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# Copyright © 2017 Intel Corporation
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
option('platforms', type : 'string', value : 'x11,wayland',
description : 'comma separated list of window systems to support. wayland, x11, surfaceless, drm, etc.')
option('dri3', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
description : 'enable support for dri3')
option('dri-drivers', type : 'string', value : 'swrast,i915,i965',
description : 'comma separated list of dri drivers to build.')
option('dri-drivers-path', type : 'string', value : '',
description : 'Location of dri drivers. Default: $libdir/dri.')
option('vulkan-drivers', type : 'string', value : 'intel,amd',
description : 'comma separated list of vulkan drivers to build.')
option('shader-cache', type : 'boolean', value : true,
description : 'Build with on-disk shader cache support')
option('vulkan-icd-dir', type : 'string', value : '',
description : 'Location relative to prefix to put vulkan icds on install. Default: $datadir/vulkan/icd.d')
option('shared-glapi', type : 'boolean', value : true,
description : 'Whether to build a shared or static glapi')
option('gles1', type : 'boolean', value : true,
description : 'Build support for OpenGL ES 1.x')
option('gles2', type : 'boolean', value : true,
description : 'Build support for OpenGL ES 2.x and 3.x')
option('opengl', type : 'boolean', value : true,
description : 'Build support for OpenGL (all versions)')
option('gbm', type : 'combo', value : 'auto', choices : ['auto', 'yes', 'no'],
description : 'Build support for gbm platform')
option('glx', type : 'combo', value : 'auto', choices : ['auto', 'disabled', 'dri', 'xlib', 'gallium-xlib'],
description : 'Build support for GLX platform')
option('glvnd', type : 'boolean', value : false,
description : 'Enable GLVND support.')
option('asm', type : 'boolean', value : true,
description : 'Build assembly code if possible')
option('valgrind', type : 'boolean', value : true,
description : 'Build with valgrind support if possible')
option('build-tests', type : 'boolean', value : false,
description : 'Build unit tests. Currently this will build *all* unit tests, which may build more than expected.')
option('texture-float', type : 'boolean', value : false,
description : 'Enable floating point textures and renderbuffers. This option may be patent encumbered, please read docs/patents.txt and consult with your lawyer before turning this on.')
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