summaryrefslogtreecommitdiffstats
path: root/docs/relnotes/17.2.7.html
blob: 5938867c3f1b1b4e6549329a47e34bd8bfb68da1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 17.2.7 Release Notes / December 14, 2017</h1>

<p>
Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release.
</p>
<p>
Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
4.5 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>


<h2>SHA256 checksums</h2>
<pre>
TBD
</pre>


<h2>New features</h2>
<p>None</p>


<h2>Bug fixes</h2>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94739">Bug 94739</a> - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101378">Bug 101378</a> - interpolateAtSample check for input parameter is too strict</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102006">Bug 102006</a> - gstreamer vaapih264enc segfault</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102435">Bug 102435</a> - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102552">Bug 102552</a> - Null dereference due to not checking return value of util_format_description</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102677">Bug 102677</a> - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103098">Bug 103098</a> - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103227">Bug 103227</a> - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103393">Bug 103393</a> - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x * gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103412">Bug 103412</a> - gallium/wgl: Another fix to context creation without prior SetPixelFormat()</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103616">Bug 103616</a> - Increased difference from reference image in shaders</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103626">Bug 103626</a> - [SNB] ES3-CTS.functional.shaders.precision</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103732">Bug 103732</a> - [swr] often gets stuck in piglit's glx-multi-context-single-window test</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103909">Bug 103909</a> - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103966">Bug 103966</a> - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104119">Bug 104119</a> - radv: OpBitFieldInsert produces 0 with a loop counter for Insert</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=104143">Bug 104143</a> - r600/sb: clobbers gl_Position -&gt; gl_FragCoord</li>

</ul>


<h2>Changes</h2>

<p>Alex Smith (1):</p>
<ul>
  <li>radv: Add LLVM version to the device name string</li>
</ul>

<p>Andres Gomez (2):</p>
<ul>
  <li>docs: add sha256 checksums for 17.2.6</li>
  <li>docs: remove bug 103626 from fix list as per 17.2.6</li>
</ul>

<p>Ben Crocker (2):</p>
<ul>
  <li>docs/llvmpipe.html: Minor edits</li>
  <li>docs/llvmpipe: document ppc64le as alternative architecture to x86.</li>
</ul>

<p>Dave Airlie (1):</p>
<ul>
  <li>r600/sb: handle jump after target to end of program. (v2)</li>
</ul>

<p>Denis Pauk (1):</p>
<ul>
  <li>gallium/{r600, radeonsi}: Fix segfault with color format (v2)</li>
</ul>

<p>Eduardo Lima Mitev (3):</p>
<ul>
  <li>glsl_parser_extra: Add utility to copy symbols between symbol tables</li>
  <li>glsl: Use the utility function to copy symbols between symbol tables</li>
  <li>glsl/linker: Check that re-declared, inter-shader built-in blocks match</li>
</ul>

<p>Emil Velikov (3):</p>
<ul>
  <li>gl_table.py: add extern C guard for the generated glapitable.h</li>
  <li>cherry-ignore: radeonsi: allow DMABUF exports for local buffers</li>
  <li>Update version to 17.2.7</li>
</ul>

<p>Eric Anholt (1):</p>
<ul>
  <li>broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.</li>
</ul>

<p>Eric Engestrom (1):</p>
<ul>
  <li>compiler: use NDEBUG to guard asserts</li>
</ul>

<p>Fabian Bieler (2):</p>
<ul>
  <li>glsl: Match order of gl_LightSourceParameters elements.</li>
  <li>glsl: Fix gl_NormalScale.</li>
</ul>

<p>Frank Richter (1):</p>
<ul>
  <li>gallium/wgl: fix default pixel format issue</li>
</ul>

<p>George Kyriazis (1):</p>
<ul>
  <li>swr: Handle resource across context changes</li>
</ul>

<p>Gert Wollny (2):</p>
<ul>
  <li>r600: Emit EOP for more CF instruction types</li>
  <li>r600/sb: do not convert if-blocks that contain indirect array access</li>
</ul>

<p>Ilia Mirkin (1):</p>
<ul>
  <li>glsl: fix derived cs variables</li>
</ul>

<p>James Legg (1):</p>
<ul>
  <li>nir/opcodes: Fix constant-folding of bitfield_insert</li>
</ul>

<p>Jason Ekstrand (1):</p>
<ul>
  <li>i965: Disable regular fast-clears (CCS_D) on gen9+</li>
</ul>

<p>Juan A. Suarez Romero (1):</p>
<ul>
  <li>glsl: add varying resources for arrays of complex types</li>
</ul>

<p>Julien Isorce (1):</p>
<ul>
  <li>st/va: change frame_idx from array to hash table</li>
</ul>

<p>Kai Wasserbäch (1):</p>
<ul>
  <li>docs: Point to apt.llvm.org for development snapshot packages</li>
</ul>

<p>Kenneth Graunke (3):</p>
<ul>
  <li>meta: Initialize depth/clear values on declaration.</li>
  <li>meta: Fix ClearTexture with GL_DEPTH_COMPONENT.</li>
  <li>i965: Fix Smooth Point Enables.</li>
</ul>

<p>Marek Olšák (3):</p>
<ul>
  <li>radeonsi: fix layered DCC fast clear</li>
  <li>radeonsi/gfx9: fix importing shared textures with DCC</li>
  <li>radeonsi: flush the context after resource_copy_region for buffer exports</li>
</ul>

<p>Matt Turner (4):</p>
<ul>
  <li>i965/fs: Handle negating immediates on MADs when propagating saturates</li>
  <li>util: Fix SHA1 implementation on big endian</li>
  <li>util: Fix disk_cache index calculation on big endian</li>
  <li>i965/fs: Unpack count argument to 64-bit shift ops on Atom</li>
</ul>

<p>Nicolai Hähnle (3):</p>
<ul>
  <li>radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check</li>
  <li>glsl: allow any l-value of an input variable as interpolant in interpolateAt*</li>
  <li>glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx</li>
</ul>

<p>Pierre Moreau (1):</p>
<ul>
  <li>nvc0/ir: Properly lower 64-bit shifts when the shift value is &gt;32</li>
</ul>

<p>Tapani Pälli (1):</p>
<ul>
  <li>mesa/gles: adjust internal format in glTexSubImage2D error checks</li>
</ul>

<p>Timothy Arceri (1):</p>
<ul>
  <li>glsl: get correct member type when processing xfb ifc arrays</li>
</ul>

<p>Vadym Shovkoplias (2):</p>
<ul>
  <li>intel/blorp: Fix possible NULL pointer dereferencing</li>
  <li>glx/dri3: Remove unused deviceName variable</li>
</ul>

<p>Vinson Lee (1):</p>
<ul>
  <li>anv: Check if memfd_create is already defined.</li>
</ul>


</div>
</body>
</html>