1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
|
/*
* Test NPOT textures with the GL_ARB_texture_non_power_of_two extension.
* Brian Paul
* 2 July 2003
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <GL/glut.h>
#include "../util/readtex.c"
#define IMAGE_FILE "../images/girl.rgb"
static GLfloat Zrot = 0;
static void Display( void )
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glPushMatrix();
glRotatef(Zrot, 0, 0, 1);
glBegin(GL_POLYGON);
glTexCoord2f(0, 0);
glVertex2f(-1, -1);
glTexCoord2f(1, 0);
glVertex2f(1, -1);
glTexCoord2f(1, 1);
glVertex2f(1, 1);
glTexCoord2f(0, 1);
glVertex2f(-1, 1);
glEnd();
glPopMatrix();
glutSwapBuffers();
}
static void Reshape( int width, int height )
{
glViewport( 0, 0, width, height );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, -7.0 );
}
static void Key( unsigned char key, int x, int y )
{
(void) x;
(void) y;
switch (key) {
case 'z':
Zrot -= 1.0;
break;
case 'Z':
Zrot += 1.0;
break;
case 27:
exit(0);
break;
}
glutPostRedisplay();
}
static void Init( void )
{
GLubyte *image;
int imgWidth, imgHeight, minDim, w;
GLenum imgFormat;
if (!glutExtensionSupported("GL_ARB_texture_non_power_of_two")) {
printf("Sorry, this program requires GL_ARB_texture_non_power_of_two\n");
exit(1);
}
#if 1
image = LoadRGBImage( IMAGE_FILE, &imgWidth, &imgHeight, &imgFormat );
if (!image) {
printf("Couldn't read %s\n", IMAGE_FILE);
exit(0);
}
#else
int i, j;
imgFormat = GL_RGB;
imgWidth = 3;
imgHeight = 3;
image = malloc(imgWidth * imgHeight * 3);
for (i = 0; i < imgHeight; i++) {
for (j = 0; j < imgWidth; j++) {
int k = (i * imgWidth + j) * 3;
if ((i + j) & 1) {
image[k+0] = 255;
image[k+1] = 0;
image[k+2] = 0;
}
else {
image[k+0] = 0;
image[k+1] = 255;
image[k+2] = 0;
}
}
}
#endif
printf("Read %d x %d\n", imgWidth, imgHeight);
minDim = imgWidth < imgHeight ? imgWidth : imgHeight;
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexImage1D(GL_TEXTURE_1D, 0, GL_RGB, imgWidth, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
assert(glGetError() == GL_NO_ERROR);
glTexImage1D(GL_PROXY_TEXTURE_1D, 0, GL_RGB, imgWidth, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_1D, 0, GL_TEXTURE_WIDTH, &w);
assert(w == imgWidth);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, imgWidth, imgHeight, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
assert(glGetError() == GL_NO_ERROR);
glTexImage2D(GL_PROXY_TEXTURE_2D, 0, GL_RGB, imgWidth, imgHeight, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &w);
assert(w == imgWidth);
glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, imgWidth, imgHeight, 1, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
assert(glGetError() == GL_NO_ERROR);
glTexImage3D(GL_PROXY_TEXTURE_3D, 0, GL_RGB, imgWidth, imgHeight, 1, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_3D, 0, GL_TEXTURE_WIDTH, &w);
assert(w == imgWidth);
glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB,
minDim, minDim, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
assert(glGetError() == GL_NO_ERROR);
glTexImage2D(GL_PROXY_TEXTURE_CUBE_MAP, 0, GL_RGB,
minDim, minDim, 0,
imgFormat, GL_UNSIGNED_BYTE, image);
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_CUBE_MAP, 0, GL_TEXTURE_WIDTH, &w);
assert(w == minDim);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glEnable(GL_TEXTURE_2D);
}
int main( int argc, char *argv[] )
{
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 40, 40 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
Init();
glutMainLoop();
return 0;
}
|