aboutsummaryrefslogtreecommitdiffstats
path: root/docs/relnotes/10.2.html
blob: a30085d63ad2ee718aedf009b64f8c8d19ed27e6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  The Mesa 3D Graphics Library
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.2 Release Notes / June 6, 2014</h1>

<p>
Mesa 10.2 is a new development release.
People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 10.2.1.
</p>
<p>
Mesa 10.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>


<h2>MD5 checksums</h2>
<pre>
c87bfb6dd5cbcf1fdef42e5ccd972581  MesaLib-10.2.0.tar.gz
7aaba90bd7169a94ae2fe83febdec963  MesaLib-10.2.0.tar.bz2
58b203aca15dadc25ab4d1126db1052b  MesaLib-10.2.0.zip
</pre>


<h2>New features</h2>

<p>
Note: some of the new features are only available with certain drivers.
</p>

<ul>
<li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
<li>GL_ARB_multi_bind on all drivers</li>
<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
  GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
<li>GL_ARB_stencil_texturing on i965/gen8+</li>
<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>
<li>GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0</li>
<li>GL_ARB_texture_view on i965/gen7</li>
<li>GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi</li>
<li>GL_ARB_viewport_array on nv50, r600</li>
<li>GL_INTEL_performance_query on i965/gen5+</li>
</ul>


<h2>Bug fixes</h2>

TBD.

<h2>Changes</h2>

<ul>
<li>Renamed <i>--with-llvm-shared-libs</i> to <i>--enable-llvm-shared-libs</i>
<p>
The option is used to control how mesa is linked against LLVM, and now
defaults to enabled (shared linking).
</p>
</li>

<li>Split <i>libxatracker.so</i> into a standalone library which can be used
with any gallium driver.
<p>
Previously the library was linked statically against vmware's virtual gpu
driver(svga), whereas now it loads a shared pipe_*.so driver. Provide the
following options during configure, if you would like support for svga driver
<i>--enable-xa --with-gallium-drivers=svga</i>
</p>

<p>
Note: The files are installed in $(libdir)/gallium-pipe/ and the interface
between them and libxatracker.so is <strong>not</strong> stable.
</p>
</li>

<li>The environment variable GALLIUM_MSAA that forced a multisample GLX visual was removed.</li>
</ul>

</div>
</body>
</html>