summaryrefslogtreecommitdiffstats
path: root/glsl_parser_extras.h
blob: cfe02e3b0c1a3a68ad7f243fd7286a8f3b6c2a3c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
/*
 * Copyright © 2010 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#pragma once
#ifndef GLSL_PARSER_EXTRAS_H
#define GLSL_PARSER_EXTRAS_H

#include <cstdlib>
#include "glsl_symbol_table.h"

enum _mesa_glsl_parser_targets {
   vertex_shader,
   geometry_shader,
   fragment_shader,
   ir_shader
};

struct _mesa_glsl_parse_state {
   void *scanner;
   exec_list translation_unit;
   glsl_symbol_table *symbols;

   unsigned language_version;
   enum _mesa_glsl_parser_targets target;

   /**
    * During AST to IR conversion, pointer to current IR function
    *
    * Will be \c NULL whenever the AST to IR conversion is not inside a
    * function definition.
    */
   class ir_function_signature *current_function;

   /** Was there an error during compilation? */
   bool error;

   /** Index of last generated anonymous temporary. */
   unsigned temp_index;

   /** Loop or switch statement containing the current instructions. */
   class ir_instruction *loop_or_switch_nesting;

   /** List of structures defined in user code. */
   const glsl_type **user_structures;
   unsigned num_user_structures;

   char *info_log;

   /**
    * \name Enable bits for GLSL extensions
    */
   /*@{*/
   unsigned ARB_draw_buffers_enable:1;
   unsigned ARB_draw_buffers_warn:1;
   unsigned ARB_texture_rectangle_enable:1;
   unsigned ARB_texture_rectangle_warn:1;
   unsigned EXT_texture_array_enable:1;
   unsigned EXT_texture_array_warn:1;
   /*@}*/
};

typedef struct YYLTYPE {
   int first_line;
   int first_column;
   int last_line;
   int last_column;
   unsigned source;
} YYLTYPE;
# define YYLTYPE_IS_DECLARED 1
# define YYLTYPE_IS_TRIVIAL 1

extern void _mesa_glsl_error(YYLTYPE *locp, _mesa_glsl_parse_state *state,
			     const char *fmt, ...);

/**
 * Emit a warning to the shader log
 *
 * \sa _mesa_glsl_error
 */
extern void _mesa_glsl_warning(const YYLTYPE *locp,
			       _mesa_glsl_parse_state *state,
			       const char *fmt, ...);

extern "C" {
extern int preprocess(void *ctx, const char **shader, char **info_log);
}

extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
				  const char *string);

extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);

union YYSTYPE;
extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc, 
			  void *scanner);

extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);

/**
 * Process elements of the #extension directive
 *
 * \return
 * If \c name and \c behavior are valid, \c true is returned.  Otherwise
 * \c false is returned.
 */
extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
					 const char *behavior,
					 YYLTYPE *behavior_locp,
					 _mesa_glsl_parse_state *state);

/**
 * Get the textual name of the specified shader target
 */
extern const char *
_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target);

void do_ir_to_mesa(exec_list *instructions);

#endif /* GLSL_PARSER_EXTRAS_H */