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%{
/*
 * Copyright © 2008, 2009 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
#include "symbol_table.h"

#define YY_USER_ACTION						\
   do {								\
      yylloc->source = 0;					\
      yylloc->first_column = yycolumn + 1;			\
      yylloc->first_line = yylineno + 1;			\
      yycolumn += yyleng;					\
   } while(0);

%}

%option bison-bridge bison-locations reentrant noyywrap
%option never-interactive
%option prefix="_mesa_glsl_"
%option extra-type="struct _mesa_glsl_parse_state *"
%option stack

%x PP COMMENT

%%

"/*"			{ yy_push_state(COMMENT, yyscanner); }
<COMMENT>[^*\n]*
<COMMENT>[^*\n]*\n	{ yylineno++; yycolumn = 0; }
<COMMENT>"*"+[^*/\n]*
<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; }
<COMMENT>"*"+"/"        { yy_pop_state(yyscanner); }

\/\/.*\n		{ yylineno++; yycolumn = 0; }
[ \r\t]+		;

    /* Preprocessor tokens. */ 
^[ \t]*#[ \t]*$			;
^[ \t]*#[ \t]*version		{ BEGIN PP; return VERSION; }
^[ \t]*#[ \t]*extension		{ BEGIN PP; return EXTENSION; }
^[ \t]*#[ \t]*line		{ BEGIN PP; return LINE; }
^[ \t]*#[ \t]*pragma		{ BEGIN PP; return PRAGMA; }
<PP>:				return COLON;
<PP>[_a-zA-Z][_a-zA-Z0-9]*	{
				   yylval->identifier = strdup(yytext);
				   return IDENTIFIER;
				}
<PP>[1-9][0-9]*			{
				    yylval->n = strtol(yytext, NULL, 10);
				    return INTCONSTANT;
				}
<PP>\n				{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }

\n		{ yylineno++; yycolumn = 0; }

attribute	return ATTRIBUTE;
const		return CONST;
bool		return BOOL;
float		return FLOAT;
int		return INT;

break		return BREAK;
continue	return CONTINUE;
do		return DO;
while		return WHILE;
else		return ELSE;
for		return FOR;
if		return IF;
discard		return DISCARD;
return		return RETURN;

bvec2		return BVEC2;
bvec3		return BVEC3;
bvec4		return BVEC4;
ivec2		return IVEC2;
ivec3		return IVEC3;
ivec4		return IVEC4;
vec2		return VEC2;
vec3		return VEC3;
vec4		return VEC4;
mat2		return MAT2;
mat3		return MAT3;
mat4		return MAT4;
mat2x2		return MAT2X2;
mat2x3		return MAT2X3;
mat2x4		return MAT2X4;
mat3x2		return MAT3X2;
mat3x3		return MAT3X3;
mat3x4		return MAT3X4;
mat4x2		return MAT4X2;
mat4x3		return MAT4X3;
mat4x4		return MAT4X4;

in		return IN;
out		return OUT;
inout		return INOUT;
uniform		return UNIFORM;
varying		return VARYING;
centroid	return CENTROID;
invariant	return INVARIANT;

sampler1D	return SAMPLER1D;
sampler2D	return SAMPLER2D;
sampler3D	return SAMPLER3D;
samplerCube	return SAMPLERCUBE;
sampler1DShadow	return SAMPLER1DSHADOW;
sampler2DShadow	return SAMPLER2DSHADOW;

struct		return STRUCT;
void		return VOID;

\+\+		return INC_OP;
--		return DEC_OP;
\<=		return LE_OP;
>=		return GE_OP;
==		return EQ_OP;
!=		return NE_OP;
&&		return AND_OP;
\|\|		return OR_OP;
"^^"		return XOR_OP;

\*=		return MUL_ASSIGN;
\/=		return DIV_ASSIGN;
\+=		return ADD_ASSIGN;
\%=		return MOD_ASSIGN;
\<\<=		return LEFT_ASSIGN;
>>=		return RIGHT_ASSIGN;
&=		return AND_ASSIGN;
^=		return XOR_ASSIGN;
\|=		return OR_ASSIGN;
-=		return SUB_ASSIGN;

[1-9][0-9]*		{
			    yylval->n = strtol(yytext, NULL, 10);
			    return INTCONSTANT;
			}
0[xX][0-9a-fA-F]+	{
			    yylval->n = strtol(yytext + 2, NULL, 16);
			    return INTCONSTANT;
			}
0[0-7]*			{
			    yylval->n = strtol(yytext + 2, NULL, 8);
			    return INTCONSTANT;
			}

[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]?	{
			    yylval->real = strtod(yytext, NULL);
			    return FLOATCONSTANT;
			}
\.[0-9]+([eE][+-]?[0-9]+)?[fF]?		{
			    yylval->real = strtod(yytext, NULL);
			    return FLOATCONSTANT;
			}
[0-9]+\.([eE][+-]?[0-9]+)?[fF]?		{
			    yylval->real = strtod(yytext, NULL);
			    return FLOATCONSTANT;
			}
[0-9]+[eE][+-]?[0-9]+[fF]?		{
			    yylval->real = strtod(yytext, NULL);
			    return FLOATCONSTANT;
			}

true			{
			    yylval->n = 1;
			    return BOOLCONSTANT;
			}
false			{
			    yylval->n = 0;
			    return BOOLCONSTANT;
			}


    /* Reserved words in GLSL 1.10. */
asm		return ASM;
class		return CLASS;
union		return UNION;
enum		return ENUM;
typedef		return TYPEDEF;
template	return TEMPLATE;
this		return THIS;
packed		return PACKED;
goto		return GOTO;
switch		return SWITCH;
default		return DEFAULT;
inline		return INLINE;
noinline	return NOINLINE;
volatile	return VOLATILE;
public		return PUBLIC;
static		return STATIC;
extern		return EXTERN;
external	return EXTERNAL;
interface	return INTERFACE;
long		return LONG;
short		return SHORT;
double		return DOUBLE;
half		return HALF;
fixed		return FIXED;
unsigned	return UNSIGNED;
input		return INPUT;
output		return OUTPUT;
hvec2		return HVEC2;
hvec3		return HVEC3;
hvec4		return HVEC4;
dvec2		return DVEC2;
dvec3		return DVEC3;
dvec4		return DVEC4;
fvec2		return FVEC2;
fvec3		return FVEC3;
fvec4		return FVEC4;
sampler2DRect		return SAMPLER2DRECT;
sampler3DRect		return SAMPLER3DRECT;
sampler2DRectShadow	return SAMPLER2DRECTSHADOW;
sizeof		return SIZEOF;
cast		return CAST;
namespace	return NAMESPACE;
using		return USING;

    /* Additional reserved words in GLSL 1.20. */
lowp		return LOWP;
mediump		return MEDIUMP;
highp		return HIGHP;
precision	return PRECISION;

[_a-zA-Z][_a-zA-Z0-9]*	{
			    yylval->identifier = strdup(yytext);

			    if (_mesa_symbol_table_find_symbol(yyextra->symbols,
							       0,
							       yylval->identifier))
			       return TYPE_NAME;
			    else
			       return IDENTIFIER;
			}

.			{ return yytext[0]; }

%%

void
_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
		      const char *string, size_t len)
{
   yylex_init_extra(state, & state->scanner);
   yy_scan_bytes(string, len, state->scanner);
}

void
_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
{
   yylex_destroy(state->scanner);
}