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Mesa 13.0.0 Release Notes / November 1, 2016
============================================

Mesa 13.0.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 13.0.1.

Mesa 13.0.0 implements the OpenGL 4.4 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.4. OpenGL 4.4 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   4a54d7cdc1a94a8dae05a75ccff48356406d51b0d6a64cbdc641c266e3e008eb  mesa-13.0.0.tar.gz
   94edb4ebff82066a68be79d9c2627f15995e1fe10f67ab3fc63deb842027d727  mesa-13.0.0.tar.xz

New features
------------

Note: some of the new features are only available with certain drivers.

-  OpenGL ES 3.1 on i965/hsw
-  OpenGL ES 3.2 on i965/gen9+ (Skylake and later)
-  GL_ARB_ES3_1_compatibility on i965
-  GL_ARB_ES3_2_compatibility on i965/gen8+
-  GL_ARB_clear_texture on r600, radeonsi
-  GL_ARB_compute_variable_group_size on nvc0, radeonsi
-  GL_ARB_cull_distance on radeonsi
-  GL_ARB_enhanced_layouts on i965, nv50, nvc0, radeonsi, llvmpipe,
   softpipe
-  GL_ARB_indirect_parameters on radeonsi
-  GL_ARB_query_buffer_object on radeonsi
-  GL_ARB_shader_draw_parameters on radeonsi
-  GL_ARB_shader_group_vote on nvc0
-  GL_ARB_shader_viewport_layer_array on i965/gen6+
-  GL_ARB_stencil_texturing on i965/hsw
-  GL_ARB_texture_stencil8 on i965/hsw
-  GL_EXT_window_rectangles on nv50, nvc0
-  GL_KHR_blend_equation_advanced on i965
-  GL_KHR_robustness on nvc0, radeonsi
-  GL_KHR_texture_compression_astc_sliced_3d on i965
-  GL_OES_copy_image on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe
-  GL_OES_geometry_shader on i965/gen8+, nvc0, radeonsi
-  GL_OES_primitive_bounding_box on i965/gen7+, nvc0, radeonsi
-  GL_OES_texture_cube_map_array on i965/gen8+, nvc0, radeonsi
-  GL_OES_tessellation_shader on i965/gen7+, nvc0, radeonsi
-  GL_OES_viewport_array on nvc0, radeonsi
-  GL_ANDROID_extension_pack_es31a on i965/gen9+

Bug fixes
---------

-  `Bug 61907 <https://bugs.freedesktop.org/show_bug.cgi?id=61907>`__ -
   Indirect rendering of multi-texture vertex arrays broken
-  `Bug 69622 <https://bugs.freedesktop.org/show_bug.cgi?id=69622>`__ -
   eglTerminate then eglMakeCurrent crahes
-  `Bug 71759 <https://bugs.freedesktop.org/show_bug.cgi?id=71759>`__ -
   Intel driver fails with "intel_do_flush_locked failed: No such file
   or directory" if buffer imported with EGL_NATIVE_PIXMAP_KHR
-  `Bug 83036 <https://bugs.freedesktop.org/show_bug.cgi?id=83036>`__ -
   [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
-  `Bug 89599 <https://bugs.freedesktop.org/show_bug.cgi?id=89599>`__ -
   symbol 'x86_64_entry_start' is already defined when building with
   LLVM/clang
-  `Bug 90513 <https://bugs.freedesktop.org/show_bug.cgi?id=90513>`__ -
   Odd gray and red flicker in The Talos Principle on GK104
-  `Bug 91342 <https://bugs.freedesktop.org/show_bug.cgi?id=91342>`__ -
   Very dark textures on some objects in indoors environments in Postal
   2
-  `Bug 92306 <https://bugs.freedesktop.org/show_bug.cgi?id=92306>`__ -
   GL Excess demo renders incorrectly on nv43
-  `Bug 94148 <https://bugs.freedesktop.org/show_bug.cgi?id=94148>`__ -
   Framebuffer considered invalid when a draw call is done before
   glCheckFramebufferStatus
-  `Bug 94354 <https://bugs.freedesktop.org/show_bug.cgi?id=94354>`__ -
   R9285 Unigine Valley perf regression since radeonsi: use re-Z
-  `Bug 94561 <https://bugs.freedesktop.org/show_bug.cgi?id=94561>`__ -
   [llvmpipe] PIPE_CAP_VIDEO_MEMORY reports negative value on 32 bits
   (with 16GB ram)
-  `Bug 94627 <https://bugs.freedesktop.org/show_bug.cgi?id=94627>`__ -
   Game Risen on wine black grass
-  `Bug 94681 <https://bugs.freedesktop.org/show_bug.cgi?id=94681>`__ -
   dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 takes
   25 minutes to compile
-  `Bug 95000 <https://bugs.freedesktop.org/show_bug.cgi?id=95000>`__ -
   deqp: assert in
   dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1
-  `Bug 95130 <https://bugs.freedesktop.org/show_bug.cgi?id=95130>`__ -
   Derivatives of gl_Color wrong when helper pixels used
-  `Bug 95246 <https://bugs.freedesktop.org/show_bug.cgi?id=95246>`__ -
   Segfault in glBindFramebuffer()
-  `Bug 95419 <https://bugs.freedesktop.org/show_bug.cgi?id=95419>`__ -
   [HSW][regression][bisect] RPG Maker game gives "invalid floating
   point operation" at startup
-  `Bug 95462 <https://bugs.freedesktop.org/show_bug.cgi?id=95462>`__ -
   [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
-  `Bug 95529 <https://bugs.freedesktop.org/show_bug.cgi?id=95529>`__ -
   [regression, bisected] Image corruption in Chrome
-  `Bug 96235 <https://bugs.freedesktop.org/show_bug.cgi?id=96235>`__ -
   st_nir.h:34: error: redefinition of typedef ‘nir_shader’
-  `Bug 96274 <https://bugs.freedesktop.org/show_bug.cgi?id=96274>`__ -
   [NVC0] Failure when compiling compute shader: Assertion
   \`bb->getFirst()->serial <= bb->getExit()->serial' failed
-  `Bug 96285 <https://bugs.freedesktop.org/show_bug.cgi?id=96285>`__ -
   Mesa build broken
-  `Bug 96299 <https://bugs.freedesktop.org/show_bug.cgi?id=96299>`__ -
   [vulkan] 64 regressions due to mesa d5f2f32
-  `Bug 96343 <https://bugs.freedesktop.org/show_bug.cgi?id=96343>`__ -
   oom since st/mesa: implement PBO downloads for ReadPixels
-  `Bug 96346 <https://bugs.freedesktop.org/show_bug.cgi?id=96346>`__ -
   [SNB,CTS] es2-cts.gtf.gl.atan regression
-  `Bug 96349 <https://bugs.freedesktop.org/show_bug.cgi?id=96349>`__ -
   [CTS,SKL,BSW,BDW,KBL,BXT]
   es31-cts.arrays_of_arrays.interactionuniformbuffers3
-  `Bug 96351 <https://bugs.freedesktop.org/show_bug.cgi?id=96351>`__ -
   [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
-  `Bug 96358 <https://bugs.freedesktop.org/show_bug.cgi?id=96358>`__ -
   SSO: wrong interface validation between GS and VS (regresion due to
   latest gles 3.1)
-  `Bug 96425 <https://bugs.freedesktop.org/show_bug.cgi?id=96425>`__ -
   [bisected] occasional dark render in The Talos Principle
-  `Bug 96484 <https://bugs.freedesktop.org/show_bug.cgi?id=96484>`__ -
   [vulkan] deqp-vk.glsl.builtin.precision.sin / cos regression
-  `Bug 96504 <https://bugs.freedesktop.org/show_bug.cgi?id=96504>`__ -
   [vulkancts] compute tests crash
-  `Bug 96516 <https://bugs.freedesktop.org/show_bug.cgi?id=96516>`__ -
   [bisected: 482526] "clover: Update OpenCL version string to match
   OpenGL": clover's build fails because of missing git_sha1.h
-  `Bug 96528 <https://bugs.freedesktop.org/show_bug.cgi?id=96528>`__ -
   Location qualifier segfaults during shader compilation
-  `Bug 96541 <https://bugs.freedesktop.org/show_bug.cgi?id=96541>`__ -
   Tonga Unreal elemental bad rendering since radeonsi: Decompress DCC
   textures in a render feedback loop
-  `Bug 96565 <https://bugs.freedesktop.org/show_bug.cgi?id=96565>`__ -
   Clive Barker's Jericho displays strange,vivid colors when motion blur
   enabled
-  `Bug 96607 <https://bugs.freedesktop.org/show_bug.cgi?id=96607>`__ -
   [bisected] texture misrender / flicker in The Talos Principle on SKL
-  `Bug 96617 <https://bugs.freedesktop.org/show_bug.cgi?id=96617>`__ -
   gl_SecondaryFragDataEXT doesn't work for extended blend func
-  `Bug 96629 <https://bugs.freedesktop.org/show_bug.cgi?id=96629>`__ -
   dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0:
   Assertion \`width >= 1' failed.
-  `Bug 96639 <https://bugs.freedesktop.org/show_bug.cgi?id=96639>`__ -
   st/mesa: transfer_map with too-high level with
   dEQP-GLES2.functional.texture.completeness.cube.extra_level
-  `Bug 96674 <https://bugs.freedesktop.org/show_bug.cgi?id=96674>`__ -
   [SNB, ILK]
   spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
-  `Bug 96729 <https://bugs.freedesktop.org/show_bug.cgi?id=96729>`__ -
   Wrong shader compilation error message
-  `Bug 96762 <https://bugs.freedesktop.org/show_bug.cgi?id=96762>`__ -
   [radeonsi,apitrace] Firewatch: nothing rendered in scrollable (text)
   areas
-  `Bug 96765 <https://bugs.freedesktop.org/show_bug.cgi?id=96765>`__ -
   BindFragDataLocationIndexed on array fragment shader output.
-  `Bug 96770 <https://bugs.freedesktop.org/show_bug.cgi?id=96770>`__ -
   include/GL/mesa_glinterop.h:62: error: redefinition of typedef
   ‘GLXContext’
-  `Bug 96782 <https://bugs.freedesktop.org/show_bug.cgi?id=96782>`__ -
   [regression bisected] R600 fp64 and glsl-4.00 piglit failures
-  `Bug 96791 <https://bugs.freedesktop.org/show_bug.cgi?id=96791>`__ -
   Cannot use image from swapchains for sampling
-  `Bug 96825 <https://bugs.freedesktop.org/show_bug.cgi?id=96825>`__ -
   anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or
   directory
-  `Bug 96835 <https://bugs.freedesktop.org/show_bug.cgi?id=96835>`__ -
   "gallium: Force blend color to 16-byte alignment" crash with
   "-march=native -O3" causes some 32bit games to crash
-  `Bug 96850 <https://bugs.freedesktop.org/show_bug.cgi?id=96850>`__ -
   Crucible tests fail for 32bit mesa
-  `Bug 96878 <https://bugs.freedesktop.org/show_bug.cgi?id=96878>`__ -
   [Bisected: cc2d0e6][HSW] "GPU HANG" msg after autologin to
   gnome-session
-  `Bug 96908 <https://bugs.freedesktop.org/show_bug.cgi?id=96908>`__ -
   [radeonsi] MSAA causes graphical artifacts
-  `Bug 96911 <https://bugs.freedesktop.org/show_bug.cgi?id=96911>`__ -
   webgl2 conformance2/textures/misc/tex-mipmap-levels.html crashes 12.1
   Intel driver
-  `Bug 96949 <https://bugs.freedesktop.org/show_bug.cgi?id=96949>`__ -
   [regression] Piglit numSamples assertion failures with 9a23a177b90
-  `Bug 96950 <https://bugs.freedesktop.org/show_bug.cgi?id=96950>`__ -
   Another regression from bc4e0c486: vbo: Use a bitmask to track the
   active arrays in vbo_exec*.
-  `Bug 96971 <https://bugs.freedesktop.org/show_bug.cgi?id=96971>`__ -
   invariant qualifier is not valid for shader inputs
-  `Bug 97019 <https://bugs.freedesktop.org/show_bug.cgi?id=97019>`__ -
   [clover] build failure in llvm/codegen/native.cpp:129:52
-  `Bug 97032 <https://bugs.freedesktop.org/show_bug.cgi?id=97032>`__ -
   [BDW,SKL]
   piglit.spec.arb_gpu_shader5.arb_gpu_shader5-interpolateatcentroid-flat
-  `Bug 97033 <https://bugs.freedesktop.org/show_bug.cgi?id=97033>`__ -
   [BDW,SKL] piglit.spec.arb_gpu_shader_fp64.varying-packing.simple
   regressions
-  `Bug 97039 <https://bugs.freedesktop.org/show_bug.cgi?id=97039>`__ -
   The Talos Principle and Serious Sam 3 GPU faults
-  `Bug 97083 <https://bugs.freedesktop.org/show_bug.cgi?id=97083>`__ -
   [IVB,BYT] GPU hang on deqp-gles31.functional.separate.shader.random
-  `Bug 97140 <https://bugs.freedesktop.org/show_bug.cgi?id=97140>`__ -
   dd_draw.c:949:11: error: implicit declaration of function 'fmemopen'
   is invalid in C99 [-Werror,-Wimplicit-function-declaration]
-  `Bug 97207 <https://bugs.freedesktop.org/show_bug.cgi?id=97207>`__ -
   [IVY BRIDGE] Fragment shader discard writing to depth
-  `Bug 97214 <https://bugs.freedesktop.org/show_bug.cgi?id=97214>`__ -
   X not running with error "Failed to make EGL context current"
-  `Bug 97225 <https://bugs.freedesktop.org/show_bug.cgi?id=97225>`__ -
   [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause
   segmentation fault
-  `Bug 97231 <https://bugs.freedesktop.org/show_bug.cgi?id=97231>`__ -
   GL_DEPTH_CLAMP doesn't clamp to the far plane
-  `Bug 97233 <https://bugs.freedesktop.org/show_bug.cgi?id=97233>`__ -
   vkQuake VkSpecializationMapEntry related bug
-  `Bug 97260 <https://bugs.freedesktop.org/show_bug.cgi?id=97260>`__ -
   R9 290 low performance in Linux 4.7
-  `Bug 97267 <https://bugs.freedesktop.org/show_bug.cgi?id=97267>`__ -
   [BDW] GL45-CTS.texture_cube_map_array.sampling asserts inside
   brw_fs.cpp
-  `Bug 97278 <https://bugs.freedesktop.org/show_bug.cgi?id=97278>`__ -
   [vulkancts,HSW] all vulkancts tests assert on HSW
-  `Bug 97285 <https://bugs.freedesktop.org/show_bug.cgi?id=97285>`__ -
   Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow
   the GL 4.4 sRGB rules"
-  `Bug 97286 <https://bugs.freedesktop.org/show_bug.cgi?id=97286>`__ -
   \`make check\` fails uniform-initializer-test
-  `Bug 97305 <https://bugs.freedesktop.org/show_bug.cgi?id=97305>`__ -
   Gallium: TBOs and images set the offset in elements, not bytes
-  `Bug 97307 <https://bugs.freedesktop.org/show_bug.cgi?id=97307>`__ -
   glsl/glcpp/tests/glcpp-test regression
-  `Bug 97309 <https://bugs.freedesktop.org/show_bug.cgi?id=97309>`__ -
   piglit.spec.glsl-1_30.compiler.switch-statement.switch-case-duplicated.vert
   regression
-  `Bug 97322 <https://bugs.freedesktop.org/show_bug.cgi?id=97322>`__ -
   GenerateMipmap creates wrong mipmap for sRGB texture
-  `Bug 97331 <https://bugs.freedesktop.org/show_bug.cgi?id=97331>`__ -
   glDrawElementsBaseVertex doesn't work in display list on i915
-  `Bug 97351 <https://bugs.freedesktop.org/show_bug.cgi?id=97351>`__ -
   DrawElementsBaseVertex with VBO ignores base vertex on Intel GMA 9xx
   in some cases
-  `Bug 97413 <https://bugs.freedesktop.org/show_bug.cgi?id=97413>`__ -
   BioShock Infinite crashes on startup with Mesa Git version, R7 370
-  `Bug 97426 <https://bugs.freedesktop.org/show_bug.cgi?id=97426>`__ -
   glScissor gives vertically inverted result
-  `Bug 97448 <https://bugs.freedesktop.org/show_bug.cgi?id=97448>`__ -
   [HSW] deqp-vk.api\_.copy_and_blit.image_to_image_stencil regression
-  `Bug 97476 <https://bugs.freedesktop.org/show_bug.cgi?id=97476>`__ -
   Shader binaries should not be stored in the PipelineCache
-  `Bug 97477 <https://bugs.freedesktop.org/show_bug.cgi?id=97477>`__ -
   i915g: gl_FragCoord is always (0.0, max_y)
-  `Bug 97513 <https://bugs.freedesktop.org/show_bug.cgi?id=97513>`__ -
   clover reports wrong device pointer size
-  `Bug 97549 <https://bugs.freedesktop.org/show_bug.cgi?id=97549>`__ -
   [SNB, BXT] up to 40% perf drop from "loader/dri3: Overhaul
   dri3_update_num_back" commit
-  `Bug 97587 <https://bugs.freedesktop.org/show_bug.cgi?id=97587>`__ -
   make check nir/tests/control_flow_tests regression
-  `Bug 97761 <https://bugs.freedesktop.org/show_bug.cgi?id=97761>`__ -
   es2-cts.gtf.gl2extensiontests.egl_image_external.testsimpleunassociated
   crashes
-  `Bug 97773 <https://bugs.freedesktop.org/show_bug.cgi?id=97773>`__ -
   New Mesa master now results in warnings in glrender (and subsurfaces
   and simple-egl), black screen
-  `Bug 97779 <https://bugs.freedesktop.org/show_bug.cgi?id=97779>`__ -
   [regression, bisected][BDW, GPU hang] stuck on render ring, always
   reproducible
-  `Bug 97790 <https://bugs.freedesktop.org/show_bug.cgi?id=97790>`__ -
   Vulkan cts regressions due to 24be63066
-  `Bug 97804 <https://bugs.freedesktop.org/show_bug.cgi?id=97804>`__ -
   Later precision statement isn't overriding earlier one
-  `Bug 97808 <https://bugs.freedesktop.org/show_bug.cgi?id=97808>`__ -
   "tgsi/scan: don't set interp flags for inputs only used by INTERP
   instructions" causes glitches in wine with gallium nine
-  `Bug 97887 <https://bugs.freedesktop.org/show_bug.cgi?id=97887>`__ -
   llvm segfault in janusvr -render vive
-  `Bug 97894 <https://bugs.freedesktop.org/show_bug.cgi?id=97894>`__ -
   Crash in u_transfer_unmap_vtbl when unmapping a buffer mapped in
   different context
-  `Bug 97952 <https://bugs.freedesktop.org/show_bug.cgi?id=97952>`__ -
   /usr/include/string.h:518:12: error: exception specification in
   declaration does not match previous declaration
-  `Bug 97969 <https://bugs.freedesktop.org/show_bug.cgi?id=97969>`__ -
   [radeonsi, bisected: fb827c0] Video decoding shows green artifacts
-  `Bug 97976 <https://bugs.freedesktop.org/show_bug.cgi?id=97976>`__ -
   VCE regression BO to small for addr since winsys/amdgpu: enable
   buffer allocation from slabs
-  `Bug 98005 <https://bugs.freedesktop.org/show_bug.cgi?id=98005>`__ -
   VCE dual instance encoding inconsistent since st/va: enable dual
   instances encode by sync surface
-  `Bug 98025 <https://bugs.freedesktop.org/show_bug.cgi?id=98025>`__ -
   [radeonsi] incorrect primitive restart index used
-  `Bug 98128 <https://bugs.freedesktop.org/show_bug.cgi?id=98128>`__ -
   nir/tests/control_flow_tests.cpp:79:73: error:
   ‘nir_loop_first_cf_node’ was not declared in this scope
-  `Bug 98131 <https://bugs.freedesktop.org/show_bug.cgi?id=98131>`__ -
   Compiler should reject lowp/mediump qualifiers on atomic_uints
-  `Bug 98133 <https://bugs.freedesktop.org/show_bug.cgi?id=98133>`__ -
   GetSynciv should raise an error if bufSize < 0
-  `Bug 98134 <https://bugs.freedesktop.org/show_bug.cgi?id=98134>`__ -
   dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers
   wants a different GL error code
-  `Bug 98135 <https://bugs.freedesktop.org/show_bug.cgi?id=98135>`__ -
   dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings
   wants a different GL error code
-  `Bug 98167 <https://bugs.freedesktop.org/show_bug.cgi?id=98167>`__ -
   [vulkan, radv] missing libgcrypt and openssl devel results in linker
   error in libvulkan_common
-  `Bug 98172 <https://bugs.freedesktop.org/show_bug.cgi?id=98172>`__ -
   Concurrent call to glClientWaitSync results in segfault in one of the
   waiters.
-  `Bug 98244 <https://bugs.freedesktop.org/show_bug.cgi?id=98244>`__ -
   dEQP: textureOffset(sampler2DArrayShadow, ...) should not exist.
-  `Bug 98264 <https://bugs.freedesktop.org/show_bug.cgi?id=98264>`__ -
   Build broken for i965 due to multiple deifnitions of
   intelFenceExtension
-  `Bug 98307 <https://bugs.freedesktop.org/show_bug.cgi?id=98307>`__ -
   "st/glsl_to_tgsi: explicitly track all input and output declaration"
   broke flightgear colors on rs780
-  `Bug 98326 <https://bugs.freedesktop.org/show_bug.cgi?id=98326>`__ -
   [dEQP, EGL] pbuffer depth/stencil tests fail
-  `Bug 98415 <https://bugs.freedesktop.org/show_bug.cgi?id=98415>`__ -
   Vulkan Driver JSON file contains incorrect field
-  `Bug 98431 <https://bugs.freedesktop.org/show_bug.cgi?id=98431>`__ -
   UnrealEngine v4 demos startup fails to blorp blit assert

Changes
-------

Mesa no longer depends on libudev.