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# Mesa 3-D graphics library
# Version:  4.0
# 
# Copyright (C) 1999  Brian Paul   All Rights Reserved.
# 
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
# 
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
# 
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

# DOS/DJGPP samples makefile v1.3 for Mesa 5.0
#
#  Copyright (C) 2002 - Borca Daniel
#  Email : dborca@yahoo.com
#  Web   : http://www.geocities.com/dborca


#
#  Available options:
#
#    Environment variables:
#	CPU		optimize for the given processor.
#			default = k6
#	GLIDE		path to Glide3 SDK library files; used with FX.
#			default = $(TOP)/lib/glide3
#	FX=1		build for 3dfx Glide3. Note that this disables
#			compilation of most DMesa code and requires fxMesa.
#			As a consequence, you'll need the DJGPP Glide3
#			library to build any application.
#			default = no
#	DXE=1		use DXE modules. The resolution object file must be
#			present in the `lib' directory in order to use this
#			option (see README.DJ for details).
#			default = no
#
#    Targets:
#	<file.exe>	build a specific file
#



.PHONY : all
.SUFFIXES : .c .o .exe

TOP = ..
CPU ?= k6
GLIDE ?= $(TOP)/lib/glide3

CC = gcc
CFLAGS = -Wall -W -pedantic
CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
CFLAGS += -I$(TOP)/include

LDFLAGS = -s -L$(TOP)/lib

ifdef DXE
DMESADXE = $(TOP)/lib/dmesadxe.o
LDLIBS += -liglut -liglu -ligl
ifdef FX
LDFLAGS += -L$(GLIDE)
endif
LDLIBS += -ldl
else
LDLIBS = -lglut -lglu -lgl
ifdef FX
LDFLAGS += -L$(GLIDE)
LDLIBS += -lglid3
endif
endif

.c.o:
	$(CC) -o $@ $(CFLAGS) -c $<
.o.exe:
	$(CC) -o $@ $(LDFLAGS) $(DMESADXE) $< $(LDLIBS)

all:
	$(error Must specify <filename.exe> to build)