aboutsummaryrefslogtreecommitdiffstats
path: root/docs/relnotes/10.0.5.html
blob: a9de019d0dcd6a99f2a15a6791c3c8470e7b3f5a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  The Mesa 3D Graphics Library
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1>

<p>
Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.
</p>
<p>
Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts not supported.
</p>


<h2>MD5 checksums</h2>
<pre>
db606aadd0fe321f3664099677d159bc  MesaLib-10.0.5.tar.gz
e6009ccd8898d7104bb325b6af9ec354  MesaLib-10.0.5.tar.bz2
c8ab9e502542bf32299a4df85b0b704d  MesaLib-10.0.5.zip
</pre>


<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error &quot;SSE4.1 instruction set not enabled&quot;</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li>

</ul>

<h2>Changes</h2>

<p>The full set of changes can be viewed by using the following git command:</p>

<pre>
  git log mesa-10.0.4..mesa-10.0.5
</pre>

<p>Alex Deucher (1):</p>
<ul>
  <li>radeon: reverse DBG_NO_HYPERZ logic</li>
</ul>

<p>Brian Paul (9):</p>
<ul>
  <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li>
  <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SARGB8()</li>
  <li>mesa: fix copy &amp; paste bugs in pack_ubyte_SRGB8()</li>
  <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li>
  <li>st/mesa: add null pointer checking in query object functions</li>
  <li>mesa: fix glMultiDrawArrays inside a display list</li>
  <li>cso: fix sampler view count in cso_set_sampler_views()</li>
  <li>svga: replace sampler assertion with conditional</li>
  <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li>
</ul>

<p>Carl Worth (3):</p>
<ul>
  <li>docs: Add md5sums for the 10.0.4 release.</li>
  <li>Ignore patches which don't apply.</li>
  <li>Update version to 10.0.5</li>
</ul>

<p>Christian König (2):</p>
<ul>
  <li>st/mesa: recreate sampler view on context change v3</li>
  <li>st/mesa: fix sampler view handling with shared textures v4</li>
</ul>

<p>Courtney Goeltzenleuchter (1):</p>
<ul>
  <li>mesa: add bounds checking to eliminate buffer overrun</li>
</ul>

<p>Emil Velikov (2):</p>
<ul>
  <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li>
  <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li>
</ul>

<p>Eric Anholt (1):</p>
<ul>
  <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li>
</ul>

<p>Ilia Mirkin (6):</p>
<ul>
  <li>nouveau: fix fence waiting logic in screen destroy</li>
  <li>nv50: adjust blit_3d handling of ms output textures</li>
  <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li>
  <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li>
  <li>nouveau: there may not have been a texture if the fbo was incomplete</li>
  <li>nouveau: fix firmware check on nvd7/nvd9</li>
</ul>

<p>Johannes Nixdorf (1):</p>
<ul>
  <li>configure.ac: fix the detection of expat with pkg-config</li>
</ul>

<p>Jonathan Gray (1):</p>
<ul>
  <li>gallium: add endian detection for OpenBSD</li>
</ul>

<p>José Fonseca (1):</p>
<ul>
  <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li>
</ul>

<p>Matt Turner (1):</p>
<ul>
  <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li>
</ul>

<p>Paul Berry (1):</p>
<ul>
  <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li>
</ul>

</div>
</body>
</html>