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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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  <title>Mesa Release Notes</title>
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<div class="header">
  The Mesa 3D Graphics Library
</div>

<iframe src="../contents.html"></iframe>
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<h1>Mesa 7.4.3 Release Notes / 19 June 2009</h1>

<p>
Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2 release.
</p>
<p>
Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
for DRI hardware acceleration.
</p>


<h2>MD5 checksums</h2>
<pre>
34c5a6c47ed51f31c4fa36e269831352  MesaLib-7.4.3.tar.gz
70a983ba3deaa8bd63b18bbab283f698  MesaLib-7.4.3.tar.bz2
34f21b3205b271d575030aa98a2dda51  MesaLib-7.4.3.zip
56752b7adede212e6097afb10d0c0d59  MesaDemos-7.4.3.tar.gz
8ffa51c4833b1e298300a005e2d7ca2a  MesaDemos-7.4.3.tar.bz2
0037d24d41400d6fb9800ae55b8c863f  MesaDemos-7.4.3.zip
20e24f6692c0c90e7e3b220f79c4108d  MesaGLUT-7.4.3.tar.gz
03a4beeef74fc5ef0b1d6d04710e5a8a  MesaGLUT-7.4.3.tar.bz2
273788230adbdb9d57371309adedcf5f  MesaGLUT-7.4.3.zip
</pre>


<h2>Bug fixes</h2>
<ul>
<li>Fixed texture object reference counting bug (bug 21756)
<li>Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point
    (SF bug 2793846)
<li>Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
<li>Fixed some OSMesa build issues
<li>Fixed a vertex buffer object crash
<li>Fixed broken glTexImage3D() when image type = GL_BITMAP
<li>Fixed some GLSL preprocessor bugs
<li>Fixed framebuffer mem leak in i945/i965 DRI drivers
<li>Fixed texture coordinate repeat bug in swrast (bug 21872)
<li>Fixed incorrect viewport clamping (lower bound is zero, not one)
<li>GLX fix for glean's makeCurrent test case
</ul>



<h2>Driver Status</h2>

<pre>
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported
</pre>

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