summaryrefslogtreecommitdiffstats
path: root/src/amd/addrlib/addrinterface.h
blob: 01d8788f4b89356ae32a43993f19fd96845d44c3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
/*
 * Copyright © 2014 Advanced Micro Devices, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 */

/**
***************************************************************************************************
* @file  addrinterface.h
* @brief Contains the addrlib interfaces declaration and parameter defines
***************************************************************************************************
*/
#ifndef __ADDR_INTERFACE_H__
#define __ADDR_INTERFACE_H__

#include "addrtypes.h"

#if defined(__cplusplus)
extern "C"
{
#endif

#define ADDRLIB_VERSION_MAJOR 5
#define ADDRLIB_VERSION_MINOR 25
#define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)

/// Virtually all interface functions need ADDR_HANDLE as first parameter
typedef VOID*   ADDR_HANDLE;

/// Client handle used in callbacks
typedef VOID*   ADDR_CLIENT_HANDLE;

/**
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                  Callback functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*    typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
*         const ADDR_ALLOCSYSMEM_INPUT* pInput);
*    typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
*         VOID* pVirtAddr);
*    typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
*         const ADDR_DEBUGPRINT_INPUT* pInput);
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                               Create/Destroy/Config functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrCreate()
*     AddrDestroy()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                  Surface functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeSurfaceInfo()
*     AddrComputeSurfaceAddrFromCoord()
*     AddrComputeSurfaceCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   HTile functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeHtileInfo()
*     AddrComputeHtileAddrFromCoord()
*     AddrComputeHtileCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   C-mask functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeCmaskInfo()
*     AddrComputeCmaskAddrFromCoord()
*     AddrComputeCmaskCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                                   F-mask functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     AddrComputeFmaskInfo()
*     AddrComputeFmaskAddrFromCoord()
*     AddrComputeFmaskCoordFromAddr()
*
* /////////////////////////////////////////////////////////////////////////////////////////////////
* //                               Element/Utility functions
* /////////////////////////////////////////////////////////////////////////////////////////////////
*     ElemFlt32ToDepthPixel()
*     ElemFlt32ToColorPixel()
*     AddrExtractBankPipeSwizzle()
*     AddrCombineBankPipeSwizzle()
*     AddrComputeSliceSwizzle()
*     AddrConvertTileInfoToHW()
*     AddrConvertTileIndex()
*     AddrConvertTileIndex1()
*     AddrGetTileIndex()
*     AddrComputeBaseSwizzle()
*     AddrUseTileIndex()
*     AddrUseCombinedSwizzle()
*
**/

///////////////////////////////////////////////////////////////////////////////////////////////////
//                                      Callback functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
* @brief Alloc system memory flags.
* @note These flags are reserved for future use and if flags are added will minimize the impact
*       of the client.
***************************************************************************************************
*/
typedef union _ADDR_ALLOCSYSMEM_FLAGS
{
    struct
    {
        UINT_32 reserved    : 32;  ///< Reserved for future use.
    } fields;
    UINT_32 value;

} ADDR_ALLOCSYSMEM_FLAGS;

/**
***************************************************************************************************
* @brief Alloc system memory input structure
***************************************************************************************************
*/
typedef struct _ADDR_ALLOCSYSMEM_INPUT
{
    UINT_32                 size;           ///< Size of this structure in bytes

    ADDR_ALLOCSYSMEM_FLAGS  flags;          ///< System memory flags.
    UINT_32                 sizeInBytes;    ///< System memory allocation size in bytes.
    ADDR_CLIENT_HANDLE      hClient;        ///< Client handle
} ADDR_ALLOCSYSMEM_INPUT;

/**
***************************************************************************************************
* ADDR_ALLOCSYSMEM
*   @brief
*       Allocate system memory callback function. Returns valid pointer on success.
***************************************************************************************************
*/
typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
    const ADDR_ALLOCSYSMEM_INPUT* pInput);

/**
***************************************************************************************************
* @brief Free system memory input structure
***************************************************************************************************
*/
typedef struct _ADDR_FREESYSMEM_INPUT
{
    UINT_32                 size;           ///< Size of this structure in bytes

    VOID*                   pVirtAddr;      ///< Virtual address
    ADDR_CLIENT_HANDLE      hClient;        ///< Client handle
} ADDR_FREESYSMEM_INPUT;

/**
***************************************************************************************************
* ADDR_FREESYSMEM
*   @brief
*       Free system memory callback function.
*       Returns ADDR_OK on success.
***************************************************************************************************
*/
typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
    const ADDR_FREESYSMEM_INPUT* pInput);

/**
***************************************************************************************************
* @brief Print debug message input structure
***************************************************************************************************
*/
typedef struct _ADDR_DEBUGPRINT_INPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    CHAR*               pDebugString;   ///< Debug print string
    va_list             ap;             ///< Variable argument list
    ADDR_CLIENT_HANDLE  hClient;        ///< Client handle
} ADDR_DEBUGPRINT_INPUT;

/**
***************************************************************************************************
* ADDR_DEBUGPRINT
*   @brief
*       Print debug message callback function.
*       Returns ADDR_OK on success.
***************************************************************************************************
*/
typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
    const ADDR_DEBUGPRINT_INPUT* pInput);

/**
***************************************************************************************************
* ADDR_CALLBACKS
*
*   @brief
*       Address Library needs client to provide system memory alloc/free routines.
***************************************************************************************************
*/
typedef struct _ADDR_CALLBACKS
{
    ADDR_ALLOCSYSMEM allocSysMem;   ///< Routine to allocate system memory
    ADDR_FREESYSMEM  freeSysMem;    ///< Routine to free system memory
    ADDR_DEBUGPRINT  debugPrint;    ///< Routine to print debug message
} ADDR_CALLBACKS;

///////////////////////////////////////////////////////////////////////////////////////////////////
//                               Create/Destroy functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
* ADDR_CREATE_FLAGS
*
*   @brief
*       This structure is used to pass some setup in creation of AddrLib
*   @note
***************************************************************************************************
*/
typedef union _ADDR_CREATE_FLAGS
{
    struct
    {
        UINT_32 noCubeMipSlicesPad     : 1;    ///< Turn cubemap faces padding off
        UINT_32 fillSizeFields         : 1;    ///< If clients fill size fields in all input and
                                               ///  output structure
        UINT_32 useTileIndex           : 1;    ///< Make tileIndex field in input valid
        UINT_32 useCombinedSwizzle     : 1;    ///< Use combined tile swizzle
        UINT_32 checkLast2DLevel       : 1;    ///< Check the last 2D mip sub level
        UINT_32 useHtileSliceAlign     : 1;    ///< Do htile single slice alignment
        UINT_32 allowLargeThickTile    : 1;    ///< Allow 64*thickness*bytesPerPixel > rowSize
        UINT_32 reserved               : 25;   ///< Reserved bits for future use
    };

    UINT_32 value;
} ADDR_CREATE_FLAGS;

/**
***************************************************************************************************
*   ADDR_REGISTER_VALUE
*
*   @brief
*       Data from registers to setup AddrLib global data, used in AddrCreate
***************************************************************************************************
*/
typedef struct _ADDR_REGISTER_VALUE
{
    UINT_32  gbAddrConfig;       ///< For R8xx, use GB_ADDR_CONFIG register value.
                                 ///  For R6xx/R7xx, use GB_TILING_CONFIG.
                                 ///  But they can be treated as the same.
                                 ///  if this value is 0, use chip to set default value
    UINT_32  backendDisables;    ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
                                 ///  Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE

                                 ///  R800 registers-----------------------------------------------
    UINT_32  noOfBanks;          ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
                                 ///  No enums for this value in h/w header files
                                 ///  0: 4
                                 ///  1: 8
                                 ///  2: 16
    UINT_32  noOfRanks;          ///  MC_ARB_RAMCFG.NOOFRANK
                                 ///  0: 1
                                 ///  1: 2
                                 ///  SI (R1000) registers-----------------------------------------
    const UINT_32* pTileConfig;  ///< Global tile setting tables
    UINT_32  noOfEntries;        ///< Number of entries in pTileConfig

                                 ///< CI registers-------------------------------------------------
    const UINT_32* pMacroTileConfig;    ///< Global macro tile mode table
    UINT_32  noOfMacroEntries;   ///< Number of entries in pMacroTileConfig
} ADDR_REGISTER_VALUE;

/**
***************************************************************************************************
* ADDR_CREATE_INPUT
*
*   @brief
*       Parameters use to create an AddrLib Object. Caller must provide all fields.
*
***************************************************************************************************
*/
typedef struct _ADDR_CREATE_INPUT
{
    UINT_32             size;                ///< Size of this structure in bytes

    UINT_32             chipEngine;          ///< Chip Engine
    UINT_32             chipFamily;          ///< Chip Family
    UINT_32             chipRevision;        ///< Chip Revision
    ADDR_CALLBACKS      callbacks;           ///< Callbacks for sysmem alloc/free/print
    ADDR_CREATE_FLAGS   createFlags;         ///< Flags to setup AddrLib
    ADDR_REGISTER_VALUE regValue;            ///< Data from registers to setup AddrLib global data
    ADDR_CLIENT_HANDLE  hClient;             ///< Client handle
    UINT_32             minPitchAlignPixels; ///< Minimum pitch alignment in pixels
} ADDR_CREATE_INPUT;

/**
***************************************************************************************************
* ADDR_CREATEINFO_OUTPUT
*
*   @brief
*       Return AddrLib handle to client driver
*
***************************************************************************************************
*/
typedef struct _ADDR_CREATE_OUTPUT
{
    UINT_32     size;    ///< Size of this structure in bytes

    ADDR_HANDLE hLib;    ///< Address lib handle
} ADDR_CREATE_OUTPUT;

/**
***************************************************************************************************
*   AddrCreate
*
*   @brief
*       Create AddrLib object, must be called before any interface calls
*
*   @return
*       ADDR_OK if successful
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrCreate(
    const ADDR_CREATE_INPUT*    pAddrCreateIn,
    ADDR_CREATE_OUTPUT*         pAddrCreateOut);



/**
***************************************************************************************************
*   AddrDestroy
*
*   @brief
*       Destroy AddrLib object, must be called to free internally allocated resources.
*
*   @return
*      ADDR_OK if successful
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrDestroy(
    ADDR_HANDLE hLib);



///////////////////////////////////////////////////////////////////////////////////////////////////
//                                    Surface functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
* @brief
*       Bank/tiling parameters. On function input, these can be set as desired or
*       left 0 for AddrLib to calculate/default. On function output, these are the actual
*       parameters used.
* @note
*       Valid bankWidth/bankHeight value:
*       1,2,4,8. They are factors instead of pixels or bytes.
*
*       The bank number remains constant across each row of the
*       macro tile as each pipe is selected, so the number of
*       tiles in the x direction with the same bank number will
*       be bank_width * num_pipes.
***************************************************************************************************
*/
typedef struct _ADDR_TILEINFO
{
    ///  Any of these parameters can be set to 0 to use the HW default.
    UINT_32     banks;              ///< Number of banks, numerical value
    UINT_32     bankWidth;          ///< Number of tiles in the X direction in the same bank
    UINT_32     bankHeight;         ///< Number of tiles in the Y direction in the same bank
    UINT_32     macroAspectRatio;   ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
    UINT_32     tileSplitBytes;     ///< Tile split size, in bytes
    AddrPipeCfg pipeConfig;         ///< Pipe Config = HW enum + 1
} ADDR_TILEINFO;

// Create a define to avoid client change. The removal of R800 is because we plan to implement SI
// within 800 HWL - An AddrPipeCfg is added in above data structure
typedef ADDR_TILEINFO ADDR_R800_TILEINFO;

/**
***************************************************************************************************
* @brief
*       Information needed by quad buffer stereo support
***************************************************************************************************
*/
typedef struct _ADDR_QBSTEREOINFO
{
    UINT_32         eyeHeight;          ///< Height (in pixel rows) to right eye
    UINT_32         rightOffset;        ///< Offset (in bytes) to right eye
    UINT_32         rightSwizzle;       ///< TileSwizzle for right eyes
} ADDR_QBSTEREOINFO;

/**
***************************************************************************************************
*   ADDR_SURFACE_FLAGS
*
*   @brief
*       Surface flags
***************************************************************************************************
*/
typedef union _ADDR_SURFACE_FLAGS
{
    struct
    {
        UINT_32 color           : 1; ///< Flag indicates this is a color buffer
        UINT_32 depth           : 1; ///< Flag indicates this is a depth/stencil buffer
        UINT_32 stencil         : 1; ///< Flag indicates this is a stencil buffer
        UINT_32 texture         : 1; ///< Flag indicates this is a texture
        UINT_32 cube            : 1; ///< Flag indicates this is a cubemap
        UINT_32 volume          : 1; ///< Flag indicates this is a volume texture
        UINT_32 fmask           : 1; ///< Flag indicates this is an fmask
        UINT_32 cubeAsArray     : 1; ///< Flag indicates if treat cubemap as arrays
        UINT_32 compressZ       : 1; ///< Flag indicates z buffer is compressed
        UINT_32 overlay         : 1; ///< Flag indicates this is an overlay surface
        UINT_32 noStencil       : 1; ///< Flag indicates this depth has no separate stencil
        UINT_32 display         : 1; ///< Flag indicates this should match display controller req.
        UINT_32 opt4Space       : 1; ///< Flag indicates this surface should be optimized for space
                                     ///  i.e. save some memory but may lose performance
        UINT_32 prt             : 1; ///< Flag for partially resident texture
        UINT_32 qbStereo        : 1; ///< Quad buffer stereo surface
        UINT_32 pow2Pad         : 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
        UINT_32 interleaved     : 1; ///< Special flag for interleaved YUV surface padding
        UINT_32 tcCompatible    : 1; ///< Flag indicates surface needs to be shader readable
        UINT_32 dispTileType    : 1; ///< NI: force display Tiling for 128 bit shared resoruce
        UINT_32 dccCompatible   : 1; ///< VI: whether to support dcc fast clear
        UINT_32 czDispCompatible: 1; ///< SI+: CZ family has a HW bug needs special alignment.
                                     ///  This flag indicates we need to follow the alignment with
                                     ///  CZ families or other ASICs under PX configuration + CZ.
        UINT_32 nonSplit        : 1; ///< CI: depth texture should not be split
        UINT_32 disableLinearOpt: 1; ///< Disable tile mode optimization to linear
        UINT_32 reserved        : 9; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_SURFACE_FLAGS;

/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    AddrTileMode        tileMode;           ///< Tile mode
    AddrFormat          format;             ///< If format is set to valid one, bpp/width/height
                                            ///  might be overwritten
    UINT_32             bpp;                ///< Bits per pixel
    UINT_32             numSamples;         ///< Number of samples
    UINT_32             width;              ///< Width, in pixels
    UINT_32             height;             ///< Height, in pixels
    UINT_32             numSlices;          ///< Number of surface slices or depth
    UINT_32             slice;              ///< Slice index
    UINT_32             mipLevel;           ///< Current mipmap level
    ADDR_SURFACE_FLAGS  flags;              ///< Surface type flags
    UINT_32             numFrags;           ///< Number of fragments, leave it zero or the same as
                                            ///  number of samples for normal AA; Set it to the
                                            ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
    ADDR_TILEINFO*      pTileInfo;          ///< 2D tile parameters. Set to 0 to default/calculate
    AddrTileType        tileType;           ///< Micro tiling type, not needed when tileIndex != -1
    INT_32              tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                            ///  while the global useTileIndex is set to 1
    UINT_32             basePitch;          ///< Base level pitch in pixels, 0 means ignored, is a
                                            ///  must for mip levels from SI+.
                                            ///  Don't use pitch in blocks for compressed formats!
} ADDR_COMPUTE_SURFACE_INFO_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_INFO_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfInfo
*   @note
        Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
        Pixel: Original pixel
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         pitch;          ///< Pitch in elements (in blocks for compressed formats)
    UINT_32         height;         ///< Height in elements (in blocks for compressed formats)
    UINT_32         depth;          ///< Number of slice/depth
    UINT_64         surfSize;       ///< Surface size in bytes
    AddrTileMode    tileMode;       ///< Actual tile mode. May differ from that in input
    UINT_32         baseAlign;      ///< Base address alignment
    UINT_32         pitchAlign;     ///< Pitch alignment, in elements
    UINT_32         heightAlign;    ///< Height alignment, in elements
    UINT_32         depthAlign;     ///< Depth alignment, aligned to thickness, for 3d texture
    UINT_32         bpp;            ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
    UINT_32         pixelPitch;     ///< Pitch in original pixels
    UINT_32         pixelHeight;    ///< Height in original pixels
    UINT_32         pixelBits;      ///< Original bits per pixel, passed from input
    UINT_64         sliceSize;      ///< Size of slice specified by input's slice
                                    ///  The result is controlled by surface flags & createFlags
                                    ///  By default this value equals to surfSize for volume
    UINT_32         pitchTileMax;   ///< PITCH_TILE_MAX value for h/w register
    UINT_32         heightTileMax;  ///< HEIGHT_TILE_MAX value for h/w register
    UINT_32         sliceTileMax;   ///< SLICE_TILE_MAX value for h/w register

    UINT_32         numSamples;     ///< Pass the effective numSamples processed in this call

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< Tile parameters used. Filled in if 0 on input
    AddrTileType    tileType;       ///< Micro tiling type, only valid when tileIndex != -1
    INT_32          tileIndex;      ///< Tile index, MAY be "downgraded"

    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
    /// Output flags
    struct
    {
        /// Special information to work around SI mipmap swizzle bug UBTS #317508
        UINT_32     last2DLevel  : 1;  ///< TRUE if this is the last 2D(3D) tiled
                                       ///< Only meaningful when create flag checkLast2DLevel is set
        UINT_32     tcCompatible : 1;  ///< If the surface can be shader compatible
        UINT_32     reserved     :30; ///< Reserved bits
    };

    /// Stereo info
    ADDR_QBSTEREOINFO*  pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE
} ADDR_COMPUTE_SURFACE_INFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeSurfaceInfo
*
*   @brief
*       Compute surface width/height/depth/alignments and suitable tiling mode
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_SURFACE_INFO_INPUT*  pIn,
    ADDR_COMPUTE_SURFACE_INFO_OUTPUT*       pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_32         x;                  ///< X coordinate
    UINT_32         y;                  ///< Y coordinate
    UINT_32         slice;              ///< Slice index
    UINT_32         sample;             ///< Sample index, use fragment index for EQAA

    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSlices;          ///< Surface depth
    UINT_32         numSamples;         ///< Number of samples

    AddrTileMode    tileMode;           ///< Tile mode
    BOOL_32         isDepth;            ///< TRUE if the surface uses depth sample ordering within
                                        ///  micro tile. Textures can also choose depth sample order
    UINT_32         tileBase;           ///< Base offset (in bits) inside micro tile which handles
                                        ///  the case that components are stored separately
    UINT_32         compBits;           ///< The component bits actually needed(for planar surface)

    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Used for 1D tiling above
    AddrTileType    tileType;           ///< See defintion of AddrTileType
    struct
    {
        UINT_32     ignoreSE : 1;       ///< TRUE if shader engines are ignored. This is texture
                                        ///  only flag. Only non-RT texture can set this to TRUE
        UINT_32     reserved :31;       ///< Reserved for future use.
    };
    // 2D tiling needs following structure
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };

#if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
    UINT_32         addr5Swizzle;       ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
    BOOL_32         is32ByteTile;       ///< Caller must have access to HTILE buffer and know if
                                        ///  this tile is compressed to 32B
#endif
} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfaceAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Byte address
    UINT_32 bitPosition;    ///< Bit position within surfaceAddr, 0-7.
                            ///  For surface bpp < 8, e.g. FMT_1.
    UINT_32 prtBlockIndex;  ///< Index of a PRT tile (64K block)
} ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeSurfaceAddrFromCoord
*
*   @brief
*       Compute surface address from a given coordinate.
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
    ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT*      pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeSurfaceCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_64         addr;               ///< Address in bytes
    UINT_32         bitPosition;        ///< Bit position in addr. 0-7. for surface bpp < 8,
                                        ///  e.g. FMT_1;
    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         pitch;              ///< Pitch, in pixels
    UINT_32         height;             ///< Height in pixels
    UINT_32         numSlices;          ///< Surface depth
    UINT_32         numSamples;         ///< Number of samples

    AddrTileMode    tileMode;           ///< Tile mode
    BOOL_32         isDepth;            ///< Surface uses depth sample ordering within micro tile.
                                        ///  Note: Textures can choose depth sample order as well.
    UINT_32         tileBase;           ///< Base offset (in bits) inside micro tile which handles
                                        ///  the case that components are stored separately
    UINT_32         compBits;           ///< The component bits actually needed(for planar surface)

    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    // Used for 1D tiling above
    AddrTileType    tileType;           ///< See defintion of AddrTileType
    struct
    {
        UINT_32     ignoreSE : 1;       ///< TRUE if shader engines are ignored. This is texture
                                        ///  only flag. Only non-RT texture can set this to TRUE
        UINT_32     reserved :31;       ///< Reserved for future use.
    };
    // 2D tiling needs following structure
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };
} ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeSurfaceCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Index of slices
    UINT_32 sample; ///< Index of samples, means fragment index for EQAA
} ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeSurfaceCoordFromAddr
*
*   @brief
*       Compute coordinate from a given surface address
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
    ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT*      pOut);

///////////////////////////////////////////////////////////////////////////////////////////////////
//                                   HTile functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
*   ADDR_HTILE_FLAGS
*
*   @brief
*       HTILE flags
***************************************************************************************************
*/
typedef union _ADDR_HTILE_FLAGS
{
    struct
    {
        UINT_32 tcCompatible  : 1; ///< Flag indicates surface needs to be shader readable
        UINT_32 reserved      :31; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_HTILE_FLAGS;

/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_INFO_INPUT
*
*   @brief
*       Input structure of AddrComputeHtileInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    ADDR_HTILE_FLAGS   flags;           ///< HTILE flags
    UINT_32            pitch;           ///< Surface pitch, in pixels
    UINT_32            height;          ///< Surface height, in pixels
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. EG above only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. EG above only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_HTILE_INFO_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_INFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeHtileInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
{
    UINT_32 size;               ///< Size of this structure in bytes

    UINT_32 pitch;              ///< Pitch in pixels of depth buffer represented in this
                                ///  HTile buffer. This might be larger than original depth
                                ///  buffer pitch when called with an unaligned pitch.
    UINT_32 height;             ///< Height in pixels, as above
    UINT_64 htileBytes;         ///< Size of HTILE buffer, in bytes
    UINT_32 baseAlign;          ///< Base alignment
    UINT_32 bpp;                ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
    UINT_32 macroWidth;         ///< Macro width in pixels, actually squared cache shape
    UINT_32 macroHeight;        ///< Macro height in pixels
    UINT_64 sliceSize;          ///< Slice size, in bytes.
} ADDR_COMPUTE_HTILE_INFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeHtileInfo
*
*   @brief
*       Compute Htile pitch, height, base alignment and size in bytes
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_HTILE_INFO_INPUT*    pIn,
    ADDR_COMPUTE_HTILE_INFO_OUTPUT*         pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeHtileAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    UINT_32            pitch;           ///< Pitch, in pixels
    UINT_32            height;          ///< Height in pixels
    UINT_32            x;               ///< X coordinate
    UINT_32            y;               ///< Y coordinate
    UINT_32            slice;           ///< Index of slice
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeHtileAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Address in bytes
    UINT_32 bitPosition;    ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
                            ///  So we keep bitPosition for HTILE as well
} ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeHtileAddrFromCoord
*
*   @brief
*       Compute Htile address according to coordinates (of depth buffer)
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT*        pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeHtileCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
{
    UINT_32            size;            ///< Size of this structure in bytes

    UINT_64            addr;            ///< Address
    UINT_32            bitPosition;     ///< Bit position 0 or 4. CMASK and HTILE share some methods
                                        ///  so we keep bitPosition for HTILE as well
    UINT_32            pitch;           ///< Pitch, in pixels
    UINT_32            height;          ///< Height, in pixels
    UINT_32            numSlices;       ///< Number of slices
    BOOL_32            isLinear;        ///< Linear or tiled HTILE layout
    AddrHtileBlockSize blockWidth;      ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
    AddrHtileBlockSize blockHeight;     ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
    ADDR_TILEINFO*     pTileInfo;       ///< Tile info

    INT_32             tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32             macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeHtileCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Slice index
} ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeHtileCoordFromAddr
*
*   @brief
*       Compute coordinates within depth buffer (1st pixel of a micro tile) according to
*       Htile address
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT*        pOut);



///////////////////////////////////////////////////////////////////////////////////////////////////
//                                     C-mask functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
*   ADDR_CMASK_FLAGS
*
*   @brief
*       CMASK flags
***************************************************************************************************
*/
typedef union _ADDR_CMASK_FLAGS
{
    struct
    {
        UINT_32 tcCompatible  : 1; ///< Flag indicates surface needs to be shader readable
        UINT_32 reserved      :31; ///< Reserved bits
    };

    UINT_32 value;
} ADDR_CMASK_FLAGS;

/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_INFO_INPUT
*
*   @brief
*       Input structure of AddrComputeCmaskInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes

    ADDR_CMASK_FLAGS    flags;           ///< CMASK flags
    UINT_32             pitch;           ///< Pitch, in pixels, of color buffer
    UINT_32             height;          ///< Height, in pixels, of color buffer
    UINT_32             numSlices;       ///< Number of slices, of color buffer
    BOOL_32             isLinear;        ///< Linear or tiled layout, Only SI can be linear
    ADDR_TILEINFO*      pTileInfo;       ///< Tile info

    INT_32              tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                         ///  while the global useTileIndex is set to 1
    INT_32              macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                         ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_INFO_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_INFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeCmaskInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 pitch;          ///< Pitch in pixels of color buffer which
                            ///  this Cmask matches. The size might be larger than
                            ///  original color buffer pitch when called with
                            ///  an unaligned pitch.
    UINT_32 height;         ///< Height in pixels, as above
    UINT_64 cmaskBytes;     ///< Size in bytes of CMask buffer
    UINT_32 baseAlign;      ///< Base alignment
    UINT_32 blockMax;       ///< Cmask block size. Need this to set CB_COLORn_MASK register
    UINT_32 macroWidth;     ///< Macro width in pixels, actually squared cache shape
    UINT_32 macroHeight;    ///< Macro height in pixels
    UINT_64 sliceSize;      ///< Slice size, in bytes.
} ADDR_COMPUTE_CMASK_INFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeCmaskInfo
*
*   @brief
*       Compute Cmask pitch, height, base alignment and size in bytes from color buffer
*       info
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_CMASK_INFO_INPUT*    pIn,
    ADDR_COMPUTE_CMASK_INFO_OUTPUT*         pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeCmaskAddrFromCoord
*
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
{
    UINT_32          size;           ///< Size of this structure in bytes
    UINT_32          x;              ///< X coordinate
    UINT_32          y;              ///< Y coordinate
    UINT_64          fmaskAddr;      ///< Fmask addr for tc compatible Cmask
    UINT_32          slice;          ///< Slice index
    UINT_32          pitch;          ///< Pitch in pixels, of color buffer
    UINT_32          height;         ///< Height in pixels, of color buffer
    UINT_32          numSlices;      ///< Number of slices
    UINT_32          bpp;
    BOOL_32          isLinear;       ///< Linear or tiled layout, Only SI can be linear
    ADDR_CMASK_FLAGS flags;          ///< CMASK flags
    ADDR_TILEINFO*   pTileInfo;      ///< Tile info

    INT_32           tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                     ///< while the global useTileIndex is set to 1
    INT_32           macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                     ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeCmaskAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< CMASK address in bytes
    UINT_32 bitPosition;    ///< Bit position within addr, 0-7. CMASK is 4 bpp,
                            ///  so the address may be located in bit 0 (0) or 4 (4)
} ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeCmaskAddrFromCoord
*
*   @brief
*       Compute Cmask address according to coordinates (of MSAA color buffer)
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT*        pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeCmaskCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
{
    UINT_32        size;            ///< Size of this structure in bytes

    UINT_64        addr;            ///< CMASK address in bytes
    UINT_32        bitPosition;     ///< Bit position within addr, 0-7. CMASK is 4 bpp,
                                    ///  so the address may be located in bit 0 (0) or 4 (4)
    UINT_32        pitch;           ///< Pitch, in pixels
    UINT_32        height;          ///< Height in pixels
    UINT_32        numSlices;       ///< Number of slices
    BOOL_32        isLinear;        ///< Linear or tiled layout, Only SI can be linear
    ADDR_TILEINFO* pTileInfo;       ///< Tile info

    INT_32         tileIndex;       ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32         macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeCmaskCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
{
    UINT_32 size;   ///< Size of this structure in bytes

    UINT_32 x;      ///< X coordinate
    UINT_32 y;      ///< Y coordinate
    UINT_32 slice;  ///< Slice index
} ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeCmaskCoordFromAddr
*
*   @brief
*       Compute coordinates within color buffer (1st pixel of a micro tile) according to
*       Cmask address
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT*        pOut);



///////////////////////////////////////////////////////////////////////////////////////////////////
//                                     F-mask functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    AddrTileMode    tileMode;           ///< Tile mode
    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSlices;          ///< Number of slice/depth
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA
    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if the surface is for resolved fmask, only used
                                        ///  by H/W clients. S/W should always set it to FALSE.
        UINT_32 reserved:  31;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tiling parameters. Clients must give valid data
    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
} ADDR_COMPUTE_FMASK_INFO_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_INFO_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         pitch;          ///< Pitch of fmask in pixels
    UINT_32         height;         ///< Height of fmask in pixels
    UINT_32         numSlices;      ///< Slices of fmask
    UINT_64         fmaskBytes;     ///< Size of fmask in bytes
    UINT_32         baseAlign;      ///< Base address alignment
    UINT_32         pitchAlign;     ///< Pitch alignment
    UINT_32         heightAlign;    ///< Height alignment
    UINT_32         bpp;            ///< Bits per pixel of FMASK is: number of bit planes
    UINT_32         numSamples;     ///< Number of samples, used for dump, export this since input
                                    ///  may be changed in 9xx and above
    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< Tile parameters used. Fmask can have different
                                    ///  bank_height from color buffer
    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
    UINT_64         sliceSize;      ///< Size of slice in bytes
} ADDR_COMPUTE_FMASK_INFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeFmaskInfo
*
*   @brief
*       Compute Fmask pitch/height/depth/alignments and size in bytes
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_FMASK_INFO_INPUT*    pIn,
    ADDR_COMPUTE_FMASK_INFO_OUTPUT*         pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_32         x;                  ///< X coordinate
    UINT_32         y;                  ///< Y coordinate
    UINT_32         slice;              ///< Slice index
    UINT_32         plane;              ///< Plane number
    UINT_32         sample;             ///< Sample index (fragment index for EQAA)

    UINT_32         pitch;              ///< Surface pitch, in pixels
    UINT_32         height;             ///< Surface height, in pixels
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments, leave it zero or the same as
                                        ///  number of samples for normal AA; Set it to the
                                        ///  number of fragments for EQAA

    AddrTileMode    tileMode;           ///< Tile mode
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };

    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if this is a resolved fmask, used by H/W clients
        UINT_32 ignoreSE:   1;          ///< TRUE if shader engines are ignored.
        UINT_32 reserved:  30;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tiling parameters. Client must provide all data

} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskAddrFromCoord
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_64 addr;           ///< Fmask address
    UINT_32 bitPosition;    ///< Bit position within fmaskAddr, 0-7.
} ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeFmaskAddrFromCoord
*
*   @brief
*       Compute Fmask address according to coordinates (x,y,slice,sample,plane)
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT*   pIn,
    ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT*        pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
*
*   @brief
*       Input structure for AddrComputeFmaskCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    UINT_64         addr;               ///< Address
    UINT_32         bitPosition;        ///< Bit position within addr, 0-7.

    UINT_32         pitch;              ///< Pitch, in pixels
    UINT_32         height;             ///< Height in pixels
    UINT_32         numSamples;         ///< Number of samples
    UINT_32         numFrags;           ///< Number of fragments
    AddrTileMode    tileMode;           ///< Tile mode
    union
    {
        struct
        {
            UINT_32  bankSwizzle;       ///< Bank swizzle
            UINT_32  pipeSwizzle;       ///< Pipe swizzle
        };
        UINT_32     tileSwizzle;        ///< Combined swizzle, if useCombinedSwizzle is TRUE
    };

    /// r800 and later HWL parameters
    struct
    {
        UINT_32 resolved:   1;          ///< TRUE if this is a resolved fmask, used by HW components
        UINT_32 ignoreSE:   1;          ///< TRUE if shader engines are ignored.
        UINT_32 reserved:  30;          ///< Reserved for future use.
    };
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Client must provide all data

} ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
*
*   @brief
*       Output structure for AddrComputeFmaskCoordFromAddr
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
{
    UINT_32 size;       ///< Size of this structure in bytes

    UINT_32 x;          ///< X coordinate
    UINT_32 y;          ///< Y coordinate
    UINT_32 slice;      ///< Slice index
    UINT_32 plane;      ///< Plane number
    UINT_32 sample;     ///< Sample index (fragment index for EQAA)
} ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeFmaskCoordFromAddr
*
*   @brief
*       Compute FMASK coordinate from an given address
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr(
    ADDR_HANDLE                                     hLib,
    const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT*   pIn,
    ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT*        pOut);



///////////////////////////////////////////////////////////////////////////////////////////////////
//                          Element/utility functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
*   AddrGetVersion
*
*   @brief
*       Get AddrLib version number
***************************************************************************************************
*/
UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib);

/**
***************************************************************************************************
*   AddrUseTileIndex
*
*   @brief
*       Return TRUE if tileIndex is enabled in this address library
***************************************************************************************************
*/
BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib);

/**
***************************************************************************************************
*   AddrUseCombinedSwizzle
*
*   @brief
*       Return TRUE if combined swizzle is enabled in this address library
***************************************************************************************************
*/
BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib);

/**
***************************************************************************************************
*   ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrExtractBankPipeSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         base256b;       ///< Base256b value

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< 2D tile parameters. Client must provide all data

    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT;

/**
***************************************************************************************************
*   ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrExtractBankPipeSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 bankSwizzle;    ///< Bank swizzle
    UINT_32 pipeSwizzle;    ///< Pipe swizzle
} ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT;

/**
***************************************************************************************************
*   AddrExtractBankPipeSwizzle
*
*   @brief
*       Extract Bank and Pipe swizzle from base256b
*   @return
*       ADDR_OK if no error
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle(
    ADDR_HANDLE                                 hLib,
    const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT*  pIn,
    ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT*       pOut);


/**
***************************************************************************************************
*   ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrCombineBankPipeSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    UINT_32         bankSwizzle;    ///< Bank swizzle
    UINT_32         pipeSwizzle;    ///< Pipe swizzle
    UINT_64         baseAddr;       ///< Base address (leave it zero for driver clients)

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;      ///< 2D tile parameters. Client must provide all data

    INT_32          tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                    ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                    ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT;

/**
***************************************************************************************************
*   ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrCombineBankPipeSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 tileSwizzle;    ///< Combined swizzle
} ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT;

/**
***************************************************************************************************
*   AddrCombineBankPipeSwizzle
*
*   @brief
*       Combine Bank and Pipe swizzle
*   @return
*       ADDR_OK if no error
*   @note
*       baseAddr here is full MCAddress instead of base256b
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle(
    ADDR_HANDLE                                 hLib,
    const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT*  pIn,
    ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT*       pOut);



/**
***************************************************************************************************
*   ADDR_COMPUTE_SLICESWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrComputeSliceSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    AddrTileMode    tileMode;           ///< Tile Mode
    UINT_32         baseSwizzle;        ///< Base tile swizzle
    UINT_32         slice;              ///< Slice index
    UINT_64         baseAddr;           ///< Base address, driver should leave it 0 in most cases

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;          ///< 2D tile parameters. Actually banks needed here!

    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_SLICESWIZZLE_INPUT;



/**
***************************************************************************************************
*   ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrComputeSliceSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
{
    UINT_32  size;           ///< Size of this structure in bytes

    UINT_32  tileSwizzle;    ///< Recalculated tileSwizzle value
} ADDR_COMPUTE_SLICESWIZZLE_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeSliceSwizzle
*
*   @brief
*       Extract Bank and Pipe swizzle from base256b
*   @return
*       ADDR_OK if no error
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_SLICESWIZZLE_INPUT*  pIn,
    ADDR_COMPUTE_SLICESWIZZLE_OUTPUT*       pOut);


/**
***************************************************************************************************
*   AddrSwizzleGenOption
*
*   @brief
*       Which swizzle generating options: legacy or linear
***************************************************************************************************
*/
typedef enum _AddrSwizzleGenOption
{
    ADDR_SWIZZLE_GEN_DEFAULT    = 0,    ///< As is in client driver implemention for swizzle
    ADDR_SWIZZLE_GEN_LINEAR     = 1,    ///< Using a linear increment of swizzle
} AddrSwizzleGenOption;

/**
***************************************************************************************************
*   AddrSwizzleOption
*
*   @brief
*       Controls how swizzle is generated
***************************************************************************************************
*/
typedef union _ADDR_SWIZZLE_OPTION
{
    struct
    {
        UINT_32 genOption       : 1;    ///< The way swizzle is generated, see AddrSwizzleGenOption
        UINT_32 reduceBankBit   : 1;    ///< TRUE if we need reduce swizzle bits
        UINT_32 reserved        :30;    ///< Reserved bits
    };

    UINT_32 value;

} ADDR_SWIZZLE_OPTION;

/**
***************************************************************************************************
*   ADDR_COMPUTE_BASE_SWIZZLE_INPUT
*
*   @brief
*       Input structure of AddrComputeBaseSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    ADDR_SWIZZLE_OPTION option;         ///< Swizzle option
    UINT_32             surfIndex;      ///< Index of this surface type
    AddrTileMode        tileMode;       ///< Tile Mode

    /// r800 and later HWL parameters
    ADDR_TILEINFO*      pTileInfo;      ///< 2D tile parameters. Actually banks needed here!

    INT_32              tileIndex;      ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32              macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_BASE_SWIZZLE_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
*
*   @brief
*       Output structure of AddrComputeBaseSwizzle
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_32 tileSwizzle;    ///< Combined swizzle
} ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeBaseSwizzle
*
*   @brief
*       Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
*   @return
*       ADDR_OK if no error
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_BASE_SWIZZLE_INPUT*  pIn,
    ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT*       pOut);



/**
***************************************************************************************************
*   ELEM_GETEXPORTNORM_INPUT
*
*   @brief
*       Input structure for ElemGetExportNorm
*
***************************************************************************************************
*/
typedef struct _ELEM_GETEXPORTNORM_INPUT
{
    UINT_32             size;       ///< Size of this structure in bytes

    AddrColorFormat     format;     ///< Color buffer format; Client should use ColorFormat
    AddrSurfaceNumber   num;        ///< Surface number type; Client should use NumberType
    AddrSurfaceSwap     swap;       ///< Surface swap byte swap; Client should use SurfaceSwap
    UINT_32             numSamples; ///< Number of samples
} ELEM_GETEXPORTNORM_INPUT;

/**
***************************************************************************************************
*  ElemGetExportNorm
*
*   @brief
*       Helper function to check one format can be EXPORT_NUM, which is a register
*       CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
*       family
*   @note
*       The implementation is only for r600.
*       00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
*       clocks per export)
*       01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
*       clock per export)
*
***************************************************************************************************
*/
BOOL_32 ADDR_API ElemGetExportNorm(
    ADDR_HANDLE                     hLib,
    const ELEM_GETEXPORTNORM_INPUT* pIn);



/**
***************************************************************************************************
*   ELEM_FLT32TODEPTHPIXEL_INPUT
*
*   @brief
*       Input structure for addrFlt32ToDepthPixel
*
***************************************************************************************************
*/
typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    AddrDepthFormat format;         ///< Depth buffer format
    ADDR_FLT_32     comps[2];       ///< Component values (Z/stencil)
} ELEM_FLT32TODEPTHPIXEL_INPUT;

/**
***************************************************************************************************
*   ELEM_FLT32TODEPTHPIXEL_INPUT
*
*   @brief
*       Output structure for ElemFlt32ToDepthPixel
*
***************************************************************************************************
*/
typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
{
    UINT_32 size;           ///< Size of this structure in bytes

    UINT_8* pPixel;         ///< Real depth value. Same data type as depth buffer.
                            ///  Client must provide enough storage for this type.
    UINT_32 depthBase;      ///< Tile base in bits for depth bits
    UINT_32 stencilBase;    ///< Tile base in bits for stencil bits
    UINT_32 depthBits;      ///< Bits for depth
    UINT_32 stencilBits;    ///< Bits for stencil
} ELEM_FLT32TODEPTHPIXEL_OUTPUT;

/**
***************************************************************************************************
*   ElemFlt32ToDepthPixel
*
*   @brief
*       Convert a FLT_32 value to a depth/stencil pixel value
*
*   @return
*       Return code
*
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel(
    ADDR_HANDLE                         hLib,
    const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn,
    ELEM_FLT32TODEPTHPIXEL_OUTPUT*      pOut);



/**
***************************************************************************************************
*   ELEM_FLT32TOCOLORPIXEL_INPUT
*
*   @brief
*       Input structure for addrFlt32ToColorPixel
*
***************************************************************************************************
*/
typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
{
    UINT_32            size;           ///< Size of this structure in bytes

    AddrColorFormat    format;         ///< Color buffer format
    AddrSurfaceNumber  surfNum;        ///< Surface number
    AddrSurfaceSwap    surfSwap;       ///< Surface swap
    ADDR_FLT_32        comps[4];       ///< Component values (r/g/b/a)
} ELEM_FLT32TOCOLORPIXEL_INPUT;

/**
***************************************************************************************************
*   ELEM_FLT32TOCOLORPIXEL_INPUT
*
*   @brief
*       Output structure for ElemFlt32ToColorPixel
*
***************************************************************************************************
*/
typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
{
    UINT_32 size;       ///< Size of this structure in bytes

    UINT_8* pPixel;     ///< Real color value. Same data type as color buffer.
                        ///  Client must provide enough storage for this type.
} ELEM_FLT32TOCOLORPIXEL_OUTPUT;

/**
***************************************************************************************************
*   ElemFlt32ToColorPixel
*
*   @brief
*       Convert a FLT_32 value to a red/green/blue/alpha pixel value
*
*   @return
*       Return code
*
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel(
    ADDR_HANDLE                         hLib,
    const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn,
    ELEM_FLT32TOCOLORPIXEL_OUTPUT*      pOut);


/**
***************************************************************************************************
*   ADDR_CONVERT_TILEINFOTOHW_INPUT
*
*   @brief
*       Input structure for AddrConvertTileInfoToHW
*   @note
*       When reverse is TRUE, indices are igonred
***************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes
    BOOL_32         reverse;            ///< Convert control flag.
                                        ///  FALSE: convert from real value to HW value;
                                        ///  TRUE: convert from HW value to real value.

    /// r800 and later HWL parameters
    ADDR_TILEINFO*  pTileInfo;          ///< Tile parameters with real value

    INT_32          tileIndex;          ///< Tile index, MUST be -1 if you don't want to use it
                                        ///  while the global useTileIndex is set to 1
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
                                        ///< README: When tileIndex is not -1, this must be valid
    UINT_32         bpp;                ///< Bits per pixel
} ADDR_CONVERT_TILEINFOTOHW_INPUT;

/**
***************************************************************************************************
*   ADDR_CONVERT_TILEINFOTOHW_OUTPUT
*
*   @brief
*       Output structure for AddrConvertTileInfoToHW
***************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
{
    UINT_32             size;               ///< Size of this structure in bytes

    /// r800 and later HWL parameters
    ADDR_TILEINFO*      pTileInfo;          ///< Tile parameters with hardware register value

} ADDR_CONVERT_TILEINFOTOHW_OUTPUT;

/**
***************************************************************************************************
*   AddrConvertTileInfoToHW
*
*   @brief
*       Convert tile info from real value to hardware register value
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW(
    ADDR_HANDLE                             hLib,
    const ADDR_CONVERT_TILEINFOTOHW_INPUT*  pIn,
    ADDR_CONVERT_TILEINFOTOHW_OUTPUT*       pOut);



/**
***************************************************************************************************
*   ADDR_CONVERT_TILEINDEX_INPUT
*
*   @brief
*       Input structure for AddrConvertTileIndex
***************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    INT_32          tileIndex;          ///< Tile index
    INT_32          macroModeIndex;     ///< Index in macro tile mode table if there is one (CI)
    UINT_32         bpp;                ///< Bits per pixel
    BOOL_32         tileInfoHw;         ///< Set to TRUE if client wants HW enum, otherwise actual
} ADDR_CONVERT_TILEINDEX_INPUT;

/**
***************************************************************************************************
*   ADDR_CONVERT_TILEINDEX_OUTPUT
*
*   @brief
*       Output structure for AddrConvertTileIndex
***************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
{
    UINT_32             size;           ///< Size of this structure in bytes

    AddrTileMode        tileMode;       ///< Tile mode
    AddrTileType        tileType;       ///< Tile type
    ADDR_TILEINFO*      pTileInfo;      ///< Tile info

} ADDR_CONVERT_TILEINDEX_OUTPUT;

/**
***************************************************************************************************
*   AddrConvertTileIndex
*
*   @brief
*       Convert tile index to tile mode/type/info
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex(
    ADDR_HANDLE                         hLib,
    const ADDR_CONVERT_TILEINDEX_INPUT* pIn,
    ADDR_CONVERT_TILEINDEX_OUTPUT*      pOut);



/**
***************************************************************************************************
*   ADDR_CONVERT_TILEINDEX1_INPUT
*
*   @brief
*       Input structure for AddrConvertTileIndex1 (without macro mode index)
***************************************************************************************************
*/
typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
{
    UINT_32         size;               ///< Size of this structure in bytes

    INT_32          tileIndex;          ///< Tile index
    UINT_32         bpp;                ///< Bits per pixel
    UINT_32         numSamples;         ///< Number of samples
    BOOL_32         tileInfoHw;         ///< Set to TRUE if client wants HW enum, otherwise actual
} ADDR_CONVERT_TILEINDEX1_INPUT;

/**
***************************************************************************************************
*   AddrConvertTileIndex1
*
*   @brief
*       Convert tile index to tile mode/type/info
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1(
    ADDR_HANDLE                             hLib,
    const ADDR_CONVERT_TILEINDEX1_INPUT*    pIn,
    ADDR_CONVERT_TILEINDEX_OUTPUT*          pOut);



/**
***************************************************************************************************
*   ADDR_GET_TILEINDEX_INPUT
*
*   @brief
*       Input structure for AddrGetTileIndex
***************************************************************************************************
*/
typedef struct _ADDR_GET_TILEINDEX_INPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    AddrTileMode    tileMode;       ///< Tile mode
    AddrTileType    tileType;       ///< Tile-type: disp/non-disp/...
    ADDR_TILEINFO*  pTileInfo;      ///< Pointer to tile-info structure, can be NULL for linear/1D
} ADDR_GET_TILEINDEX_INPUT;

/**
***************************************************************************************************
*   ADDR_GET_TILEINDEX_OUTPUT
*
*   @brief
*       Output structure for AddrGetTileIndex
***************************************************************************************************
*/
typedef struct _ADDR_GET_TILEINDEX_OUTPUT
{
    UINT_32         size;           ///< Size of this structure in bytes

    INT_32          index;          ///< index in table
} ADDR_GET_TILEINDEX_OUTPUT;

/**
***************************************************************************************************
*   AddrGetTileIndex
*
*   @brief
*       Get the tiling mode index in table
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex(
    ADDR_HANDLE                     hLib,
    const ADDR_GET_TILEINDEX_INPUT* pIn,
    ADDR_GET_TILEINDEX_OUTPUT*      pOut);




/**
***************************************************************************************************
*   ADDR_PRT_INFO_INPUT
*
*   @brief
*       Input structure for AddrComputePrtInfo
***************************************************************************************************
*/
typedef struct _ADDR_PRT_INFO_INPUT
{
    AddrFormat          format;        ///< Surface format
    UINT_32             baseMipWidth;  ///< Base mipmap width
    UINT_32             baseMipHeight; ///< Base mipmap height
    UINT_32             baseMipDepth;  ///< Base mipmap depth
    UINT_32             numFrags;      ///< Number of fragments,
} ADDR_PRT_INFO_INPUT;

/**
***************************************************************************************************
*   ADDR_PRT_INFO_OUTPUT
*
*   @brief
*       Input structure for AddrComputePrtInfo
***************************************************************************************************
*/
typedef struct _ADDR_PRT_INFO_OUTPUT
{
    UINT_32             prtTileWidth;
    UINT_32             prtTileHeight;
} ADDR_PRT_INFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputePrtInfo
*
*   @brief
*       Compute prt surface related information
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo(
    ADDR_HANDLE                 hLib,
    const ADDR_PRT_INFO_INPUT*  pIn,
    ADDR_PRT_INFO_OUTPUT*       pOut);

///////////////////////////////////////////////////////////////////////////////////////////////////
//                                     DCC key functions
///////////////////////////////////////////////////////////////////////////////////////////////////

/**
***************************************************************************************************
*   _ADDR_COMPUTE_DCCINFO_INPUT
*
*   @brief
*       Input structure of AddrComputeDccInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
{
    UINT_32             size;            ///< Size of this structure in bytes
    UINT_32             bpp;             ///< BitPP of color surface
    UINT_32             numSamples;      ///< Sample number of color surface
    UINT_64             colorSurfSize;   ///< Size of color surface to which dcc key is bound
    AddrTileMode        tileMode;        ///< Tile mode of color surface
    ADDR_TILEINFO       tileInfo;        ///< Tile info of color surface
    UINT_32             tileSwizzle;     ///< Tile swizzle
    INT_32              tileIndex;       ///< Tile index of color surface,
                                         ///< MUST be -1 if you don't want to use it
                                         ///< while the global useTileIndex is set to 1
    INT_32              macroModeIndex;  ///< Index in macro tile mode table if there is one (CI)
                                         ///< README: When tileIndex is not -1, this must be valid
} ADDR_COMPUTE_DCCINFO_INPUT;

/**
***************************************************************************************************
*   ADDR_COMPUTE_DCCINFO_OUTPUT
*
*   @brief
*       Output structure of AddrComputeDccInfo
***************************************************************************************************
*/
typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
{
    UINT_32 size;                 ///< Size of this structure in bytes
    UINT_64 dccRamBaseAlign;      ///< Base alignment of dcc key
    UINT_64 dccRamSize;           ///< Size of dcc key
    UINT_64 dccFastClearSize;     ///< Size of dcc key portion that can be fast cleared
    BOOL_32 subLvlCompressible;   ///< Whether sub resource is compressiable
    BOOL_32 dccRamSizeAligned;    ///< Whether the dcc key size is aligned
} ADDR_COMPUTE_DCCINFO_OUTPUT;

/**
***************************************************************************************************
*   AddrComputeDccInfo
*
*   @brief
*       Compute DCC key size, base alignment
*       info
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo(
    ADDR_HANDLE                             hLib,
    const ADDR_COMPUTE_DCCINFO_INPUT*       pIn,
    ADDR_COMPUTE_DCCINFO_OUTPUT*            pOut);

/**
***************************************************************************************************
*   ADDR_GET_MAX_ALINGMENTS_OUTPUT
*
*   @brief
*       Output structure of AddrGetMaxAlignments
***************************************************************************************************
*/
typedef struct _ADDR_GET_MAX_ALINGMENTS_OUTPUT
{
    UINT_32 size;                   ///< Size of this structure in bytes
    UINT_64 baseAlign;              ///< Maximum base alignment in bytes
} ADDR_GET_MAX_ALINGMENTS_OUTPUT;

/**
***************************************************************************************************
*   AddrGetMaxAlignments
*
*   @brief
*       Gets maximnum alignments
***************************************************************************************************
*/
ADDR_E_RETURNCODE ADDR_API AddrGetMaxAlignments(
    ADDR_HANDLE                     hLib,
    ADDR_GET_MAX_ALINGMENTS_OUTPUT* pOut);

#if defined(__cplusplus)
}
#endif

#endif // __ADDR_INTERFACE_H__