTE_CMASK_INFO_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeCmaskInfo
*
*   @brief
*       Compute Cmask pitch, height, base alignment and size in bytes from color buffer
*       info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskInfo(
    ADDR_HANDLE                              hLib,
    const ADDR2_COMPUTE_CMASK_INFO_INPUT*    pIn,
    ADDR2_COMPUTE_CMASK_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for Addr2ComputeCmaskAddrFromCoord
*
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_32             x;                   ///< X coordinate
    UINT_32             y;                   ///< Y coordinate
    UINT_32             slice;               ///< Index of slices

    ADDR2_META_FLAGS    cMaskFlags;          ///< CMASK flags
    ADDR2_SURFACE_FLAGS colorFlags;          ///< Color surface flags
    AddrResourceType    resourceType;        ///< Color surface type
    AddrSwizzleMode     swizzleMode;         ///< FMask surface swizzle mode

    UINT_32             unalignedWidth;      ///< Color surface original width (of mip0)
    UINT_32             unalignedHeight;     ///< Color surface original height (of mip0)
    UINT_32             numSlices;           ///< Color surface original slices (of mip0)

    UINT_32             numSamples;          ///< Color surfae sample number
    UINT_32             numFrags;            ///< Color surface fragment number

    UINT_32             pipeXor;             ///< pipe Xor setting
} ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeCmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32    size;           ///< Size of this structure in bytes

    UINT_64    addr;           ///< CMASK address in bytes
    UINT_32    bitPosition;    ///< Bit position within addr, 0 or 4
} ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeCmaskAddrFromCoord
*
*   @brief
*       Compute Cmask address according to coordinates (of MSAA color buffer)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskAddrFromCoord(
    ADDR_HANDLE                                      hLib,
    const ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT*   pIn,
    ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT*        pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for Addr2ComputeCmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_64             addr;                ///< CMASK address in bytes
    UINT_32             bitPosition;         ///< Bit position within addr, 0 or 4

    ADDR2_META_FLAGS    cMaskFlags;          ///< CMASK flags
    ADDR2_SURFACE_FLAGS colorFlags;          ///< Color surface flags
    AddrResourceType    resourceType;        ///< Color surface type
    AddrSwizzleMode     swizzleMode;         ///< FMask surface swizzle mode

    UINT_32             unalignedWidth;      ///< Color surface original width (of mip0)
    UINT_32             unalignedHeight;     ///< Color surface original height (of mip0)
    UINT_32             numSlices;           ///< Color surface original slices (of mip0)
    UINT_32             numMipLevels;        ///< Color surface total mipmap levels.
} ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeCmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
{
    UINT_32    size;        ///< Size of this structure in bytes

    UINT_32    x;           ///< X coordinate
    UINT_32    y;           ///< Y coordinate
    UINT_32    slice;       ///< Index of slices
    UINT_32    mipId;       ///< mipmap level id
} ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeCmaskCoordFromAddr
*
*   @brief
*       Compute coordinates within color buffer (1st pixel of a micro tile) according to
*       Cmask address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskCoordFromAddr(
    ADDR_HANDLE                                       hLib,
    const ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT*    pIn,
    ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT*         pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     F-mask functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR2_FMASK_FLAGS
*
*   @brief
*       FMASK flags
****************************************************************************************************
*/
typedef union _ADDR2_FMASK_FLAGS
{
    struct
    {
        UINT_32 resolved :  1;    ///< TRUE if this is a resolved fmask, used by H/W clients
                                  ///  by H/W clients. S/W should always set it to FALSE.
        UINT_32 reserved : 31;    ///< Reserved for future use.
    };

    UINT_32 value;
} ADDR2_FMASK_FLAGS;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_INFO_INPUT
*
*   @brief
*       Input structure for Addr2ComputeFmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_INFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    AddrSwizzleMode     swizzleMode;        ///< FMask surface swizzle mode
    UINT_32             unalignedWidth;     ///< Color surface original width
    UINT_32             unalignedHeight;    ///< Color surface original height
    UINT_32             numSlices;          ///< Number of slices/depth
    UINT_32             numSamples;         ///< Number of samples
    UINT_32             numFrags;           ///< Number of fragments, leave it zero or the same as
                                            ///  number of samples for normal AA; Set it to the
                                            ///  number of fragments for EQAA
    ADDR2_FMASK_FLAGS   fMaskFlags;         ///< FMASK flags
} ADDR2_COMPUTE_FMASK_INFO_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_INFO_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeFmaskInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_INFO_OUTPUT
{
    UINT_32    size;           ///< Size of this structure in bytes

    UINT_32    pitch;          ///< Pitch of fmask in pixels
    UINT_32    height;         ///< Height of fmask in pixels
    UINT_32    baseAlign;      ///< Base alignment
    UINT_32    numSlices;      ///< Slices of fmask
    UINT_32    fmaskBytes;     ///< Size of fmask in bytes
    UINT_32    bpp;            ///< Bits per pixel of FMASK is: number of bit planes
    UINT_32    numSamples;     ///< Number of samples
    UINT_32    sliceSize;      ///< Size of slice in bytes
} ADDR2_COMPUTE_FMASK_INFO_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeFmaskInfo
*
*   @brief
*       Compute Fmask pitch/height/slices/alignments and size in bytes
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskInfo(
    ADDR_HANDLE                              hLib,
    const ADDR2_COMPUTE_FMASK_INFO_INPUT*    pIn,
    ADDR2_COMPUTE_FMASK_INFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for Addr2ComputeFmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
{
    UINT_32            size;               ///< Size of this structure in bytes

    AddrSwizzleMode    swizzleMode;        ///< FMask surface swizzle mode
    UINT_32            x;                  ///< X coordinate
    UINT_32            y;                  ///< Y coordinate
    UINT_32            slice;              ///< Slice index
    UINT_32            sample;             ///< Sample index (fragment index for EQAA)
    UINT_32            plane;              ///< Plane number

    UINT_32            unalignedWidth;     ///< Color surface original width
    UINT_32            unalignedHeight;    ///< Color surface original height
    UINT_32            numSamples;         ///< Number of samples
    UINT_32            numFrags;           ///< Number of fragments, leave it zero or the same as
                                           ///  number of samples for normal AA; Set it to the
                                           ///  number of fragments for EQAA
    UINT_32            tileSwizzle;        ///< Combined swizzle used to do bank/pipe rotation

    ADDR2_FMASK_FLAGS  fMaskFlags; ///< FMASK flags
} ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeFmaskAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32    size;           ///< Size of this structure in bytes

    UINT_64    addr;           ///< Fmask address
    UINT_32    bitPosition;    ///< Bit position within fmaskAddr, 0-7.
} ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeFmaskAddrFromCoord
*
*   @brief
*       Compute Fmask address according to coordinates (x,y,slice,sample,plane)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskAddrFromCoord(
    ADDR_HANDLE                                       hLib,
    const ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT*    pIn,
    ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for Addr2ComputeFmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT
{
    UINT_32            size;               ///< Size of this structure in bytes

    UINT_64            addr;               ///< Address
    UINT_32            bitPosition;        ///< Bit position within addr, 0-7.
    AddrSwizzleMode    swizzleMode;        ///< FMask surface swizzle mode

    UINT_32            unalignedWidth;     ///< Color surface original width
    UINT_32            unalignedHeight;    ///< Color surface original height
    UINT_32            numSamples;         ///< Number of samples
    UINT_32            numFrags;           ///< Number of fragments

    UINT_32            tileSwizzle;        ///< Combined swizzle used to do bank/pipe rotation

    ADDR2_FMASK_FLAGS  fMaskFlags; ///< FMASK flags
} ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeFmaskCoordFromAddr
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
{
    UINT_32    size;      ///< Size of this structure in bytes

    UINT_32    x;         ///< X coordinate
    UINT_32    y;         ///< Y coordinate
    UINT_32    slice;     ///< Slice index
    UINT_32    sample;    ///< Sample index (fragment index for EQAA)
    UINT_32    plane;     ///< Plane number
} ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeFmaskCoordFromAddr
*
*   @brief
*       Compute FMASK coordinate from an given address
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskCoordFromAddr(
    ADDR_HANDLE                                       hLib,
    const ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT*    pIn,
    ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT*         pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     DCC key functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   _ADDR2_COMPUTE_DCCINFO_INPUT
*
*   @brief
*       Input structure of Addr2ComputeDccInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_DCCINFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    ADDR2_META_FLAGS    dccKeyFlags;        ///< DCC key flags
    ADDR2_SURFACE_FLAGS colorFlags;         ///< Color surface flags
    AddrResourceType    resourceType;       ///< Color surface type
    AddrSwizzleMode     swizzleMode;        ///< Color surface swizzle mode
    UINT_32             bpp;                ///< bits per pixel
    UINT_32             unalignedWidth;     ///< Color surface original width (of mip0)
    UINT_32             unalignedHeight;    ///< Color surface original height (of mip0)
    UINT_32             numSlices;          ///< Number of slices, of color surface (of mip0)
    UINT_32             numFrags;           ///< Fragment number of color surface
    UINT_32             numMipLevels;       ///< Total mipmap levels of color surface
    UINT_32             dataSurfaceSize;    ///< The padded size of all slices and mip levels
                                            ///< useful in meta linear case
    UINT_32             firstMipIdInTail;   ///< The id of first mip in tail, if no mip is in tail,
                                            ///  it should be number of mip levels
} ADDR2_COMPUTE_DCCINFO_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_DCCINFO_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputeDccInfo
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_DCCINFO_OUTPUT
{
    UINT_32    size;               ///< Size of this structure in bytes

    UINT_32    dccRamBaseAlign;    ///< Base alignment of dcc key
    UINT_32    dccRamSize;         ///< Size of dcc key

    UINT_32    pitch;              ///< DCC surface mip chain pitch
    UINT_32    height;             ///< DCC surface mip chain height
    UINT_32    depth;              ///< DCC surface mip chain depth

    UINT_32    compressBlkWidth;   ///< DCC compress block width
    UINT_32    compressBlkHeight;  ///< DCC compress block height
    UINT_32    compressBlkDepth;   ///< DCC compress block depth

    UINT_32    metaBlkWidth;       ///< DCC meta block width
    UINT_32    metaBlkHeight;      ///< DCC meta block height
    UINT_32    metaBlkDepth;       ///< DCC meta block depth

    UINT_32    metaBlkNumPerSlice; ///< Number of metablock within one slice

    union
    {
        UINT_32 fastClearSizePerSlice;  ///< Size of DCC within a slice should be fast cleared
        UINT_32 dccRamSliceSize;        ///< DCC ram size per slice. For mipmap, it's
                                        ///  the slize size of a mip chain, the thickness of a
                                        ///  a slice is meta block depth
    };

    ADDR2_META_MIP_INFO* pMipInfo;      ///< DCC mip information
} ADDR2_COMPUTE_DCCINFO_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeDccInfo
*
*   @brief
*       Compute DCC key size, base alignment
*       info
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccInfo(
    ADDR_HANDLE                           hLib,
    const ADDR2_COMPUTE_DCCINFO_INPUT*    pIn,
    ADDR2_COMPUTE_DCCINFO_OUTPUT*         pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for Addr2ComputeDccAddrFromCoord
*
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_32             x;                   ///< X coordinate
    UINT_32             y;                   ///< Y coordinate
    UINT_32             slice;               ///< Index of slices
    UINT_32             sample;              ///< Index of samples, means fragment index for EQAA
    UINT_32             mipId;               ///< mipmap level id

    ADDR2_META_FLAGS    dccKeyFlags;         ///< DCC flags
    ADDR2_SURFACE_FLAGS colorFlags;          ///< Color surface flags
    AddrResourceType    resourceType;        ///< Color surface type
    AddrSwizzleMode     swizzleMode;         ///< Color surface swizzle mode
    UINT_32             bpp;                 ///< Color surface bits per pixel
    UINT_32             unalignedWidth;      ///< Color surface original width (of mip0)
    UINT_32             unalignedHeight;     ///< Color surface original height (of mip0)
    UINT_32             numSlices;           ///< Color surface original slices (of mip0)
    UINT_32             numMipLevels;        ///< Color surface mipmap levels
    UINT_32             numFrags;            ///< Color surface fragment number

    UINT_32             pipeXor;             ///< pipe Xor setting
} ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for Addr2ComputeDccAddrFromCoord
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT
{
    UINT_32    size;           ///< Size of this structure in bytes

    UINT_64    addr;           ///< DCC address in bytes
} ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeDccAddrFromCoord
*
*   @brief
*       Compute DCC address according to coordinates (of MSAA color buffer)
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccAddrFromCoord(
    ADDR_HANDLE                                    hLib,
    const ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT*   pIn,
    ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT*        pOut);

////////////////////////////////////////////////////////////////////////////////////////////////////
//                                     Misc functions for Gfx9
////////////////////////////////////////////////////////////////////////////////////////////////////

/**
****************************************************************************************************
*   ADDR2_COMPUTE_PIPEBANKXOR_INPUT
*
*   @brief
*       Input structure of Addr2ComputePipebankXor
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    UINT_32             surfIndex;          ///< Input surface index
    ADDR2_SURFACE_FLAGS flags;              ///< Surface flag
    AddrSwizzleMode     swizzleMode;        ///< Surface swizzle mode
    AddrResourceType    resourceType;       ///< Surface resource type
    AddrFormat          format;             ///< Surface format
    UINT_32             numSamples;         ///< Number of samples
    UINT_32             numFrags;           ///< Number of fragments, leave it zero or the same as
                                            ///  number of samples for normal AA; Set it to the
                                            ///  number of fragments for EQAA
} ADDR2_COMPUTE_PIPEBANKXOR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputePipebankXor
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    UINT_32             pipeBankXor;        ///< Pipe bank xor
} ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputePipeBankXor
*
*   @brief
*       Calculate a valid bank pipe xor value for client to use.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputePipeBankXor(
    ADDR_HANDLE                            hLib,
    const ADDR2_COMPUTE_PIPEBANKXOR_INPUT* pIn,
    ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT
*
*   @brief
*       Input structure of Addr2ComputeSlicePipeBankXor
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    AddrSwizzleMode     swizzleMode;        ///< Surface swizzle mode
    AddrResourceType    resourceType;       ///< Surface resource type
    UINT_32             basePipeBankXor;    ///< Base pipe bank xor
    UINT_32             slice;              ///< Slice id
    UINT_32             numSamples;         ///< Number of samples
} ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputeSlicePipeBankXor
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    UINT_32             pipeBankXor;        ///< Pipe bank xor
} ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeSlicePipeBankXor
*
*   @brief
*       Calculate slice pipe bank xor value based on base pipe bank xor and slice id.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeSlicePipeBankXor(
    ADDR_HANDLE                                  hLib,
    const ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT* pIn,
    ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT
*
*   @brief
*       Input structure of Addr2ComputeSubResourceOffsetForSwizzlePattern
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    AddrSwizzleMode     swizzleMode;        ///< Surface swizzle mode
    AddrResourceType    resourceType;       ///< Surface resource type
    UINT_32             pipeBankXor;        ///< Per resource xor
    UINT_32             slice;              ///< Slice id
    UINT_64             sliceSize;          ///< Slice size of a mip chain
    UINT_64             macroBlockOffset;   ///< Macro block offset, returned in ADDR2_MIP_INFO
    UINT_32             mipTailOffset;      ///< Mip tail offset, returned in ADDR2_MIP_INFO
} ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT;

/**
****************************************************************************************************
*   ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT
*
*   @brief
*       Output structure of Addr2ComputeSubResourceOffsetForSwizzlePattern
****************************************************************************************************
*/
typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT
{
    UINT_32             size;               ///< Size of this structure in bytes
    UINT_64             offset;             ///< offset
} ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT;

/**
****************************************************************************************************
*   Addr2ComputeSubResourceOffsetForSwizzlePattern
*
*   @brief
*       Calculate sub resource offset to support swizzle pattern.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2ComputeSubResourceOffsetForSwizzlePattern(
    ADDR_HANDLE                                                     hLib,
    const ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT* pIn,
    ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT*      pOut);

/**
****************************************************************************************************
*   ADDR2_BLOCK_SET
*
*   @brief
*       Bit field that defines block type
****************************************************************************************************
*/
typedef union _ADDR2_BLOCK_SET
{
    struct
    {
        UINT_32 micro       : 1;   // 256B block for 2D resource
        UINT_32 macro4KB    : 1;   // 4KB for 2D/3D resource
        UINT_32 macro64KB   : 1;   // 64KB for 2D/3D resource
        UINT_32 var         : 1;   // VAR block
        UINT_32 linear      : 1;   // Linear block
        UINT_32 reserved    : 27;
    };

    UINT_32 value;
} ADDR2_BLOCK_SET;

/**
****************************************************************************************************
*   ADDR2_SWTYPE_SET
*
*   @brief
*       Bit field that defines swizzle type
****************************************************************************************************
*/
typedef union _ADDR2_SWTYPE_SET
{
    struct
    {
        UINT_32 sw_Z     : 1;   // SW_*_Z_*
        UINT_32 sw_S     : 1;   // SW_*_S_*
        UINT_32 sw_D     : 1;   // SW_*_D_*
        UINT_32 sw_R     : 1;   // SW_*_R_*
        UINT_32 reserved : 28;
    };

    UINT_32 value;
} ADDR2_SWTYPE_SET;

/**
****************************************************************************************************
*   ADDR2_SWMODE_SET
*
*   @brief
*       Bit field that defines swizzle type
****************************************************************************************************
*/
typedef union _ADDR2_SWMODE_SET
{
    struct
    {
        UINT_32 swLinear   : 1;
        UINT_32 sw256B_S   : 1;
        UINT_32 sw256B_D   : 1;
        UINT_32 sw256B_R   : 1;
        UINT_32 sw4KB_Z    : 1;
        UINT_32 sw4KB_S    : 1;
        UINT_32 sw4KB_D    : 1;
        UINT_32 sw4KB_R    : 1;
        UINT_32 sw64KB_Z   : 1;
        UINT_32 sw64KB_S   : 1;
        UINT_32 sw64KB_D   : 1;
        UINT_32 sw64KB_R   : 1;
        UINT_32 swVar_Z    : 1;
        UINT_32 swVar_S    : 1;
        UINT_32 swVar_D    : 1;
        UINT_32 swVar_R    : 1;
        UINT_32 sw64KB_Z_T : 1;
        UINT_32 sw64KB_S_T : 1;
        UINT_32 sw64KB_D_T : 1;
        UINT_32 sw64KB_R_T : 1;
        UINT_32 sw4KB_Z_X  : 1;
        UINT_32 sw4KB_S_X  : 1;
        UINT_32 sw4KB_D_X  : 1;
        UINT_32 sw4KB_R_X  : 1;
        UINT_32 sw64KB_Z_X : 1;
        UINT_32 sw64KB_S_X : 1;
        UINT_32 sw64KB_D_X : 1;
        UINT_32 sw64KB_R_X : 1;
        UINT_32 swVar_Z_X  : 1;
        UINT_32 swVar_S_X  : 1;
        UINT_32 swVar_D_X  : 1;
        UINT_32 swVar_R_X  : 1;
    };

    UINT_32 value;
} ADDR2_SWMODE_SET;

/**
****************************************************************************************************
*   ADDR2_GET_PREFERRED_SURF_SETTING_INPUT
*
*   @brief
*       Input structure of Addr2GetPreferredSurfaceSetting
****************************************************************************************************
*/
typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_INPUT
{
    UINT_32               size;              ///< Size of this structure in bytes

    ADDR2_SURFACE_FLAGS   flags;             ///< Surface flags
    AddrResourceType      resourceType;      ///< Surface type
    AddrFormat            format;            ///< Surface format
    AddrResrouceLocation  resourceLoction;   ///< Surface heap choice
    ADDR2_BLOCK_SET       forbiddenBlock;    ///< Client can use it to disable some block setting
                                             ///< such as linear for DXTn, tiled for YUV
    ADDR2_SWTYPE_SET      preferredSwSet;    ///< Client can use it to specify sw type(s) wanted
    BOOL_32               noXor;             ///< Do not use xor mode for this resource
    UINT_32               bpp;               ///< bits per pixel
    UINT_32               width;             ///< Width (of mip0), in pixels
    UINT_32               height;            ///< Height (of mip0), in pixels
    UINT_32               numSlices;         ///< Number surface slice/depth (of mip0),
    UINT_32               numMipLevels;      ///< Total mipmap levels.
    UINT_32               numSamples;        ///< Number of samples
    UINT_32               numFrags;          ///< Number of fragments, leave it zero or the same as
                                             ///  number of samples for normal AA; Set it to the
                                             ///  number of fragments for EQAA
    UINT_32               maxAlign;          ///< maximum base/size alignment requested by client
    UINT_32               minSizeAlign;      ///< memory allocated for surface in client driver will
                                             ///  be padded to multiple of this value (in bytes)
} ADDR2_GET_PREFERRED_SURF_SETTING_INPUT;

/**
****************************************************************************************************
*   ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT
*
*   @brief
*       Output structure of Addr2GetPreferredSurfaceSetting
****************************************************************************************************
*/
typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT
{
    UINT_32               size;                 ///< Size of this structure in bytes

    AddrSwizzleMode       swizzleMode;          ///< Suggested swizzle mode to be used
    AddrResourceType      resourceType;         ///< Suggested resource type to program HW
    ADDR2_BLOCK_SET       validBlockSet;        ///< Valid block type bit conbination
    BOOL_32               canXor;               ///< If client can use xor on a valid macro block
                                                ///  type
    ADDR2_SWTYPE_SET      validSwTypeSet;       ///< Valid swizzle type bit combination
    ADDR2_SWTYPE_SET      clientPreferredSwSet; ///< Client-preferred swizzle type bit combination
    ADDR2_SWMODE_SET      validSwModeSet;       ///< Valid swizzle mode bit combination
} ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT;

/**
****************************************************************************************************
*   Addr2GetPreferredSurfaceSetting
*
*   @brief
*       Suggest a preferred setting for client driver to program HW register
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2GetPreferredSurfaceSetting(
    ADDR_HANDLE                                   hLib,
    const ADDR2_GET_PREFERRED_SURF_SETTING_INPUT* pIn,
    ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT*      pOut);

/**
****************************************************************************************************
*   Addr2IsValidDisplaySwizzleMode
*
*   @brief
*       Return whether the swizzle mode is supported by DCE / DCN.
****************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API Addr2IsValidDisplaySwizzleMode(
    ADDR_HANDLE     hLib,
    AddrSwizzleMode swizzleMode,
    UINT_32         bpp,
    bool            *result);

#if defined(__cplusplus)
}
#endif

#endif // __ADDR_INTERFACE_H__