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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 19.2.8 Release Notes / 2019-12-18</h1>

<p>
    Mesa 19.2.8 is a bug fix release which fixes bugs found since the 19.2.7 release.
</p>
<p>
Mesa 19.2.8 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
Mesa 19.2.8 implements the Vulkan 1.1 API, but the version reported by
the apiVersion property of the VkPhysicalDeviceProperties struct
depends on the particular driver being used.
</p>

<h2>SHA256 checksum</h2>
<pre>
    cffa8fa755c7422ce014c39ca0b770a092d9e0bbae537ceb2609c106916e5a57  mesa-19.2.8.tar.xz
</pre>


<h2>New features</h2>

<ul>
    <li>None</li>
</ul>

<h2>Bug fixes</h2>

<ul>
    <li>i965/iris: assert when destroy GL context with active query</li>
</ul>

<h2>Changes</h2>

<ul>
    <p>Alyssa Rosenzweig (1):</p>
    <li>      gallium/util: Support POLYGON in u_stream_outputs_for_vertices</li>
    <p></p>
    <p>Bas Nieuwenhuizen (2):</p>
    <li>      amd/common: Always use addrlib for HTILE tc-compat.</li>
    <li>      amd/common: Fix tcCompatible degradation on Stoney.</li>
    <p></p>
    <p>Dylan Baker (4):</p>
    <li>      docs: Add SHA256 sums for 19.2.7</li>
    <li>      meson/broadcom: libbroadcom_cle needs expat headers</li>
    <li>      meson/broadcom: libbroadcom_cle also needs zlib</li>
    <li>      cherry-ignore: Update for 19.2.8</li>
    <p></p>
    <p>Gert Wollny (1):</p>
    <li>      virgl: Increase the shader transfer buffer by doubling the size</li>
    <p></p>
    <p>Iván Briano (1):</p>
    <li>      anv: Export filter_minmax support only when it&#x27;s really supported</li>
    <p></p>
    <p>Jason Ekstrand (2):</p>
    <li>      anv: Re-emit all compute state on pipeline switch</li>
    <li>      anv: Don&#x27;t leak when set_tiling fails</li>
    <p></p>
    <p>Kenneth Graunke (1):</p>
    <li>      iris: Default to X-tiling for scanout buffers without modifiers</li>
    <p></p>
    <p>Lionel Landwerlin (7):</p>
    <li>      intel/perf: fix invalid hw_id in query results</li>
    <li>      intel/perf: set read buffer len to 0 to identify empty buffer</li>
    <li>      intel/perf: take into account that reports read can be fairly old</li>
    <li>      intel/perf: simplify the processing of OA reports</li>
    <li>      intel/perf: fix improper pointer access</li>
    <li>      anv: fix fence underlying primitive checks</li>
    <li>      mesa: avoid triggering assert in implementation</li>
    <p></p>
    <p>Nanley Chery (2):</p>
    <li>      gallium/dri2: Fix creation of multi-planar modifier images</li>
    <li>      gallium: Store the image format in winsys_handle</li>
    <p></p>
    <p>Rob Clark (1):</p>
    <li>      nir/lower_clip: Fix incorrect driver loc for clipdist outputs</li>
    <p></p>
    <p>Timothy Arceri (1):</p>
    <li>      glsl/nir: iterate the system values list when adding varyings</li>
    <p></p>
    <p></p>
</ul>

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