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Mesa 10.2.5 Release Notes / August 2, 2014
==========================================
Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4
release.
Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2
7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz
6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 80991 <https://bugs.freedesktop.org/show_bug.cgi?id=80991>`__ -
[BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails
Changes
-------
Abdiel Janulgue (3):
- i965/fs: Refactor check for potential copy propagated instructions.
- i965/fs: skip copy-propate for logical instructions with negated src
entries
- i965/vec4: skip copy-propate for logical instructions with negated
src entries
Adel Gadllah (1):
- i915: Fix up intelInitScreen2 for DRI3
Anuj Phogat (2):
- i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
- mesa: Don't use memcpy() in \_mesa_texstore() for float depth texture
data
Brian Paul (3):
- mesa: fix geometry shader memory leaks
- st/mesa: fix geometry shader memory leak
- gallium/u_blitter: fix some shader memory leaks
Carl Worth (6):
- docs: Add sha256 checksums for the 10.2.3 release
- Update VERSION to 10.2.4
- Add release notes for 10.2.4
- docs: Add SHA256 checksums for the 10.2.4 release
- cherry-ignore: Ignore a few patches picked in the previous stable
release
- Update version to 10.2.5
Christian König (1):
- radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
Eric Anholt (1):
- i965: Generalize the pixel_x/y workaround for all UW types.
Ian Romanick (2):
- mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
- mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_\* queries outside
compat profile
Ilia Mirkin (5):
- nv50/ir: retrieve shadow compare from first arg
- nv50/ir: ignore bias for samplerCubeShadow on nv50
- nvc0/ir: do quadops on the right texture coordinates for TXD
- nvc0/ir: use manual TXD when offsets are involved
- nvc0: make sure that the local memory allocation is aligned to 0x10
Jason Ekstrand (2):
- main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
- main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
Jordan Justen (1):
- i965: Add auxiliary surface field #defines for Broadwell.
José Fonseca (1):
- st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to
nMaxFormats.
Kenneth Graunke (13):
- i965: Don't copy propagate abs into Broadwell logic instructions.
- i965: Set execution size to 8 for instructions with force_sechalf
set.
- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
- i965/fs: Use WE_all for gl_SampleID header register munging.
- i965: Add plumbing for Broadwell's auxiliary surface support.
- i965: Drop SINT workaround for CMS layout on Broadwell.
- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
- i965: Add 2x MSAA support to the MCS allocation function.
- i965: Enable compressed multisample support (CMS) on Broadwell.
- i965: Add missing persample_shading field to brw_wm_debug_recompile.
- i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
- i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
- i965/fs: Set LastRT on the final FB write on Broadwell.
Marek Olšák (14):
- gallium: fix u_default_transfer_inline_write for textures
- st/mesa: fix samplerCubeShadow with bias
- radeonsi: fix samplerCubeShadow with bias
- radeonsi: add support for TXB2
- r600g: switch SNORM conversion to DX and GLES behavior
- radeonsi: fix CMASK and HTILE calculations for Hawaii
- gallium/util: add a helper for calculating primitive count from
vertex count
- radeonsi: fix a hang with instancing on Hawaii
- radeonsi: fix a hang with streamout on Hawaii
- winsys/radeon: fix vram_size overflow with Hawaii
- radeonsi: fix occlusion queries on Hawaii
- r600g,radeonsi: switch all occurences of array_size to util_max_layer
- radeonsi: fix build because of lack of draw_indirect infrastructure
in 10.2
- radeonsi: use DRAW_PREAMBLE on CIK
Matt Turner (8):
- i965/vec4: Don't return void from a void function.
- i965/vec4: Don't fix_math_operand() on Gen >= 8.
- i965/fs: Don't fix_math_operand() on Gen >= 8.
- i965/fs: Make try_constant_propagate() static.
- i965/fs: Constant propagate into 2-src math instructions on Gen8.
- i965/vec4: Constant propagate into 2-src math instructions on Gen8.
- i965/fs: Don't use brw_imm\_\* unnecessarily.
- i965/fs: Set correct number of regs_written for MCS fetches.
Thorsten Glaser (1):
- nv50: fix build failure on m68k due to invalid struct alignment
assumptions
Tom Stellard (1):
- clover: Call end_query before getting timestamp result v2
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