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|
/*
* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
#ifndef _D3D9TYPES_H_
#define _D3D9TYPES_H_
#ifdef _WIN32
#include <windows.h>
#else /* _WIN32 */
#include <stdint.h>
#ifndef NULL
#define NULL 0
#endif
/********************************************************
* Windows types *
********************************************************/
/* Function macros */
#define FAILED(x) ((HRESULT)(x) < 0)
#define SUCCEEDED(x) ((HRESULT)(x) >= 0)
#define MAKE_HRESULT(sev,fac,code) \
( \
((HRESULT)(sev) << 31) | \
((HRESULT)(fac) << 16) | \
(HRESULT)(code) \
)
/* Windows errors */
#define E_OUTOFMEMORY MAKE_HRESULT(1, 0x007, 14)
#define E_NOINTERFACE MAKE_HRESULT(1, 0x000, 0x4002)
#define E_POINTER MAKE_HRESULT(1, 0x000, 0x4003)
#define E_FAIL MAKE_HRESULT(1, 0x000, 0x4005)
#define S_OK ((HRESULT)0)
#define S_FALSE ((HRESULT)1)
/* WORD types */
typedef uint8_t BYTE;
typedef uint16_t WORD;
typedef uint32_t DWORD;
/* Renamed types */
typedef int BOOL;
#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
#endif
typedef uint32_t UINT32;
typedef uint64_t UINT64;
typedef unsigned short USHORT;
typedef unsigned int UINT;
typedef unsigned int ULONG;
typedef unsigned long long ULONGLONG;
typedef short SHORT;
typedef int INT;
typedef int LONG;
typedef long long LONGLONG;
typedef float FLOAT;
/* Windows types */
typedef void *HANDLE;
typedef int32_t HRESULT;
typedef HANDLE HWND;
typedef HANDLE HMONITOR;
typedef HANDLE HDC;
/* Unions */
typedef union {
struct {
DWORD LowPart;
LONG HighPart;
};
struct {
DWORD LowPart;
LONG HighPart;
} u;
LONGLONG QuadPart;
} LARGE_INTEGER, *LPLARGE_INTEGER;
/* Structs */
typedef struct _GUID {
DWORD Data1;
WORD Data2;
WORD Data3;
BYTE Data4[8];
} GUID, IID, *LPGUID, *REFGUID, *REFIID;
typedef struct _LUID {
DWORD LowPart;
LONG HighPart;
} LUID, *LPLUID, *PLUID;
typedef struct _PALETTEENTRY {
BYTE peRed;
BYTE peGreen;
BYTE peBlue;
BYTE peFlags;
} PALETTEENTRY, *LPPALETTEENTRY;
typedef struct _POINT {
LONG x;
LONG y;
} POINT, *LPPOINT;
typedef struct _RECT {
LONG left;
LONG top;
LONG right;
LONG bottom;
} RECT, *LPRECT;
typedef struct _RGNDATAHEADER {
DWORD dwSize;
DWORD iType;
DWORD nCount;
DWORD nRgnSize;
RECT rcBound;
} RGNDATAHEADER, *LPRGNDATAHEADER;
typedef struct _RGNDATA {
RGNDATAHEADER rdh;
char Buffer[1];
} RGNDATA, *LPRGNDATA;
#endif /* _WIN32 */
#ifndef MAKEFOURCC
#define MAKEFOURCC(a, b, c, d) \
( \
(DWORD)(BYTE)(a) | \
((DWORD)(BYTE)(b) << 8) | \
((DWORD)(BYTE)(c) << 16) | \
((DWORD)(BYTE)(d) << 24) \
)
#endif /* MAKEFOURCC */
#define D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001
#define D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 0x00000002
#define D3DPRESENTFLAG_DEVICECLIP 0x00000004
#define D3DPRESENTFLAG_VIDEO 0x00000010
#define D3DPRESENTFLAG_NOAUTOROTATE 0x00000020
#define D3DPRESENTFLAG_UNPRUNEDMODE 0x00000040
#define D3DPRESENTFLAG_OVERLAY_LIMITEDRGB 0x00000080
#define D3DPRESENTFLAG_OVERLAY_YCbCr_BT709 0x00000100
#define D3DPRESENTFLAG_OVERLAY_YCbCr_xvYCC 0x00000200
#define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
#define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
#ifdef WINAPI
#undef WINAPI
#endif /* WINAPI*/
#if defined(__x86_64__) || defined(_M_X64)
#define WINAPI __attribute__((ms_abi))
#else /* x86_64 */
#define WINAPI __attribute__((__stdcall__))
#endif /* x86_64 */
/* Implementation caps */
#define D3DPRESENT_BACK_BUFFERS_MAX 3
#define D3DPRESENT_BACK_BUFFERS_MAX_EX 30
/* Functions */
#define MAKE_D3DHRESULT(code) MAKE_HRESULT(1, 0x876, code)
#define MAKE_D3DSTATUS(code) MAKE_HRESULT(0, 0x876, code)
/* SDK version */
#define D3D_SDK_VERSION 32
/* Adapter */
#define D3DADAPTER_DEFAULT 0
/********************************************************
* Return codes *
********************************************************/
#define D3D_OK S_OK
#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
/********************************************************
* Bitmasks *
*******************************************************/
/* IDirect3DDevice9::Clear */
#define D3DCLEAR_TARGET 0x00000001
#define D3DCLEAR_ZBUFFER 0x00000002
#define D3DCLEAR_STENCIL 0x00000004
/* Usage */
/* http://msdn.microsoft.com/en-us/library/ee416659(VS.85).aspx */
#define D3DUSAGE_RENDERTARGET 0x00000001
#define D3DUSAGE_DEPTHSTENCIL 0x00000002
#define D3DUSAGE_WRITEONLY 0x00000008
#define D3DUSAGE_SOFTWAREPROCESSING 0x00000010
#define D3DUSAGE_DONOTCLIP 0x00000020
#define D3DUSAGE_POINTS 0x00000040
#define D3DUSAGE_RTPATCHES 0x00000080
#define D3DUSAGE_NPATCHES 0x00000100
#define D3DUSAGE_DYNAMIC 0x00000200
#define D3DUSAGE_AUTOGENMIPMAP 0x00000400
#ifndef D3D_DISABLE_9EX
#define D3DUSAGE_RESTRICTED_CONTENT 0x00000800
#define D3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER 0x00001000
#define D3DUSAGE_RESTRICT_SHARED_RESOURCE 0x00002000
#endif
#define D3DUSAGE_DMAP 0x00004000
#define D3DUSAGE_QUERY_LEGACYBUMPMAP 0x00008000
#define D3DUSAGE_QUERY_SRGBREAD 0x00010000
#define D3DUSAGE_QUERY_FILTER 0x00020000
#define D3DUSAGE_QUERY_SRGBWRITE 0x00040000
#define D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING 0x00080000
#define D3DUSAGE_QUERY_VERTEXTEXTURE 0x00100000
#define D3DUSAGE_QUERY_WRAPANDMIP 0x00200000
#ifndef D3D_DISABLE_9EX
#define D3DUSAGE_NONSECURE 0x00800000
#define D3DUSAGE_TEXTAPI 0x10000000
#endif
/* Buffer locking */
/* http://msdn.microsoft.com/en-us/library/ee416503(VS.85).aspx */
#define D3DLOCK_READONLY 0x00000010
#define D3DLOCK_NOSYSLOCK 0x00000800
#define D3DLOCK_NOOVERWRITE 0x00001000
#define D3DLOCK_DISCARD 0x00002000
#define D3DLOCK_DONOTWAIT 0x00004000
#define D3DLOCK_NO_DIRTY_UPDATE 0x00008000
/* FVF */
/* http://msdn.microsoft.com/en-us/library/ee416490(VS.85).aspx */
/* http://msdn.microsoft.com/en-us/library/ms791638.aspx */
#define D3DFVF_XYZ 0x00000002
#define D3DFVF_XYZRHW 0x00000004
#define D3DFVF_XYZB1 0x00000006
#define D3DFVF_XYZB2 0x00000008
#define D3DFVF_XYZB3 0x0000000A
#define D3DFVF_XYZB4 0x0000000C
#define D3DFVF_XYZB5 0x0000000E
#define D3DFVF_XYZW 0x00004002
#define D3DFVF_POSITION_MASK 0x0000400E
#define D3DFVF_NORMAL 0x00000010
#define D3DFVF_PSIZE 0x00000020
#define D3DFVF_DIFFUSE 0x00000040
#define D3DFVF_SPECULAR 0x00000080
#define D3DFVF_TEX0 0x00000000
#define D3DFVF_TEX1 0x00000100
#define D3DFVF_TEX2 0x00000200
#define D3DFVF_TEX3 0x00000300
#define D3DFVF_TEX4 0x00000400
#define D3DFVF_TEX5 0x00000500
#define D3DFVF_TEX6 0x00000600
#define D3DFVF_TEX7 0x00000700
#define D3DFVF_TEX8 0x00000800
#define D3DFVF_TEXCOUNT_MASK 0x00000F00
#define D3DFVF_TEXCOUNT_SHIFT 8
#define D3DFVF_TEXTUREFORMAT1 0x00000003
#define D3DFVF_TEXTUREFORMAT2 0x00000000
#define D3DFVF_TEXTUREFORMAT3 0x00000001
#define D3DFVF_TEXTUREFORMAT4 0x00000002
#define D3DFVF_POSITION_MASK 0x0000400E
#define D3DFVF_TEXCOUNT_MASK 0x00000F00
#define D3DFVF_TEXCOUNT_SHIFT 8
#define D3DFVF_LASTBETA_UBYTE4 0x00001000
#define D3DFVF_LASTBETA_D3DCOLOR 0x00008000
#define D3DFVF_RESERVED0 0x00000001
#define D3DFVF_RESERVED2 0x00006000
#define D3DTA_SELECTMASK 0x0000000f
#define D3DTA_DIFFUSE 0x00000000
#define D3DTA_CURRENT 0x00000001
#define D3DTA_TEXTURE 0x00000002
#define D3DTA_TFACTOR 0x00000003
#define D3DTA_SPECULAR 0x00000004
#define D3DTA_TEMP 0x00000005
#define D3DTA_CONSTANT 0x00000006
#define D3DTA_COMPLEMENT 0x00000010
#define D3DTA_ALPHAREPLICATE 0x00000020
#define D3DSPD_IUNKNOWN 0x00000001
#define D3DPRESENT_DONOTWAIT 0x00000001
#define D3DPRESENT_LINEAR_CONTENT 0x00000002
#define D3DPRESENT_RATE_DEFAULT 0
#define D3DCREATE_FPU_PRESERVE 0x00000002
#define D3DCREATE_MULTITHREADED 0x00000004
#define D3DCREATE_PUREDEVICE 0x00000010
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020
#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040
#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080
#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100
#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200
#define D3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
#define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
/* D3DRS_COLORWRITEENABLE */
#define D3DCOLORWRITEENABLE_RED (1L << 0)
#define D3DCOLORWRITEENABLE_GREEN (1L << 1)
#define D3DCOLORWRITEENABLE_BLUE (1L << 2)
#define D3DCOLORWRITEENABLE_ALPHA (1L << 3)
/********************************************************
* Function macros *
*******************************************************/
/* Colors */
#define D3DCOLOR_ARGB(a,r,g,b) \
((D3DCOLOR)( \
(((a) & 0xFF) << 24) | \
(((r) & 0xFF) << 16) | \
(((g) & 0xFF) << 8) | \
((b) & 0xFF) \
))
#define D3DCOLOR_RGBA(r,g,b,a) D3DCOLOR_ARGB(a,r,g,b)
#define D3DCOLOR_XRGB(r,g,b) D3DCOLOR_ARGB(0xFF,r,g,b)
#define D3DCOLOR_AYUV(a,y,u,v) D3DCOLOR_ARGB(a,y,u,v)
#define D3DCOLOR_XYUV(y,u,v) D3DCOLOR_ARGB(0xFF,y,u,v)
#define D3DCOLOR_COLORVALUE(r,g,b,a) \
D3DCOLOR_RGBA( \
(DWORD)((r) * 255.0f), \
(DWORD)((g) * 255.0f), \
(DWORD)((b) * 255.0f), \
(DWORD)((a) * 255.0f) \
)
/* Shaders */
#define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 }
/*****************************************************************************
* Typedefs *
*****************************************************************************/
typedef DWORD D3DCOLOR;
/*****************************************************************************
* Enums *
*****************************************************************************/
typedef enum D3DDISPLAYROTATION {
D3DDISPLAYROTATION_IDENTITY = 1,
D3DDISPLAYROTATION_90 = 2,
D3DDISPLAYROTATION_180 = 3,
D3DDISPLAYROTATION_270 = 4
} D3DDISPLAYROTATION;
typedef enum D3DSCANLINEORDERING {
D3DSCANLINEORDERING_UNKNOWN = 0,
D3DSCANLINEORDERING_PROGRESSIVE = 1,
D3DSCANLINEORDERING_INTERLACED = 2
} D3DSCANLINEORDERING;
typedef enum _D3DAUTHENTICATEDCHANNELTYPE {
D3DAUTHENTICATEDCHANNEL_D3D9 = 1,
D3DAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE = 2,
D3DAUTHENTICATEDCHANNEL_DRIVER_HARDWARE = 3
} D3DAUTHENTICATEDCHANNELTYPE;
typedef enum _D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE {
PROCESSIDTYPE_UNKNOWN = 0,
PROCESSIDTYPE_DWM = 1,
PROCESSIDTYPE_HANDLE = 2
} D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE;
typedef enum _D3DBACKBUFFER_TYPE {
D3DBACKBUFFER_TYPE_MONO = 0,
D3DBACKBUFFER_TYPE_LEFT = 1,
D3DBACKBUFFER_TYPE_RIGHT = 2
} D3DBACKBUFFER_TYPE;
typedef enum _D3DBASISTYPE {
D3DBASIS_BEZIER = 0,
D3DBASIS_BSPLINE = 1,
D3DBASIS_CATMULL_ROM = 2
} D3DBASISTYPE;
typedef enum _D3DBLEND {
D3DBLEND_ZERO = 1,
D3DBLEND_ONE = 2,
D3DBLEND_SRCCOLOR = 3,
D3DBLEND_INVSRCCOLOR = 4,
D3DBLEND_SRCALPHA = 5,
D3DBLEND_INVSRCALPHA = 6,
D3DBLEND_DESTALPHA = 7,
D3DBLEND_INVDESTALPHA = 8,
D3DBLEND_DESTCOLOR = 9,
D3DBLEND_INVDESTCOLOR = 10,
D3DBLEND_SRCALPHASAT = 11,
D3DBLEND_BOTHSRCALPHA = 12,
D3DBLEND_BOTHINVSRCALPHA = 13,
D3DBLEND_BLENDFACTOR = 14,
D3DBLEND_INVBLENDFACTOR = 15,
D3DBLEND_SRCCOLOR2 = 16,
D3DBLEND_INVSRCCOLOR2 = 17
} D3DBLEND;
typedef enum _D3DBLENDOP {
D3DBLENDOP_ADD = 1,
D3DBLENDOP_SUBTRACT = 2,
D3DBLENDOP_REVSUBTRACT = 3,
D3DBLENDOP_MIN = 4,
D3DBLENDOP_MAX = 5
} D3DBLENDOP;
typedef enum _D3DBUSTYPE {
D3DBUSTYPE_OTHER = 0x00000000,
D3DBUSTYPE_PCI = 0x00000001,
D3DBUSTYPE_PCIX = 0x00000002,
D3DBUSTYPE_PCIEXPRESS = 0x00000003,
D3DBUSTYPE_AGP = 0x00000004,
D3DBUSIMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x00010000,
D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x00020000,
D3DBUSIMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x00030000,
D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x00040000,
D3DBUSIMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x00050000,
D3DBUSIMPL_MODIFIER_NON_STANDARD = 0x80000000
} D3DBUSTYPE;
typedef enum _D3DCMPFUNC {
D3DCMP_NEVER_ZERO = 0, //Needed to avoid warnings
D3DCMP_NEVER = 1,
D3DCMP_LESS = 2,
D3DCMP_EQUAL = 3,
D3DCMP_LESSEQUAL = 4,
D3DCMP_GREATER = 5,
D3DCMP_NOTEQUAL = 6,
D3DCMP_GREATEREQUAL = 7,
D3DCMP_ALWAYS = 8
} D3DCMPFUNC;
typedef enum _D3DCOMPOSERECTSOP{
D3DCOMPOSERECTS_COPY = 1,
D3DCOMPOSERECTS_OR = 2,
D3DCOMPOSERECTS_AND = 3,
D3DCOMPOSERECTS_NEG = 4
} D3DCOMPOSERECTSOP;
typedef enum _D3DCUBEMAP_FACES {
D3DCUBEMAP_FACE_POSITIVE_X = 0,
D3DCUBEMAP_FACE_NEGATIVE_X = 1,
D3DCUBEMAP_FACE_POSITIVE_Y = 2,
D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
D3DCUBEMAP_FACE_POSITIVE_Z = 4,
D3DCUBEMAP_FACE_NEGATIVE_Z = 5
} D3DCUBEMAP_FACES;
typedef enum _D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3
} D3DCULL;
typedef enum _D3DDEBUGMONITORTOKENS {
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1
} D3DDEBUGMONITORTOKENS;
typedef enum _D3DDECLMETHOD {
D3DDECLMETHOD_DEFAULT = 0,
D3DDECLMETHOD_PARTIALU = 1,
D3DDECLMETHOD_PARTIALV = 2,
D3DDECLMETHOD_CROSSUV = 3,
D3DDECLMETHOD_UV = 4,
D3DDECLMETHOD_LOOKUP = 5,
D3DDECLMETHOD_LOOKUPPRESAMPLED = 6
} D3DDECLMETHOD;
typedef enum _D3DDECLTYPE {
D3DDECLTYPE_FLOAT1 = 0,
D3DDECLTYPE_FLOAT2 = 1,
D3DDECLTYPE_FLOAT3 = 2,
D3DDECLTYPE_FLOAT4 = 3,
D3DDECLTYPE_D3DCOLOR = 4,
D3DDECLTYPE_UBYTE4 = 5,
D3DDECLTYPE_SHORT2 = 6,
D3DDECLTYPE_SHORT4 = 7,
D3DDECLTYPE_UBYTE4N = 8,
D3DDECLTYPE_SHORT2N = 9,
D3DDECLTYPE_SHORT4N = 10,
D3DDECLTYPE_USHORT2N = 11,
D3DDECLTYPE_USHORT4N = 12,
D3DDECLTYPE_UDEC3 = 13,
D3DDECLTYPE_DEC3N = 14,
D3DDECLTYPE_FLOAT16_2 = 15,
D3DDECLTYPE_FLOAT16_4 = 16,
D3DDECLTYPE_UNUSED = 17
} D3DDECLTYPE;
typedef enum _D3DDECLUSAGE {
D3DDECLUSAGE_POSITION = 0,
D3DDECLUSAGE_BLENDWEIGHT = 1,
D3DDECLUSAGE_BLENDINDICES = 2,
D3DDECLUSAGE_NORMAL = 3,
D3DDECLUSAGE_PSIZE = 4,
D3DDECLUSAGE_TEXCOORD = 5,
D3DDECLUSAGE_TANGENT = 6,
D3DDECLUSAGE_BINORMAL = 7,
D3DDECLUSAGE_TESSFACTOR = 8,
D3DDECLUSAGE_POSITIONT = 9,
D3DDECLUSAGE_COLOR = 10,
D3DDECLUSAGE_FOG = 11,
D3DDECLUSAGE_DEPTH = 12,
D3DDECLUSAGE_SAMPLE = 13
} D3DDECLUSAGE;
typedef enum _D3DDEGREETYPE {
D3DDEGREE_LINEAR = 1,
D3DDEGREE_QUADRATIC = 2,
D3DDEGREE_CUBIC = 3,
D3DDEGREE_QUINTIC = 5
} D3DDEGREETYPE;
typedef enum _D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_NULLREF = 4
} D3DDEVTYPE;
typedef enum _D3DFILLMODE {
D3DFILL_SOLID_ZERO = 0,
D3DFILL_POINT = 1,
D3DFILL_WIREFRAME = 2,
D3DFILL_SOLID = 3
} D3DFILLMODE;
typedef enum _D3DFOGMODE {
D3DFOG_NONE = 0,
D3DFOG_EXP = 1,
D3DFOG_EXP2 = 2,
D3DFOG_LINEAR = 3
} D3DFOGMODE;
typedef enum _D3DFORMAT {
D3DFMT_UNKNOWN = 0,
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_A8B8G8R8 = 32,
D3DFMT_X8B8G8R8 = 33,
D3DFMT_G16R16 = 34,
D3DFMT_A2R10G10B10 = 35,
D3DFMT_A16B16G16R16 = 36,
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_V8U8 = 60,
D3DFMT_L6V5U5 = 61,
D3DFMT_X8L8V8U8 = 62,
D3DFMT_Q8W8V8U8 = 63,
D3DFMT_V16U16 = 64,
D3DFMT_A2W10V10U10 = 67,
D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
D3DFMT_D24S8 = 75,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
D3DFMT_D32F_LOCKABLE = 82,
D3DFMT_D24FS8 = 83,
D3DFMT_D32_LOCKABLE = 84,
D3DFMT_S8_LOCKABLE = 85,
D3DFMT_L16 = 81,
D3DFMT_VERTEXDATA = 100,
D3DFMT_INDEX16 = 101,
D3DFMT_INDEX32 = 102,
D3DFMT_Q16W16V16U16 = 110,
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
D3DFMT_R16F = 111,
D3DFMT_G16R16F = 112,
D3DFMT_A16B16G16R16F = 113,
D3DFMT_R32F = 114,
D3DFMT_G32R32F = 115,
D3DFMT_A32B32G32R32F = 116,
D3DFMT_CxV8U8 = 117,
D3DFMT_A1 = 118,
D3DFMT_A2B10G10R10_XR_BIAS = 119,
D3DFMT_BINARYBUFFER = 199,
D3DFMT_ATI1 = MAKEFOURCC('A', 'T', 'I', '1'),
D3DFMT_ATI2 = MAKEFOURCC('A', 'T', 'I', '2'),
D3DFMT_ATOC = MAKEFOURCC('A', 'T', 'O', 'C'),
D3DFMT_DF16 = MAKEFOURCC('D', 'F', '1', '6'),
D3DFMT_DF24 = MAKEFOURCC('D', 'F', '2', '4'),
D3DFMT_INTZ = MAKEFOURCC('I', 'N', 'T', 'Z'),
D3DFMT_NULL = MAKEFOURCC('N', 'U', 'L', 'L'),
D3DFMT_NVDB = MAKEFOURCC('N', 'V', 'D', 'B'),
D3DFMT_NV11 = MAKEFOURCC('N', 'V', '1', '1'),
D3DFMT_NV12 = MAKEFOURCC('N', 'V', '1', '2'),
D3DFMT_RESZ = MAKEFOURCC('R', 'E', 'S', 'Z'),
D3DFMT_Y210 = MAKEFOURCC('Y', '2', '1', '0'),
D3DFMT_Y216 = MAKEFOURCC('Y', '2', '1', '6'),
D3DFMT_Y410 = MAKEFOURCC('Y', '4', '1', '0')
} D3DFORMAT;
typedef enum _D3DLIGHTTYPE {
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3
} D3DLIGHTTYPE;
typedef enum _D3DMATERIALCOLORSOURCE {
D3DMCS_MATERIAL = 0,
D3DMCS_COLOR1 = 1,
D3DMCS_COLOR2 = 2
} D3DMATERIALCOLORSOURCE;
typedef enum _D3DMULTISAMPLE_TYPE {
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16
} D3DMULTISAMPLE_TYPE;
typedef enum _D3DPATCHEDGESTYLE {
D3DPATCHEDGE_DISCRETE = 0,
D3DPATCHEDGE_CONTINUOUS = 1
} D3DPATCHEDGESTYLE;
typedef enum _D3DPOOL {
D3DPOOL_DEFAULT = 0,
D3DPOOL_MANAGED = 1,
D3DPOOL_SYSTEMMEM = 2,
D3DPOOL_SCRATCH = 3
} D3DPOOL;
typedef enum _D3DPRIMITIVETYPE {
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6
} D3DPRIMITIVETYPE;
typedef enum _D3DQUERYTYPE {
D3DQUERYTYPE_VCACHE = 4,
D3DQUERYTYPE_RESOURCEMANAGER = 5,
D3DQUERYTYPE_VERTEXSTATS = 6,
D3DQUERYTYPE_EVENT = 8,
D3DQUERYTYPE_OCCLUSION = 9,
D3DQUERYTYPE_TIMESTAMP = 10,
D3DQUERYTYPE_TIMESTAMPDISJOINT = 11,
D3DQUERYTYPE_TIMESTAMPFREQ = 12,
D3DQUERYTYPE_PIPELINETIMINGS = 13,
D3DQUERYTYPE_INTERFACETIMINGS = 14,
D3DQUERYTYPE_VERTEXTIMINGS = 15,
D3DQUERYTYPE_PIXELTIMINGS = 16,
D3DQUERYTYPE_BANDWIDTHTIMINGS = 17,
D3DQUERYTYPE_CACHEUTILIZATION = 18,
D3DQUERYTYPE_MEMORYPRESSURE = 19
} D3DQUERYTYPE;
#define D3DISSUE_BEGIN (1 << 1)
#define D3DISSUE_END (1 << 0)
#define D3DGETDATA_FLUSH (1 << 0)
typedef enum _D3DRENDERSTATETYPE {
D3DRS_ZENABLE = 7,
D3DRS_FILLMODE = 8,
D3DRS_SHADEMODE = 9,
D3DRS_ZWRITEENABLE = 14,
D3DRS_ALPHATESTENABLE = 15,
D3DRS_LASTPIXEL = 16,
D3DRS_SRCBLEND = 19,
D3DRS_DESTBLEND = 20,
D3DRS_CULLMODE = 22,
D3DRS_ZFUNC = 23,
D3DRS_ALPHAREF = 24,
D3DRS_ALPHAFUNC = 25,
D3DRS_DITHERENABLE = 26,
D3DRS_ALPHABLENDENABLE = 27,
D3DRS_FOGENABLE = 28,
D3DRS_SPECULARENABLE = 29,
D3DRS_FOGCOLOR = 34,
D3DRS_FOGTABLEMODE = 35,
D3DRS_FOGSTART = 36,
D3DRS_FOGEND = 37,
D3DRS_FOGDENSITY = 38,
D3DRS_RANGEFOGENABLE = 48,
D3DRS_STENCILENABLE = 52,
D3DRS_STENCILFAIL = 53,
D3DRS_STENCILZFAIL = 54,
D3DRS_STENCILPASS = 55,
D3DRS_STENCILFUNC = 56,
D3DRS_STENCILREF = 57,
D3DRS_STENCILMASK = 58,
D3DRS_STENCILWRITEMASK = 59,
D3DRS_TEXTUREFACTOR = 60,
D3DRS_WRAP0 = 128,
D3DRS_WRAP1 = 129,
D3DRS_WRAP2 = 130,
D3DRS_WRAP3 = 131,
D3DRS_WRAP4 = 132,
D3DRS_WRAP5 = 133,
D3DRS_WRAP6 = 134,
D3DRS_WRAP7 = 135,
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_POINTSIZE = 154,
D3DRS_POINTSIZE_MIN = 155,
D3DRS_POINTSPRITEENABLE = 156,
D3DRS_POINTSCALEENABLE = 157,
D3DRS_POINTSCALE_A = 158,
D3DRS_POINTSCALE_B = 159,
D3DRS_POINTSCALE_C = 160,
D3DRS_MULTISAMPLEANTIALIAS = 161,
D3DRS_MULTISAMPLEMASK = 162,
D3DRS_PATCHEDGESTYLE = 163,
D3DRS_DEBUGMONITORTOKEN = 165,
D3DRS_POINTSIZE_MAX = 166,
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168,
D3DRS_TWEENFACTOR = 170,
D3DRS_BLENDOP = 171,
D3DRS_POSITIONDEGREE = 172,
D3DRS_NORMALDEGREE = 173,
D3DRS_SCISSORTESTENABLE = 174,
D3DRS_SLOPESCALEDEPTHBIAS = 175,
D3DRS_ANTIALIASEDLINEENABLE = 176,
D3DRS_MINTESSELLATIONLEVEL = 178,
D3DRS_MAXTESSELLATIONLEVEL = 179,
D3DRS_ADAPTIVETESS_X = 180,
D3DRS_ADAPTIVETESS_Y = 181,
D3DRS_ADAPTIVETESS_Z = 182,
D3DRS_ADAPTIVETESS_W = 183,
D3DRS_ENABLEADAPTIVETESSELLATION = 184,
D3DRS_TWOSIDEDSTENCILMODE = 185,
D3DRS_CCW_STENCILFAIL = 186,
D3DRS_CCW_STENCILZFAIL = 187,
D3DRS_CCW_STENCILPASS = 188,
D3DRS_CCW_STENCILFUNC = 189,
D3DRS_COLORWRITEENABLE1 = 190,
D3DRS_COLORWRITEENABLE2 = 191,
D3DRS_COLORWRITEENABLE3 = 192,
D3DRS_BLENDFACTOR = 193,
D3DRS_SRGBWRITEENABLE = 194,
D3DRS_DEPTHBIAS = 195,
D3DRS_WRAP8 = 198,
D3DRS_WRAP9 = 199,
D3DRS_WRAP10 = 200,
D3DRS_WRAP11 = 201,
D3DRS_WRAP12 = 202,
D3DRS_WRAP13 = 203,
D3DRS_WRAP14 = 204,
D3DRS_WRAP15 = 205,
D3DRS_SEPARATEALPHABLENDENABLE = 206,
D3DRS_SRCBLENDALPHA = 207,
D3DRS_DESTBLENDALPHA = 208,
D3DRS_BLENDOPALPHA = 209
} D3DRENDERSTATETYPE;
typedef enum _D3DRESOURCETYPE {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7
} D3DRESOURCETYPE;
#define D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1)
typedef enum _D3DSAMPLERSTATETYPE {
D3DSAMP_ADDRESSU = 1,
D3DSAMP_ADDRESSV = 2,
D3DSAMP_ADDRESSW = 3,
D3DSAMP_BORDERCOLOR = 4,
D3DSAMP_MAGFILTER = 5,
D3DSAMP_MINFILTER = 6,
D3DSAMP_MIPFILTER = 7,
D3DSAMP_MIPMAPLODBIAS = 8,
D3DSAMP_MAXMIPLEVEL = 9,
D3DSAMP_MAXANISOTROPY = 10,
D3DSAMP_SRGBTEXTURE = 11,
D3DSAMP_ELEMENTINDEX = 12,
D3DSAMP_DMAPOFFSET = 13
} D3DSAMPLERSTATETYPE;
typedef enum _D3DSAMPLER_TEXTURE_TYPE {
D3DSTT_UNKNOWN = 0<<27,
D3DSTT_1D = 1<<27,
D3DSTT_2D = 2<<27,
D3DSTT_CUBE = 3<<27,
D3DSTT_VOLUME = 4<<27
} D3DSAMPLER_TEXTURE_TYPE;
typedef enum _D3DSHADEMODE {
D3DSHADE_FLAT = 1,
D3DSHADE_GOURAUD = 2,
D3DSHADE_PHONG = 3
} D3DSHADEMODE;
typedef enum _D3DSHADER_ADDRESSMODE_TYPE {
D3DSHADER_ADDRMODE_ABSOLUTE = 0<<13,
D3DSHADER_ADDRMODE_RELATIVE = 1<<13
} D3DSHADER_ADDRESSMODE_TYPE;
typedef enum _D3DSHADER_COMPARISON {
D3DSPC_RESERVED0 = 0,
D3DSPC_GT = 1,
D3DSPC_EQ = 2,
D3DSPC_GE = 3,
D3DSPC_LT = 4,
D3DSPC_NE = 5,
D3DSPC_LE = 6,
D3DSPC_RESERVED1 = 7
} D3DSHADER_COMPARISON;
#define D3DDP_MAXTEXCOORD 8
#define D3DSI_OPCODE_MASK 0x0000FFFF
#define D3DSI_INSTLENGTH_MASK 0x0F000000
#define D3DSI_INSTLENGTH_SHIFT 24
typedef enum _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
D3DSIO_NOP = 0,
D3DSIO_MOV = 1,
D3DSIO_ADD = 2,
D3DSIO_SUB = 3,
D3DSIO_MAD = 4,
D3DSIO_MUL = 5,
D3DSIO_RCP = 6,
D3DSIO_RSQ = 7,
D3DSIO_DP3 = 8,
D3DSIO_DP4 = 9,
D3DSIO_MIN = 10,
D3DSIO_MAX = 11,
D3DSIO_SLT = 12,
D3DSIO_SGE = 13,
D3DSIO_EXP = 14,
D3DSIO_LOG = 15,
D3DSIO_LIT = 16,
D3DSIO_DST = 17,
D3DSIO_LRP = 18,
D3DSIO_FRC = 19,
D3DSIO_M4x4 = 20,
D3DSIO_M4x3 = 21,
D3DSIO_M3x4 = 22,
D3DSIO_M3x3 = 23,
D3DSIO_M3x2 = 24,
D3DSIO_CALL = 25,
D3DSIO_CALLNZ = 26,
D3DSIO_LOOP = 27,
D3DSIO_RET = 28,
D3DSIO_ENDLOOP = 29,
D3DSIO_LABEL = 30,
D3DSIO_DCL = 31,
D3DSIO_POW = 32,
D3DSIO_CRS = 33,
D3DSIO_SGN = 34,
D3DSIO_ABS = 35,
D3DSIO_NRM = 36,
D3DSIO_SINCOS = 37,
D3DSIO_REP = 38,
D3DSIO_ENDREP = 39,
D3DSIO_IF = 40,
D3DSIO_IFC = 41,
D3DSIO_ELSE = 42,
D3DSIO_ENDIF = 43,
D3DSIO_BREAK = 44,
D3DSIO_BREAKC = 45,
D3DSIO_MOVA = 46,
D3DSIO_DEFB = 47,
D3DSIO_DEFI = 48,
D3DSIO_TEXCOORD = 64,
D3DSIO_TEXKILL = 65,
D3DSIO_TEX = 66,
D3DSIO_TEXBEM = 67,
D3DSIO_TEXBEML = 68,
D3DSIO_TEXREG2AR = 69,
D3DSIO_TEXREG2GB = 70,
D3DSIO_TEXM3x2PAD = 71,
D3DSIO_TEXM3x2TEX = 72,
D3DSIO_TEXM3x3PAD = 73,
D3DSIO_TEXM3x3TEX = 74,
D3DSIO_RESERVED0 = 75,
D3DSIO_TEXM3x3SPEC = 76,
D3DSIO_TEXM3x3VSPEC = 77,
D3DSIO_EXPP = 78,
D3DSIO_LOGP = 79,
D3DSIO_CND = 80,
D3DSIO_DEF = 81,
D3DSIO_TEXREG2RGB = 82,
D3DSIO_TEXDP3TEX = 83,
D3DSIO_TEXM3x2DEPTH = 84,
D3DSIO_TEXDP3 = 85,
D3DSIO_TEXM3x3 = 86,
D3DSIO_TEXDEPTH = 87,
D3DSIO_CMP = 88,
D3DSIO_BEM = 89,
D3DSIO_DP2ADD = 90,
D3DSIO_DSX = 91,
D3DSIO_DSY = 92,
D3DSIO_TEXLDD = 93,
D3DSIO_SETP = 94,
D3DSIO_TEXLDL = 95,
D3DSIO_BREAKP = 96,
D3DSIO_PHASE = 0xFFFD,
D3DSIO_COMMENT = 0xFFFE,
D3DSIO_END = 0xFFFF
} D3DSHADER_INSTRUCTION_OPCODE_TYPE;
#define D3DSI_COISSUE 0x40000000
#define D3DSP_DCL_USAGE_SHIFT 0
#define D3DSP_DCL_USAGE_MASK 0x0000000f
#define D3DSP_DCL_USAGEINDEX_SHIFT 16
#define D3DSP_DCL_USAGEINDEX_MASK 0x000f0000
#define D3DSP_TEXTURETYPE_SHIFT 27
#define D3DSP_TEXTURETYPE_MASK 0x78000000
#define D3DSP_REGNUM_MASK 0x000007FF
#define D3DSP_WRITEMASK_0 0x00010000
#define D3DSP_WRITEMASK_1 0x00020000
#define D3DSP_WRITEMASK_2 0x00040000
#define D3DSP_WRITEMASK_3 0x00080000
#define D3DSP_WRITEMASK_ALL 0x000F0000
#define D3DSP_DSTMOD_SHIFT 20
#define D3DSP_DSTMOD_MASK (0xF << D3DSP_DSTMOD_SHIFT)
typedef enum _D3DSHADER_PARAM_DSTMOD_TYPE {
D3DSPDM_NONE = 0 << D3DSP_DSTMOD_SHIFT,
D3DSPDM_SATURATE = 1 << D3DSP_DSTMOD_SHIFT,
D3DSPDM_PARTIALPRECISION = 2 << D3DSP_DSTMOD_SHIFT,
D3DSPDM_MSAMPCENTROID = 4 << D3DSP_DSTMOD_SHIFT,
D3DSPDM_FORCE_DWORD = 0x7FFFFFFF
} D3DSHADER_PARAM_DSTMOD_TYPE;
#define D3DSP_DSTSHIFT_SHIFT 24
#define D3DSP_DSTSHIFT_MASK (0xF << D3DSP_DSTSHIFT_SHIFT)
#define D3DSP_REGTYPE_SHIFT 28
#define D3DSP_REGTYPE_SHIFT2 8
#define D3DSP_REGTYPE_MASK (0x7 << D3DSP_REGTYPE_SHIFT)
#define D3DSP_REGTYPE_MASK2 0x00001800
typedef enum _D3DSHADER_MISCTYPE_OFFSETS {
D3DSMO_POSITION = 0,
D3DSMO_FACE = 1
} D3DSHADER_MISCTYPE_OFFSETS;
typedef enum _D3DSHADER_PARAM_REGISTER_TYPE {
D3DSPR_TEMP = 0,
D3DSPR_INPUT = 1,
D3DSPR_CONST = 2,
D3DSPR_ADDR = 3,
D3DSPR_TEXTURE = 3,
D3DSPR_RASTOUT = 4,
D3DSPR_ATTROUT = 5,
D3DSPR_TEXCRDOUT = 6,
D3DSPR_OUTPUT = 6,
D3DSPR_CONSTINT = 7,
D3DSPR_COLOROUT = 8,
D3DSPR_DEPTHOUT = 9,
D3DSPR_SAMPLER = 10,
D3DSPR_CONST2 = 11,
D3DSPR_CONST3 = 12,
D3DSPR_CONST4 = 13,
D3DSPR_CONSTBOOL = 14,
D3DSPR_LOOP = 15,
D3DSPR_TEMPFLOAT16 = 16,
D3DSPR_MISCTYPE = 17,
D3DSPR_LABEL = 18,
D3DSPR_PREDICATE = 19
} D3DSHADER_PARAM_REGISTER_TYPE;
#define D3DSP_SWIZZLE_SHIFT 16
#define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT)
#define D3DSP_NOSWIZZLE \
((0 << (D3DSP_SWIZZLE_SHIFT + 0)) | (1 << (D3DSP_SWIZZLE_SHIFT + 2)) | (2 << (D3DSP_SWIZZLE_SHIFT + 4)) | (3 << (D3DSP_SWIZZLE_SHIFT + 6)))
#define D3DSP_SRCMOD_SHIFT 24
#define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT)
typedef enum _D3DSHADER_PARAM_SRCMOD_TYPE {
D3DSPSM_NONE = 0<<24,
D3DSPSM_NEG = 1<<24,
D3DSPSM_BIAS = 2<<24,
D3DSPSM_BIASNEG = 3<<24,
D3DSPSM_SIGN = 4<<24,
D3DSPSM_SIGNNEG = 5<<24,
D3DSPSM_COMP = 6<<24,
D3DSPSM_X2 = 7<<24,
D3DSPSM_X2NEG = 8<<24,
D3DSPSM_DZ = 9<<24,
D3DSPSM_DW = 10<<24,
D3DSPSM_ABS = 11<<24,
D3DSPSM_ABSNEG = 12<<24,
D3DSPSM_NOT = 13<<24
} D3DSHADER_PARAM_SRCMOD_TYPE;
#define D3DPS_VERSION(major, minor) (0xFFFF0000 | ((major) << 8) | (minor))
#define D3DVS_VERSION(major, minor) (0xFFFE0000 | ((major) << 8) | (minor))
#define D3DSHADER_VERSION_MAJOR(version) (((version) >> 8) & 0xFF)
#define D3DSHADER_VERSION_MINOR(version) (((version) >> 0) & 0xFF)
#define D3DSI_COMMENTSIZE_SHIFT 16
#define D3DSI_COMMENTSIZE_MASK (0x7FFF << D3DSI_COMMENTSIZE_SHIFT)
typedef enum _D3DSTATEBLOCKTYPE {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3
} D3DSTATEBLOCKTYPE;
typedef enum _D3DSTENCILOP {
D3DSTENCILOP_KEEP = 1,
D3DSTENCILOP_ZERO = 2,
D3DSTENCILOP_REPLACE = 3,
D3DSTENCILOP_INCRSAT = 4,
D3DSTENCILOP_DECRSAT = 5,
D3DSTENCILOP_INVERT = 6,
D3DSTENCILOP_INCR = 7,
D3DSTENCILOP_DECR = 8
} D3DSTENCILOP;
typedef enum _D3DSWAPEFFECT {
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_OVERLAY = 4,
D3DSWAPEFFECT_FLIPEX = 5
} D3DSWAPEFFECT;
typedef enum _D3DTEXTUREADDRESS {
D3DTADDRESS_WRAP = 1,
D3DTADDRESS_MIRROR = 2,
D3DTADDRESS_CLAMP = 3,
D3DTADDRESS_BORDER = 4,
D3DTADDRESS_MIRRORONCE = 5
} D3DTEXTUREADDRESS;
typedef enum _D3DTEXTUREFILTERTYPE {
D3DTEXF_NONE = 0,
D3DTEXF_POINT = 1,
D3DTEXF_LINEAR = 2,
D3DTEXF_ANISOTROPIC = 3,
D3DTEXF_PYRAMIDALQUAD = 6,
D3DTEXF_GAUSSIANQUAD = 7,
D3DTEXF_CONVOLUTIONMONO = 8
} D3DTEXTUREFILTERTYPE;
typedef enum _D3DTEXTUREOP {
D3DTOP_DISABLE = 1,
D3DTOP_SELECTARG1 = 2,
D3DTOP_SELECTARG2 = 3,
D3DTOP_MODULATE = 4,
D3DTOP_MODULATE2X = 5,
D3DTOP_MODULATE4X = 6,
D3DTOP_ADD = 7,
D3DTOP_ADDSIGNED = 8,
D3DTOP_ADDSIGNED2X = 9,
D3DTOP_SUBTRACT = 10,
D3DTOP_ADDSMOOTH = 11,
D3DTOP_BLENDDIFFUSEALPHA = 12,
D3DTOP_BLENDTEXTUREALPHA = 13,
D3DTOP_BLENDFACTORALPHA = 14,
D3DTOP_BLENDTEXTUREALPHAPM = 15,
D3DTOP_BLENDCURRENTALPHA = 16,
D3DTOP_PREMODULATE = 17,
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
D3DTOP_BUMPENVMAP = 22,
D3DTOP_BUMPENVMAPLUMINANCE = 23,
D3DTOP_DOTPRODUCT3 = 24,
D3DTOP_MULTIPLYADD = 25,
D3DTOP_LERP = 26
} D3DTEXTUREOP;
typedef enum _D3DTEXTURESTAGESTATETYPE {
D3DTSS_COLOROP = 1,
D3DTSS_COLORARG1 = 2,
D3DTSS_COLORARG2 = 3,
D3DTSS_ALPHAOP = 4,
D3DTSS_ALPHAARG1 = 5,
D3DTSS_ALPHAARG2 = 6,
D3DTSS_BUMPENVMAT00 = 7,
D3DTSS_BUMPENVMAT01 = 8,
D3DTSS_BUMPENVMAT10 = 9,
D3DTSS_BUMPENVMAT11 = 10,
D3DTSS_TEXCOORDINDEX = 11,
D3DTSS_BUMPENVLSCALE = 22,
D3DTSS_BUMPENVLOFFSET = 23,
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
D3DTSS_COLORARG0 = 26,
D3DTSS_ALPHAARG0 = 27,
D3DTSS_RESULTARG = 28,
D3DTSS_CONSTANT = 32
} D3DTEXTURESTAGESTATETYPE;
/* MSDN has this in d3d9caps.h, but it should be here */
#define D3DTSS_TCI_PASSTHRU 0x00000
#define D3DTSS_TCI_CAMERASPACENORMAL 0x10000
#define D3DTSS_TCI_CAMERASPACEPOSITION 0x20000
#define D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x30000
#define D3DTSS_TCI_SPHEREMAP 0x40000
typedef enum _D3DTEXTURETRANSFORMFLAGS {
D3DTTFF_DISABLE = 0,
D3DTTFF_COUNT1 = 1,
D3DTTFF_COUNT2 = 2,
D3DTTFF_COUNT3 = 3,
D3DTTFF_COUNT4 = 4,
D3DTTFF_PROJECTED = 256
} D3DTEXTURETRANSFORMFLAGS;
typedef enum _D3DTRANSFORMSTATETYPE {
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23
} D3DTRANSFORMSTATETYPE;
#define D3DDMAPSAMPLER 256
#define D3DVERTEXTEXTURESAMPLER0 (D3DDMAPSAMPLER+1)
#define D3DVERTEXTEXTURESAMPLER1 (D3DDMAPSAMPLER+2)
#define D3DVERTEXTEXTURESAMPLER2 (D3DDMAPSAMPLER+3)
#define D3DVERTEXTEXTURESAMPLER3 (D3DDMAPSAMPLER+4)
#define D3DTS_WORLD D3DTS_WORLDMATRIX(0)
#define D3DTS_WORLD1 D3DTS_WORLDMATRIX(1)
#define D3DTS_WORLD2 D3DTS_WORLDMATRIX(2)
#define D3DTS_WORLD3 D3DTS_WORLDMATRIX(3)
#define D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256)
typedef enum _D3DVERTEXBLENDFLAGS {
D3DVBF_DISABLE = 0,
D3DVBF_1WEIGHTS = 1,
D3DVBF_2WEIGHTS = 2,
D3DVBF_3WEIGHTS = 3,
D3DVBF_TWEENING = 255,
D3DVBF_0WEIGHTS = 256
} D3DVERTEXBLENDFLAGS;
typedef enum _D3DVS_ADDRESSMODE_TYPE {
D3DVS_ADDRMODE_ABSOLUTE = 0<<13,
D3DVS_ADDRMODE_RELATIVE = 1<<13
} D3DVS_ADDRESSMODE_TYPE;
typedef enum _D3DVS_RASTOUT_OFFSETS {
D3DSRO_POSITION = 0,
D3DSRO_FOG = 1,
D3DSRO_POINT_SIZE = 2
} D3DVS_RASTOUT_OFFSETS;
typedef enum _D3DZBUFFERTYPE {
D3DZB_FALSE = 0,
D3DZB_TRUE = 1,
D3DZB_USEW = 2
} D3DZBUFFERTYPE;
/*****************************************************************************
* Structs *
*****************************************************************************/
typedef struct D3DDISPLAYMODEEX {
UINT Size;
UINT Width;
UINT Height;
UINT RefreshRate;
D3DFORMAT Format;
D3DSCANLINEORDERING ScanLineOrdering;
} D3DDISPLAYMODEEX, *PD3DDISPLAYMODEEX, *LPD3DDISPLAYMODEEX;
typedef struct D3DDISPLAYMODEFILTER {
UINT Size;
D3DFORMAT Format;
D3DSCANLINEORDERING ScanLineOrdering;
} D3DDISPLAYMODEFILTER, *PD3DDISPLAYMODEFILTER, *LPD3DDISPLAYMODEFILTER;
typedef struct _D3D_OMAC {
BYTE Omac[16];
} D3D_OMAC, *PD3D_OMAC, *LPD3D_OMAC;
typedef struct _D3DADAPTER_IDENTIFIER9 {
char Driver[512];
char Description[512];
char DeviceName[32];
DWORD DriverVersionLowPart;
DWORD DriverVersionHighPart;
DWORD VendorId;
DWORD DeviceId;
DWORD SubSysId;
DWORD Revision;
GUID DeviceIdentifier;
DWORD WHQLLevel;
} D3DADAPTER_IDENTIFIER9, *PD3DADAPTER_IDENTIFIER9, *LPD3DADAPTER_IDENTIFIER9;
typedef struct _D3DAES_CTR_IV {
UINT64 IV;
UINT64 Count;
} D3DAES_CTR_IV, *PD3DAES_CTR_IV, *LPD3DAES_CTR_IV;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT {
D3D_OMAC omac;
GUID ConfigureType;
HANDLE hChannel;
UINT SequenceNumber;
} D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION {
D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
HANDLE DXVA2DecodeHandle;
HANDLE CryptoSessionHandle;
HANDLE DeviceHandle;
} D3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *PD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURECRYPTOSESSION;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE {
D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
UINT StartSequenceQuery;
UINT StartSequenceConfigure;
} D3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREINITIALIZE;
typedef struct _D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS {
union {
struct {
UINT ProtectionEnabled : 1;
UINT OverlayOrFullscreenRequired : 1;
UINT Reserved : 30;
};
UINT Value;
};
} D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *PD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS, *LPD3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION {
D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS Protections;
} D3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREPROTECTION;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE {
D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentiferType;
HANDLE ProcessHandle;
BOOL AllowAccess;
} D3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *PD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURESHAREDRESOURCE;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION {
D3DAUTHENTICATEDCHANNEL_CONFIGURE_INPUT Parameters;
GUID EncryptionGuid;
} D3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *PD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION, *LPD3DAUTHENTICATEDCHANNEL_CONFIGUREUNCOMPRESSEDENCRYPTION;
typedef struct _D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT {
D3D_OMAC omac;
GUID ConfigureType;
HANDLE hChannel;
UINT SequenceNumber;
HRESULT ReturnCode;
} D3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_CONFIGURE_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_INPUT {
GUID QueryType;
HANDLE hChannel;
UINT SequenceNumber;
} D3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT {
D3D_OMAC omac;
GUID QueryType;
HANDLE hChannel;
UINT SequenceNumber;
HRESULT ReturnCode;
} D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
D3DAUTHENTICATEDCHANNELTYPE ChannelType;
} D3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCHANNELTYPE_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
HANDLE DXVA2DecodeHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
HANDLE DXVA2DecodeHandle;
HANDLE CryptoSessionHandle;
HANDLE DeviceHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYCRYPTOSESSION_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
HANDLE DeviceHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYDEVICEHANDLE_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
UINT NumEncryptionGuids;
} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUIDCOUNT_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
UINT EncryptionGuidIndex;
} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
UINT EncryptionGuidIndex;
GUID EncryptionGuid;
} D3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYEVICTIONENCRYPTIONGUID_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
D3DBUSTYPE BusType;
BOOL bAccessibleInContiguousBlocks;
BOOL bAccessibleInNonContiguousBlocks;
} D3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYINFOBUSTYPE_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
HANDLE DeviceHandle;
HANDLE CryptoSessionHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
HANDLE DeviceHandle;
HANDLE CryptoSessionHandle;
UINT NumOutputIDs;
} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTIDCOUNT_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
HANDLE DeviceHandle;
HANDLE CryptoSessionHandle;
UINT OutputIDIndex;
} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
HANDLE DeviceHandle;
HANDLE CryptoSessionHandle;
UINT OutputIDIndex;
UINT64 OutputID;
} D3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYOUTPUTID_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
D3DAUTHENTICATEDCHANNEL_PROTECTION_FLAGS ProtectionFlags;
} D3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYPROTECTION_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
UINT NumRestrictedSharedResourceProcesses;
} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESSCOUNT_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_INPUT Input;
UINT ProcessIndex;
} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_INPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
UINT ProcessIndex;
D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
HANDLE ProcessHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
GUID EncryptionGuid;
} D3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNCOMPRESSEDENCRYPTIONLEVEL_OUTPUT;
typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT {
D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT Output;
UINT NumUnrestrictedProtectedSharedResources;
} D3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *PD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT, *LPD3DAUTHENTICATEDCHANNEL_QUERYUNRESTRICTEDPROTECTEDSHAREDRESOURCECOUNT_OUTPUT;
typedef struct _D3DBOX {
UINT Left;
UINT Top;
UINT Right;
UINT Bottom;
UINT Front;
UINT Back;
} D3DBOX, *PD3DBOX, *LPD3DBOX;
typedef struct _D3DCLIPSTATUS9 {
DWORD ClipUnion;
DWORD ClipIntersection;
} D3DCLIPSTATUS9, *PD3DCLIPSTATUS9, *LPD3DCLIPSTATUS9;
typedef struct _D3DCOLORVALUE {
float r;
float g;
float b;
float a;
} D3DCOLORVALUE, *PD3DCOLORVALUE, *LPD3DCOLORVALUE;
typedef struct _D3DCOMPOSERECTDESC {
USHORT X, Y;
USHORT Width, Height;
} D3DCOMPOSERECTDESC, *PD3DCOMPOSERECTDESC, *LPD3DCOMPOSERECTDESC;
typedef struct _D3DCOMPOSERECTDESTINATION {
USHORT SrcRectIndex;
USHORT Reserved;
SHORT X, Y;
} D3DCOMPOSERECTDESTINATION, *PD3DCOMPOSERECTDESTINATION, *LPD3DCOMPOSERECTDESTINATION;
typedef struct _D3DDEVICE_CREATION_PARAMETERS {
UINT AdapterOrdinal;
D3DDEVTYPE DeviceType;
HWND hFocusWindow;
DWORD BehaviorFlags;
} D3DDEVICE_CREATION_PARAMETERS, *PD3DDEVICE_CREATION_PARAMETERS, *LPD3DDEVICE_CREATION_PARAMETERS;
typedef struct _D3DDEVINFO_D3D9BANDWIDTHTIMINGS {
FLOAT MaxBandwidthUtilized;
FLOAT FrontEndUploadMemoryUtilizedPercent;
FLOAT VertexRateUtilizedPercent;
FLOAT TriangleSetupRateUtilizedPercent;
FLOAT FillRateUtilizedPercent;
} D3DDEVINFO_D3D9BANDWIDTHTIMINGS, *PD3DDEVINFO_D3D9BANDWIDTHTIMINGS, *LPD3DDEVINFO_D3D9BANDWIDTHTIMINGS;
typedef struct _D3DDEVINFO_D3D9CACHEUTILIZATION {
FLOAT TextureCacheHitRate;
FLOAT PostTransformVertexCacheHitRate;
} D3DDEVINFO_D3D9CACHEUTILIZATION, *PD3DDEVINFO_D3D9CACHEUTILIZATION, *LPD3DDEVINFO_D3D9CACHEUTILIZATION;
typedef struct _D3DDEVINFO_D3D9INTERFACETIMINGS {
FLOAT WaitingForGPUToUseApplicationResourceTimePercent;
FLOAT WaitingForGPUToAcceptMoreCommandsTimePercent;
FLOAT WaitingForGPUToStayWithinLatencyTimePercent;
FLOAT WaitingForGPUExclusiveResourceTimePercent;
FLOAT WaitingForGPUOtherTimePercent;
} D3DDEVINFO_D3D9INTERFACETIMINGS, *PD3DDEVINFO_D3D9INTERFACETIMINGS, *LPD3DDEVINFO_D3D9INTERFACETIMINGS;
typedef struct _D3DDEVINFO_D3D9PIPELINETIMINGS {
FLOAT VertexProcessingTimePercent;
FLOAT PixelProcessingTimePercent;
FLOAT OtherGPUProcessingTimePercent;
FLOAT GPUIdleTimePercent;
} D3DDEVINFO_D3D9PIPELINETIMINGS, *PD3DDEVINFO_D3D9PIPELINETIMINGS, *LPD3DDEVINFO_D3D9PIPELINETIMINGS;
typedef struct _D3DDEVINFO_D3D9STAGETIMINGS {
FLOAT MemoryProcessingPercent;
FLOAT ComputationProcessingPercent;
} D3DDEVINFO_D3D9STAGETIMINGS, *PD3DDEVINFO_D3D9STAGETIMINGS, *LPD3DDEVINFO_D3D9STAGETIMINGS;
typedef struct _D3DDEVINFO_D3DVERTEXSTATS {
DWORD NumRenderedTriangles;
DWORD NumExtraClippingTriangles;
} D3DDEVINFO_D3DVERTEXSTATS, *LPD3DDEVINFO_D3DVERTEXSTATS;
typedef struct _D3DRESOURCESTATS {
BOOL bThrashing;
DWORD ApproxBytesDownloaded;
DWORD NumEvicts;
DWORD NumVidCreates;
DWORD LastPri;
DWORD NumUsed;
DWORD NumUsedInVidMem;
DWORD WorkingSet;
DWORD WorkingSetBytes;
DWORD TotalManaged;
DWORD TotalBytes;
} D3DRESOURCESTATS, *PD3DRESOURCESTATS, *LPD3DRESOURCESTATS;
typedef struct _D3DDEVINFO_RESOURCEMANAGER {
D3DRESOURCESTATS stats[(D3DRTYPE_INDEXBUFFER+1)];
} D3DDEVINFO_RESOURCEMANAGER, *LPD3DDEVINFO_RESOURCEMANAGER;
typedef struct _D3DDEVINFO_VCACHE {
DWORD Pattern;
DWORD OptMethod;
DWORD CacheSize;
DWORD MagicNumber;
} D3DDEVINFO_VCACHE, *LPD3DDEVINFO_VCACHE;
typedef struct _D3DDISPLAYMODE {
UINT Width;
UINT Height;
UINT RefreshRate;
D3DFORMAT Format;
} D3DDISPLAYMODE, *PD3DDISPLAYMODE, *LPD3DDISPLAYMODE;
typedef struct _D3DENCRYPTED_BLOCK_INFO {
UINT NumEncryptedBytesAtBeginning;
UINT NumBytesInSkipPattern;
UINT NumBytesInEncryptPattern;
} D3DENCRYPTED_BLOCK_INFO, *PD3DENCRYPTED_BLOCK_INFO, *LPD3DENCRYPTED_BLOCK_INFO;
typedef struct _D3DGAMMARAMP {
WORD red [256];
WORD green[256];
WORD blue [256];
} D3DGAMMARAMP, *PD3DGAMMARAMP, *LPD3DGAMMARAMP;
typedef struct _D3DINDEXBUFFER_DESC {
D3DFORMAT Format;
D3DRESOURCETYPE Type;
DWORD Usage;
D3DPOOL Pool;
UINT Size;
} D3DINDEXBUFFER_DESC, *PD3DINDEXBUFFER_DESC, *LPD3DINDEXBUFFER_DESC;
typedef struct _D3DVECTOR {
float x;
float y;
float z;
} D3DVECTOR, *PD3DVECTOR, *LPD3DVECTOR;
typedef struct _D3DLIGHT9 {
D3DLIGHTTYPE Type;
D3DCOLORVALUE Diffuse;
D3DCOLORVALUE Specular;
D3DCOLORVALUE Ambient;
D3DVECTOR Position;
D3DVECTOR Direction;
float Range;
float Falloff;
float Attenuation0;
float Attenuation1;
float Attenuation2;
float Theta;
float Phi;
} D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9;
typedef struct _D3DLOCKED_BOX {
INT RowPitch;
INT SlicePitch;
void* pBits;
} D3DLOCKED_BOX, *PD3DLOCKED_BOX, *LPD3DLOCKED_BOX;
typedef struct _D3DLOCKED_RECT {
INT Pitch;
void* pBits;
} D3DLOCKED_RECT, *PD3DLOCKED_RECT, *LPD3DLOCKED_RECT;
typedef struct _D3DMATERIAL9 {
D3DCOLORVALUE Diffuse;
D3DCOLORVALUE Ambient;
D3DCOLORVALUE Specular;
D3DCOLORVALUE Emissive;
float Power;
} D3DMATERIAL9, *PD3DMATERIAL9, *LPD3DMATERIAL9;
typedef struct _D3DMATRIX {
union {
struct {
float _11, _12, _13, _14;
float _21, _22, _23, _24;
float _31, _32, _33, _34;
float _41, _42, _43, _44;
};
float m[4][4];
};
} D3DMATRIX, *PD3DMATRIX, *LPD3DMATRIX;
typedef struct _D3DMEMORYPRESSURE {
UINT64 BytesEvictedFromProcess;
UINT64 SizeOfInefficientAllocation;
DWORD LevelOfEfficiency;
} D3DMEMORYPRESSURE, *PD3DMEMORYPRESSURE, *LPD3DMEMORYPRESSURE;
typedef struct _D3DPRESENTSTATS {
UINT PresentCount;
UINT PresentRefreshCount;
UINT SyncRefreshCount;
LARGE_INTEGER SyncQPCTime;
LARGE_INTEGER SyncGPUTime;
} D3DPRESENTSTATS, *PD3DPRESENTSTATS, *LPD3DPRESENTSTATS;
typedef struct _D3DPRESENT_PARAMETERS_ {
UINT BackBufferWidth;
UINT BackBufferHeight;
D3DFORMAT BackBufferFormat;
UINT BackBufferCount;
D3DMULTISAMPLE_TYPE MultiSampleType;
DWORD MultiSampleQuality;
D3DSWAPEFFECT SwapEffect;
HWND hDeviceWindow;
BOOL Windowed;
BOOL EnableAutoDepthStencil;
D3DFORMAT AutoDepthStencilFormat;
DWORD Flags;
UINT FullScreen_RefreshRateInHz;
UINT PresentationInterval;
} D3DPRESENT_PARAMETERS, *PD3DPRESENT_PARAMETERS, *LPD3DPRESENT_PARAMETERS;
typedef struct _D3DRANGE {
UINT Offset;
UINT Size;
} D3DRANGE, *PD3DRANGE, *LPD3DRANGE;
typedef struct _D3DRASTER_STATUS {
BOOL InVBlank;
UINT ScanLine;
} D3DRASTER_STATUS, *PD3DRASTER_STATUS, *LPD3DRASTER_STATUS;
typedef struct _D3DRECT {
LONG x1;
LONG y1;
LONG x2;
LONG y2;
} D3DRECT, *PD3DRECT, *LPD3DRECT;
typedef struct _D3DRECTPATCH_INFO {
UINT StartVertexOffsetWidth;
UINT StartVertexOffsetHeight;
UINT Width;
UINT Height;
UINT Stride;
D3DBASISTYPE Basis;
D3DDEGREETYPE Degree;
} D3DRECTPATCH_INFO, *PD3DRECTPATCH_INFO, *LPD3DRECTPATCH_INFO;
typedef struct _D3DSURFACE_DESC {
D3DFORMAT Format;
D3DRESOURCETYPE Type;
DWORD Usage;
D3DPOOL Pool;
D3DMULTISAMPLE_TYPE MultiSampleType;
DWORD MultiSampleQuality;
UINT Width;
UINT Height;
} D3DSURFACE_DESC, *PD3DSURFACE_DESC, *LPD3DSURFACE_DESC;
typedef struct _D3DTRIPATCH_INFO {
UINT StartVertexOffset;
UINT NumVertices;
D3DBASISTYPE Basis;
D3DDEGREETYPE Degree;
} D3DTRIPATCH_INFO, *PD3DTRIPATCH_INFO, *LPD3DTRIPATCH_INFO;
typedef struct _D3DVERTEXBUFFER_DESC {
D3DFORMAT Format;
D3DRESOURCETYPE Type;
DWORD Usage;
D3DPOOL Pool;
UINT Size;
DWORD FVF;
} D3DVERTEXBUFFER_DESC, *PD3DVERTEXBUFFER_DESC, *LPD3DVERTEXBUFFER_DESC;
typedef struct _D3DVERTEXELEMENT9 {
WORD Stream;
WORD Offset;
BYTE Type;
BYTE Method;
BYTE Usage;
BYTE UsageIndex;
} D3DVERTEXELEMENT9, *LPD3DVERTEXELEMENT9;
typedef struct _D3DVIEWPORT9 {
DWORD X;
DWORD Y;
DWORD Width;
DWORD Height;
float MinZ;
float MaxZ;
} D3DVIEWPORT9, *PD3DVIEWPORT9, *LPD3DVIEWPORT9;
typedef struct _D3DVOLUME_DESC {
D3DFORMAT Format;
D3DRESOURCETYPE Type;
DWORD Usage;
D3DPOOL Pool;
UINT Width;
UINT Height;
UINT Depth;
} D3DVOLUME_DESC, *PD3DVOLUME_DESC, *LPD3DVOLUME_DESC;
#ifndef _WIN32
/* If _WIN32 isn't declared it means only internal header files are used. To
* avoid a conflict, IUnknown is declared here rather than in d3d9.h */
typedef struct IUnknown IUnknown, *PUNKNOWN, *LPUNKNOWN;
#ifdef __cplusplus
extern "C" const GUID IID_IUnknown;
struct IUnknown
{
virtual HRESULT WINAPI QueryInterface(REFIID riid, void **ppvObject) = 0;
virtual ULONG WINAPI AddRef() = 0;
virtual ULONG WINAPI Release() = 0;
};
#else /* __cplusplus */
extern const GUID IID_IUnknown;
typedef struct IUnknownVtbl
{
/* IUnknown */
HRESULT (WINAPI *QueryInterface)(IUnknown *This, REFIID riid, void **ppvObject);
ULONG (WINAPI *AddRef)(IUnknown *This);
ULONG (WINAPI *Release)(IUnknown *This);
} IUnknownVtbl;
struct IUnknown
{
IUnknownVtbl *lpVtbl;
};
/* IUnknown macros */
#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
#endif /* __cplusplus */
#endif /* _WIN32 */
#endif /* _D3D9TYPES_H_ */
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