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Mesa 10.3.1 Release Notes / October 12, 2014
============================================
Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3
release.
Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
155afcbad17be8bb80282c761b957d5cc716c14a1fa16c4f5ee04e76df729c6d MesaLib-10.3.1.tar.gz
b081d077d717e5d56f2d59677490856052c41573e50378ff86d6c72456714add MesaLib-10.3.1.tar.bz2
07a14febfed06412d519e091a62d24513fee6745f1a6f8a8f1956bfe04b77d15 MesaLib-10.3.1.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 79462 <https://bugs.freedesktop.org/show_bug.cgi?id=79462>`__ -
[NVC0/Codegen] Shader compilation falis in spill logic
- `Bug 82932 <https://bugs.freedesktop.org/show_bug.cgi?id=82932>`__ -
[SNB+ Bisected]Ogles3conform
ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex
fails
- `Bug 83506 <https://bugs.freedesktop.org/show_bug.cgi?id=83506>`__ -
[UBO] row_major layout ignored inside structures
- `Bug 83533 <https://bugs.freedesktop.org/show_bug.cgi?id=83533>`__ -
[UBO] nested structures don't get appropriate padding
- `Bug 83570 <https://bugs.freedesktop.org/show_bug.cgi?id=83570>`__ -
Glyphy demo throws unhandled Integer division by zero exception
- `Bug 83741 <https://bugs.freedesktop.org/show_bug.cgi?id=83741>`__ -
[UBO] row_major layout partially ignored for arrays of structures
- `Bug 84178 <https://bugs.freedesktop.org/show_bug.cgi?id=84178>`__ -
Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test:
PutImage XY 500x500 Square
Changes
-------
Andreas Pokorny (2):
- egl/drm: expose KHR_image_pixmap extension
- i915: Fix black buffers when importing prime fds
Brian Paul (1):
- mesa: fix prog_optimize.c assertions triggered by SWZ opcode
Emil Velikov (2):
- docs: Add 10.3 sha256 sums, news item and link release notes
- Update VERSION to 10.3.1
Ian Romanick (4):
- glsl: Make sure fields after small structs have correct padding
- glsl: Make sure row-major array-of-structure get correct layout
- glsl: Round struct size up to at least 16 bytes
- glsl: Strip arrayness from ir_type_dereference_variable too
Ilia Mirkin (5):
- nv50/ir: avoid deleting pseudo instructions too early
- gm107/ir: fix manual TXD for array targets
- gm107/ir: fix texture argument order
- gm107/ir: add support for indirect const buffer selection
- gm107/ir: take relative pfetch offset into account
Keith Packard (1):
- glx/dri3: Provide error diagnostics when DRI3 allocation fails
Kenneth Graunke (2):
- mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*).
- mesa: Set correct array element in vbo_exec_vtx_init.
Marek Olšák (3):
- radeonsi: release GS rings at context destruction
- radeonsi: properly destroy the GS copy shader and scratch_bo for
compute
- st/dri: remove GALLIUM_MSAA and \__GL_FSAA_MODE environment variables
Michel Dänzer (1):
- st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ
buffers
Richard Sandiford (2):
- mesa: Fix alpha component in unpack_R8G8B8X8_SRGB.
- swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian
Roland Scheidegger (1):
- gallivm: fix idiv
Thomas Hellstrom (1):
- st/xa: Fix regression in xa_yuv_planar_blit()
Tom Stellard (2):
- clover: Add support to mem objects for multiple destructor callbacks
v2
- configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
Tomasz Figa (3):
- util: Include in Android builds
- st/mesa: Generate format_info.c in Android builds
- st/mesa: Fix paths used in Android builds
rconde (1):
- gallivm,tgsi: fix idiv by zero crash
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