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/*
* Copyright © 2017 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
// Class used to define a coordinate bit
#ifndef __COORD_H
#define __COORD_H
class Coordinate
{
public:
Coordinate();
Coordinate(INT_8 c, UINT_32 n);
VOID set(INT_8 c, UINT_32 n);
UINT_32 ison(UINT_32 x, UINT_32 y, UINT_32 z = 0, UINT_32 s = 0, UINT_32 m = 0);
INT_8 getdim();
INT_8 getord();
BOOL_32 operator==(const Coordinate& b);
BOOL_32 operator<(const Coordinate& b);
BOOL_32 operator>(const Coordinate& b);
BOOL_32 operator<=(const Coordinate& b);
BOOL_32 operator>=(const Coordinate& b);
BOOL_32 operator!=(const Coordinate& b);
Coordinate& operator++(INT_32);
private:
INT_8 dim;
INT_8 ord;
};
class CoordTerm
{
public:
CoordTerm();
VOID Clear();
VOID add(Coordinate& co);
VOID add(CoordTerm& cl);
BOOL_32 remove(Coordinate& co);
BOOL_32 Exists(Coordinate& co);
VOID copyto(CoordTerm& cl);
UINT_32 getsize();
UINT_32 getxor(UINT_32 x, UINT_32 y, UINT_32 z = 0, UINT_32 s = 0, UINT_32 m = 0);
VOID getsmallest(Coordinate& co);
UINT_32 Filter(INT_8 f, Coordinate& co, UINT_32 start = 0, INT_8 axis = '\0');
Coordinate& operator[](UINT_32 i);
BOOL_32 operator==(const CoordTerm& b);
BOOL_32 operator!=(const CoordTerm& b);
BOOL_32 exceedRange(UINT_32 xRange, UINT_32 yRange = 0, UINT_32 zRange = 0, UINT_32 sRange = 0);
private:
static const UINT_32 MaxCoords = 8;
UINT_32 num_coords;
Coordinate m_coord[MaxCoords];
};
class CoordEq
{
public:
CoordEq();
VOID remove(Coordinate& co);
BOOL_32 Exists(Coordinate& co);
VOID resize(UINT_32 n);
UINT_32 getsize();
virtual UINT_64 solve(UINT_32 x, UINT_32 y, UINT_32 z = 0, UINT_32 s = 0, UINT_32 m = 0);
virtual VOID solveAddr(UINT_64 addr, UINT_32 sliceInM,
UINT_32& x, UINT_32& y, UINT_32& z, UINT_32& s, UINT_32& m);
VOID copy(CoordEq& o, UINT_32 start = 0, UINT_32 num = 0xFFFFFFFF);
VOID reverse(UINT_32 start = 0, UINT_32 num = 0xFFFFFFFF);
VOID xorin(CoordEq& x, UINT_32 start = 0);
UINT_32 Filter(INT_8 f, Coordinate& co, UINT_32 start = 0, INT_8 axis = '\0');
VOID shift(INT_32 amount, INT_32 start = 0);
virtual CoordTerm& operator[](UINT_32 i);
VOID mort2d(Coordinate& c0, Coordinate& c1, UINT_32 start = 0, UINT_32 end = 0);
VOID mort3d(Coordinate& c0, Coordinate& c1, Coordinate& c2, UINT_32 start = 0, UINT_32 end = 0);
BOOL_32 operator==(const CoordEq& b);
BOOL_32 operator!=(const CoordEq& b);
private:
static const UINT_32 MaxEqBits = 64;
UINT_32 m_numBits;
CoordTerm m_eq[MaxEqBits];
};
#endif
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